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Fenthrick Moss
Posted - 2010.10.05 22:26:00 - [181]
 

Big thx CCP! All function i usually use on UI works correct.
Wink

Random Kayos
Posted - 2010.10.05 22:38:00 - [182]
 

This is what i dont understand? the system is full of bugs and this latest down load is a perfect example of the problems in this game!
when we lose a ship do to our mistake of coarse you should not replace it.
but when we lose a ship or asset due to problems with the game why the hell dont u make it right the gm are a joke!
ccp needs to get its house in order!
and u need to conect with players more than you do!
your! your worst enemy on player count!
and with your new trailer no wonder there is a hugh black market for isk and ships,
u incurage the activity!

Saratogas
Posted - 2010.10.05 22:59:00 - [183]
 

ugh
Cannot auto download 2nd patch, After clicking "Yes" download bar times out.. Ive been forced to click "no" and I now find the earlier advertised option to download later after "Escape" has gone.

Now I p[lay from a Dongle and a full download is what 2gb.. more than 2 months allowance of internet.. yup.. sad but true.. I'm screwed... because CCP don't appear to have actioned a manual patch download.

Please rectify this the game is too buggy to play.

Bomberlocks
Minmatar
CTRL-Q
Posted - 2010.10.05 23:06:00 - [184]
 

Thanks CCP. Things seem to be back to normal now, although I am experiencing a lot more lag recently, even in losec. Not sure what's the cause.

Enkill Eridos
Draconian Enforcers Available To Hire
Property Management Solutions
Posted - 2010.10.05 23:10:00 - [185]
 

I have yet to see anything game breaking with any of these patches. The whining entertains me as it seems none of you really understand this process. They are updating UI fixes with this optional patch. They probably had one or two interns or new employees do it. The bugs are so minor that you guys are making it seem much worse than it really is. I personally have experienced few game glitches and nothing that breaks EVE for me. For those of you (the majority) who obviously have no programming experience let me explain something to you. There is no magical formulas that make games, it takes hard work and many times (especially with EVE since it does seem very physics equation oriented.) people make mistakes. This is not a fast process by any means. It can take the average programmer two weeks to find some very small mistake, either with an equation or with something small like duplication on the overview. The complier does not always find 100% of bugs and glitches. The compiling program only looks for syntax errors, it doesn't check formulas. These guys are doing the best they can, they try and find the bugs based on server logs. It is not like the server tells the programmers what module, and what line of code is giving the glitches. You have the DEV Team looking over lines and lines of code. I am guessing the amount of code that EVE Online has is pretty close to a billion lines of code. Hundreds of modules to make it easier to find bugs. But it can still take days, weeks, months to isolate the bugs. They make UI fixes based on the players responses. CCP has publically announced there is at least three offices all with their own team across the globe working to fix EVE Online's bugs and expansions. I have seen no bugs in these patches that destroy the game for me. You people don't realize that the QA team is doing what they are supposed to. The QA team doesn't fix things they report problems to the programmers. So in short keep your pants on..stop trying to drive people away from EVE and stop trying to make CCP employees look incompetent. That is no way to get the fixes that are needed. I figure I am either lucky to not experience bugs that make me want to quit, but of course I properly maintain my file system. (Clean all the temporary files, delete all the errors in the registry, and defrag all weekly to bimonthly depending on what I am doing. Doing these things really is a good idea when you play PC games a lot.) Don't act like petulant children. CCP Devs do not know where exactly the Bugs are. But with things like this I know CCP is listening to the subscribers that actually try to improve the game. It is not like error messages come with which modules failed what line of code. They actually have to find it, the error messages give an idea of where in the code the bug is. But in my experience no program has given exact code references to where a bug is. So just be patient and if you don't have anything constructive (including constructive criticism.) Then don't say it. There is much more going on than you really think.

Jedi 0men
Posted - 2010.10.05 23:13:00 - [186]
 

i love this.. lets continue to thank CCP for fixing the problems they caused...

