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Orange Lagomorph
Posted - 2010.10.09 06:41:00 - [151]
 

Originally by: Liandra Xi
YOU CANNOT CENSOR US CCP, IT WILL ONLY WORK AGAINST YOU!!

YOU CANNOT SILENCE US, WE WILL BE HEARD!


Have you ever herped so hard you derped?

Guilliman R
Gallente
Northstar Cabal
Important Internet Spaceship League
Posted - 2010.10.09 07:34:00 - [152]
 

Originally by: CCP Explorer
Originally by: Guilliman R
Did you, you know, test this patch?
Yes, we did.
Quote:
Can you tell me there wont be any bugs with this patch,
There are no new bugs in this patch to the best of our knowledge.
Quote:
and it fixes all the bugs your last big patch and optional patches introduced?
This patch fixes all known client issues that we are aware of were introduced in Tyrannis 1.1.


Thanks for completely breaking EVE-Mail.

BBQfire
Posted - 2010.10.09 08:32:00 - [153]
 

[irony]
remember the old black and white calvin klein commercials


guy sitting in front of a pc playing - camera moves around you see that he plays eve and the patch popup appears. then he says:

eve online - just a quality product

the new patch for you and me
[irony]

Akhury
Caldari
Posted - 2010.10.09 09:14:00 - [154]
 

Originally by: CCP Navigator

A third optional patch will be deployed during downtime on Thursday, October 7 which will fix several issues reported to us following the release of Tyrannis 1.1. While the patch is optional, we would encourage everyone to apply the update to ensure your gameplay is improved. A full list of updated patch notes can be found here.

The reason for deploying an optional patch is that these updates contain UI core fixes which are client-only changes in python. This process is much quicker to prepare, test and execute and allows us to prepare a patch much faster than usual. The EVE Online client remains usable whether an optional patch is applied or not.

Following downtime you will see a pop up box once the client is launched informing you that a patch is available and if you want to install. If you click 'Yes' then the patch will be applied and then you can log into Tranquility. If you choose 'No' you will log in to Tranquility directly but none of the fixes will be applied. If you clicked 'No' in error you can still apply the patch by going to the ESC menu, General Settings and apply the patch from the 'Install' button there.

The first and second Tyrannis 1.1 optional patches will be removed from the server and all fixes will be included in this third patch. If you choose not to install this patch all previous optional patches will be uninstalled as well. Once again, it is highly recommended you install this patch.



O rly? Well ofc not :) :) still bugged -.-

Rabid Gerbil
Posted - 2010.10.09 09:44:00 - [155]
 

You CCP annoy the hell outa me, I spend RL cash for you guys to deploy patches that don't fix SFA and just screw a whole bunch of other stuff up, windows still not remembering placements, like every time I reopen the orca corp hangar its way over to the left, and corp votes, ever tried to lock down 50+ bpo's when you have to open each tab and vote where once you could open them all and hit the vote button on a bunch of them.

This is a serious failure, I've lost what little confidence there was in CCP. What would be good is for you to give me all the money I spent on this game for 5 toons over the last 2 years and I'll go and buy myself a life.

Rieleph
Posted - 2010.10.09 10:18:00 - [156]
 

I see funny thing and don't know is it a bug or not.
When I import stuff to the planet, I usually do that one thousand of each at a time, to see if it fits. So I'm dragging 1000 pieces of water, electrolytes, toxic metals and so on to the middle column - and after I click execution button, I see all this reappear on the left (customer's office) list, as a separate positions from the ones I've took them (so I have 5430 toxic and 1000 toxic on the list), and then move one by one to the planet.
In the 1.0 they were just instantly transferred - is this one-by-one new method a bugfix or workaround of a kind? Or was it always that way, just now my client got so slow I actually can see it?

