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Vladimir Nabokov
Rapid Response Rescue and Repair
Posted - 2010.11.23 06:04:00 - [211]
 

I'm going to add my voice to the minority on the forums disappointed by the change in plans for plex for remap. I would have been happy with plex for remap, isk for remap, or just flat out buying remaps in a cash shop. It is disappointing that a vocal minority on the forums changed plans that would have likely found favor with a majority of newer players who do not care to come onto the forums. Too many people have knee-jerk reactions and prejudices and these people made more noise.

Heres how it works in a business sense for players like myself:

I have 8 months until next remap. I would probably subscribe for another month, then let my account laspe for 7 more months till I get the next scheduled remap. At which point I might subscribe for another 2-3 months, or maybe I will have forgotten about EVE Online. If plex/isk/cash for remap were available, players such as myself would go ahead and pay extra for the remap, and maintain status as an active player.

I'm not bitter or mad at this turn of events, just disappointed.

Dmoney3788
Black Aces
Against ALL Authorities
Posted - 2010.11.23 06:15:00 - [212]
 

Originally by: Elgaris Dukor

You can buy a Titan with plex theoretically. Yet someone had to take the effort to build it. The same with implants. Someone had to take effort to get them. You just trade the effort to get them for some game time.
Buy offering a skill training advantage directly via PLEX nobody had to take any effort to gather anything. Thats the difference.

Oh look a whiny old vet.

For the record you wouldn't buy titans with GTC, you would buy plex, and then sell the plex on the market for isk, and then use that isk to buy the titan. Slight detail worth noting. Anyway, as you seem to be whining mostly about "effort" for some unknown reason, why is that? Why does effort suddenly matter in a game that you don't even have to play to advance in skills?

I mean, if someone wants to blow their money on a remap, then go for it. A remap doesn't make you an instant pr0. Plex for remap is not plex for SP. Plex for remap is plex for greater SP per unit of time. The key being time. All a plex for remap does is allow someone to maximize their skill training path on intervals that are less than a year. Considering the average person plays eve for what, around a year? This at least gives them the option to not have to commit to a specific skill path for a whole year. Lets face it, in terms of the video game realm, making a yearly commitment is a hell of a long time, and I'd be willing to bet that there would be more players in eve if they didn't have to make a yearly commitment.

"HURF BLURF, back in my day we didn't have remaps" I really don't give a damn. New features have been added to eve over time which take on a life of their own. Remapping is one of these. Also I saw your "cash cow" comment. Cute. Just a fyi, there's no difference between "customer" and "cash cow", only the illusion that you are a customer.

Nardman
Amarr
Posted - 2010.11.23 07:43:00 - [213]
 

Originally by: Vladimir Nabokov
I'm going to add my voice to the minority on the forums disappointed by the change in plans for plex for remap. I would have been happy with plex for remap, isk for remap, or just flat out buying remaps in a cash shop. It is disappointing that a vocal minority on the forums changed plans that would have likely found favor with a majority of newer players who do not care to come onto the forums. Too many people have knee-jerk reactions and prejudices and these people made more noise.

Heres how it works in a business sense for players like myself:

I have 8 months until next remap. I would probably subscribe for another month, then let my account laspe for 7 more months till I get the next scheduled remap. At which point I might subscribe for another 2-3 months, or maybe I will have forgotten about EVE Online. If plex/isk/cash for remap were available, players such as myself would go ahead and pay extra for the remap, and maintain status as an active player.

I'm not bitter or mad at this turn of events, just disappointed.



You are simply assuming it's the minority that's vocal based on the fact that it doesn't agree with your own opinion.


I for one applaud CCP's new decision on PLEX for remaps. I am pleased to see that the amount of money you are able to spend will not dictate what sort of advantages you get in game; I think the idea of PLEX/money/isk for vanity items was a good route to take.


Hex'Caliber
Gallente
Massively Mob
Posted - 2010.11.23 07:50:00 - [214]
 

Edited by: Hex''Caliber on 23/11/2010 08:01:04
What a bunch of ****tards, MT's are already here; they have been for ages, as have remaps. Seriously, are people really this ****ing stupid, with plex we already have mt in game. I can buy my way into any gear I wish using rl cash, new multi million sp chars or anything else I could desire, anything; I can even use it to contract entire corps to do my bidding should I be so inclined. The cat is already out of the bag, and many of you actively support it every day.

