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Khana Loaris
Seidh Technologies
Posted - 2011.03.31 19:24:00 - [1441]
 

Edited by: Khana Loaris on 31/03/2011 19:55:19
k here's some more...
* stop freezing everything I'm doing when session changing. catch it and apply the changes in the next session.
* stop resetting window scroll positions when session changing. ie. I'm in the Sci & Ind window doing some remote invention while autopiloting. I have a lot of BP's, it's a long list in the window (cos there's no damn search/filter options!!!) and I'm half way down. I'd like to hold my place when the autopilot jumps, please!
* add a freetext filter option to the sci & industry BP's & corp BP's panes just like there is in the assets search pane!
* why can I see industry jobs and contracts active in another region but not market items?? Consistency please!
* the mouse over info box for loaded weapons is positioned conveniently right over the top of the right click menu to change ammo. I mean really guys, did you let the tea-boy add that as a "feature"??
* add a function for assigning keyboard shortcut to ammo in the cargo for quick changes
* pls show the damage level for faction/t2 laser crystals in a more convenient manner than having to "get info". I'd like to be able to swap them out before them breaking in the middle of a firefight!
* all items should have consistent placing of attributes in the info. i.e. compare the T2 and khanid navy faction amour hardeners. The grouping of the T2 is all over the place.
* the Noctis is a ship designed by ORE. Why in the preview window does it refer to it as a Gallente Industrial!?
* why does the corp orders pane have no summary at the bottom like you get for My orders?
* manufacturing is easy enough, don't dumb it down. The complexity of EVE is part of what makes it attractive.

I'll be back with more later. Until then, remember...

Consistency, consistency, consistency!!



Erim Solfara
Amarr
inFluX.
Posted - 2011.03.31 20:07:00 - [1442]
 

This has probably been mentioned already, but on the drone interface, if I have drones in my bay and drones in my hold, and have the groups in the bay collapsed with the ones in space expanded;

Recalling my drones should not leave their particular group expanded, it should collapse their group when they enter the bay, and any drone groups I launch should automatically have their groups expanded. I want to see the health of the drones in jeopardy, not those safe in my hold.

tldr; Set expanded/collapsed values based on location in drone mention, not drone group

Mithrasith
Posted - 2011.03.31 20:39:00 - [1443]
 

May have already been mentioned, but Im not going through 49 pages.

When in the Map/solar system screen (which I use when probing), I should be able to right click and see the bookmarks I have in this solar system as I would when not in Map mode. I dont want to close the map, right click, and then find out the names of the bookmarks Ive used already, nor do I want to have to open people and places and sort through my UGLY bookmark list.


Mina Vir
Inimical Devices
Posted - 2011.03.31 21:19:00 - [1444]
 

Make looting cans less annoying. Why do I have to open two windows and drag stuff from one to the other?
More keyboard shortcuts. Fewer arrays of tiny icons.
I know this was in the OP, but more font choices!


CCP Punkturis

Posted - 2011.03.31 23:34:00 - [1445]
 

Originally by: Akita T

NEW !!!

The official videos of the Fanfest 2011 presentations !


This thread is being mentioned in two of them.


First, in the keynote speech : (link to time index just before it starts)

And then, in the final presentation : (link to time index just before it starts)

Very Happy



I also promised the awesome guys and gals that attended the UI roundtable that Team BFF reads this thread. Just posting here to prove it! Smile

Toanfoal
Posted - 2011.04.01 00:02:00 - [1446]
 

Notepad is partially broken. Mostly the organizational aspect of it - I delete folders, re-organize things, none of it sticks.


Having to load my science and industry tab into my 'window of many tabs' every time I log in is also irritating. Everything else seems to save, not sure why it doesn't.

Dharh
Gallente
Ace Adventure Corp
Posted - 2011.04.01 00:51:00 - [1447]
 

Originally by: Toanfoal
Having to load my science and industry tab into my 'window of many tabs' every time I log in is also irritating. Everything else seems to save, not sure why it doesn't.


Ditto. Highly annoying this doesn't save while other windows do.

On that note, sometimes the Wallet window breaks and will not update when you click the Load button. You have to close the window and re-open it, then Load works again, for a little while at least.

Bacon Baron
Posted - 2011.04.01 02:55:00 - [1448]
 

Edited by: Bacon Baron on 01/04/2011 02:56:43
*The time it takes to undock has spiked, up to almost 30 seconds. This happened recently, as it is really annoying
*EVE needs more font options, as well as the ability to make ALL test just a tad larger or smaller
*Personal hanger tabs like the corp hanger. I know there are cans for this, but the audit containers are utterly indestructible, and therefor I will not use them.
*Ability to stack items remotely IS NEEDED
*Ability to SEE the markets in another region. No more need for price checks

Linda Shadowborn
Gallente
Dark Steel Industries
Posted - 2011.04.01 04:52:00 - [1449]
 

ooo just realised another.

