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blankseplocked The "THOUSAND PAPERCUTS" project, or all the little things that bother
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Grady Eltoren
Aviation Professionals for EVE
Posted - 2011.03.26 02:55:00 - [1381]

IN BOLD and CAPS for emphasis:

AN AUDIT LOG ON THE CORP SHIP MTX ARRAY AT POS. This will prevent most corp thieveries!!! Add to Corp cohesion and trust and let players spend more time playing than worrying about who "borrowed" their ship.


Bane Necran
Posted - 2011.03.26 02:57:00 - [1382]

Originally by: Grady Eltoren
AN AUDIT LOG ON THE CORP SHIP MTX ARRAY AT POS. This will prevent most corp thieveries!!!

Maybe you missed the trailer where corp thievery was shown as a game feature?

Grady Eltoren
Aviation Professionals for EVE
Posted - 2011.03.26 03:10:00 - [1383]

Yeah - Nice "Feature"


That's exactly my point. We have audit logs on cans and hangars in station - why not Ship MTX array. I mean seriously - it comes a pt. where I call "shinanigans" and Bull**** to CCP for this "feature". As an EVE player in a universe that is supposed to have realism like thievery - fine. You mean to tell me we can travel faster than light but can't have an audit log on a mtx array? This game is either 100% for realism or not. Make up your minds. This NEEDS to happen. I am tired of not being able to work with people. If it were real life in the future there would be at least a security camera on the POS for god's sake. Lets be real here and stop being pro theft.

Posted - 2011.03.26 03:43:00 - [1384]

Originally by: Bane Necran
Originally by: Grady Eltoren
AN AUDIT LOG ON THE CORP SHIP MTX ARRAY AT POS. This will prevent most corp thieveries!!!

Maybe you missed the trailer where corp thievery was shown as a game feature?

Was that the same trailer that showed a neut being welcomed in a belt with open arms?

Grady wasn't suggesting theft be prohibited, he was suggesting it just not be so easy to get away with. Nothing else is easy in this game, why should theft be?

Rhaegor Stormborn
Northern Coalition.
Posted - 2011.03.26 05:01:00 - [1385]

Cloaking/Decloaking sound has been broken for 2 years now.

Having to enter a JB password to use alliance jump bridges is annoying.

No hotkey shortcut to launch drones.

Posted - 2011.03.26 13:05:00 - [1386]

Small things:

- Add confirmation if person can add you as a friend or not.
- Add confirmation if your corp. want to go war with another corp. or not.
- add security level, that corp. under 10 players cannot be delcared war.

Not so small thing:

- Revamp bounty system.

Julienne Poirier
Nonya Endeavours
Posted - 2011.03.26 16:28:00 - [1387]

nice thread mention on fanfest akita t

Nulli Secunda
Posted - 2011.03.26 17:06:00 - [1388]

Clicking a button that usually brings up a window should close said window if it's already open.

Scan and cargo button does this, character sheet does not.

Antihrist Pripravnik
Scorpion Road Industry
Posted - 2011.03.27 01:01:00 - [1389]

Edited by: Antihrist Pripravnik on 27/03/2011 01:03:49
- remove "Those items are not stackable" notification when you drag and drop a blueprint over another blueprint

edit: And yeah... put some glue to this thread already. It should be sticky.Wink

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.27 01:03:00 - [1390]

Originally by: Julienne Poirier
nice thread mention on fanfest akita t

Yeah, I heard the thread in particular was mentioned in the closing speech or something like that (I was asleep again).

Posted - 2011.03.27 01:09:00 - [1391]

Edited by: Tarasina on 27/03/2011 01:10:19
Originally by: Ravcharas
Clicking a button that usually brings up a window should close said window if it's already open.

Scan and cargo button does this, character sheet does not.

Which just shows how consistent and logical Eve devs are. I mean the shortcut key for Cargo IS NOT a toggle. Name ONE game where opening the inventory AND closing it WASN'T a TOGGLE (Usually "I"-button). Alt-C opens Cargo, doesn't close it...I mean, f*cking idiots, how stupid do you have to be? IQ below 50 a requirement to work at CCP? Seems to be the case if you are in the UI-design department.

