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Estimated Prophet
Ye Olde Curiosity Shoppe and Trading Company
EVE Trade Consortium
Posted - 2010.11.25 13:41:00 - [241]
 

Originally by: Akita T
20/20/20/20/19 = BAD !!!
20/20/20/20/20 = GOOD !

Rabble rabble OCD rabble !



Yes, why the 19? Does CCP have something against trade and leadership skills?

CCP Navigator


C C P
C C P Alliance
Posted - 2010.11.25 13:41:00 - [242]
 

Originally by: Mikokoel
Will the SP of partially learned Learning Skills also be refunded?
I know partially learning isn't any useful, but I just want to know...


As far as I am aware, all skill points in the learning group will be reimbursed for you to spend elsewhere. This applies to fully trained and partially trained skills.

I will double check this and update you if I am wrong.

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2010.11.25 13:42:00 - [243]
 

While I cannot say I am happy to see Eve being made (in my opinion) less complex, I applaud CCP (and the CSM) for coming up with an eminently fair way of removing them.

Rivqua
Caldari
Omega Wing
Snatch Victory
Posted - 2010.11.25 13:43:00 - [244]
 

Question. I currently still have 50-100K SP in my redistribution pool. Am I safe keeping them there, and if I get 2M extra from my learning sp, I will end up with 2.1M, or will you just set the redist pool to == learning, meaning, there is a risk of loosing some of the current redist SP ?

- Riv

Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.11.25 13:44:00 - [245]
 

Dear CCP, you missed one minor point from the original post that the CSM proposal was based on.

To make the difference in total speed as close to zero as possible you need to increase the max SP you can have in a single attribute by 1 (read the first three lines in the post linked above). That way min/maxing people will only have a 0.43% speed impact.

Either way I'm REALLY happy to see the learning skills removed at last, thank you.

Emperor Cheney
Celebrity Sex Tape
Posted - 2010.11.25 13:44:00 - [246]
 

YES!

THANK YOU.


Eve's single most pointless barrier to newbie success is finally being removed.

Mr LaForge
Posted - 2010.11.25 13:44:00 - [247]
 

Edited by: Mr LaForge on 25/11/2010 13:44:36
I don't know why everyone is saying you'll have 5.3m Skillpoints to distribute. The article says they you will only be reimbursed for the skills you trained. So if you did train them all to 5, good job. Most people didn't.

Tonto Auri
Vhero' Multipurpose Corp
Posted - 2010.11.25 13:45:00 - [248]
 

Originally by: Rivqua
Question. I currently still have 50-100K SP in my redistribution pool. Am I safe keeping them there, and if I get 2M extra from my learning sp, I will end up with 2.1M, or will you just set the redist pool to == learning, meaning, there is a risk of loosing some of the current redist SP ?

- Riv


FFS LEARN TO READ ALREADY EVEN LINK IN DEV BLOG GET YOU TO THE RELEVANT WIKI ARTICLE.

Loo Kinn
Posted - 2010.11.25 13:46:00 - [249]
 

Edited by: Loo Kinn on 25/11/2010 13:46:13
Great blog! Surprised

CCP, you wil have to send me another 5 free days when this happens.

Put it on my tab.

Daenna Chrysi
Amarr
Omega Foundry Unit
Shadows Of Betrayal
Posted - 2010.11.25 13:46:00 - [250]
 

Personally I stand to gain from this, it will boost my training.

Those who oppose this, organise a log off. Get enough people to log off at the same time, and make it tangible how you feel about it.

Resource Extractor
Posted - 2010.11.25 13:46:00 - [251]
 

One question:

Are skillpoint pools on account level or character level? I have two chars on every account, one of them finished training and one actively in need of the extra SP.

Thank you in advance.

Tarasina
Posted - 2010.11.25 13:46:00 - [252]
 

Edited by: Tarasina on 25/11/2010 13:50:06
Originally by: Iamien
Originally by: ForgePriceRunner
Today I have 15 base points + 10 in skills + 5 from implants times 1.1 from the skill "Learning".
That equals to 33 points of Perception.
With the new system it'll be 15 base points + 12 + 5 from implants, equals 32.

Same goes for Willpower old was 26.4 new will be 26.

This way you effectively have cut my max training ability from 2,772 SP/hour to 2,700 SP/hour.

Why not just add 13 base points instead of 12 and that way keep everyone happy ?

Or as someone else mentioned stick to 12 and grant an extra 2 points to be added as the player pleases

Its not like that those extra base points for each attribute is gonna make the player base insta train all the skills.
But with this change you'll make it take even longer to train the skills you want.


+1 make it +13 and we will call it even.


I want a sword with +5 to int, mem and perc. Oops, wrong game :P

I'm a happy (gate)camper.

Takseen
Posted - 2010.11.25 13:47:00 - [253]
 

Woohoo, great news, thanks Greyscale!

The only sad thing is how quiet the Skills forum will be now, lol.

Destination SkillQueue
Are We There Yet
Posted - 2010.11.25 13:47:00 - [254]
 

Originally by: Gnulpie
Originally by: Grimpak
the problem about learning skills is, they are just a nuisance, because it's pretty much mandatory to learn them to a relatively high level.


Pretty all skills are a nuisance. And they are mandatory to learn before you can use the goodies.

Just saying ... the argument "we just want to make it easier for new players" is a very slippery slope.

This case here, well yeah, it is okay.


That is largely the whole point of the change. There is no point in maintaining timesink nuisance skills that you need in order to stay competative(learning skills), since there is a ton of regular skills that you need to train anyway before you can do things and do them properly. Maxing them will take close to two decades at this point and more will be added as time goes on, so there is no point in having people wasting time on timesink skills. With the loss of learning skills nothing of value was lost. The early EVE experience just lost a ton of pointless tedium and good riddance to it.