Zendoren
Aktaeon Industries
The Black Armada
Posted - 2010.10.09 11:33:00 - [157]
 

I would like to note that I have logged bug report 3 weeks ago and it has yet to be filtered. The bog is related to the 1.1 patch that was deployed not too long ago. If you guys/gals in the QA dept could take a look at the bug reports, that would be swell!

If you are interested/care, my bug report # is: 100943

Thanks,
Zen


CCP Explorer

Posted - 2010.10.09 11:47:00 - [158]
 

Originally by: Liandra Xi
So basically 3 optional patches later there is still broken stuff from the 1.1 patch, so we had a patch to fix a patch, then a patch to fix a patch to fix a patch, then a patch to fix a patch to fix a patch to fix a patch.

Are you going to go for optional patch #4 now CCP? Maybe if you actually tested these patches BEFORE releasing them we wouldn't need so damm many of them.
You are completely misunderstanding how the optional patches work and how we hotfix the client (and the server). We release hotfixes as soon as they are ready. So when the first batch of fixes was ready we released client hotfix #1, when the second batch was ready then we released client hotfix #2 that included all the fixes from #1 as well, and so on and so forth.

I can fully understand the complaints about what we broke in the UI refactoring in Tyrannis 1.1. But I don't understand why you want us to wait until every single issue is fixed and then release a big patch. Why don't you want to get the fixes as soon as they are ready?

Guilliman R
Gallente
Northstar Cabal
Important Internet Spaceship League
Posted - 2010.10.09 11:53:00 - [159]
 

Originally by: CCP Explorer
Originally by: Liandra Xi
So basically 3 optional patches later there is still broken stuff from the 1.1 patch, so we had a patch to fix a patch, then a patch to fix a patch to fix a patch, then a patch to fix a patch to fix a patch to fix a patch.

Are you going to go for optional patch #4 now CCP? Maybe if you actually tested these patches BEFORE releasing them we wouldn't need so damm many of them.
You are completely misunderstanding how the optional patches work and how we hotfix the client (and the server). We release hotfixes as soon as they are ready. So when the first batch of fixes was ready we released client hotfix #1, when the second batch was ready then we released client hotfix #2 that included all the fixes from #1 as well, and so on and so forth.

I can fully understand the complaints about what we broke in the UI refactoring in Tyrannis 1.1. But I don't understand why you want us to wait until every single issue is fixed and then release a big patch. Why don't you want to get the fixes as soon as they are ready?


Because the hot-fixes break other things, like evemail and copy paste. =/

CCP Explorer

Posted - 2010.10.09 12:13:00 - [160]
 

Originally by: Guilliman R
Originally by: CCP Explorer
Originally by: Liandra Xi
So basically 3 optional patches later there is still broken stuff from the 1.1 patch, so we had a patch to fix a patch, then a patch to fix a patch to fix a patch, then a patch to fix a patch to fix a patch to fix a patch.

Are you going to go for optional patch #4 now CCP? Maybe if you actually tested these patches BEFORE releasing them we wouldn't need so damm many of them.
You are completely misunderstanding how the optional patches work and how we hotfix the client (and the server). We release hotfixes as soon as they are ready. So when the first batch of fixes was ready we released client hotfix #1, when the second batch was ready then we released client hotfix #2 that included all the fixes from #1 as well, and so on and so forth.

I can fully understand the complaints about what we broke in the UI refactoring in Tyrannis 1.1. But I don't understand why you want us to wait until every single issue is fixed and then release a big patch. Why don't you want to get the fixes as soon as they are ready?
Because the hot-fixes break other things, like evemail and copy paste. =/
No, they didn't; any issues that are still lingering stem from the original release.

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.

Guilliman R
Gallente
Northstar Cabal
Important Internet Spaceship League
Posted - 2010.10.09 12:20:00 - [161]
 

Originally by: CCP Explorer


And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.



Evemail never works for me since the hotixes( ok suppose that's been broken since 1.1, not sure). Enter and delete warp/split sentences to another location. CTRL+V or righ-click-copy a killmail will copy the entire killmail except for the last 10 odd characters regardless of the size of the killmail.

