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blankseplocked The "THOUSAND PAPERCUTS" project, or all the little things that bother
 
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Pantorus Necraliss
Minmatar
Giza'Msafara
Posted - 2011.02.14 11:37:00 - [991]
 

Originally by: Sharon Anne
Bounty Hunters

Have players with 0.9 sec standing become bounty hunters.

  • only 0.9 char. can collect an bounty

  • when a 0.9 shoots at a char with bounty concord will not interfere

  • will not take a sec hit



This

Make bountys collectable only by BHs
Make BH allowed to shoot bountyed targets with not being Concorded and with no secu stat loss
Make BH job available to Character with 4,5 sec stat minimum, will lose the job if sec stat go under

D'na Chor
Posted - 2011.02.14 11:39:00 - [992]
 

When I switch ships, automatically set the default orbit and keep at range to the values they were at last time I used that ship.

I switch combat ships a lot atm and its a real pain having to work out weapon ranges and set these every time.

Writing them down helps ofc but I still forget to do it and hunting for a piece of paper while in combat is really embarassingEmbarassed

On the same lines missile info doesnt always show my personal stats, just the default ones so I CANT work them out on the fly

Hakkar'al Gallente
Posted - 2011.02.14 11:42:00 - [993]
 

Edited by: Hakkar''al Gallente on 14/02/2011 11:50:10
Edited by: Hakkar''al Gallente on 14/02/2011 11:42:02
Oh yes ...

- tick box on anomaly info PLEASE.

* oh sorry *

please. Going to the same anomaly several times (COSMOS missions, wormhole sites comes to mind) and having to click the info away EVERY SINGLE TIME is ...

* Damn *

every single time is really getting on my nerves.

EDIT: humur CCP Spitfire
--------------------------------------------------------------------------------

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2011.02.14 11:45:00 - [994]
 

Make botting a perma-ban offence. Start batting botters. Get them out of the game before, like a cancer, they kill it.

Zulf BesGUowy
Amarr
Posted - 2011.02.14 11:45:00 - [995]
 

Edited by: Zulf BesGUowy on 14/02/2011 11:46:41
1. Fixed double items or multiple difirend reads while scan enemy ship.
2. Ability to chek prices form scan list while scaning ships cargo - click- view market detail, so far this is impossible.
3. PI changes, like resize windows size, add option to set exacly extractor cycle time, somtime we have to click 10 x to increase cycle time , and while we clik form extraction area size bar, somtime we got to big value as we want, with huge cycle time disspresion, this force players to more click.

SamsungRampage
Posted - 2011.02.14 11:48:00 - [996]
 

- Either make acceleration gates non-collidable or fix the problem of not being able to stop your ship once you've activiated one.

- Fix the bugged contacts window where offline people appear as online. This will save hunting offline war targets.

- Be able to view the damage of a crystal in station, and be able to stack crystals which are used together as they should have identical damage.

- When in fleet, instead of a solid purple square for all fleet members, split the square diagonally and use the other half for standing, or corp, or alliance, so its easier to see who your fleeting with.

- Make charactors drag and drop from their info screen, from the white triangle in top left?

- Revamp the auto link system. When I type a solar system it should know to link it. or if a '#' is entered before it, maybe it searches for a system or '@' to search for a player, because its a clumsy system as it is.

- When you are already targeting someone in your fleet (to sensor boost for example), and you then start targeting someone new, you cannot cycle your guns because it will attack them. so either make it so the guns will activate on the next target, or have the option of splitting targets into two rows or colums for enemy and friendly.

The AsteroidDrainer
Minmatar
Sebiestor Tribe
Posted - 2011.02.14 13:38:00 - [997]
 

drones big time all the reasons previously stated

jump clones should b 2 in 24hrs but still with 24hr cooldown

Sabr Sheppard
Gallente
Brotherhood of Redemption
Seven Seas Alliance
Posted - 2011.02.14 14:06:00 - [998]
 

Edited by: Sabr Sheppard on 14/02/2011 14:07:19
Regarding PI, either make it so I can move my Structures or remove the moving resource mechanic. The new changes to PI are completely useless if every two days I have to tear everything down, rebuild it at the new mineral locations, reroute the resources, etc then do it again 5 times on each account. After I break even I'm giving up on PI as it takes even more babying and clicking than before the Incursion "fix".

