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blankseplocked T3 Exhumer
 
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LordLuciusMorpheus
Posted - 2010.10.06 15:11:00 - [1]
 

Now that T3 ships are starting to show up, I feel a T3 Exhumer should be brought to the table. I think it would be a nice fit and work out well for both sides. It would add new subsystems, skills, and a new ship. Possibly new Harvesters as well. It could either be setup with subsystems for either Ice or Ore depending on which subsystems you choose, but not for both. So you would still need to have 2 T3 Exhumers, 1 for each setup or whatever. Would need the skills Advanced Spaceship Command III, Exhumers V, Mining Barge V, Spaceship Command V, Astrogeology V, Astrogeology Upgrades I or whatever, Industry V, Science V, Mining V, and the new Spaceship Command skill for T3 Exhumer (Exhumer Plus), plus the subsystem skills. Maybe 3 Highs, 4 Mids, 3 Lows. 5 Subsystem slots and maybe 3 rig slots. Could even add a new Hardwire Implant for all subsystems to increase sales there as well. A few names I've thought of could be; The Core......The Oreon......The Tria......Feel free to add something or suggest other names. Thanks

DrunkMiner
Caldari
CyberDyne Industries
ESSANCE OF ESCALATION
Posted - 2010.10.07 00:51:00 - [2]
 

try editing ur wall of textual doom to make more sense, i got half way through and gave up reading due to it!

cyndrogen
Posted - 2010.10.07 01:28:00 - [3]
 

Edited by: cyndrogen on 07/10/2010 01:30:13
we really don't need another mining ship when the miner market is so saturated.

What we need is a way to burn up minerals faster via new or existing modules and use minerals for fuel as well as ships.

Maybe once "dust 514" settles the market will rebound but not if we have more miners.

shady trader
Posted - 2010.10.07 21:04:00 - [4]
 

This idea has been brought up before. CCP have stated that the hulk is going to remain the king of mining.


Any tech 3 mining ship will not be allowed to out mine the hulk so it needs different advantage over the hulk, for example sheath so it does not show up on combat probes*.

* not suggesting that is is a good idea.

Morpheus Mishima
Caldari
Posted - 2010.10.08 00:03:00 - [5]
 

First of... Hi brother :P

Quoted and edited for readability.
Originally by: LordLuciusMorpheus

Now that T3 ships are starting to show up, I feel a T3 Exhumer should be brought to the table.
I think it would be a nice fit and work out well for both sides. It would add new subsystems, skills, and a new ship. Possibly new Harvesters as well.
It could either be setup with subsystems for either Ice or Ore depending on which subsystems you choose, but not for both.
So you would still need to have 2 T3 Exhumers, 1 for each setup or whatever.

You would need to have the skills:

Advanced Spaceship Command III
Exhumers V
Mining Barge V
Spaceship Command V
Astrogeology V
Astrogeology Upgrades I or whatever
Industry V
Science V
Mining V
and the new Spaceship Command skill for T3 Exhumer (Exhumer Plus), plus the subsystem skills.

The ship would have:

3 Highs,
4 Mids,
3 Lows,
5 Subsystem
3 rig slots.

I also suggest CCP add a new Hardwiring Implant for all subsystems to increase sales there as well.

A few names I've thought of could be; The Core......The Oreon......The Tria......Feel free to add something or suggest other names.

Thanks.



No, EVE does not need another out-mining, out-cycling, out-hauling and out-tanking mining ship right now.
Don't get me wrong, I think the idea of a T3 mining ship is great. But if it was implemented I hope it would be to replace the current fleet of barges and exhumers.

The reason for this is quite simple, and it feels like I've said this a million times on this forum; you will not see increased profits from mining with a better mining ship compared to whats on the market today. The reason: Increased yield = decreased ore value.

The current barge selection of ships sees very little action due to the fact that nobody bothers to fly them when they can just wait a few more days and get the T2 hulk, mack and skiff.
This game is very much about NOT wasting time on stuff that "just works", or "barely works". Everybody would want to fly this T3 ship and soon nobody would be flying hulks etc.

And then you'd end up with not just 1 tier of ships but 2 tiers, all completely useless.

ALL that being said though.... EVE needs a ship with Gas mining bonuses.... just saying :P ;)

Valarre
Posted - 2010.10.08 01:57:00 - [6]
 

Originally by: Morpheus Mishima
First of... Hi brother :P

Quoted and edited for readability.
Originally by: LordLuciusMorpheus

Now that T3 ships are starting to show up, I feel a T3 Exhumer should be brought to the table.
I think it would be a nice fit and work out well for both sides. It would add new subsystems, skills, and a new ship. Possibly new Harvesters as well.
It could either be setup with subsystems for either Ice or Ore depending on which subsystems you choose, but not for both.
So you would still need to have 2 T3 Exhumers, 1 for each setup or whatever.