:(


Sylvaner Trojan
Posted - 2010.10.09 13:25:00 - [162]
 

Edited by: Sylvaner Trojan on 09/10/2010 13:31:04
Is there any address for this patch so I can download the patch file and upgrade my game client?

Because I'm a Chinese player,and I can not upgrade this patch automaticlly when start game.Of course I try to upgrade via the method of "ESC-GENERAL SETTINGS-optional upgrade",but the result is bad.maybe the problem of network.

so.could I get a download link for this patch?

BTW:I have already upgrade the game with the second patch

Zendoren
Aktaeon Industries
The Black Armada
Posted - 2010.10.09 13:31:00 - [163]
 

Edited by: Zendoren on 09/10/2010 14:00:31
Originally by: CCP Explorer
Originally by: Guilliman R
Originally by: CCP Explorer
Originally by: Liandra Xi
So basically 3 optional patches later there is still broken stuff from the 1.1 patch, so we had a patch to fix a patch, then a patch to fix a patch to fix a patch, then a patch to fix a patch to fix a patch to fix a patch.

Are you going to go for optional patch #4 now CCP? Maybe if you actually tested these patches BEFORE releasing them we wouldn't need so damm many of them.
You are completely misunderstanding how the optional patches work and how we hotfix the client (and the server). We release hotfixes as soon as they are ready. So when the first batch of fixes was ready we released client hotfix #1, when the second batch was ready then we released client hotfix #2 that included all the fixes from #1 as well, and so on and so forth.

I can fully understand the complaints about what we broke in the UI refactoring in Tyrannis 1.1. But I don't understand why you want us to wait until every single issue is fixed and then release a big patch. Why don't you want to get the fixes as soon as they are ready?
Because the hot-fixes break other things, like evemail and copy paste. =/
No, they didn't; any issues that are still lingering stem from the original release.

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.


WOW, Confirming that CCP Explorer is wrong again! /waterboy colonel sanders

EVE-MAIL IS IN FACT BROKEN!

I am tempted to do a youtube video to show you how broken it is but I'm lazy. Also, if i did do a video, it would not be a flattering one for both eve and its staff.

Get on the 12 step program: First step in recovery is admitting you have a problem! (source)

Edit to add something constructive to this post: CCP Explorer, earlyer I posted asking for help in how I should submit a bugreport so that this can be reproduced.... how about some help insted of posting that I have no idea what im talking about and denying there is an issue with eve-mail. Because I am not the only one with the issue! (source)

L046
ZC Industries
Posted - 2010.10.09 13:57:00 - [164]
 

corp hanger window resizes everytime i open it.
when i paste anything into chat the chat gets deselected still so you ahve to click on it again.
new conversation windows dont get opened in the exsisting stacks even though new fleet chats do.

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2010.10.09 14:46:00 - [165]
 

Combat log/Kills losses also has a duplication bug ....

Elder Thorn
Posted - 2010.10.09 14:54:00 - [166]
 

Originally by: Sylvaner Trojan
Edited by: Sylvaner Trojan on 09/10/2010 13:31:04
Is there any address for this patch so I can download the patch file and upgrade my game client?

Because I'm a Chinese player,and I can not upgrade this patch automaticlly when start game.Of course I try to upgrade via the method of "ESC-GENERAL SETTINGS-optional upgrade",but the result is bad.maybe the problem of network.

so.could I get a download link for this patch?

BTW:I have already upgrade the game with the second patch


dude, i asked for this via petition and on the thread for the second optional refactored patch.
The Guy who answered my petition sent me in this thread, i asked here again, no reaction yet, not even a "no you ******ed idiot, keep paying for your account but there won't be a download link", they keep ignoring me.

