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Ryo Yamazaki
Posted - 2010.11.03 13:45:00 - [121]
 

Originally by: Usaria
Install of patch failed. Repair tried XX amount of times, unsuccessful. A long string of files wrong/missing/broken. I do NOT want to re-install the game just to have it say the same thing. suggestions, tips, ideas?

Windows VISTA, 32-bit, sp2, no optional patches that I'm aware of.


I had this happen on windows 7 64 (windows 7 and vista use the same kernal) I just killed the repair, logged into the game again and it patched correctly. It seems like the patch is not activating the UAC on the first install attempt.

Aurora Nyx
Inglorious-Basterds
Posted - 2010.11.03 13:46:00 - [122]
 

Originally by: Aurora Nyx
I can't add wrecks to my overview.

Tried clearing cache, rebooted client, manually cleared cache, nothing. 2 clients on 2 PC's have same thing. Is it just me ?


Still waiting for asistance with this. I'm in a WH system, NO wrecks will show up, although if i have them selected to be on the overview i have the option to remove them, and i can see the overview 're-drawing' when i add or remove them.

fan'ti
Posted - 2010.11.03 15:27:00 - [123]
 

seriously I CAN'T launch the game

the loading screen appear, but the game doesn't start a all

all I i've is a return to desktop

I've tried to reinstall it but it's the same thing

fan'ti
Posted - 2010.11.03 15:29:00 - [124]
 

"at"* and "I have"* sorry for this

Kilarya Amarri
Posted - 2010.11.03 15:59:00 - [125]
 

after downloading patch message pop out saying patch is broken i declined repair tool and installed optional fix on broken patch so far no problems in game and am wondering should i use repair tool how can i determine do i need to run it Question

tx

CCP Mandrake

Posted - 2010.11.03 17:36:00 - [126]
 

Originally by: Kilarya Amarri
after downloading patch message pop out saying patch is broken i declined repair tool and installed optional fix on broken patch so far no problems in game and am wondering should i use repair tool how can i determine do i need to run it Question

tx


It is likely that one of the resource files is broken in your client if the patcher asked you to run the repair tool, the eve client might be able to run in such a state though, worst case scenario it might crash when it fails to load a missing or broken resource.

CCP Explorer

Posted - 2010.11.03 20:53:00 - [127]
 

Originally by: Ifly Uwalk
Originally by: Nodrog Chisoch
Originally by: CCP Explorer
Originally by: Urgg Boolean
Wreck cargo window still opens in the middle of my screen and will remember where I positioned the previous wreck window. PC client, Windows 7; tried this on two different machines.
Can you clarify a bit:

Are you opening wrecks, or have you salvaged all the wrecks and are opening the remaining loot cans? Note that wreck windows and "salvaged wreck loot can" windows are two different types and we want to be sure which type you are experiencing issues with.
Issue is with "salvaged wreck loot can", it opens in the middle of the screen every time, no matter where you moved previous window.
It also happens with regular jet cans.
Thank you, this has been fixed internally and the fix will be deployed in the next point release.

CCP Explorer

Posted - 2010.11.03 20:55:00 - [128]
 

Originally by: Silus Tirol
Anyone else notice that the API is "behind" and not reporting all skills that completed during the extended downtime? For example I completed at least two skills to level 3 and they both report as being at Level 2 in the API. One of the skills I am now training to level 4 still shows as being at Level 2 in the api. In game, the levels are correct, so there's no in-game problem. API browsers such as evemon, etf and capsuleer all show this "gap" in training however.
Yes, we fixed this issue this afternoon. We switched to a new caching mechanism in Tyrannis 1.2 to improve performance but information on trained skills was inadvertently being cached for 10 years Confused

CCP Explorer

Posted - 2010.11.03 20:56:00 - [129]
 

Originally by: Nilppez Del
Edited by: Nilppez Del on 03/11/2010 02:43:24
Since installing the patch I cannot log in. My server status is reported as unknown and I get the message: Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong. I have a good internet connection so what is up?

Win7
Possibly your firewall is blocking the EVE client.