Orange Lagomorph
Posted - 2010.10.05 23:18:00 - [187]
 

Originally by: Enkill Eridos
I have yet to see anything game breaking with any of these patches. The whining entertains me as it seems none of you really understand this process. They are updating UI fixes with this optional patch. They probably had one or two interns or new employees do it. The bugs are so minor that you guys are making it seem much worse than it really is. I personally have experienced few game glitches and nothing that breaks EVE for me. For those of you (the majority) who obviously have no programming experience let me explain something to you. There is no magical formulas that make games, it takes hard work and many times (especially with EVE since it does seem very physics equation oriented.) people make mistakes. This is not a fast process by any means. It can take the average programmer two weeks to find some very small mistake, either with an equation or with something small like duplication on the overview. The complier does not always find 100% of bugs and glitches. The compiling program only looks for syntax errors, it doesn't check formulas. These guys are doing the best they can, they try and find the bugs based on server logs. It is not like the server tells the programmers what module, and what line of code is giving the glitches. You have the DEV Team looking over lines and lines of code. I am guessing the amount of code that EVE Online has is pretty close to a billion lines of code. Hundreds of modules to make it easier to find bugs. But it can still take days, weeks, months to isolate the bugs. They make UI fixes based on the players responses. CCP has publically announced there is at least three offices all with their own team across the globe working to fix EVE Online's bugs and expansions. I have seen no bugs in these patches that destroy the game for me. You people don't realize that the QA team is doing what they are supposed to. The QA team doesn't fix things they report problems to the programmers. So in short keep your pants on..stop trying to drive people away from EVE and stop trying to make CCP employees look incompetent. That is no way to get the fixes that are needed. I figure I am either lucky to not experience bugs that make me want to quit, but of course I properly maintain my file system. (Clean all the temporary files, delete all the errors in the registry, and defrag all weekly to bimonthly depending on what I am doing. Doing these things really is a good idea when you play PC games a lot.) Don't act like petulant children. CCP Devs do not know where exactly the Bugs are. But with things like this I know CCP is listening to the subscribers that actually try to improve the game. It is not like error messages come with which modules failed what line of code. They actually have to find it, the error messages give an idea of where in the code the bug is. But in my experience no program has given exact code references to where a bug is. So just be patient and if you don't have anything constructive (including constructive criticism.) Then don't say it. There is much more going on than you really think.


That sure was a lot of effort for a wall of text no one's going to read.

Are you familiar with the concept of paragraphs?

Lyta Ford
Posted - 2010.10.06 00:25:00 - [188]
 

Patch 1, optional patch 2, and this one all went great for me.

Never really had many problems anyway, some chat windows moved, but that only takes a few seconds to fix. Double overview bug? Sure, clicked on another tab and back, it went away... I really don't see why everyone has so much sand in their vaj...

Seriously, it takes much less brain power and effort to work around these little things that it does to write some sperging mess on the forums about how angry you are at CCP and that the game is going so downhill for making you click something a little bit more and yet you people still do it...

I think you guys need to sit down and realize, "hey, it's an ever-evolving video game, there will be bugs".

If you want to play a finished video game, I hear Super Mario 3 has been done for awhile, it should be good to go.

The EVE community has sadly turned into the WoW community. *sigh*

Oh well, toodles o/

Bhattran
Posted - 2010.10.06 00:26:00 - [189]
 

Originally by: Enkill Eridos
I have yet to see anything game breaking with any of these patches. The whining entertains me as it seems none of you really understand this process. They are updating UI fixes with this optional patch. They probably had one or two interns or new employees do it. The bugs are so minor that you guys are making it seem much worse than it really is. I personally have experienced few game glitches and nothing that breaks EVE for me. For those of you (the majority) who obviously have no programming experience let me explain something to you. There is no magical formulas that make games, it takes hard work and many times (especially with EVE since it does seem very physics equation oriented.) people make mistakes. This is not a fast process by any means. It can take the average programmer two weeks to find some very small mistake, either with an equation or with something small like duplication on the overview. The complier does not always find 100% of bugs and glitches. The compiling program only looks for syntax errors, it doesn't check formulas. These guys are doing the best they can, they try and find the bugs based on server logs. It is not like the server tells the programmers what module, and what line of code is giving the glitches. You have the DEV Team looking over lines and lines of code. I am guessing the amount of code that EVE Online has is pretty close to a billion lines of code. Hundreds of modules to make it easier to find bugs. But it can still take days, weeks, months to isolate the bugs. They make UI fixes based on the players responses. CCP has publically announced there is at least three offices all with their own team across the globe working to fix EVE Online's bugs and expansions. I have seen no bugs in these patches that destroy the game for me. You people don't realize that the QA team is doing what they are supposed to. The QA team doesn't fix things they report problems to the programmers. So in short keep your pants on..stop trying to drive people away from EVE and stop trying to make CCP employees look incompetent. That is no way to get the fixes that are needed. I figure I am either lucky to not experience bugs that make me want to quit, but of course I properly maintain my file system. (Clean all the temporary files, delete all the errors in the registry, and defrag all weekly to bimonthly depending on what I am doing. Doing these things really is a good idea when you play PC games a lot.) Don't act like petulant children. CCP Devs do not know where exactly the Bugs are. But with things like this I know CCP is listening to the subscribers that actually try to improve the game. It is not like error messages come with which modules failed what line of code. They actually have to find it, the error messages give an idea of where in the code the bug is. But in my experience no program has given exact code references to where a bug is. So just be patient and if you don't have anything constructive (including constructive criticism.) Then don't say it. There is much more going on than you really think.