* the copy paste is really bad. Sometimes if you want to copy something to/from the notepad.. it starts about halfway into the sentence regardless that you highlighted from the start. Making it.. reaaly annoying when people ask me for info.

NovaCat13
Gallente
Lone Star Exploration
Lone Star Partners
Posted - 2011.04.02 05:23:00 - [1450]
 

Originally by: Khana Loaris
Edited by: Khana Loaris on 31/03/2011 19:55:19
* the Noctis is a ship designed by ORE. Why in the preview window does it refer to it as a Gallente Industrial!?



ORE is Gallentean or was... or whatever..., check their "show info."

Another papercut; Have drones attack 1 target, only to immediately change your mind and tell them another, the icon moves to the new target and a few seconds later disappears and drones sit idle... so I spam my engage target keys a lot...

Khana Loaris
Seidh Technologies
Posted - 2011.04.02 14:52:00 - [1451]
 

* Please can we have fewer clicks/dialog windows for accepting contracts!!, especially those from corp members. How about an override option? For example a blanket option for "automatically accept personal contracts from corp members" and a similar one based on standings; "always accept contracts from contacts with excellent standings".

Failing that a right click "accept" option in the contracts panes, I don't want to *have* to view the contract before accepting it, there should be enough info in the summary.
Also a function to mark multiple contracts and accept them all without having to view each one individually.

Khana Loaris
Seidh Technologies
Posted - 2011.04.02 14:56:00 - [1452]
 

Originally by: NovaCat13
Originally by: Khana Loaris
Edited by: Khana Loaris on 31/03/2011 19:55:19
* the Noctis is a ship designed by ORE. Why in the preview window does it refer to it as a Gallente Industrial!?



ORE is Gallentean or was... or whatever..., check their "show info."



Then why is there no Gallentean Industrial skill required to fly the Noctis??

Maplestone
Myth and Peace Lords
Posted - 2011.04.02 17:19:00 - [1453]
 

Two small things that feel missing with asset management:

* an option to "search assets" when you right on an item (to quickly find similiar items scattered throughout your hangers)
* an option to filter assets by security level of the system (eg: show only assets in highsec)





Ameron Phinard
Posted - 2011.04.02 17:59:00 - [1454]
 

If I try to exceed the capacity of my cargo hold, I get a pop-up that will let me enter the amount I want to put in the hold, defaulting to the space remaining in the hold. The same mechanic should also apply to corporate hangars, containers, ore holds, etc.

Natalia Kovac
Minmatar
Stimulus
Rote Kapelle
Posted - 2011.04.02 18:47:00 - [1455]
 

* Make it so logging off a character doesn't restart the game client.
* Make it so when you show info on a char and click through to their alliance info it doesn't go to the standings and lag out your client for a few seconds. (Sidenote: why are all those NPC standings shown anyway? I really don't think we need to know as an outsider whether someone has 0.01 standing to a level one agent or what their standing to some random-ass NPC corp is).

Mya Klingofer
Posted - 2011.04.02 23:17:00 - [1456]
 

Saved Ship Setups

The ability to tie keyboard shortcuts to one or more server-side saved fittings.

So you dock, press the combo and the modules change out, or press a different combo to get another saved setup.

Undock... profit?

NovaCat13
Gallente
Lone Star Exploration
Lone Star Partners
Posted - 2011.04.02 23:18:00 - [1457]
 

Originally by: Khana Loaris
Originally by: NovaCat13
Originally by: Khana Loaris
Edited by: Khana Loaris on 31/03/2011 19:55:19
* the Noctis is a ship designed by ORE. Why in the preview window does it refer to it as a Gallente Industrial!?



ORE is Gallentean or was... or whatever..., check their "show info."



Then why is there no Gallentean Industrial skill required to fly the Noctis??


Probably just asking too much to train Gallente anything for flying the Hulk/Skiff/Noctis etc and their respective independent skill, but according to lore, they are Gallente in origin.

Moto Akimoto
Posted - 2011.04.02 23:49:00 - [1458]
 

Hello, I'm not sure if this has been mentioned before but its a small thing that bothers me:

When emails are sent on corporate matters to shareholders, the email does not say which corporation sent it. So I need to right click the sender and check his profile to get the info.

Cheers!


Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.04.03 06:28:00 - [1459]
 

Hi you know what really grinds my gears?


Not being open cargo containers inside a pos hanger of any sort, being to lock them down or set up access.

I hate trying to sort out roles and hanger access just so people dont steal my stuff.

Jekyl Eraser
Posted - 2011.04.03 08:39:00 - [1460]
 

Edited by: Jekyl Eraser on 03/04/2011 08:40:18
Make science and manufacturing jobs last longer than ~2 hours that ammo, module and drone invention have. It's a pita to login so often but it's too long time to play science 100% of time. Change any science job minimum time to 8 hours and increase the amount of material requirements and amount of end products accordingly.