EDIT: Also, how do resources move anyway. They get up and walk away?

Nik Domar
Posted - 2011.02.14 14:32:00 - [999]
 

Angel 1/10 complex Minmatar contracted biofarm.

As it's 1/10 complex, it should drop gisti small c-type items, correct? Still it doesn't seem to drop anything else than overseer effects.

When I'm bored I sometimes take my firetail for a spin around these 1/10 and 2/10 complexes. Sansha/Blood/Guristas/Serpentis 1/10 drop c-types worth bit isk so it would be nice if this complex would be fixed too.

solosnake
The Collective
B O R G
Posted - 2011.02.14 14:44:00 - [1000]
 

Bring back ships rotating in station please. YARRRR!!

SirDynty
Boiians
Posted - 2011.02.14 15:14:00 - [1001]
 

some systems are way too Dark
GK5Z-T

stars should give a bit better light...it is kinda annoying if you live in some of these dark ones

Daedalus Arcova
Gallente
Havoc Violence and Chaos
BricK sQuAD.
Posted - 2011.02.14 16:52:00 - [1002]
 

Sound effects on lasers don't fade out over distances, the way all other guns and missiles do. So even when you're zoomed right out from a POS bash, for example, you can still hear the sound of lasers hitting the tower, even though you can't hear anything else. Also, because the effect doesn't take account of distance, it tends to drown out all other sound effects. This is VERY ANNOYING for those of us that do actually have sound turned on.

VE3DVY
Amarr
Posted - 2011.02.14 17:06:00 - [1003]
 

Originally by: Durdey


8. Allow me to land on a planet get out of my ship, build a town and harvest resources around it while fending off the local wildlife. :)


That's not a papercut, that's an evening with Dexter Morgan Laughing

- The drone folder opening when you recall its drones and the 'drones in space' folder not automatically opening when you have drones in space.
- This thread not being a sticky Very Happy

Suboran
Gallente
Best Path Inc.
Cascade Imminent
Posted - 2011.02.14 17:11:00 - [1004]
 


The scanner window once could be shrunk to half its current minimum size. I have a smaller screen and to use it takes up almost 1/4 of the available space.

Tl;DR scanner ui box is to big at minimum.



Recently another small change annoys me, the boxs around the system/autopilot info.

Get rid of this and make it invisible again.

Rixiu
The Inuits
Posted - 2011.02.14 17:14:00 - [1005]
 

Fix the overview, especially the "states" (filters -> states in the overview settings window). If I check "pilot is at war with your corp/alliance" and uncheck everything else nothing will appear in my overview, no wartargets. The same issue applies to everything except the "standings" options.

Apollo Gabriel
Mercatoris
Etherium Cartel
Posted - 2011.02.14 17:29:00 - [1006]
 

TWO WALLET TABS for players!!!

A late night OOPS, shouldn't wreck your wallet ... come on CCP help a pod pilot out!

I've never made this error, but I've benefitted from it A LOT, and it's wrong

Karash Amerius
Sutoka
Posted - 2011.02.14 17:40:00 - [1007]
 

Import/Export Hotkey settings

Pesadel0
the muppets
RED.OverLord
Posted - 2011.02.14 18:33:00 - [1008]
 

Originally by: Wacktopia
Make botting a perma-ban offence. Start batting botters. Get them out of the game before, like a cancer, they kill it.

Shant
City of Certitude
Zinc Alliance
Posted - 2011.02.14 19:34:00 - [1009]
 

I'd appreciate it if it would be possible to drag stuff directly from the corp deliveries window to a trade window, same thing with corp hangars. "The item 1118294 is not yours to take", meh.


IceGuerilla
Amarr
Poseidon's Wingmen
Perihelion Alliance
Posted - 2011.02.14 19:45:00 - [1010]
 

Edited by: IceGuerilla on 14/02/2011 19:47:36
Clear bug with killrights, as per this image:

http://img526.imageshack.us/img526/646/killrightsfail.png

(note the current time/date and the expirationg time/date)

Makcis
Posted - 2011.02.14 19:47:00 - [1011]
 

Here's my rant:

The nerf done on high sec roids, I use to be able to fill an orca up only going after one type of mineral in a belt in a .5 systems. Now it takes multiple belts even for trit.