Dark Drifter
Amarr
Sardaukar Merc Guild
General Tso's Alliance
Posted - 2010.11.25 13:47:00 - [255]
 

YAY NO MORE LEARNING SKILLZ!!!

can we who have trained these skillz plox be alows to keep them in our skill sheet, all greyed out or tagged with "dead skill RIP" and no skill points allocated,

just to show that we infact did train these once great skills

PLOX DO THIS CCP

Breaker77
Gallente
Reclamation Industries
Posted - 2010.11.25 13:48:00 - [256]
 

Just to clarify. The SP reimbursement will happen for inactive accounts as well and the SP will still be there if the account is reactivated in the future?


Mag's
the united
Negative Ten.
Posted - 2010.11.25 13:48:00 - [257]
 

Why not make it 20 across the board? At least this will be closer to the 2772 speed we get now.
As it stands, you're slowing many peoples training.

Gaspar Destrum
Posted - 2010.11.25 13:49:00 - [258]
 

i for one detest this change for 2 reasons

1) it will not get me back the 5 months of isk earning timei lost learning my learning to 5/5
2) it will be costing me 735840 SPs/year till i quit eve.

since i built my character properly from the get go im getting penalized GJ ccp really :\

----
math

my current remap is a 33 pers 26.4 will 22 elsewhere
after the change i will only have 32 pers 26 will
1.4 *60*24*365 = 735840
----

Tarasina
Posted - 2010.11.25 13:49:00 - [259]
 

Originally by: Resource Extractor
One question:

Are skillpoint pools on account level or character level? I have two chars on every account, one of them finished training and one actively in need of the extra SP.

Thank you in advance.


It was said by a CCP employee earlier that it is per character (in this thread).

Master Flakattack
Posted - 2010.11.25 13:50:00 - [260]
 

CCP... this is a great idea. The only issue I have, and it is not a big one:
The time lost training learning skills. Perhaps some bonus SP for characters who spent a lot of time training learning?

I hope that can be addressed. Nonetheless, this is still a great idea and I (and my friends) really appreciate this! I hated having to train learning skills up before I really got into the game...

Tavin Aikisen
Caldari
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
Posted - 2010.11.25 13:50:00 - [261]
 

Fantastic decision. Really looking forward to this change! Cool

FlameGlow
Gypsy Band
Posted - 2010.11.25 13:50:00 - [262]
 

good riddance, never trained them past 4 anyway
Also "Ha-ha!" at all who told me to train them to 5 because it's going to pay off in 2 years

Tonto Auri
Vhero' Multipurpose Corp
Posted - 2010.11.25 13:51:00 - [263]
 

Originally by: Mr LaForge
I don't know why everyone is saying you'll have 5.3m Skillpoints to distribute.


Because 100% of the whiners in this thread have 11*5 in learning. (That's roughly 5,376,000 SP, which, at a loss rate of 72SP/hour means 631,152SP loss per year, or 8 years 6 months 6 days 11 hours and 40 minutes before you actually loose first SP from reduced training speed)

Orbite
Posted - 2010.11.25 13:51:00 - [264]
 

Originally by: Charlotte Yakamoto
So, to the people whining about getting slower training times. True, you'll be training at 2700 SP/hour instead of 2772 SP/hour. Now take into account that you will have 5.3m SP that you can now put in skills you'd otherwise have to train. Putting these 72SP/h loss against a 5.3m SP win, it will take 3067 days, or about 8.3 years, until you ACTUALLY start losing out in actual skills trained. Until then, you're actually ahead.
For all those *****ing, this says it all.

Jaari Val'Dara
Caldari
Deep Space Nomads Corp
Posted - 2010.11.25 13:51:00 - [265]
 

Thank you very very much. Best Christmas gift ever. I just wish I could get it today. :)

Watak Hunt
Posted - 2010.11.25 13:52:00 - [266]
 

Originally by: Destination SkillQueue

I can't wait to find out what the other surprise is going to be.


Please send me 1m ISK and by return I will inform you of the "other surprise".

Twisted Evil

Doctor Ungabungas
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2010.11.25 13:52:00 - [267]
 

Originally by: Gaspar Destrum
i for one detest this change for 2 reasons

1) it will not get me back the 5 months of isk earning timei lost learning my learning to 5/5
2) it will be costing me 735840 SPs/year till i quit eve.

since i built my character properly from the get go im getting penalized GJ ccp really :\

----
math

my current remap is a 33 pers 26.4 will 22 elsewhere
after the change i will only have 32 pers 26 will
1.4 *60*24*365 = 735840
----


Your anger is like a sweet summer breeze blowing over my skin.

Selene D'Celeste
Caldari
The D'Celeste Trading Company
ISK Six
Posted - 2010.11.25 13:52:00 - [268]
 

As someone who used to have 10 characters with 5/5 learning, I think this change is awesome. Christmas miracles do happen =)

Gripen
Posted - 2010.11.25 13:53:00 - [269]
 

Edited by: Gripen on 25/11/2010 13:54:27
Hmm. I just got and _AMAZING_ idea which should be very welcome be everyone who want learnings to be removed: why do we need attribute implants? They are so mandatory and boring to get isks for. They are also discourage a lot of people from joining PvP. Let's remove them and give everybody +5 free atrributes. That would be so awesome!!!111!!

Edit: could this be the second part of christmas present pretty please?

Tonto Auri
Vhero' Multipurpose Corp
Posted - 2010.11.25 13:53:00 - [270]
 

Originally by: Breaker77
Just to clarify. The SP reimbursement will happen for inactive accounts as well and the SP will still be there if the account is reactivated in the future?




When CCP say "every character" I have little doubt they mean exactly that.


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