You would need to have the skills:

Advanced Spaceship Command III
Exhumers V
Mining Barge V
Spaceship Command V
Astrogeology V
Astrogeology Upgrades I or whatever
Industry V
Science V
Mining V
and the new Spaceship Command skill for T3 Exhumer (Exhumer Plus), plus the subsystem skills.

The ship would have:

3 Highs,
4 Mids,
3 Lows,
5 Subsystem
3 rig slots.

I also suggest CCP add a new Hardwiring Implant for all subsystems to increase sales there as well.

A few names I've thought of could be; The Core......The Oreon......The Tria......Feel free to add something or suggest other names.

Thanks.



No, EVE does not need another out-mining, out-cycling, out-hauling and out-tanking mining ship right now.
Don't get me wrong, I think the idea of a T3 mining ship is great. But if it was implemented I hope it would be to replace the current fleet of barges and exhumers.

The reason for this is quite simple, and it feels like I've said this a million times on this forum; you will not see increased profits from mining with a better mining ship compared to whats on the market today. The reason: Increased yield = decreased ore value.

The current barge selection of ships sees very little action due to the fact that nobody bothers to fly them when they can just wait a few more days and get the T2 hulk, mack and skiff.
This game is very much about NOT wasting time on stuff that "just works", or "barely works". Everybody would want to fly this T3 ship and soon nobody would be flying hulks etc.

And then you'd end up with not just 1 tier of ships but 2 tiers, all completely useless.

ALL that being said though.... EVE needs a ship with Gas mining bonuses.... just saying :P ;)


Your argument is flawed because you don't put into account all the new players who can't use the hulk but do use the other miners. You also don't put into account those who use covetors and retrievers in 0.0 just because they are cheaper to lose than a hulk. The market price for building materials is crappy due to ccp's own failed attempt to controlling the market, not because everyone and their grandma flies a hulk. Nor is it because of macro miners. My suggestion is to kindly ask ccp to butt the fu@$ out of the market and just let it be a free market.

Mindnut
Posted - 2010.10.08 11:52:00 - [7]
 

Edited by: Mindnut on 08/10/2010 12:09:49

I think he's right Val.
I'm a maxed out high sec miner. Just need a few more days to finish some of the high-end ore crystal skills to be maxed out miner \o/

Anyway... A long time ago I was mining in a retriever and training further, when I got to covetor I didn't bother buying it just because I was around 3 days from flying hulk. I think that here we just need a better balance in skills so that there is a longer way from covetor to hulk.

It's true that some still use covetors. On my first (solo) mining op in wormhole I used them to cut down the loss in case I get jumped. Right now I'm not sure if I'll do the same next time. I didn't make much more then in high sec.
A covetor mining crokite in a wrmhole is not much better then a hulk (+ orca bonuses) mining low end ore in high sec. So I'm actually thinking I will use hulk next time in wormhole just because of the bonuses.

In 0.0 I wouldn't bother with covetor tbh. Maybe if I was afk mining, lol
Wh is a little different because it's sometimes impossible to avoid the attack (run away). In 0.0 you can always dock up or warp to the POS when you see hostiles on local. Hulk is worth the risk in 0.0 and it can survive the rats if you're not tanking them in annother ship. I personaly don't know anyone who would use a covetor in 0.0

As for the T3 exhumer, hmm
Sure I'd like to fly one, but I don't think any ship should outmine the hulk. People would stop flying them and the market would go berserk. In time the prices would go down so low that hulk would become a useless ship, not to mention what would happen to the t1 barges, hehe... Soon, mining in a T3 ship would become as profitable as mining in Hulk atm. We'd just have to mine/haul more to get same isk as we get today and that would suck.

I still like the idea of having annother industrial ship for gas harvesting bonuses.
A modular T3 industrial sounds very nice. Different subsystems for different mining ops - That would be pretty cool.
Still, I don't think it should have better yield then Hulk. Maybe other bonuses to survey scan range, cargohold or allign speed... all depending on the subsystems. That would need to be balanced very well so that when you get the bonus you desire it should have serious drawbacks on the rest of the ships performance.

IE:

Lat's say you're mining in high sec. You don't need tank nor the cargohold cause you're using Orca. Put on subsystems that give you maxed yield but have drawbacks on the cargohold and armor.

Annother time you might want to do some kamikaze mining in 0.0 on your alts account and you won't be using a hauler or a tanking ship. Just max out the cargohold and armor. You'll have less yield but you won't have to use the can and haul it later. Lowered yield drawback should not make using the can (with annother fitting) more efficient in this case.


 

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