I read as far as ^, hello yet another know it all 'programmer' come to school people on why it is alleged professionals can get away with releasing broken/buggy products all the while having ignored reports of said bugs from players, you should work on using the ENTER key more.


Orange Lagomorph
Posted - 2010.10.06 03:50:00 - [190]
 

I suspect that most people who claim to be professional programmers here on the EVE forums are a lot like yuppies with Macbooks sipping lattes in Starbucks and claiming to be professional writers.

Cheap Dude
Posted - 2010.10.06 05:45:00 - [191]
 


Slach
Posted - 2010.10.06 05:45:00 - [192]
 

Originally by: CCP Zymurgist
This process is much quicker to prepare, test and execute and allows us to prepare a patch much faster than usual.



Please begin doing the process of patching RIGHT before you do them QUICK. You are screwing up too much and making your PAYING customers upset... Hello? is this thing on?

Anel Erajhul
Posted - 2010.10.06 06:02:00 - [193]
 

I chose not to install this patch, but clearly need it now. How do I go back and get the 10-5 patch?

Rasz Lin
Caldari
Uitraan Diversified Holdings Incorporated
Posted - 2010.10.06 08:28:00 - [194]
 

after second patch to a patch:

-overvier wtill seing double

-every time overview doubles Assets window is empty and has to be reopened (those bugs are linked)

-double items in hangar, I docked my pod and saw 2 ibises, deleted one and the other was just a decoy, doing actions on it resulted in message that item is not there :/

-wallet update still re-scrolls orders window

Liandra Xi
Amarr
The New Era
C0NVICTED
Posted - 2010.10.06 09:29:00 - [195]
 

Edited by: Liandra Xi on 06/10/2010 09:30:05
Thankyou CCP the 2nd optional patch has finally fixed all of the UI glitches I was experiencing, which has made me much happier than I have been the past few days.

For the idiot above (Orange Lagomorph) trying to downplay the significance of the bugs, I can assure you that if you had experienced them it would have driven you bonkers as well every time you logged in one of your clients to find your 10+ carefully ordered and stacked chat windows had all unstacked themsevles and you had manually restack them all, or whenever you opened assets window, or people and places, or scanner, etc.. the window would be in the wrong place and wrong size, or your chat windows resetting in size on login, or when you close another pinned window all your other pinned windows move across the screen and you had to move them back. I can assure you it made EVE very annoying to play during this time, so STFU if you didn't experience the problems and just be glad you weren't affected.

Prime
Posted - 2010.10.06 10:01:00 - [196]
 

And of course,

the fact that the client STILL CRASHES?

imho a client that crashes randomly CANNOT be used for pvp, CANNOT be used to run lvl 4 missions, CANNOT be used for sleeper sites, or nullsec anything...

which, turns eve into a glorified mining + trading simulation game...

I will not pay for a glorified mining + trading sim, will you?


WHY did you release 1.1 tyranis WHEN YOU KNEW it was not ready???

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2010.10.06 10:58:00 - [197]
 

Quote:

And of course,

the fact that the client STILL CRASHES?

imho a client that crashes randomly CANNOT be used for pvp, CANNOT be used to run lvl 4 missions, CANNOT be used for sleeper sites, or nullsec anything...

which, turns eve into a glorified mining + trading simulation game...

I will not pay for a glorified mining + trading sim, will you?


WHY did you release 1.1 tyranis WHEN YOU KNEW it was not ready???