Bottom line, the only complaints against remaps for plex were from folks worried that it would drive up the isk cost of plex further, or idiots jumping on the band wagon without knowing wtf they were arguing against. So now, an extension to an already available game system is dropped, and the dim-witted majority clap and thank ccp for not introducing a mechanic that has been available for ages; bravo, the IQ of the average eve gamer continues its decline into mediocrity.


Hex'Caliber
Gallente
Massively Mob
Posted - 2010.11.23 07:56:00 - [215]
 

Edited by: Hex''Caliber on 23/11/2010 07:57:07
dbl post removed

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2010.11.23 08:04:00 - [216]
 

Edited by: Rip Minner on 23/11/2010 08:10:12
Edited by: Rip Minner on 23/11/2010 08:10:01
Edited by: Rip Minner on 23/11/2010 08:08:43
Edited by: Rip Minner on 23/11/2010 08:05:21
From CCP Zulu's blog.

Virtual goods sales in EVE Online will evolve through sales of vanity items.

I think you will find this is the right way to go with this. The best MMO I have played in with the best system for this is EQ2. I highly recomend you take a look at there system.

First all there vanity iteams are only Differnt in the fact that there Art work on them is Differnt. You can make or find all the iteams in game under monthly subs. If not of the same Art work. i.e. You can craft all the iteams or find them other wise. Like cloths or stuff for the Apartment/beds/nightstands what have you.

If your going to put cloths and stuff like that up you also have to put in some stuff into the game that others can get there hands on with out paying more cash for. Just put your best looking iteams on vanity sales.

Second you got to put in a differnt system for this other then plex. Thats why I point you to EQ2. They have a good system for this kind of stuff and it do's not get in the way of there game or other players that dont use it and Inriches both there pockets and there players game.

The only thing I dont like about EQ2's store is that it pops up everytime I log in. But I know that's just to show off the new iteams to get impulse buys. So I can handle it.ugh

Thats my two cents.

Edit: I guess the better way to put it is you need to add Vanity iteams in game first for all get people use to them and using them and then add a few in game every expation that all can get in game and put your Best vanity iteams for sale in the EVE-O Vanity store after that. Right now there are no Vanity iteams or even a market for them. Other then we have all been asking to do custom paint jobs on Ships like for ever and a day. But I will not pay cash for that as the hole point of the game realy is to blow up ships. Mainly other peoples but you will go though a fair share of your own ships too.

Vanity iteams will have to be things you cant lose and that you can show off. Hay I look good now lets shoot each other in the faceCool

Edit2: Just want to put out there that I would pay to get streamers behind my own ship again. Just saying :)

Raptor2022
Gallente
Posted - 2010.11.23 08:13:00 - [217]
 

Ok, here is my view. This can work if approached correctly.

What sets Eve apart is the true sandbox nature of the game, the free expansions, no micro transactions etc.

The micro transactions is not, in itself, a bad idea. However, it needs to be approached very, very, very, very (did I mention very) carefully.

Allow us some options. This is where Eve has always outdone all other MMO's. The options. Allow us the option to purchase these "vanity" items with in game ISK, real money, plex, whatever. Don't force those of us who can not afford to fork out more cash, to spend more cash to enjoy something in the game. Don't force those who are willing to spend real money to sit and grind away at missions to get these items. I think you all get what I am getting at here.

The Vanity items can really bring in some more cash for CCP, which in turn allows them to hire more devs and game designers etc. But do not force it upon us. Give us the choice, as we always have been allowed.

Just as with PLEX. You can purchase it with real money or in game ISK. Either way someone has already payed for it. Earlier in the post someone (can't find the post now) mentioned a new item that could work (Tokens if you will). Allow these Tokens to be bought with in-game-isk. Someone would have bought the Token with real money and then someone who is willing to spend the ISK can buy it off the market. This way, it can be profitable to both CCP and the player who wants more ISK for whatever it is that they are doing.

This can work. Just do it right.

I pay for every transaction I do with real money towards CCP. Currency conversion costs and bank charges. Now imagine I want vanity item X. It may only be $1 (for arguments sake) but after bank charges etc that price increases. So my other option would be to use in-game ISK to purchase Vanity Tokens. That token was payed for by the other player, I get my token, CCP gets their money and the seller gets some ISK out of the deal.