CCP Explorer

Posted - 2010.11.03 21:00:00 - [130]
 

Originally by: Romonolus
- Market price history seems to be broken, "Orders" and "Quantity" is 0 since yesterday. Will probably cause a nice/not-so-nice disruption to the graphs as well...
Yes, there were certain DB jobs that didn't run last midnight that insert identity statistics (date/time identifiers). We fixed this during DT today so this should correct itself next midnight.

OBCBubbaGumpJCS
Entity.
Posted - 2010.11.03 21:54:00 - [131]
 

Edited by: OBCBubbaGumpJCS on 03/11/2010 23:09:24
Edited by: OBCBubbaGumpJCS on 03/11/2010 21:56:52
OK.....I tried auto patch...Says it was corrupt...Tried to man patch....Same thing....Downloaded full client....Still says files are corrupt...Deleted all eve files and redownloaded full client...Still says some files are corrupt and to dl a clean version....Getting really ****ed...Never after 4 years had this many probs with EVE....Am I the only one this has happend to....Does CCP have a fix for this ? SadConfusedShocked
edit: What does this mean....
Extracting eveonline_197121.7z
CRC failed in eveonline_197121.7z
Extracting EVE_Premium_Setup_197121.exe

Gaia Ma'chello
Posted - 2010.11.03 23:39:00 - [132]
 

Originally by: CCP Explorer
Thank you, this has been fixed internally and the fix will be deployed in the next point release.


Oh. And I just bug reported them. If you wish , set bug#102859 and 102860 to filtered, fixed in 1.2.1 or whatever.

Any word on timing?

Kittaem
Minmatar
Area 51
Posted - 2010.11.04 00:50:00 - [133]
 

Since 1.2 on the Mac client - should I report this in that forum? - trying to exit the game using the apple key-Q hangs the computer and requires a hard reboot to return. The client stays on screen, but no other keys or mouse clicks will work. The client appears to have hung up the connection to the server. Using the esc key and clicking quit game works as it should, just the apple(command) - Q key combo hangs things up. Same problem on both of my iMacs.

21" iMac
Snow Leopard

Missus Malaprop
Posted - 2010.11.04 03:01:00 - [134]
 

Originally by: Dr BattleSmith
Originally by: LoRDa RaMOs
I'm having an exponentially increased ExeFile.exe (x2 and leeching memory as time progresses)

Is this supposed to be like that with all the 64bit stuff or is there a new memory leak?

No, i didn't open the mail. Haven't done much since 1.1


64bit apps chew twice as much memory for the same code.
Neat eh. I've never been able to justify running 64bit servers due to this.



lolwut?

Rezard
Minmatar
Fornax Chemica
Posted - 2010.11.04 03:45:00 - [135]
 

I have this thing with NPC wrecks, when a NPC is destroyed the wreck appears to micro warp like 10-15 or 20km in a totally different place...

I installed and re-installed and deleted cache over and over, issue continues.

Anyone having the same problem?

======

Ritooria
Posted - 2010.11.04 04:29:00 - [136]
 

having the same issue as a few posts above, repair failed, uinstalled, dloaded client, crc error on trying to install. Running winxp. Help appreciated!

Asodo
Posted - 2010.11.04 11:49:00 - [137]
 

Not sure if this is 1.2 related, or even a bug, but maybe somebody can help me out and tell me where to report/petition this?

My alliance is under wardec. My corp leaves the alliance, and the corp members get a mail saying that my corp surrendered to the wardeccers. So far everything as expected.
However, several NON-corp members ALSO get the SAME mail as the corp members. These are people that were FORMER directors of the corp, but they've left and are now in another corp altogether. Why are they getting this email?


Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2010.11.04 12:00:00 - [138]
 

Originally by: Asodo
However, several NON-corp members ALSO get the SAME mail as the corp members. These are people that were FORMER directors of the corp, but they've left and are now in another corp altogether. Why are they getting this email?
Do these people have any shares from your corp? If yes, that could be the reason for them getting various corp-related eve-mails. Just a guess. Smile

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2010.11.04 12:12:00 - [139]
 

totally forgot, "modify order" window is 2 times too wide (1600x1200 resolution)

CCP Explorer

Posted - 2010.11.04 14:53:00 - [140]
 

Originally by: Gaia Ma'chello
Originally by: CCP Explorer
Thank you, this has been fixed internally and the fix will be deployed in the next point release.


