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blankseplocked The "THOUSAND PAPERCUTS" project, or all the little things that bother
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Posted - 2011.03.04 12:56:00 - [1291]

I would like an autoloot feature like almost every other MMO - If there is a delay for looting intended you could have a timer put in before the loot is transferred (i.e. when you click you get a 3 second timer before the loot is transferred), but ctrl+a then dragging the items accross constantly is pointless.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.04 15:28:00 - [1292]


Bukharan Markhor
Posted - 2011.03.05 00:30:00 - [1293]

I wish that I could set Bookmarks to expire when I make them. That way I don't have to clean up my exploration Bookmarks later.

Guillame Herschel
Posted - 2011.03.05 00:50:00 - [1294]

Edited by: Guillame Herschel on 05/03/2011 00:54:09
Originally by: Cresalle
*"Your personal standings must be -2.0 or higher toward this agent, its faction, or its corporation in order to use this agent's services."

Agent Standing: Don't got one.
Corp Standing: 1.43
Faction Standing: -6.68

Tell me, as a programmer, what does this condition evaluate to?
((undefined?) or (1.43 > -2.0) or (-6.68 > -2.0))

That is not the condition. The description doesn't describe it correctly. The bug is in the description. The algorithm is more like this:

F = faction standing
C = corp standing
A = agent standing

(F > -2) {
 ((C > -2 || C = undef ) && (A > -2 || A = undef)) {
(access = allowed) {
} else {

Mashie Saldana
Veto Corp
Posted - 2011.03.05 00:52:00 - [1295]

I never understood why the racial drone spec skills aren't needed for nor affect the T2 sentry drones.

Mercurialis Inc.
RAZOR Alliance
Posted - 2011.03.05 03:48:00 - [1296]

Vote system
Why, if everyone that can vote has voted, shouldn't the vote end?

Posted - 2011.03.05 07:11:00 - [1297]

Originally by: Guillame Herschel
Edited by: Guillame Herschel on 05/03/2011 00:54:09
That is not the condition. The description doesn't describe it correctly. The bug is in the description.

Thank you, Mr. Spock. As always your command of the obvious is staggering.

PC l0adletter
Posted - 2011.03.05 23:34:00 - [1298]

I think this qualifies as an extremely minor yet useful change:

When I'm running an industry job, and click "pick installation", the Range DDLB always defaults to "current blueprint", while the Type DDLB seems to remember my last choice.

Suggested extremely, extremely minor change: make the Range DDLB remember my last choice like the Type DDLB does.

This will save me 1 click in a truly stupid 10 click 3 dialog window interface, and will make me 10% less annoyed at how terrible and torturous this interface is.

Bonus suggested infintesimally less extremely minor change: remove useless choices from this particular dialog window.

Under Type, in addition to Corporation and Public, there is Personal and Alliance. There is no such thing as either of these. There are public slots that are alliance-only, but they don't show up under Alliance, you have to filter them with the checkbox with Public selected. There are no personal slots of any kind.

Under Range, current blueprint choice seems not to do anything unless the current blueprint is in a station/outpost. Further, since your ability to run remote jobs is theoretically conditional on your Scientific Networking skill, and you can run (some) jobs on blueprints in station from labs in POSes, corp POS labs *are* within range of the current blueprint *BUT* they don't show up. If you fixed this option to show slots in range, you could actually just leave it as the default and make it not an option (why would you let people try to run the job somewhere else in the region where it's impossible to run?)

The Location DDLB doesn't even make any sense. Does anyone ever use this? One of the options is "My Ship" Can we run jobs from our ships? Have we ever been able to? Can I run a copy job from an assembly array? Can I run a build job from a mobile lab? In the perhaps not-unlikely event that you either don't play your own game, or you don't deal with industry, the answers to all of these rhetorical questions is NO. Please delete this DDLB, it makes my head hurt.

This is just a list of very stupid and extremely fixable problems with ONE OF THE THREE dialog boxes that I have to click thru to run a SINGLE JOB. (Actually, if I queue up the job on a line that is in use, I get a 4th dialog box saying "Are you sure?" but this dialog doesn't appear if I select the assembly line with double-clicking, only if I click it once and then hit the "use this line" button. What is the rationale for this behavior? Am I more likely to mis-click when selecting a line and hitting a button than when double-clicking a line? Don't I have to click thru two more dialog boxes to confirm running the job, anyway? My head hurts just thinking about it).

I have an account with three toons, each of which has 10 build and 10 labs lots and used to do lots of science/industry stuff. It was always kind of a pain, but for a while it was new (to me) and interesting and I like optimizing and feeling like I'm solving complex puzzles. I will no longer be paying to keep this account subbed, because now that I've made a little isk, it's just not worth the misery of queueing up tens of identical invention jobs one at a time, batching up builds, etc.