But please, please, please do not go down the road of other MMO's where you can buy game-advantage items with real cash. This is a downwards spiral. Keep it to visual items only.

And if CCP forces us to buy clothing for our characters with real money and no other means, then you can expect one or two naked Gallente's running around the stations. FREEDOM!!!!

Frozen T'amber
Posted - 2010.11.23 08:18:00 - [218]
 

Originally by: Akita T
The crowd has spoken... and the crowd's a moron.
PLEX for instant remap would have been a GOOD thing.
But obviously, people are too afraid it might lead to ACTUAL "microtransactionland", so they killed what would have been an awesome feature.
Pfft.


Don't worry there will be chances to profit from plex speculation.


Ahd Dib
Posted - 2010.11.23 08:30:00 - [219]
 

I'm a budding game designer, and it's easy to see places where this can be very wanted by players. Why not allow players to customize their ship?

Now I'm not talking model customization like the t3 ships do with the subsystems, but something as simple as a base paintjob, decals, (corp representation anyone?) and removal of the lights ( something I've always wanted to do on my manticore.)

This should be easy to implement and add more depth and personality to the games ship design. Honestly it's graphically boring to see the same dull grey of my drake all the time. I usually just focus on an enemy or an ASTEROID for something more entertaining to look at.

Also, can I has fixed camera positioning please? Perhaps this is already implemented but I've not found the control.

Either way, payment methods should be easy. Just allow the player to redeem the plex for in game credits that can be used at a new station service (could be mixed with the repair shop) the Spray Shop. You could set it up where the plex redeems for loyalty points for the spray shop. This would make it easy to incorporate and likely less confusing.

anyways, send me an evemail if you want to hire me:)

Ahd Dib

Sessym
Amarr
Posted - 2010.11.23 08:52:00 - [220]
 

Many have raised an eyebrow when they saw the news about PLEX for remaps. To me, it is a typical example of how some people might not understand the weight of changes they propose.

More money for CCP is good for the players too, but only as long as it is converted to can-be-blown-up e-peen. Because when you log in to EVE you accept the EULA of the possibility to lose everything. Serious Business indeed.

Also,

Originally by: Trebor Daehdoow

In the MMO world, EVE players are the left-handed lesbian mechanics.


Hilarious QFT. I'll take the liberty to use this in my sig Laughing

Nusya
Posted - 2010.11.23 08:54:00 - [221]
 

Want Christmas free remap present.

Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.11.23 09:14:00 - [222]
 

Originally by: Dmoney3788
Oh look a whiny old vet.

For the record you wouldn't buy titans with GTC, you would buy plex, and then sell the plex on the market for isk, and then use that isk to buy the titan. Slight detail worth noting. Anyway, as you seem to be whining mostly about "effort" for some unknown reason, why is that? Why does effort suddenly matter in a game that you don't even have to play to advance in skills?

I mean, if someone wants to blow their money on a remap, then go for it. A remap doesn't make you an instant pr0. Plex for remap is not plex for SP. Plex for remap is plex for greater SP per unit of time. The key being time. All a plex for remap does is allow someone to maximize their skill training path on intervals that are less than a year. Considering the average person plays eve for what, around a year? This at least gives them the option to not have to commit to a specific skill path for a whole year. Lets face it, in terms of the video game realm, making a yearly commitment is a hell of a long time, and I'd be willing to bet that there would be more players in eve if they didn't have to make a yearly commitment.

"HURF BLURF, back in my day we didn't have remaps" I really don't give a damn. New features have been added to eve over time which take on a life of their own. Remapping is one of these. Also I saw your "cash cow" comment. Cute. Just a fyi, there's no difference between "customer" and "cash cow", only the illusion that you are a customer.

Damn you bitter vets, you just made me agree with a Goon.

Kelbros
Posted - 2010.11.23 09:19:00 - [223]
 

This decision by CCP is very disappointing. I'm a new player and I was very much looking forward to the plex for remap feature.