Check if character has available science slots as he starts to make a job instead at the end of the process.

Make the job window one where you choose all options instead of having to go through multiple windows with 25% of clicking happening in [Ok] type boxes.

Same as above but for the corp recruitment window and contract windows. They pop up new window for each question... too many unnecessary [Ok] clicks. I think there are more of these,can't just think of more atm...

Lyta Jhonson
Posted - 2011.04.03 13:33:00 - [1461]
 

Ships coming out of warp sideways.
Extremely annoying and immersion-breaking - check.
Can be fixed with one line of code - check.

Oxymor
Posted - 2011.04.03 20:31:00 - [1462]
 

Allow warp to 150km so we don't need to make zillion bookmarks to see the gate before going to it.


Reaver Glitterstim
Legio Geminatus
Posted - 2011.04.03 21:59:00 - [1463]
 

Originally by: Oxymor
Allow warp to 150km so we don't need to make zillion bookmarks to see the gate before going to it.




I think this would actually break game balance because players who warp to 150 could then warp in close if it looks safe, while any opponents at 150 cannot warp to them.

-------------
I hate how the Burst mining frigate doesn't have a drone. I can't mine pyroxeres very easily in it because I have to worry about belt rats, and I don't have high skills in other race frigates.

Actually I would LOVE it if they gave the burst another high slot and a missile hardpoint instead of a drone bay!

Reaver Glitterstim
Legio Geminatus
Posted - 2011.04.03 22:07:00 - [1464]
 

Originally by: Khana Loaris
Originally by: NovaCat13
Originally by: Khana Loaris
Edited by: Khana Loaris on 31/03/2011 19:55:19
* the Noctis is a ship designed by ORE. Why in the preview window does it refer to it as a Gallente Industrial!?



ORE is Gallentean or was... or whatever..., check their "show info."



Then why is there no Gallentean Industrial skill required to fly the Noctis??


It's as Gallentean as a car built in the USA is British. It looks British and its driver looks British. But that doesn't change the fact that you need schooling in the USA to drive it safely.

Flashrain
Posted - 2011.04.04 00:05:00 - [1465]
 

Edited by: Flashrain on 04/04/2011 00:54:34


1. Jets of escaping atmosphere when armor is breached.

2. Allow incarna like sculpting be applied to capital ships/super capital ships.

3. Allow incarna like sculpting be applied to outposts.

4. Allow incarna like sculpting be applied to POS bubbles.

5. Gesture based alternative shortcuts : hold right click and make a circle = orbit; hold right click and make a V = warp to target, hold right click and shake = approach.

Sryan
Posted - 2011.04.04 02:21:00 - [1466]
 

1 The fact that when you open up a ships cargohold in a station that is not your active ship, that ships fitting ( I am talking about rigs and low slots ) will bug out and will not be taken into acount until you make it your active ship

The Mittani
GoonWaffe
Goonswarm Federation
Posted - 2011.04.04 03:17:00 - [1467]
 

this thread owns, you all own, that is all

Elayae
Gallente
Re-Awakened Technologies Inc
Posted - 2011.04.04 08:31:00 - [1468]
 

Edited by: Elayae on 04/04/2011 08:48:17
- the maximized 3900 chars for notes in notepad; some of my notes are much longer
- the office bill is not visible / present on the automatically paid rental bill list on the day the bill is due
- the somewhat limited number of chars in your bio; less than 3000?; some role players need more
- there is also an inconsistency between the written bio maximum char length of your character and the info bio one seen by players; it just cuts the end bit

Oxymor
Posted - 2011.04.04 09:19:00 - [1469]
 

Originally by: Reaver Glitterstim
Originally by: Oxymor
Allow warp to 150km so we don't need to make zillion bookmarks to see the gate before going to it.




I think this would actually break game balance because players who warp to 150 could then warp in close if it looks safe, while any opponents at 150 cannot warp to them.


That is not balance issue you describe, it's game mechanic change. Unless you talk about gatecampers vs travelers then it is a minor balance towards travelers... thenagain, aren't all EVE players traveling sometimes so were all travelers. Even if you say this is balance issue anyway, then BREAK is quite strong word, maybe you'd settle on denting the balance? Laughing And since you allready can warp to 150km of off a gate in multiple different ways, i don't see how this would be such a big change.

cRazYf1St
tempered steel
Posted - 2011.04.04 11:24:00 - [1470]
 

Originally by: Erim Solfara

tldr; Set expanded/collapsed values based on location in drone mention, not drone group


You hit the nail on the head of what i was thinking Surprised

just thought of another although it might just be me being a noob, if i have a few guns grouped then why when i go to fittings can i not unfit them all as a group instead of individually?




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