Would you believe some players do not want to do pvp? Unnerf the high sec astriods so I can enjoy mining once again, pls.

Loves to mine Very Happy
Jenkx

SFM Hobb3s
Vanguard Frontiers
Intrepid Crossing
Posted - 2011.02.14 20:13:00 - [1012]
 

Originally by: SirDynty
some systems are way too Dark
GK5Z-T

stars should give a bit better light...it is kinda annoying if you live in some of these dark ones



Can't say I mind the darkness sometimes. But CCP is really missing out by always having its main light source (sun) on a level plane.

I think the Internet spaceshippies would look much better if the lightsource was moved way up, or way down.

Pim Po
Amarr
TerraNovae
Workers Trade Federation
Posted - 2011.02.14 20:13:00 - [1013]
 

The one thing, which I don't know was covered or not, I would like to add here is. When you do Material Research or Time Research on a BPO, it would be nice if it would remember you last used command. If not all of them, then just the last place you used. Such as Station, Solar System, ect...

Jesspa
Posted - 2011.02.14 20:24:00 - [1014]
 

I apologise in advance if I'm repeating what others have said - I started to read them but after five pages I realised it wasn't going in.

Most of my problems are to do with the interface:

* I want more Overview tabs!
* I don't understand how sometimes I inadvertently load a saved view into an Overview tab by accident after looking at it in a different tab.
* In stations I have the amalgamated Ships/Items view, with tabs. It always defaults to Ships, which is annoying.
* Somebody already posted it but being able to drag items etc. into the chat window for them to autolink would be awesome.
* I hate the way when my ship goes to warp it often flies right through stations and planets. Just a cosmetic thing and probably hard to fix but still annoying!

I'm sure I'll think of more but that's it for now!

StarshipAI
Independent Traders and Builders
MPA
Posted - 2011.02.14 20:45:00 - [1015]
 

The background voices in stations like Jita IV 4 always say TACOS! On your Lips! On your Lips!

Cdr Korton
Posted - 2011.02.14 21:07:00 - [1016]
 

Edited by: Cdr Korton on 14/02/2011 21:08:53
I would like to see:

  • Open Container shortcut key for overview

  • Drone groupings able to be saved in fits

  • Drone attributes sheet reflect ship bonuses, modules and skills

  • Turret optimal and falloff tooltip on mouseover of HUD turret icon


...and probably a bunch of other stuff that escapes me at present

Safran Foer
Posted - 2011.02.14 21:30:00 - [1017]
 

I'd like CCP to:

1) have an employee to put up votes for say... 150 items to be locked down
2) have him vote for all these items in the corp UI
3) pay his mental health care bill
4) fix the corp UI

Castor Harden
Posted - 2011.02.14 21:41:00 - [1018]
 

The program duration on the ECU survey window, below the graph, should not jump around when we spam the + button a bit to set the desired interval.

Setting the interval accurately by clicking on the extraction area line is almost impossible so you have to adjust it using the - and + buttons.
Try setting it from 1d 18h to 1d 23h and you'll see what I'm talking about.
Something like:
____1d 18h,
1d 18h 30m,
____1d 19h,
1d 19h 30m,...
all aligned right to the tick at the bottom of the graph which also moves sometimes. This makes it hard to see when to stop spamming the + button.
A small irritating "papercut".

Woody Hill
Posted - 2011.02.14 21:53:00 - [1019]
 

Akita T - The Ginger Whinger

Games fine as is, perfection personified, the epitome of excellence, the Maserati of MMORPG's, the creme-de-la-creme of cream, a materpiece of masturbatory excellence.

Seriously, just let it lie.

Andromeda Mharaiam
Posted - 2011.02.14 21:57:00 - [1020]
 

Could it be made so that there are proxy/dummy objects for resources in that is routed to a storage facility in PI if none is locally available? It is rather irritating to have to wait for spare resources to become available before I can route them from my storage to my factories.


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