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Zeal Chi
Posted - 2010.12.06 08:19:00 - [1]
 

Hi all.

I was just wandering on how to get new members to join a corp. The in game advertising fails as no body ever looks it up wich means its a waist of ISK and when ever i post an add in forum's people respond by asking to join there corp lol Rolling Eyes. The recruiting channle is just crazy with spam prolly worse than jita Confused.

I understand its not easy but there must be a better way of doing this. So any ideas or tips would be most welcome.

Regards Z
GGT corp.

Corndog Sandwich
GoonWaffe
Goonswarm Federation
Posted - 2010.12.06 08:33:00 - [2]
 

corps are lame anyway

Hecatonis
Amarr
Posted - 2010.12.06 08:35:00 - [3]
 

Originally by: Zeal Chi
Hi all.

I was just wandering on how to get new members to join a corp. The in game advertising fails as no body ever looks it up wich means its a waist of ISK and when ever i post an add in forum's people respond by asking to join there corp lol Rolling Eyes. The recruiting channle is just crazy with spam prolly worse than jita Confused.

I understand its not easy but there must be a better way of doing this. So any ideas or tips would be most welcome.

Regards Z
GGT corp.


this is constructive criticism so dont take it the wrong way

how many "Worm Hole, Industrial & Mission Running Corpuration." are out there?

it also helps if your corp info page is spelled correctly.

sad to say you are woefully common,
what makes your corp different from any of the other corps that are doing the same thing?

PS it always helps making free adds in GD

Zeal Chi
Posted - 2010.12.06 09:10:00 - [4]
 

Valid points... im a fairly creative person and just cant seem to think of any original ideas. Does this simply mean there is no more room for corps? I met a 1month noob and he started a corp.. very silly indeed. Looks like the best thing to do is take on new players and wait for them to train with the risk of them leaving sooner or laterQuestion

chriskun
Posted - 2010.12.06 09:11:00 - [5]
 

Edited by: chriskun on 06/12/2010 09:13:58
Edited by: chriskun on 06/12/2010 09:13:09
why aren't people signing up for your corp? why WOULD they in the first place? your corp description is terrible, doesn't say anything, doesn't show you put any thought into it at all, and isn't even spelled correctly. why would anyone want to join that over everyone else.

really it's just about public image. I get around ten recruits from spending a day in recruit chat, and that's from having well thought-out and written goals available to present to potential recruits, as well as a very active public channel for them to get a sense of who we are :]

and btw, I started my corp by myself two months ago on a brand new character and now have almost 100 people, so don't say it's silly just 'cause you see they're a new pilot :P. you are the silly one.

Anubis Xian
Ministry of War
Posted - 2010.12.06 09:14:00 - [6]
 

My corp is as unique as it gets in this game... and recruiting is almost impossible. People want corps they can steal from or use as a stepping stone to that elite corp they really want to join. Mine isn't either kind.

Hecatonis
Amarr
Posted - 2010.12.06 09:19:00 - [7]
 

Originally by: Zeal Chi
Valid points... im a fairly creative person and just cant seem to think of any original ideas. Does this simply mean there is no more room for corps? I met a 1month noob and he started a corp.. very silly indeed. Looks like the best thing to do is take on new players and wait for them to train with the risk of them leaving sooner or laterQuestion


oh there is, you just have to offer something others are not.

here is an idea, push your corp into take on incursion events, non-RP.

being having a mission running/industrial corp you should be able to supple all the tools you need without too much problem. i have yet to find a corp that is doing that and it would be something that would make your corp stand out.

but you should work on your corp description, it is a major turn off right now

chriskun
Posted - 2010.12.06 09:30:00 - [8]
 

Originally by: Zeal Chi
Valid points... im a fairly creative person...]


hahahahah

Zeal Chi
Posted - 2010.12.06 09:30:00 - [9]
 

Thanks for your advice it is still work in progress.. we are bit of loners as we have a pos in whs wich as you said is common now days and we just simply need help or rather i need help since my mate is never around. Ether way yo have helped and thanks for that Smile

Zeal Chi
Posted - 2010.12.06 09:37:00 - [10]
 

Look no need to troll me about the corp thing im trying to get help and ideas from people so im putting thought into it now and YES not much thought has been put into it yet. I want to start recruiting and this is the starting stages of that process. Please dont leave your fail comments if its not constructive.