I would definitely change my mind if you fixed the S&I UI so I could batch-queue things. Yes, it would be less profitable. I don't care. The current UI is sadistic, and I'm done playing with it. It has been unchanged in the three-ish years I've been playing. I realize that such a change is not trivial, but seeing as how it's related to minor, trivial changes, I thought it bore mentioning.

IT Alliance
Posted - 2011.03.06 02:35:00 - [1299]

  1. For outposts and conquerable stations, I understand that it's a security/noobgrief concern to allow "-" in station names. However, it makes for really crappy tradeoffs in the naming of stations for those who prefer the system name at the beginning. So, add a checkbox to the UI: checking the box adds "System-Name - " (e.g. "FD-MLJ -") to the start of whatever name you type. If you're worried this will be complicated: do it purely on the client side. Yes, this opens a security hole, but given that anyone taking advantage of it must 1) own an outpost, and 2) change the setting via a hacked client on their director-level character, it's pretty darn easy to throw the banstick at them (and the amount of harm they can do is relatively minimal and very short-lived).
  2. Change the default ordering of sell orders in the details tab of the market interface. It should be by number of jumps (ascending), and then by price (also ascending). This way, the top result will always be the closest item, and if there is more than one order equidistant (or in the same station), the top result will be the cheapest amongst those. This makes the top line of the details tab correspond to the behavior of the groups tab in "station" mode.
  3. I want to find a shuttle. I don't care about what race it is. Put all the shuttles in a single market group. This will save me at least three clicks (or more, depending on how good my memory is) every time I buy a shuttle.
  4. Fix auto-reject so it's useful: I want to auto-reject chat/gang invites from enemies and neutrals. I am happy to get chat invites from friendlies. No, I don't want to have to keep my buddy list in perfect sync with a corp/alliance blue list in order to accomplish this.
  5. Make auto-targeters not suck.
  6. Provide some feedback during the reloading process for guns and launchers—perhaps re-use the spinning firing indicator thingy, but make it a different color?
  7. Reconsider the rule about not allowing non-ammo items in ships stored in a capital. I know why it was put in place, and I'm not arguing for a complete rollback, but perhaps let up to 5% or so of the available volume be non-ammo? Yes, this can be stretched, but even a blinged-out Itty V only gives you around 2,500 m3 to play with, which isn't nearly enough to unseat jump freighters as the hauler of choice. Alternately, make it a fixed amount per ship: 100 m3 or so would be more than sufficient, and even packed with frigs, a carrier wouldn't even manage to carry a GSC-worth in its SMA. Why is this needed? Off the top of my head: rigs, skillbooks, implants, joke items (alcohol, dancers, Pax Amarria), an extra drone (e.g. for an Ishkur fitted by someone with AS IV but flown by someone with AS V), a bit of liquid ozone for jump bridges, etc.


Acac Sunflyier
Posted - 2011.03.06 02:55:00 - [1300]

Originally by: Sampledjoker
Please let us sell more than one item at a time. I waste hours of my life after I run missions selling crap.

It's been how many years and this hasn't been implemented. Hurry up and fix it.

there are skills that modify that

PC l0adletter
Posted - 2011.03.07 05:49:00 - [1301]

Originally by: Acac Sunflyier
Originally by: Sampledjoker
Please let us sell more than one item at a time. I waste hours of my life after I run missions selling crap.

It's been how many years and this hasn't been implemented. Hurry up and fix it.

there are skills that modify that

He means he wants to highlight several items, right-click and sell them all at once. He doesn't mean he wishes he could place several sell orders one at a time.

Posted - 2011.03.07 15:56:00 - [1302]

1) Please allow me to drag something from the overview or bookmark and make it an icon like it was targeted. (it can be grayed out or look different so I can see its not actually targeted) That way I can fight blobs and easilly switch back from aproaching targets and aligning to the distant celestial. Trying to find the correct distant celestial with that small type in the overview is very hard especially when enemy ships keep coming in and moving it down.

2)If you barely miss the "warp to" button while spamming it the whole "selected object" window will close. Please stop this or allow us to disable this "feature." When my ship goes into structure and I am spamming warp to get my pod out I really don't want this window to suddenly close!

Thanks for listening. Smile

Aurora Nyx
Posted - 2011.03.07 16:41:00 - [1303]

This has really annoyed me for years...

The huge ammounts of lag and screen freeze (especially while in-warp) if you open up a pilots info window (to check sec status for example) and it loads the standings tab with every faction/corp/agent they have standings towards PLUS their logo/portraits, even if the last time you brought up someones page it was for the bio. Please make the char info windows open on a default tab all the time, like the bio/description.

Posted - 2011.03.07 16:54:00 - [1304]

I want to be able to save one or more scan probe configurations and recall them to automatically set my scan probes at certain relative positions to one another. This would remove some RSI from my right hand. I don't mind a time penalty for doing so if somehow the fact I have to kill my tendons is an important aspect of immersion and/or player skill.

