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NitricEster
Posted - 2010.10.02 22:02:00 - [1]
 

So it's time for an upgrade. I want to get my first multicore system so I'm sure whatever I pick out will be far better than my current setup. An old Intel 2Ghz P4.

I'm looking for anyone that can post their setup if they have their graphics pumped way up and still have smooth playing on one instance of the game.


Solbright
Advanced Security And Asset Protection
Posted - 2010.10.03 00:14:00 - [2]
 

High core count is not important to Eve, it only uses one. However, Eve is CPU heavy to put it mildly so high clockrate is important. And expect the CPU to get hot.

For GPU, only average demands, GeForce is the safe bet for compatibility. An older 8k/9k series works fine.


Solbright
Advanced Security And Asset Protection
Posted - 2010.10.03 00:21:00 - [3]
 

PS: My setup is:

Athlon64-X2 (dual core) @3400Mhz
2GB RAM (dual channel) @970MHz
Geforce 8800GT 512MB (idles along)


Katrina Bekers
Gallente
Fighters Squadron
Posted - 2010.10.03 10:26:00 - [4]
 

I can confirm it's better a lower core count, but higher frequency, than many slow cores.

I had experience of an AMD Athlon 4000+, single core at 2.6GHz, playing the game smoother than my actual quad-core Phenom clocked at 2.2GHz.

If you build the rig for EVE, top speed of the individual core(s) is more important than the rest.

Cave Lord
Posted - 2010.10.12 20:48:00 - [5]
 

I highly recommend a Geforce gaming card (xxxx GTS) or higher (xxxx GTX). I have an 8800GTS in one of my rigs with max graphics settings. Sitting in-station gets me 80-90fps on average.

Some ATI cards are currently having some issues, such as a weird cursor rendering glitch when hovering over right-click menu's. Also, NVIDIA has traditionally been more linux-friendly.

Solbright
Advanced Security And Asset Protection
Posted - 2010.10.13 02:06:00 - [6]
 

Originally by: Cave Lord
I highly recommend a Geforce gaming card (xxxx GTS) or higher (xxxx GTX). I have an 8800GTS in one of my rigs with max graphics settings. Sitting in-station gets me 80-90fps on average.

Framerate is more CPU dependent in Eve. Not that a decent GPU won't help, it's just that the client spends much more time on non-rendering functions than rendering ones.

It's a tough job updating the simulator using Python ...



 

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