TBH I have EvE crashing once every 3 weeks, maybe you got some technical issue on your side?



Quote:

For those of you (the majority) who obviously have no programming experience let me explain something to you.



Hi, I program for a living since the 70's and I think you are talking BS.

Expecially when CCP states they refactored UI (something usually involving the vision and experienced programmers) but you say "They probably had one or two interns or new employees do it"

Buck Marui
Caldari
State War Academy
Posted - 2010.10.06 11:17:00 - [198]
 

There appears to be some fixes made that are not included in the patch notes, in addition some of the fixes clearly do not work.

At this point I have lost faith in CCP to patch correctly, and so I will echo the words so often told to me by my teachers...

Please try harder.

Toovhon
Posted - 2010.10.06 11:20:00 - [199]
 

Originally by: Enkill Eridos
SOLID WALL OF TEXT


Christ, learn to paragraph :-D I just gave up a few lines in.

Daneel Trevize
Gallente
Posted - 2010.10.06 12:37:00 - [200]
 

so, where's the link to download this second optional patch, as my client isn't prompting for it, possibly because I refused the first optional patch..?

Karia Sur
Posted - 2010.10.06 13:12:00 - [201]
 

Originally by: Daneel Trevize
so, where's the link to download this second optional patch, as my client isn't prompting for it, possibly because I refused the first optional patch..?


esc / general settings (middle/bottom)

Abonid Walker
Posted - 2010.10.06 13:16:00 - [202]
 

Originally by: Vaerah Vahrokha
Could someone explain me what did this latest patch fix? I still have show info boxes always go to center of screen and the sound that should be heard when clicking on module is still absent.

Also, the drag and drop that uses the center of the modules as anchor instead of the left corner is nasty like crazy.


I share the first problem, second was fixed for me.
* Info always in the center, the same size (too small, btw).
* No sound on releasing items after drag and drop.

However the icon of the item moves out of the way of the cursor (like before 1.1 patch) - at least for me. Also most other issues (windows reseting to top left corner + many other little tricks) seems to be fixed. This second optional patch was definitely right step. Keep them coming. :-) Well done.




Anel Erajhul
Posted - 2010.10.06 13:19:00 - [203]
 

Quote:
esc / general settings (middle/bottom)


Hmmmmm. all i have in my genereal settings is the checkbox that ask whether or not i want to see the intro movie.

Daneel Trevize
Gallente
Posted - 2010.10.06 13:34:00 - [204]
 

That's the usual not-logged-in settings options. So I tried to log in and bingo, patch offered, thanks.

Karia Sur
Posted - 2010.10.06 14:00:00 - [205]
 

Originally by: Anel Erajhul
Quote:
esc / general settings (middle/bottom)


Hmmmmm. all i have in my genereal settings is the checkbox that ask whether or not i want to see the intro movie.


log in then look.

CCP Navigator


C C P
C C P Alliance
Posted - 2010.10.06 16:17:00 - [206]
 

Moved from General Discussion to EVE Information Portal.

Trance Valentine
Minmatar
Posted - 2010.10.06 18:10:00 - [207]
 

Windows still appear in middle of screen when "show info" opted for, neither do they remember where you dragged them to next time.

Someone opening a convo/channel invite still opens said window in the bottom left, too small, doesnt remember resizing either.

Overview still twitching between tabs randomly, annoying when trying to deploy, then use drones. Sad

Hallan De'estus
Posted - 2010.10.06 21:29:00 - [208]
 

06/10/2010
EVE Online Tyrannis 1.1 third optional patch deployment

A third optional patch will be deployed on Thursday, October 7 to address several issues which have been reported since the release of Tyrannis 1.1.


FIRST? Can it be?

Proposed: New Motto for CCP Q/A
Process is our most important product

Mechnom
Posted - 2010.10.06 21:47:00 - [209]
 

Quote:

"Patch notes for Tyrannis 1.1 Optional Patch
To be deployed, Tuesday October 5, 2010

User Interface
* Pinned windows are again persistent after re-logging or closing the windows."

NOTE: This is not the case for me. windows seem te reset every time opened. cans in cargohold etc. this problem seems to be solved for different players (according to the help channel) - but not for all. clearing cache didn't work

Glafri
Posted - 2010.10.08 15:18:00 - [210]
 

Any chance we'll be getting the forward and back buttons on the show info window again(I miss them)



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