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blankseplocked [Proposal] I have fixed lag.
 
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HTP2K
Posted - 2011.02.20 18:16:00 - [151]
 

Great Idea, would luv to see this incorporated into the game for large engangements

Fyrr Deerdan
Caldari
Epsilon Lyr
BPLAN
Posted - 2011.02.20 18:20:00 - [152]
 

Good idea! I'm not sure that it technically makes sense, but it could be tried.


CrazyjoeryNL
Hellfire Cult
Hellfire Alliance
Posted - 2011.02.20 18:21:00 - [153]
 

i fully support this new way of creating a new way to live with the lag.
in this way we can reduce the incoming and outgoing commands which will slow down the game but also will reduce the lag.

great idea

Viper718
Minmatar
Varion Galactic
OWN Alliance
Posted - 2011.02.20 18:34:00 - [154]
 

Doing something is better than doing nothing at all.

Runespear
Posted - 2011.02.20 18:36:00 - [155]
 

Any idea that may help is worth trying.

HellsAngell
Posted - 2011.02.20 18:38:00 - [156]
 

Great ideea , honest im sick of playing "who loads grid 1st wins", if ur on the loser side u get the "Soul Crashing Lag" pop-up window and ur basicly stuck in space for ....5mins to 12 hours.

The "Incursion" part of EVE should be taken out, it only causes more lag. Old things should be fixed before new things are implemented.

8-10 months ago everything worked perfectly....2500 men fighting in 1 system with no lag, now u got 1000-1500 people and u cant do anything.

I support the ideea and hope its getting implemented.

DarkArtz
Celestial Mayhem
C0NVICTED
Posted - 2011.02.20 18:53:00 - [157]
 

Edited by: DarkArtz on 20/02/2011 18:53:58
Supported!

Ebenizer
Minmatar
The Knights Templar
Strategic Operations Brigade
Posted - 2011.02.20 19:11:00 - [158]
 

x

Elena Stormbringer
hirr
Morsus Mihi
Posted - 2011.02.20 19:12:00 - [159]
 

If it solves lag I support it.

Mavric
Viscosity
Controlled Chaos
Posted - 2011.02.20 19:25:00 - [160]
 

There are a couple things here.. It appears most ppl missed the part about slowing down eve as a whole. There would be no realistic way to slow down just the area effected. This would cause a difference in time between the people involved in the fight and everyone else in eve. If 1 system time slows then all must. I would think there would be no easy way to regain the time difference between combatants and eve in whole.

I think some people are thinking way to extreme in the slowdown as well. As it stands CCP has already stated that 1 tick in game = 1 second. If this were changed to 1 tick = 2 seconds this would double the amount of tasks the servers could accomplish in 1 tick. So realisticly a 2 or 3 second lag is barely noticable but would allow the servers to do 100 to 200% more.

As for the servers not allowing clicks, someone already brought that up.. It would increase the server load to make that a server side responsibility. If it is client side it would do nothing but help server load.

MaaRa CZ
Posted - 2011.02.20 19:35:00 - [161]
 

One word: AWESOME! CCP! Let's test it!!!

GeeShizzle MacCloud
Caldari
Posted - 2011.02.20 19:38:00 - [162]
 

Edited by: GeeShizzle MacCloud on 20/02/2011 19:46:33
the way it would work is not to slow down the server ticks compared to all other systems but augment the formulas that govern anything combat/navigation related that have a time element, so speed, dps, cycle times, lock times, tracking times, missile timers, explosion velocity etc...

server speed and tick time doesnt slow down.. just things that govern combat and movement. so combat slows to allow the server time to catchup and not be overloaded with requests.

edit: this would work system wide/multiple system wide or node wide much like the incursion effects that reduce dps and decrease damage resistance ;)

Salinity Now
Posted - 2011.02.20 20:50:00 - [163]
 

good stuff

Audax Rarnikwar
Posted - 2011.02.20 22:06:00 - [164]
 

I support this.

Exedus Omni
Posted - 2011.02.20 22:17:00 - [165]
 

I support anything trying to be made for a fair fight for everyone.


Also, how about using an alternate server for big fleet fights? i.e. If the number of people in system are over 300(or w/e), the solar system server will automaticly move to an upgraded server. Idk if it is possible, just out of my head..

Narthon Deveral
Northstar Cabal
Posted - 2011.02.20 23:47:00 - [166]
 

Anything to fix the awfulness that is large fleet battle.

Shiashi
RADIO RAMPAGE
Indecisive Certainty
Posted - 2011.02.21 02:02:00 - [167]
 

Support this and let the testing begin

Colonel STFU
The Knights Templar
Strategic Operations Brigade
Posted - 2011.02.21 05:05:00 - [168]
 

I am Colonel STFU and I support this message...

Jagger08
Caldari
Infinite Improbability Inc
-Mostly Harmless-
Posted - 2011.02.21 06:40:00 - [169]
 

Edited by: Jagger08 on 21/02/2011 06:40:32
I endorse this product and/or service.

Jamuga
Posted - 2011.02.21 07:47:00 - [170]
 

Great idea!

Nice Nicholas
Posted - 2011.02.21 08:45:00 - [171]
 

Hi

I support this great idea needs some thinking about people outside the time slow down zone and how to resinc

but great ideaCool

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2011.02.21 09:00:00 - [172]
 

Originally by: Mavric
There are a couple things here.. It appears most ppl missed the part about slowing down eve as a whole. There would be no realistic way to slow down just the area effected. This would cause a difference in time between the people involved in the fight and everyone else in eve. If 1 system time slows then all must. I would think there would be no easy way to regain the time difference between combatants and eve in whole.


What makes you think that? I don't think you have understood just what happens when you slow down the tickrate.

Phoenix Tyrox
Krupp-Stahl
Initiative Mercenaries
Posted - 2011.02.21 09:15:00 - [173]
 

Edited by: Phoenix Tyrox on 21/02/2011 09:14:55
Actually this is just pure .. awesomeness?
Count me in.

Bob Reynor
Posted - 2011.02.21 15:34:00 - [174]
 

definatly something that needs to be tested, like every change if it can be exploited it will, it might be the temp fix we need until something better comes along. Very Happy

HaRDOuSeK
Ghostbusters Co.

Posted - 2011.02.21 18:01:00 - [175]
 

I am supporting this idea - +1. If nothing, it at least worth to try on Singularity.

Leonardo Sabrioski
Red Horizon Inc
R.A.G.E
Posted - 2011.02.21 18:04:00 - [176]
 

+1, would like to see this implemented.

Tegho
Northstar Cabal
Important Internet Spaceship League
Posted - 2011.02.21 19:28:00 - [177]
 

u sir are a genius

Fzoul
Solar Nexus.
Cascade Probable
Posted - 2011.02.21 19:36:00 - [178]
 

+rep

Xucca
Posted - 2011.02.21 21:34:00 - [179]
 

of course

Ama1205
Posted - 2011.02.21 22:06:00 - [180]
 

Edited by: Ama1205 on 21/02/2011 22:10:49
does ccp consider those it at all?


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