Those who thinks that the current PLEX system is not a so called micro transaction is kidding themselves. If you stop subscribing for a month = no SP. Therefore, PLEX = 30days of SP. It's as simple as that.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.11.23 09:20:00 - [224]
 

Originally by: Sha Kharn
you know what serves me right for remapping...damit


Sha: 0
V1m: 2

Hay Sha, what have you invested all your ISK in?

Mme Pinkerton
The pink win
Posted - 2010.11.23 09:21:00 - [225]
 

Edited by: Mme Pinkerton on 23/11/2010 09:34:08

Originally by: Akita T
PLEX for instant remap would have been a GOOD thing.

I haven't followed most of the forum threads discussing PLEX for Remap, so I would be very grateful if you could link me a post explaining your argument.

I don't see why PLEX for Remap would be so awesome from the customer's POV.

What makes it better than alternative proposals such as "ISK for Remap", "get rid of the attributes system altogether", "flat speed boost to skill training", "reduction in cost of existing implants & introduction of +6/+7 implants"?

The "I want CCP to make a lot of money and am ISK-rich so remaps would have been 'free' to me" argument is a little hard to follow imo as we have no idea what CCP would spend that extra-money on. For all we know they might blow it on blackjack and hookers for their management without any benefit to the EVE playerbase.



[only slightly related rant]
My personal opinion is that the removal of 30/90 day GTCs was stupid, that the introduction of PLEXes as an in-game item was wrong, that the old character creation system should have been fixed with a rebalancing of bloodlines/skill attributes (make Charisma more useful, Achura can have balanced Int/Mem/Per/Willpower attributes but as a result that bloodline should be an allrounder that really feels mediocre in every respect) and not been replaced, that remaps in general were a huge mistake, that making PLEXes destroyable/movable was a mistake, ...

EVE should be about making decisions that hurt no matter which way you decide (because that's the only decisions that are meaningful). Learning Skills are a really good example of that philosophy.

My first character was high Charisma (because I thought "leadership" skills would translate more into in-game abilities when creating it) and I remade it under guidance of my first corp when I was at 3m SP (trashed the old character later on).
So what? I didn't read up on the meaning of attributes before creating a character and got punished for it. My bad - I learned from it.
During the first 6-9 months of playing EVE I probably spend as much time reading guides and the forums (I really took care to read GD and New Citizens Q&A every single day) as doing stuff in-game. It made me appreciate how 'big' EVE is (the learning curve graph is stupid, EVE is not complicated, it's just big) and relatively soon I had better knowledge of gameplay mechanics than much older characters in the same corp. The ability/necessity to become good at EVE by reading OOG manuals (as opposed to getting spoon-fed by in-game tutorials) was one thing I really liked about EVE.
Just like Starcraft/Starcraft 2 - try to play on ICCUP/Battle.net 2 ladder after having only played the campaigns and matches vs AI and you will get completely & utterly destroyed. To become even mediocre at the game you have to spend hours and hours memorizing and practicing build orders, going through replays, looking through Day[9]'s videos for crucial advice, watching VODs/commentaries/livestreams and taking lots and lots of bitter defeats against other players. Constantly working on overcoming that hurdle makes Starcraft challenging and fun.
EVE starts to get boring because the main limitations seem to be related to gameplay knowledge and time investment (and after 1.5/2 years you know how most stuff works and spend maybe a few days after each expansion to update your knowledge) - what I start to miss in EVE is the fight against my own mental and physical limitations. Confused
But I guess introducing gameplay elements that have a really high skill cap in terms of player skill (the only existing ones that come to mind would be social engineering and corp/alliance leadership) would make EVE only less newbie-friendly and will never happen.

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.11.23 09:23:00 - [226]
 

Edited by: Jowen Datloran on 23/11/2010 09:24:51
This blog has the smell of Marketing and Business School suits all over it. Do NOT give people who have no product pride complete control on how to sell the product.

The complete lack ingenuity is astonishing and is another trade mark of Marketing; if you are afraid of becoming a dinosaur the first step is NOT to start copying other products. That will just make you more alike those products which destroys the unique traits that make your product different from the rest.

Instead of copying or mimicking be innovative. It is a bigger gamble but it is the way to go for somebody who wants to be in the lead and not just tagging along the tail of others.