Oh. And I just bug reported them. If you wish , set bug#102859 and 102860 to filtered, fixed in 1.2.1 or whatever.

Any word on timing?
Next week in Tyrannis 1.2.0_7 or end of the month in the next point release.

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2010.11.04 20:57:00 - [141]
 

Training queue - if you expand and shrink few skill trees so that scroll bar has to appear it will break and stop responding, have to close and open again

Setsuna Ratsetsu
Caldari
Posted - 2010.11.04 21:45:00 - [142]
 

Hi,
I noticed this morning when I opened up my training queue, 2 of my lvl 5 skills being listed as lvl 4 again (partially trained). I had trained those skills (caldari cruiser and gallente industrial) up to lvl 5 months ago. It's really bothering me cause I can't fly my iteron anymore, but funny thing is, I still can fly my tengu despite having caldari cruiser skills at lvl 4. Please fix it.

Miss President
Caldari
SOLARIS ASTERIUS
Posted - 2010.11.05 02:39:00 - [143]
 

CCP you broke my game. Can't play.

EVE loads, but shuts down after entering game and loading station environment, repair tool showed no problems.

Running Windows Xp 64 bit.

some lines from server log:

EXCEPTION #1 logged at 11/04/2010 22:34:58 ; caught by eve.ExceptionHandler


8060 2010.11.05 02:34:58:804 Context info: BluePyOS::PyError()


8061 2010.11.05 02:34:58:804 Caught at:


8062 2010.11.05 02:34:58:804 /../core/common/lib/bluepy.py(31) CallWrapper


8063 2010.11.05 02:34:58:804 /client/script/ui/login/loginii.py(484) LoadScene



8074 2010.11.05 02:34:58:805 EXCEPTION #2 logged at 11/04/2010 22:34:58 Unhandled exception in <TaskletExt object at 52686f8, abps=1001, ctxt=None>



8084 2010.11.05 02:34:58:805 session was <Session: (sid:1, mutating:0, corprole:0x0, languageID:EN, role:0x1L, rolesAtAll:0x0, rolesAtHQ:0x0, rolesAtBase:0x0, rolesAtOther:0x0)>




Asodo
Posted - 2010.11.05 11:02:00 - [144]
 

Originally by: Victor Valka
Originally by: Asodo
However, several NON-corp members ALSO get the SAME mail as the corp members. These are people that were FORMER directors of the corp, but they've left and are now in another corp altogether. Why are they getting this email?
Do these people have any shares from your corp? If yes, that could be the reason for them getting various corp-related eve-mails. Just a guess. Smile


Good point, Victor. I checked, and both of the recipients are currently shareholders. So that might be it, but it's still the only mail dealing with corp issues that's been sent to non-corpies that I've ever seen!

Joss56
Gallente
Unleashed' Fury
Posted - 2010.11.05 12:03:00 - [145]
 

Edited by: Joss56 on 05/11/2010 12:08:08
Hi guys,

To those who have somme problems with eve.louncher try this if you're running under vista versions:

Right clic on eve.louncher icon and "properties" and clik "run as admin", this should work if you haven't changed your firewall/antivirus security config.

If it does the problem does not commes from somme corrupted file but your system's security config.

Open your firewall config page and then search for "programs" and "exclusion" then add eve.exe to this. Do the samme to your antivirus.
Lounch eve and you should be able to run it again normaly.

If your patch as ben corupted anyway when downloaded, run the repairtool after you made these changes to your firewall/antivirus. It should work fine.

Most problems that you'll find running any game under vista and mostly when you download patches is related to firewall/antivirus ports control.