That is all Very Happy

Mme Pinkerton
The pink win
Posted - 2010.12.06 09:37:00 - [11]
 

Edited by: Mme Pinkerton on 06/12/2010 09:40:39

Have something to set you apart from other corps.

What can you offer your members that they can't?
ship replacement, access to valuable resources/assets, good FCs, lofty goals, RP environment, newbie training, lots of blues, lots of reds, .... there are several ways to set yourself apart from other corps but if you have nothing (special) to offer the question is why your corp does have to exist in the first place (and why your members are not better off in some other corp).

edit: seriously, ask yourself that question every few weeks. "Why is it good for my members to be in this corp?" "Wouldn't they be better off somewhere else?" "If yes, why?" "What can I do to fix this?" "Nothing? dissolve corp."

(And a 15% tax rate means you'll have to offer something substantial.)

Also, remember that you need a core of dedicated long-time corp members to keep things going - first recruit from personal/in-game acquaintances (and if you don't have any you're definitely not ready to start a corp) to get 4-5 people you can rely on.
These people will generally have to pay in more than they get out (in terms of ISK, effort, ...) so take care to keep them mtovated but without them your corp will fail.
Only once you have the key parts in place and the key roles filled you can start open recruitment.

"Worm Hole, Industrial & Mission Running Corpuration." - is dumb.

You have to specialize. Assuming your 7 members are all real persons that means you end up having two running a class 3 wh, two mining in Khanid, one ice mining in some place you don't know because he never talks (probably a macro) and two running missions in Dodixie and Motsu.

Now try to forge some sense of community when everybody is in different places doing different stuff - and as soon as you announce a corp mining op your mission runners will say "oh no... I don't have mining skills and I hate mining", if you say "let's spend this week in w-space" the mission runners and the miners will say "omg nasty pvp, evil sleeper AI - no thx", etc

Do one thing and do it well. If you are a wormhole corp provide the necessary infrastructure, "claim" a w-space system to operate from and be ready to teach your member how to live in w-space.

If you are an industrial corp provide the Orca, Freighter, locked-down blueprint library and maybe research POS.

If you are a mission running corp provide offices in one or two mission running hubs, maybe fleet/commandship boosts, a reasonable tax rate, advice on how to convert LP to ISK and (if your members are up for it) the occasional level 5.

If you try to be everything at once you will only recruit the people who don't know what they want and are too new to the game to know that this approach does not work.

Mme Pinkerton
The pink win
Posted - 2010.12.06 09:42:00 - [12]
 

Originally by: Anubis Xian
My corp is as unique as it gets in this game... and recruiting is almost impossible. People don't want to be eaten alive.

FTFY

Zeal Chi
Posted - 2010.12.06 09:46:00 - [13]
 

Edited by: Zeal Chi on 06/12/2010 09:47:04
Originally by: Mme Pinkerton
Edited by: Mme Pinkerton on 06/12/2010 09:40:39

Have something to set you apart from other corps.

What can you offer your members that they can't?
ship replacement, access to valuable resources/assets, good FCs, lofty goals, RP environment, newbie training, lots of blues, lots of reds, .... there are several ways to set yourself apart from other corps but if you have nothing (special) to offer the question is why your corp does have to exist in the first place (and why your members are not better off in some other corp).

edit: seriously, ask yourself that question every few weeks. "Why is it good for my members to be in this corp?" "Wouldn't they be better off somewhere else?" "If yes, why?" "What can I do to fix this?" "Nothing? dissolve corp."

(And a 15% tax rate means you'll have to offer something substantial.)

Also, remember that you need a core of dedicated long-time corp members to keep things going - first recruit from personal/in-game acquaintances (and if you don't have any you're definitely not ready to start a corp) to get 4-5 people you can rely on.
These people will generally have to pay in more than they get out (in terms of ISK, effort, ...) so take care to keep them mtovated but without them your corp will fail.
Only once you have the key parts in place and the key roles filled you can start open recruitment.

"Worm Hole, Industrial & Mission Running Corpuration." - is dumb.

You have to specialize. Assuming your 7 members are all real persons that means you end up having two running a class 3 wh, two mining in Khanid, one ice mining in some place you don't know because he never talks (probably a macro) and two running missions in Dodixie and Motsu.

