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blankseplocked Toe In The Water - Planetary Interaction Advice Needed
 
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Aenachreon
Posted - 2010.10.27 13:43:00 - [1]
 

So...I resubbed to try out PI. All in all, I'm happy with what they've done especially given the promises of much more work down the road ("soon").

My first question...do given planet types, lava for sake of argument, have more deposits of resources the lower sec they are in?

Anyhoo...to try the whole thing out, I picked a lava planet in a .5 system, found decent deposits of the two resources necessary to make Consumer Electronics.

1) set down the command center in between two nearby deposits (one from each resource needed)
2) put three extractors on the resource grouped as close as possible
3) put a basic production facility near the extractors and an advanced near the command center. Linked everything up so the extractors fed the basic production and then the basic fed the advanced. Put a silo to accept the finished items.
4) ran the extractors on a 24 hour cycle.

I came back the next evening to check how everything went and was rewarded with...20 items of consumer electronics. Am I doing something wrong or is PI production really this slow? The items sold for a whopping 745 or so isk, so it doesn't seem like it's worth it at all.

Granted, higher tiers of finished goods are probably worth magnitudes more...I didn't check it out yet...but it just doesn't seem like it's worth even bothering if you're simply trying to raise money. Ratting alone would be more profitable.

Xearal
Minmatar
SOL Industries
Black Thorne Alliance
Posted - 2010.10.27 14:12:00 - [2]
 

it can definitely be worth it, but to make it really profitable, you need a couple of things:

1) Go to null sec, or at least low sec. High sec extraction is so slow, you can never get anythign done.
2) Spaceport > Storage silo. double the capacity, same amount of power need. and you can launch stuff to the customs office
where it can hold another 25k m3 worth of stuff.
3) always rout every level product through your spaceport. IE:
Extractor -> Spaceport -> Basic Industry -> Spaceport -> Advanced Industry -> Spaceport.
This way, you won't lose stuff because something is waiting on somethign to finish.
4) look at your extraction rates, decide what kind of cycle you want to run, 5 hour, 23 hour, etc., then do the math on howmuch
P0 you get from the extractors, and work out howmany BIFs you can keep occupied 24/7 with your inflow of P0 product.
Then work from there to work out howmany advanced facilities you can keep running, it's no good if you don't streamline your product lines so you can always keep everything running as much as possible.

I myself make about 20M a day, doing lazy stuff and making a P2 product with several planets working together.
there are also some more indepth guids here on the forum, look for their links. for more info.

Yonem
Posted - 2010.10.27 14:21:00 - [3]
 

Edited by: Yonem on 27/10/2010 14:24:46

You need to do a bit of math to work out your throughput. Throughput is the most important thing.

You have an advanced processor. That requires 40 units of each P1 item per hour to run consistently. That means you need to have 2 of each basic processor running at full capacity every hour (which requires 6000 of each raw materials from your extractors).

Now that you know the numbers, look at your surveys in your extractors and figure out how much each extractor will bring in cycle or hour. Are they pulling in at least 6000/hour?

Edit: You also need to bear in mind that even running at full capacity, an advanced processor only makes 5 P2 products per hour. So at it's peak it will product 23 x 5 = 115 P2 products in a 23 hour period. Obviously there is room for improvement in your setup, as you only produced 20 units.

Can you post a screenshot of your setup and the survey data from one of your extractors?

Berikath
Posted - 2010.10.27 15:10:00 - [4]
 

Originally by: Yonem

You have an advanced processor. That requires 40 units of each P1 item per hour to run consistently. That means you need to have 2 of each basic processor running at full capacity every hour (which requires 6000 of each raw materials from your extractors).



Yes, 2 BIFs for each P2 product... but that's cuz they have 2 inputs. BIFs have a half-hour cycle and advanced industrial facilities have an hour cycle, so 1 BIF supplies 1 P2 factory with 1 of it's inputs.

Just wanted to clarify, since everything above requires 2 factories per input to supply.

Dharh
Gallente
Ace Adventure Corp
Posted - 2010.10.27 17:34:00 - [5]
 

Originally by: Xearal
it can definitely be worth it, but to make it really profitable, you need a couple of things:

1) Go to null sec, or at least low sec. High sec extraction is so slow, you can never get anythign done.
2) Spaceport > Storage silo. double the capacity, same amount of power need. and you can launch stuff to the customs office
where it can hold another 25k m3 worth of stuff.
3) always rout every level product through your spaceport. IE:
Extractor -> Spaceport -> Basic Industry -> Spaceport -> Advanced Industry -> Spaceport.
This way, you won't lose stuff because something is waiting on somethign to finish.
4) look at your extraction rates, decide what kind of cycle you want to run, 5 hour, 23 hour, etc., then do the math on howmuch
P0 you get from the extractors, and work out howmany BIFs you can keep occupied 24/7 with your inflow of P0 product.
Then work from there to work out howmany advanced facilities you can keep running, it's no good if you don't streamline your product lines so you can always keep everything running as much as possible.

I myself make about 20M a day, doing lazy stuff and making a P2 product with several planets working together.
there are also some more indepth guids here on the forum, look for their links. for more info.



I kinda beg to differ on 1. 0.5 can be a major boost to income if you just are not ready for the trials and tribulations of dealing with PI campers.

Greg Huff
Posted - 2010.10.27 20:51:00 - [6]
 

Originally by: Aenachreon
Linked everything up so the extractors fed the basic production and then the basic fed the advanced. Put a silo to accept the finished items.
This is your #1 problem.

Extractors have no storage, and Processors can only store what is needed for the next run. Because your Extractors were feeding directly into your Processors all the extra was spilled uselessly onto the planets surface.

As previously stated make sure there is some form of storage between each stage of production. (It can be the same storage location if you want, no need for a new one at each step).

Aenachreon
Posted - 2010.10.27 21:00:00 - [7]
 

Thanks for the input, everyone. Unlike quite a few people I know who no longer play due to various issues (cough, local, cough), I'm coming back specifically to mess with PI. I'll try out some of the advice here and see what that get's me in .5 before I go messing with low sec.

That being said, if you're in a system with no stations, can you manipulate the colonies while cloaked?

Greg Huff
Posted - 2010.10.27 21:07:00 - [8]
 

Edited by: Greg Huff on 27/10/2010 21:09:17
You only need to be in system, in space, for placement of the Command Center and accessing the Launch Pad. All other work can be done remotely - distance based on skill level - from either in space or in station.

Also: The upcoming Incursion release will have some fairly substantial changes to PI.

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.10.28 10:56:00 - [9]
 

Some good advice in this thread.

I advise reading the newly revised Evelopedia article on PI as well.


 

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