So just keep on paying for the broken game or emoragequit eve ;)

Mooie Wetenschap
Posted - 2010.10.09 15:08:00 - [167]
 

Originally by: CCP Explorer
Originally by: Liandra Xi
So basically 3 optional patches later there is still broken stuff from the 1.1 patch, so we had a patch to fix a patch, then a patch to fix a patch to fix a patch, then a patch to fix a patch to fix a patch to fix a patch.

Are you going to go for optional patch #4 now CCP? Maybe if you actually tested these patches BEFORE releasing them we wouldn't need so damm many of them.
You are completely misunderstanding how the optional patches work and how we hotfix the client (and the server). We release hotfixes as soon as they are ready. So when the first batch of fixes was ready we released client hotfix #1, when the second batch was ready then we released client hotfix #2 that included all the fixes from #1 as well, and so on and so forth.

I can fully understand the complaints about what we broke in the UI refactoring in Tyrannis 1.1. But I don't understand why you want us to wait until every single issue is fixed and then release a big patch. Why don't you want to get the fixes as soon as they are ready?


thats what our moaning is about: they are not fixed yet you release them. we do like the fact you try your best and make those optional patches, only if those actually do good ^^

Fate Arising
Posted - 2010.10.09 15:22:00 - [168]
 

As a software support application specialist working for a huge company, I just want to say:

1) ALL software has bugs, the sooner you accept that the happier you will be - even if a "perfect" app could be developed, it would cost wayyyyyy too much and there would be no EVE.

2) At only $15 per month, I understand bug fixes will take time ... I'm actually glad resources are limited so that the price can be kept down at a reasonable level.

3) I'd rather have the fixes as soon as possible, rather than waiting for a complete package.


CCP Explorer

Posted - 2010.10.09 16:42:00 - [169]
 

Originally by: Guilliman R
Originally by: CCP Explorer
And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.
Evemail never works for me since the hotixes( ok suppose that's been broken since 1.1, not sure). Enter and delete warp/split sentences to another location. CTRL+V or righ-click-copy a killmail will copy the entire killmail except for the last 10 odd characters regardless of the size of the killmail.
OK, thank you. I can't reproduce this but I'll send it to the programmers and see what they can come up with.

CCP Explorer

Posted - 2010.10.09 16:47:00 - [170]
 

Originally by: Zendoren
Originally by: CCP Explorer
No, they didn't; any issues that are still lingering stem from the original release.

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.
WOW, Confirming that CCP Explorer is wrong again! /waterboy colonel sanders

EVE-MAIL IS IN FACT BROKEN!

I am tempted to do a youtube video to show you how broken it is but I'm lazy. Also, if i did do a video, it would not be a flattering one for both eve and its staff.

Get on the 12 step program: First step in recovery is admitting you have a problem! (source)

Edit to add something constructive to this post: CCP Explorer, earlyer I posted asking for help in how I should submit a bugreport so that this can be reproduced.... how about some help insted of posting that I have no idea what im talking about and denying there is an issue with eve-mail. Because I am not the only one with the issue! (source)
I tried EVE Mail just earlier and it's not broken. I'm not dismissing that you are experiencing issues but you have to be more specific than to shout "EVE-MAIL IS IN FACT BROKEN!" again. Shouting and hurling personal insults at me are not going to get us anywhere.

A measured and methodological approach will however. Yes, why don't you make a video? A video along with reproduction steps will help us in identifying the issues that you are experiencing.

CCP Explorer

Posted - 2010.10.09 16:48:00 - [171]
 

Originally by: L046
corp hanger window resizes everytime i open it.
when i paste anything into chat the chat gets deselected still so you ahve to click on it again.

new conversation windows dont get opened in the exsisting stacks even though new fleet chats do.
Thank you, I'll let the programmer know about this.

CCP Explorer

Posted - 2010.10.09 16:48:00 - [172]
 

Originally by: Rasz Lin
Combat log/Kills losses also has a duplication bug ....
Can you provide more details, please.