Now try to forge some sense of community when everybody is in different places doing different stuff - and as soon as you announce a corp mining op your mission runners will say "oh no... I don't have mining skills and I hate mining", if you say "let's spend this week in w-space" the mission runners and the miners will say "omg nasty pvp, evil sleeper AI - no thx", etc

Do one thing and do it well. If you are a wormhole corp provide the necessary infrastructure, "claim" a w-space system to operate from and be ready to teach your member how to live in w-space.

If you are an industrial corp provide the Orca, Freighter, locked-down blueprint library and maybe research POS.

If you are a mission running corp provide offices in one or two mission running hubs, maybe fleet/commandship boosts, a reasonable tax rate, advice on how to convert LP to ISK and (if your members are up for it) the occasional level 5.

If you try to be everything at once you will only recruit the people who don't know what they want and are too new to the game to know that this approach does not work.


Makes perfect sense! A mate of mine made this corp and id like to start fixing it up. This is exactly what i needed :)

lilolme1
Posted - 2010.12.06 09:48:00 - [14]
 

Recruitment is extremely difficult now. There are litterly now 1000s of corps and 100s of Alliances. I remember when purely just having 0.0 access was an open door to recruitment.
Even having sov space isnt guaranteed to bring anyone in because to be honest many people in eve are carebears and perception is key. If you have a blot on the verite sov map, then ppl assume you are important and good, and run to these alliances like moths to a bulb. Its simply not true.

You can be a good established corp and still not attract people. But as someone said, you pretty ,much have to give you life away to get people in to your corp. Is this really the type of corp you want to create? Because as soon as you lose space, or stop giving away then they leave.
Look at even the biggest alliances, as soon s they lose space everyone leaves, becuase players are fickle that way. Look at Atlas, lost space instdisband? Why? They had a very large alliance, could of went somewhere else. Purely becuase corps dont have that safety net anymore.

Personally the game is going downhill fast, CCP just will not see this. Old corps/allainces from years ago have a clear advantage for new corps etc, they suck up everything, and CCP basically dont care. Thats why they have a serious rentention problem. I still feel they should start create new eve instances, to give everyone new a chance to really succeed in this game. At the moment they dont have a chance in hell. Sadly.

Back to WoW my friend :)

Zwen Johen
Posted - 2010.12.06 09:48:00 - [15]
 

Edited by: Zwen Johen on 06/12/2010 09:58:53

It is difficult to stand out even for creative people nowadays ( 6.5 billion of us on the planet Shocked)

What you are doing wrong is relying on passive recruitment. You need to be more aggressive and proactive about it. Convo people looking for corps and have a chat with them. See what happens when a player posts in recruitment channel or recruitment forum that they are looking for a corporation is that they get convoed sometimes by 3-4 recruiters at the same time. They won't even read your spam and will most likely join the corp of recruiter who has initiated conversation with them. In conversation ask recruit what he wants out of his game play and then tell him how he can achieve that kind of game play being part of your corp. Be polite and attentive. Don't run missions when talking or say just 2-3 words. This is where being charismatic helps. Don't waste your time on players who are not looking for what you are offering. Only spend your time talking to those who have high chance of joining.

Divide recruitment between 2 people in your corporation. For one person it can be a real chore.

Nominate another 2 people to run corp operations. It is one thing to recruit new people. It is another thing to keep them interested in staying with your corp. So after you recruit players make sure there is somebody who is taking care of corp activities. Otherwise people will grow bored and wander off.

When people go inactive for long period of time don't keep them there. Pm them that they can rejoin any time they return back and clean up the roster. Too many inactives makes corp feel inactive. If they haven't logged in for a month (especially if you are recruiting new players) then bump them. I also bumped players who would not play with corp, who would come online and not say a word to anybody but just always do their own thing and never join corp activities.

Some people will not like your corp and leave. This is fine. Some people will bond with others in corp and stay long term because they now have made friends there. This is that something unique to each corporation. You can have 0.0 ratting, wardecs, pvp, mining anywhere in EVE Universe, but the friends you make in corp are unique to that corp.

I was able to grow a new corporation that offered nothing special to 60 members within 2.5 months of summer break and we had very high activity. We also had 2 scammers join to tried to kill our mission running ships and 3 wardecs, so before you grow corp have back up plan for this.



Zeal Chi
Posted - 2010.12.06 10:13:00 - [16]
 

LOL Back to WoW!?! Good one, gave that game one look and went wtf (years ago)??? Hmmm after all the info provided its gona be tougher than i thought.. seems that there just simply aint room for new corps. This is sad and the Eve universe is getting smaller. Still all the added info is a great help.


 

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