I'm calm now...

Interstellar eXodus
BricK sQuAD.
Posted - 2011.03.27 01:22:00 - [1392]

Session change... especially when docking to change ships.

I understand one is needed to prevent abuse/lag/whatever - but 30 seconds is starting to do my head in Sad

Captain Greeneyes
Posted - 2011.03.27 02:27:00 - [1393]

PLEASE allow people to join the Incursion channels via the Incursion page. To go to the site 20 jumps away just to find out they aren't using shield on armor is a bummer.

Thunder Peel
Posted - 2011.03.27 02:43:00 - [1394]

fix hull reps ffs there so ****ty fix them and make em usefull

they should be an option to armor tanking

Calathea Sata
State War Academy
Posted - 2011.03.27 02:59:00 - [1395]

Not sure if posted.

Warp bubbles distort the background nebulas but not the star field.

Planets are transparent from the inside.

I'l Duce
Brutor Tribe
Posted - 2011.03.27 08:23:00 - [1396]

Fitting screen doesn't shot estimate on cpu/pgu changes when mouseovering rigs that affect module cpu/pgu usage.

Need a way where you can sort items by beta level. To market, assets and station containers atleast. Change slot or size(which are useless) into meta/t2/t3 level field.

Color your own orders atmarket window with different color and allow rightclick option from the order to change it. Atm you can't distinguish your orders from other peoples and if you know the order is yours, you must edit it from my orders page.

When you have modify order window open, place a button to undercut latest lowest/highest order by 1%. 1 simple button click instead of crazy mousescrolling or copy the value number by number.

When you activate a module and then disable it by mistake, can you allow us to cancel the queued mistake instead of making us wait x seconds to activate it again.

More lines to combat text/log that scows on screen. It's useless now with 1 line since the text changes so fast you can't read it.

Allow corp members or people with excellent standing with you to pick up your PI stuff from customs office.

Show customs office stuff at assets window and allow us to contract the items.

Allow us to save the default "camera drone" viewpoint and assign a key for it. It's a pita to change it by yourself everytime you jump. Would also be usefull during combat.

At science and industry window, can you combine POS science slots instead of having us to open every laboratory to search for the one open one. Just name the slots so you know which lab you're using.

Ion Rubix
Posted - 2011.03.27 11:40:00 - [1397]

Tried to see if these had been posted but my eyes started to bleed after the first few pages....

* Allow all options on items within containers rather than having to move items into the hanger to manipulate them. i.e. Repackaging/Buy/Sell etc...
* Allow saved ship fittings to search within containers for the required modules. It's annoying having all my hardeners messing up my nice tidy hanger. (OMG internet spaceship OCD!)

Linda Shadowborn
Dark Steel Industries
Posted - 2011.03.27 17:41:00 - [1398]

* Drone windows. Having to expand them all the time and the inability to see which are damage without launching them is a tad annoying for us drone lovers.

* The front of exhumers/mining bargers between the two.. eh. prongs.. Graphics glitch that looks rather silly.

* Clearer session change timer please.

* Science and industry window. Would be nice if it told us how many empty slots we have (like the orders tab does). With more then one char doing it i sometimes forget who is maxed out and who isnt.

* Being able to change the order of the buttons in the eh.. character bar thingy to the left.

Adrian Idaho
Posted - 2011.03.27 18:16:00 - [1399]

I don't know if it has been mentioned yet, but this thread has basically the same premise: The Blatantly Obvious... (Features that should be, but aren't.)

My preferred points from it:
* make the character portrait, which pops up in the lower right corner when someone on the watchlist comes online, right-clickable
* let us logout to the character selection screen, don't restart the client
* auto-pause-and-restart training when we plug in an implant
* auto-pause training on character A when we want to start training a skill on character B
* allow us to abort locking a piece of 2m sig radius space junk
* give us the option to enter "20k" for 20000 in number fields; similar for "m" and "b"

Some of the points in that thread have already been implemented, so there's hope! ;-)

The Green Cross
Controlled Chaos
Posted - 2011.03.27 21:51:00 - [1400]

Would be good if fleet window showed what bonuses you are receiving from squad/wing/fleet booster(s).