CCP Explorer

Posted - 2010.10.09 16:58:00 - [173]
 

Originally by: Sylvaner Trojan
Edited by: Sylvaner Trojan on 09/10/2010 13:31:04
Is there any address for this patch so I can download the patch file and upgrade my game client?

Because I'm a Chinese player,and I can not upgrade this patch automaticlly when start game.Of course I try to upgrade via the method of "ESC-GENERAL SETTINGS-optional upgrade",but the result is bad.maybe the problem of network.

so.could I get a download link for this patch?

BTW:I have already upgrade the game with the second patch
Please send in a technical petition.

Kobe Sun
Posted - 2010.10.09 16:59:00 - [174]
 

sometimes there are dupicate entries in the overview.

window size and position for containers are not being saved for each container. they seem to open where that last one was moved to. same for wreck windows.

i've noticed the crashes when warping into a mission area is up slightly. system population is generally under 30 players. no crashes warping between systems.

we gonna need a 4th patch.

CCP Explorer

Posted - 2010.10.09 17:34:00 - [175]
 

Originally by: Kobe Sun
sometimes there are dupicate entries in the overview.

window size and position for containers are not being saved for each container. they seem to open where that last one was moved to. same for wreck windows.

i've noticed the crashes when warping into a mission area is up slightly. system population is generally under 30 players. no crashes warping between systems.

we gonna need a 4th patch.
We are looking into the duplicate entries and have a suspicion what the issue might be.

We have a fix for the containers pending for the 4th patch. Note that we are fixing the behavior of station containers and other non-wreck containers. This is intended behavior for wreck containers.

Zendoren
Aktaeon Industries
The Black Armada
Posted - 2010.10.09 19:56:00 - [176]
 

Edited by: Zendoren on 09/10/2010 19:59:54
Originally by: CCP Explorer
Originally by: Zendoren
Originally by: CCP Explorer
No, they didn't; any issues that are still lingering stem from the original release.

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.
WOW, Confirming that CCP Explorer is wrong again! /waterboy colonel sanders

EVE-MAIL IS IN FACT BROKEN!

I am tempted to do a youtube video to show you how broken it is but I'm lazy. Also, if i did do a video, it would not be a flattering one for both eve and its staff.

Get on the 12 step program: First step in recovery is admitting you have a problem! (source)

Edit to add something constructive to this post: CCP Explorer, earlyer I posted asking for help in how I should submit a bugreport so that this can be reproduced.... how about some help insted of posting that I have no idea what im talking about and denying there is an issue with eve-mail. Because I am not the only one with the issue! (source)
I tried EVE Mail just earlier and it's not broken. I'm not dismissing that you are experiencing issues but you have to be more specific than to shout "EVE-MAIL IS IN FACT BROKEN!" again. Shouting and hurling personal insults at me are not going to get us anywhere.

A measured and methodological approach will however. Yes, why don't you make a video? A video along with reproduction steps will help us in identifying the issues that you are experiencing.


I apologize if you took my reply personal. I meant no disrespect; however, you have to agree that just because EVE-Mail works on your test/development clients does not mean that it will work on ours.

So when you said, "And EVE Mail and Copy/Paste are not broken" I took it as dismissing the problem with, "working as intended" and took offence. (Not to mention I was still on troll mode Twisted Evil)

Anywho, a fine gentleman, by the name of CCP Stillman, is working with me to try to reproduce the issue. This is a tuff issue to nail down and reproduce so i will be working closely with Stillman to try to get it reproduced on your end.

I'm always happy to see the devs talking directly to the public and I hope that our little spat does not deter you from doing so more often.

Zen

CCP Games, Go EVE! /hillshire farms commercial

CCP Explorer

Posted - 2010.10.09 20:14:00 - [177]
 

Originally by: Zendoren
Originally by: CCP Explorer
Originally by: Zendoren
Originally by: CCP Explorer
No, they didn't; any issues that are still lingering stem from the original release.