Crazy Vania
Sebiestor Tribe
Posted - 2010.11.23 09:45:00 - [227]
 

Edited by: Crazy Vania on 23/11/2010 09:45:48
Originally by: Morar Santee

Originally by: CCP Zulu

Its important to clarify that "PLEX for Elves" isnt an arbitrary - or particularly greedy - decision. There is a constantly decreasing number of MMOs out there that dont incorporate Elves at some level. - games that aren't responding to this trend are dying out. Diversifying the business model allows us to offer our players the Elves they desire in ways that are conducive to how they wish to spend their entertainment dollars. The result is that we provide Elves to our subscribers which, in turn, leaves us better positioned to react to future seismic shifts in the market.



This ^^

AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
Posted - 2010.11.23 09:48:00 - [228]
 

Meh.

Others have said it better already but bottom line I wouldn't have started playing EVE 2 years ago if they had microtransactions like this.

You'd have earned a tepid +1 if you had agreed to restrict microtransactions to INCARNA vanity items. But frankly, sticking up for CCP every time they show a glimmer of a clue, while still getting it wrong, is getting old.

I get the sense that CSM worked their asses off to try to get you to see reason. Kudos to them.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.11.23 09:48:00 - [229]
 

Originally by: Kelbros
This decision by CCP is very disappointing. I'm a new player and I was very much looking forward to the plex for remap feature.

Those who thinks that the current PLEX system is not a so called micro transaction is kidding themselves. If you stop subscribing for a month = no SP. Therefore, PLEX = 30days of SP. It's as simple as that.


Not quite. The equation is actually:

PLEX plus 30 days = 30 days SP

The difference is significant.

RaTTuS
BIG
Gentlemen's Agreement
Posted - 2010.11.23 09:59:00 - [230]
 

Excellent.!

this is a very sensible option...

PLex for re-maps was always a stupid idea...

CK Terson
Minmatar
Cadre Assault Force
Posted - 2010.11.23 10:13:00 - [231]
 

Edited by: CK Terson on 23/11/2010 10:17:42
*******************
This is a classic slippery slope issue/argument. and I do NOT want to slip down the slope of microtransactions.
CCP came up with an elegant solution to the problem: PLEX.
My wallet and desk has a bunch of pieces of scrap paper, Crome has a bunch of saved tabs, all of them, in an attempt to voice my opinion about this topic- i just kept putting it off, because i guess i felt like this was something that would get pushed through no matter what.
I am so happy to see this post from CCP.
I am soo happy to see the CSM stand up for this. even then, i don't hear what i think is the biggest point to be made:
This game is different. CCP is on to something good.
EVE is the only MMORPG i've ever played, microtransactions are something that the other MMORPGS came up with. The *other* MMORPGs are the reason i hated that/this genre. That sh*t is petty.
CCP came up with an elegant solution to the problem: PLEX.
thats it.
I have nothing against vanity items....... for isk.
neural remaps..............for isk
ship logos/paint...........for isk.
This game created an amazing alternate economy, and reality..... there is one, and only one gateway between that and ours. Plex. Please keep it that way.

Jaari Val'Dara
Caldari
Deep Space Nomads Corp
Posted - 2010.11.23 10:27:00 - [232]
 

There will be no microtransactions.
As plex are interchangeable for isk. It will be vanity items for isk. :)

CK Terson
Minmatar
Cadre Assault Force
Posted - 2010.11.23 10:47:00 - [233]
 

fine by me. A perfect marker for who to lol blowup

Rodj Blake
Amarr
PIE Inc.
Posted - 2010.11.23 10:59:00 - [234]
 

Hang on a moment...

Does having PLEX for vanity items imply that we won't be able to design our own clothing?

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2010.11.23 11:01:00 - [235]
 

Originally by: Sessym
Originally by: Trebor Daehdoow

In the MMO world, EVE players are the left-handed lesbian mechanics.

Hilarious QFT. I'll take the liberty to use this in my sig Laughing

By using my quote in your sig, you accept the terms and conditions of my EULA (End User Laughter Agreement), which states that you promise to vote for me in the next CSM election.

Rodj Blake
Amarr
PIE Inc.
Posted - 2010.11.23 11:02:00 - [236]
 

Originally by: Ayla Nori
plex for remaps... plex for isk for implants... the difference is.. ?

remaps was a good idea.




One of them pretty much destroys the concept of having character attributes, the other doesn't.