Mors Magne
Astral Adventure
Posted - 2011.03.27 22:12:00 - [1401]

THIS THREAD - don't waste time on trivia - concentrate on things that will make a difference - like Incarna.

Remember - there is no such thing as perfection, but there is such a thing as the law of diminishing returns.

Golden Orb Technology inc
EVE Animal Control
Posted - 2011.03.27 22:44:00 - [1402]

Do all the changes that showed up in the Unity Expansion Troll except supercap hp increase.

Father Vegemite
Posted - 2011.03.28 01:30:00 - [1403]

One thing I have noticed with the recent batch of patches is the fact that when I drag loot from my cargo hold to my hangar and "Stack All", the items that stack will randomly move around in the window. In the past, anything that was already in my hangar was the stacking point for any new stacks of the same type dropped into the window. So if I already had a large stack of Wrath Cruise Missiles in my hangar and I got a few hundred more in loot, when I did a Stack All, it would take the icon with the few hundred and stack it on top of the icon for the rest that already existed. As it stands now, it will randomly move the new icon between the two positions in the window. Which really sucks for us mission runners who always salvage and loot the wrecks. I have almost accidentally reprocessed a large stack of salvage because my looted salvage did not move to the top with all the rest of the same type.

Posted - 2011.03.28 02:22:00 - [1404]

This may seem like a strange question, but why in the hell does a ship's sensor strength effect the way it's probed out? If you need something to factor against the sig radius use a static value per ship class (BS/BC/etc). Un-probable should not be possible without a cloak. If I can probe out a pod then I had better be able to probe out a BS. Get serious.

The Whitehound Corporation
Frontline Assembly Point
Posted - 2011.03.28 16:40:00 - [1405]

- Create a keyboard shortcut to jump to the next blinking chat window. The keyboard shortcut would only work on windows that are set to blink and when pressed raises it a blinking chat window to the front. Why is this useful? In times when the chatter is high does one still need to be reachable without having to click through each chat window to see who is talking and to whom. Such a keyboard shortcut will allow one to quickly browse through several chat windows without moving the mouse and thereby helps to ascertain the information provided on multiple chats more quickly.

Lone Star Exploration
Lone Star Partners
Posted - 2011.03.28 20:13:00 - [1406]

an "assemble all" for containers would be swell.

Tournament Cat
Posted - 2011.03.28 20:20:00 - [1407]

Not read all pages so appology for repetition if mentioned before...

Speaking as someones alt, I would like to be able to access my main characters hanger, and vice versa without having to be in the same corp. Obviously this involves giving permission for access rights.
Sick of having to log on an a charater just to trade an item that the other character has in their hanger.

Nulli Secunda
Posted - 2011.03.29 00:20:00 - [1408]

Originally by: Linda Shadowborn
* Clearer session change timer please.

It should be substantially larger and more prominent. It's one of the most important things in the game and can literally mean your ship and pod if you miss it. And it's off by default and as tiny as possible...

Mya Klingofer
Posted - 2011.03.29 00:42:00 - [1409]

Skill Training

The ability to stop the training on a character on the same account while you are logged into another character on the same account.


The ability to use the right click in space functionality to be able to either align to a bookmark OR to be able to select the bookmark so it appears on the overview enabling you to spam warp/align.

Dirk Magnum
Blue Republic
RvB - BLUE Republic
Posted - 2011.03.29 00:57:00 - [1410]

Wish the bug that keeps your prop mod running even though you tell it to stop would be fixed :( You know the one, yeah? Where it keeps running, while the module icon keeps flashing red indefinitely?

Also wish that the antenna on the front of the Vagabond, as well as the various radiator fins on other Matari ships, was more than one pixel thick. It looks incredibly stupid.

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