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.
WOW, Confirming that CCP Explorer is wrong again! /waterboy colonel sanders

EVE-MAIL IS IN FACT BROKEN!

I am tempted to do a youtube video to show you how broken it is but I'm lazy. Also, if i did do a video, it would not be a flattering one for both eve and its staff.

Get on the 12 step program: First step in recovery is admitting you have a problem! (source)

Edit to add something constructive to this post: CCP Explorer, earlyer I posted asking for help in how I should submit a bugreport so that this can be reproduced.... how about some help insted of posting that I have no idea what im talking about and denying there is an issue with eve-mail. Because I am not the only one with the issue! (source)
I tried EVE Mail just earlier and it's not broken. I'm not dismissing that you are experiencing issues but you have to be more specific than to shout "EVE-MAIL IS IN FACT BROKEN!" again. Shouting and hurling personal insults at me are not going to get us anywhere.

A measured and methodological approach will however. Yes, why don't you make a video? A video along with reproduction steps will help us in identifying the issues that you are experiencing.
I apologize if you took my reply personal. I meant no disrespect; however, you have to agree that just because EVE-Mail works on your test/development clients does not mean that it will work on ours.

So when you said, "And EVE Mail and Copy/Paste are not broken" I took it as dismissing the problem with, "working as intended" and took offence. (Not to mention I was still on troll mode Twisted Evil)

Anywho, a fine gentleman, by the name of CCP Stillman, is working with me to try to reproduce the issue. This is a tuff issue to nail down and reproduce so i will be working closely with Stillman to try to get it reproduced on your end.

I'm always happy to see the devs talking directly to the public and I hope that our little spat does not deter you from doing so more often.
Thank you, I have every confidence that you and CCP Stillman can figure this out. (BTW, I was testing using my TQ client with client hotfix #3, not a dev client in a test environment.)

Karia Sur
Posted - 2010.10.09 21:45:00 - [178]
 

Edited by: Karia Sur on 09/10/2010 21:49:17
Edited by: Karia Sur on 09/10/2010 21:46:11
Originally by: CCP Explorer
We have a fix for the containers pending for the 4th patch. Note that we are fixing the behavior of station containers and other non-wreck containers. This is intended behavior for wreck containers.


You mean the intended behaviour is for every wreck container to open in its default position from this 4th patch?

edit: this wouldnt be your attempt to make looting more difficult for missioners and stimulate mining by making less reprocessed minerals appear on the market would it?

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2010.10.09 22:12:00 - [179]
 

Quote:

And EVE Mail and Copy/Paste are not broken. We have heard reports of issues but haven't been able to reproduce them, except for an FPS drop in certain situations when writing EVE Mails.



I am sorry but you are mistaken. I replied to a mail that contained a reply of reply.

Enter would introduce a "-------------------------" line in some random location or wold break a paragraph above the one I was writing and delete some characters and some times the same ENTER would be pasting two random pieces in such random place creating some quite funny sentences.

I could not replicate it with simple emails, but I hope you are not JUST testing simple mails with no reply, right?


CCP Explorer

Posted - 2010.10.09 22:24:00 - [180]
 

Originally by: Karia Sur
Originally by: CCP Explorer
We have a fix for the containers pending for the 4th patch. Note that we are fixing the behavior of station containers and other non-wreck containers. This is intended behavior for wreck containers.


You mean the intended behaviour is for every wreck container to open in its default position from this 4th patch?

edit: this wouldnt be your attempt to make looting more difficult for missioners and stimulate mining by making less reprocessed minerals appear on the market would it?
After the 4th patch (pending) then the following should happen:

Every station container (and any other similar container) should open in its last known position; the window location will be stored for each container.

Wreck/loot containers should open in the last position that any such container was opened in; the window location will be stored globally for wreck/loot containers.


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