ChrisIsherwood
Posted - 2010.11.23 11:42:00 - [237]
 

It was a disappointing but I suppose inevitable decision.

Currently, with their parent's credit card someone can buy a character with 60 million SP and provided they never undock in a T3, there is nothing that the combined playerbase can do to reduce that by a single SP. It is a significant and permanent in-game advantage. In fact, it is a 60,000,000 SP advantage over a peer who starts a character the traditional way. CCP's MT hymen was gone a long time ago. However, as illogical as it is, a number of the customers did object to the remap, so dropping it was probably the right decision.

However, when CCP stockholders and executives have to allocate development dollars between, DUST, DARKNESS, and EVE, then obviously the EVE customers' reaction to this will be one more reason to invest in the other IP rather than the EVE cash cow.


Joss56
Gallente
Unleashed' Fury
Posted - 2010.11.23 11:45:00 - [238]
 

Edited by: Joss56 on 23/11/2010 11:46:55
Originally by: Malcanis
Not quite. The equation is actually:

PLEX plus 30 days = 30 days SP

The difference is significant.


I can awford my self as mutch as iwant/need to get those 5M sp i need to do what i want ig, wy the hell shouldn't i be abble to buy them?
Is that different from the guy playing for years that pay's himself one alt (look at toons sales) with billions of isk buyed with plexes buyed with real money? - NO!!
- stop crying i'll give you some candys.Twisted Evil

Helaw? did you turn your brains [on] this morning?

Typhado3
Minmatar
Posted - 2010.11.23 11:47:00 - [239]
 

Edited by: Typhado3 on 23/11/2010 11:52:16
OK I realise this is a compromise. We don't want micropayments and you do so you're reaching a middle ground. There are still a few problems I see with this however I think there may be a better compromise out there.

Discriminating against vanity players. I like to look good in games, and I don't just mean good I mean the look that best suites my character (which would probably be an slightly rust old minmatar ship). If I wanna get the full enjoyment out of eve I will have to pay more than an average player, why? Should we only care about having the max stats most effective gear? One of the things I like about eve is it isn't a grind to be highest level etc. it's about having fun on the journey not the end goal like many other games. This decision pretty much says you believe stats and gameplay are far more important than enjoyment (as you have to pay extra for that).


This will still affect gameplay. In Eve wars are usually won through meta game, moral may not be a stat in the game but it is one of the most important things in wars. What do you think will be the difference between a regular army and a army of soldiers with badges of honour, logo's signifying who they are, better bars/clubs to cool down in and cool looking ships? Ignoring the effects this will have on metagame is gonna be the death of many corps and alliances.


Right now there isn't a strong vanity side in eve and we havn't seen much of an effort towards these sorts of things. If you are expecting a large amount of revenue to come from these things I want to see a large amount of effort put towards them. Things that benefit everyone in eve should come from the subscription everyone plays for, if we are paying extra to get an extra part of the game then we want that part of the game to be some of the best parts. For example say you make a custom tempest skin for $5 and sell 30,000 copies of it are we gonna see most of that money go back towards the vanity side of eve? Or is all gonna be funneled away in the fight against lag or some other non vanity related project.

This is where singleing out certain items as ones you must pay for goes bad, a lot of vanity players would love for some of their money to go towards improving the lore, making a couple Abraxas clones would be a great investment. Some vanity players however never read the chronicles so to them that's a waste, now that you've decided to single us out as players who must pay more how are you gonna pay us extra attention? and yes paying extra attention to certain players sounds like a horrible idea but making certain players pay more brings this about.


EDIT:
Forgot about my other point. Open market, simple enough if we pay for clothes etc. then you are removing a section of the game from things like marketing manufacturing etc. Is gonna make it feel really out of place in eve. A slight improvement would be to instead of directly buying the items through plex buy the bpo's through plex.... though that would produce less profit.

Trancefo Delcroix
Posted - 2010.11.23 12:01:00 - [240]
 

Thumbs up for CSM's efforts on the matter and
thumbs up for CCP for listening to the community!

There should indeed be limits to what money can buy.
For me, those limits are skillpoints.
(or neural remapping, which is basically the same)

I really hope CCP manages to stabilize the markets through vanity.
I for one am interested in the ideas they just presented.


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