Lisa Phoenix
Posted - 2011.03.07 18:02:00 - [1305]

the vexor's silly face
the vexor's wierd Gun mount positions
the vexor's mismached scale
the vexor's pointy nose

im off to fly something else i think lol

Abulard Harkonnen
Nero Fazione
Posted - 2011.03.07 18:09:00 - [1306]

I may be mistaken here but there is i believe no way to set your autopilot to avoid systems that you ar KoS in. eg im kos in gallente but my autopilot regularly sends me through there when plotting courses

is there a way around this?

Baron Munchousen
Posted - 2011.03.08 13:08:00 - [1307]


Posted - 2011.03.08 22:14:00 - [1308]

-I would like system upgrades that extend wormhole duration by 1 day, 2 days, 4 days, and 8 days.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.08 22:16:00 - [1309]

Originally by: Abulard Harkonnen
I may be mistaken here but there is i believe no way to set your autopilot to avoid systems that you ar KoS in. eg im kos in gallente but my autopilot regularly sends me through there when plotting courses
is there a way around this?

Manually set appropriate regions//systems you want to avoid.

Caila Amabar
Triton Dynamics LLC
Galactic Terran Vasudan Alliance
Posted - 2011.03.09 13:28:00 - [1310]

Turn down the OMG bright clouds in Sleeper complexes.

Anne Arqui
Diamonds in the Rough Enterprises
Posted - 2011.03.09 20:15:00 - [1311]

Edited by: Anne Arqui on 09/03/2011 20:15:29

Remove drone missions. I hate them! -.-

Or give them bounties! They're a major annoyance!

Amber Accelerando
Posted - 2011.03.09 22:47:00 - [1312]

Edited by: Amber Accelerando on 09/03/2011 22:52:00
Originally by: RensPriceChecker2
* fix the issue that while missioning the camera sometimes pans off into a random direction, stays there for 1-2 seconds and then turns back.

you do realize if you mouse over a target for long enuff the camera automatically looks at that target until you stop mousing over it?

Is 'Mousing' really a word?

I really dislike the drone window, it should remember my settings and not reset every session change, seems like such a simple thing to fix.
Just having to expand the window everytime really gives me the Tom T1ts.

edit; CCP Here in English speaking Countries 'TIT ' is not an offensive word - please stop censoring our chat, you have the report button, and the game is rated tenn.

Argonauts of BAcon
Posted - 2011.03.09 23:14:00 - [1313]

I would totally dig a bridge view on the ships, seeing people milling around when you look behind you or scampering to a control panel when you get targetted. Nifty

Leia Amidala Skywalker
Posted - 2011.03.10 06:23:00 - [1314]

All black environment when warping through a planet/object because it breaks immersion less.

Genos Occidere
Posted - 2011.03.10 07:18:00 - [1315]

My two cents lately:

- Add the ability to link ship fittings in the MOTD of chat channels.
- The MOTD (and personal bio's) stuffs up when you try and make text bigger or smaller. For example, if you make the heading in 18 size font, the rest of it will become size 18 even though you set it to 12.
- Un-nerf Bio's so that they can be a bit longer.
- When going into channel "settings" and also when updating your clone (and changing station clone), you are not able to click on anything else out of that screen. Please make it so that you can actually click on other stuff at the same time.
For example, you are taking your time updating your MOTD to make it look just right, and you literally have to dock up and DO NOTHING else while doing this, because you are unable to minimize the window or click on anything else.

Lord Tempist
Council of Lords
Posted - 2011.03.10 15:56:00 - [1316]

The way Moons have to physical surface. Also the way I cannot damage a ship or a station by ramming into it at high speed. I think it would be awesome to watch someone fly a Raptor at top speed into the side of a freighter and blow a smoking hole in the side of it.

Posted - 2011.03.10 16:29:00 - [1317]

planets that rotate on their axis with moon/moons.stop warping thru solid objects.directional nav thrusters on all ships being functional for nonwarp use.real time orbitals around planets and moons.stop spaceships from passing thru each other when exiting space stations.player designed space stations.terraforming barren planets with ice asteriods.

Pantorus Necraliss
Posted - 2011.03.10 17:24:00 - [1318]

- add a button/option to lock the camera, to allow to have the cam to follow the ship movements

(static ship and space view moving instead of actual static space view and ship moving, not easy to explain)

Paramount Commerce
Posted - 2011.03.10 17:24:00 - [1319]

CCP- Is this thread going to be sticked and transfered over?

Akita T- You planning on copying it over when the new forums go live. In what form?

Apollo Gabriel
Etherium Cartel
Posted - 2011.03.10 19:02:00 - [1320]

when at a moon, you can still Warp to it (instead of just approach). you don't go anywhere, but still.

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