Anyway vista is the "evil" soft ;)

Useful Alt
Posted - 2010.11.05 16:59:00 - [146]
 

Originally by: Dr BattleSmith
Originally by: LoRDa RaMOs
I'm having an exponentially increased ExeFile.exe (x2 and leeching memory as time progresses)

Is this supposed to be like that with all the 64bit stuff or is there a new memory leak?

No, i didn't open the mail. Haven't done much since 1.1


64bit apps chew twice as much memory for the same code.
Neat eh. I've never been able to justify running 64bit servers due to this.



in this specific update, it's simply a transfer of datatype inside sql server from int to bigint so inside application it should be also a simple transfert of datatype.

in python(from googling) it would be a change from int to long and for c++, a change of int to __int64 or long long

so seeing that the memory usage double from this change and since string stay string, graphic stay graphic, etc.

it has to be a leak.



Silus Tirol
Posted - 2010.11.05 17:10:00 - [147]
 

Edited by: Silus Tirol on 05/11/2010 17:12:22
Edited by: Silus Tirol on 05/11/2010 17:11:55
Originally by: CCP Explorer
Originally by: Silus Tirol
Anyone else notice that the API is "behind" and not reporting all skills that completed during the extended downtime? For example I completed at least two skills to level 3 and they both report as being at Level 2 in the API. One of the skills I am now training to level 4 still shows as being at Level 2 in the api. In game, the levels are correct, so there's no in-game problem. API browsers such as evemon, etf and capsuleer all show this "gap" in training however.
Yes, we fixed this issue this afternoon. We switched to a new caching mechanism in Tyrannis 1.2 to improve performance but information on trained skills was inadvertently being cached for 10 years Confused

As of the time of this post I am sorry to report that this API issue persists. I have skills that reached level 4 at least 24 hours ago still reported as level 3.

Silus Tirol
Posted - 2010.11.05 17:14:00 - [148]
 

Originally by: Setsuna Ratsetsu
Hi,
I noticed this morning when I opened up my training queue, 2 of my lvl 5 skills being listed as lvl 4 again (partially trained). I had trained those skills (caldari cruiser and gallente industrial) up to lvl 5 months ago. It's really bothering me cause I can't fly my iteron anymore, but funny thing is, I still can fly my tengu despite having caldari cruiser skills at lvl 4. Please fix it.

Are you referring to API browsers like Evemon or have your skill points been reduced in-game? If the former, I am seeing the same problem. If the latter -- that's a disaster.

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2010.11.05 17:26:00 - [149]
 

Originally by: Silus Tirol
Originally by: Setsuna Ratsetsu
Hi,
I noticed this morning when I opened up my training queue, 2 of my lvl 5 skills being listed as lvl 4 again (partially trained). I had trained those skills (caldari cruiser and gallente industrial) up to lvl 5 months ago. It's really bothering me cause I can't fly my iteron anymore, but funny thing is, I still can fly my tengu despite having caldari cruiser skills at lvl 4. Please fix it.

Are you referring to API browsers like Evemon or have your skill points been reduced in-game? If the former, I am seeing the same problem. If the latter -- that's a disaster.


Yeah I just noticed the same problem with EVE Mon and other API accessing applications (EFT and EveBoard) not seeing the correct skills trained.

In the case of Skex he's missing a Lv4 skill and on one alt for example he's currently training Signature focusing 3 even though the system doesn't recognize that Sig Focus 2 has been completed.

Obviously the skill applied correctly in game otherwise the high level skill couldn't train. So it's a rather minor if annoying bug.

oh and restarting EveMon as I've seen suggested elsewhere didn't do anything to change the situation.

Gorongo Frostfyr
Shimohi Heavy Industries
Posted - 2010.11.05 17:44:00 - [150]
 

Edited by: Gorongo Frostfyr on 05/11/2010 17:52:08
there are still problems with the position of pinned and stacked windows.

i have 3 windows stacked in one. if i change the position of stacked-window-a (while keeping the stack) window b and c wont retain the same position when i open them separately.

i can solve this problem with opening alle windows of the stack (a,b,c) unpin -> move -> pin, but its annoying ^o^


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