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Estimated Prophet
Ye Olde Curiosity Shoppe and Trading Company
EVE Trade Consortium
Posted - 2010.10.04 02:52:00 - [181]
 

Originally by: Jane Griffin

Still unfixed

* Window pinning prevents window stacking from working.



It's actually window locking that does this. If you turn off "Lock Windows When Pinned" in the General Options tab then they'll stay stacked. Of course that means your windows are no longer locked and can be accidentally moved/resized/etc.

JC Anderson
Caldari
Noir.
Noir. Mercenary Group
Posted - 2010.10.04 04:28:00 - [182]
 

Edited by: JC Anderson on 04/10/2010 05:12:14
Moved to the right threads.

Tonto Auri
Vhero' Multipurpose Corp
Posted - 2010.10.04 04:58:00 - [183]
 

Originally by: JC Anderson
I discovered something new in relation to the LP store bug since the last patch.


Issues thread >> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1392231&page=25

https://bugs.eveonline.com/newbugreport.asp << Bug reporting form

JC Anderson
Caldari
Noir.
Noir. Mercenary Group
Posted - 2010.10.04 05:10:00 - [184]
 

Edited by: JC Anderson on 04/10/2010 05:11:04
Originally by: Tonto Auri
Originally by: JC Anderson
I discovered something new in relation to the LP store bug since the last patch.


Issues thread >> http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1392231&page=25

https://bugs.eveonline.com/newbugreport.asp << Bug reporting form


Thank you.

Posting in those.

Angus McSpork
Caldari
Posted - 2010.10.04 05:20:00 - [185]
 

You want feedback? You should fire your QA staff and at least demote whoever signed off that 1.1 and the optional patch were ready to go live.

In my ~9 years of playing MMOs I am hard pressed to remember such a small* patch fscking so many things up.

*Seriously, the original patch introduced a new corp role, fixed Russian localization, fixed some PI backend memory usage, fixed the POS ammo counter and some Mac only issues

Knalldari Testpilot
Posted - 2010.10.04 06:17:00 - [186]
 

Originally by: Angus McSpork
You want feedback? You should fire your QA staff and at least demote whoever signed off that 1.1 and the optional patch were ready to go live.

This!

Someone should now take the responsibility for all.

And btw: Also fire the marketing staff! The company needs more useful employees, as coders for example.

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2010.10.04 09:01:00 - [187]
 

Originally by: Angus McSpork
You want feedback? You should fire your QA staff and at least demote whoever signed off that 1.1 and the optional patch were ready to go live.

In my ~9 years of playing MMOs I am hard pressed to remember such a small* patch fscking so many things up.

*Seriously, the original patch introduced a new corp role, fixed Russian localization, fixed some PI backend memory usage, fixed the POS ammo counter and some Mac only issues



Yes, it's quite worrysome.

The only times we had such issues with patches in my company was when some disgruntled employees were deliberately sabotaging our products.

So, CCP are delivering self sabotage grade patches, I can't understand why.

They were not even "forced" to release these patches with a deadline, they could have kept it on hold till it was actually ready. As of now, instead, it takes 2-3 minutes of playing the game to discover so many bugs that it's IMPOSSIBLE that QA ever checked it. Heck, it's impossible that even who wrote this code would not notice the bugs, they are just eye popping the moment you enter in game.

Pantherr
Posted - 2010.10.04 12:26:00 - [188]
 

Is there any way I can roll back the optional patch? Duplicates from the 1.1 patch were annoying but refreshing took care of that.

The optional patch introduced some crazy stuff with stacked chat windows. I went to resize local and the chat windows took over half my screen. The only way to get them back to rights was undocking all of the stacks and redocking them. Trouble is everything was grayed out and darn near impossible to see the tabs.

Raven Alexandr
Posted - 2010.10.04 13:10:00 - [189]
 

Edited by: Raven Alexandr on 04/10/2010 13:10:58
Originally by: Vaerah Vahrokha
Originally by: Angus McSpork
You want feedback? You should fire your QA staff and at least demote whoever signed off that 1.1 and the optional patch were ready to go live.

In my ~9 years of playing MMOs I am hard pressed to remember such a small* patch fscking so many things up.

*Seriously, the original patch introduced a new corp role, fixed Russian localization, fixed some PI backend memory usage, fixed the POS ammo counter and some Mac only issues



Yes, it's quite worrysome.


The only times we had such issues with patches in my company was when some disgruntled employees were deliberately sabotaging our products.

So, CCP are delivering self sabotage grade patches, I can't understand why.

They were not even "forced" to release these patches with a deadline, they could have kept it on hold till it was actually ready. As of now, instead, it takes 2-3 minutes of playing the game to discover so many bugs that it's IMPOSSIBLE that QA ever checked it. Heck, it's impossible that even who wrote this code would not notice the bugs, they are just eye popping the moment you enter in game.




^This

Romonolus
Posted - 2010.10.04 13:14:00 - [190]
 

Ehm, any chance we could get a guesstimate date of when the bugs introduced with the last "patches" are going to get fixed? It would be really nice to get actually some information other than "Yep, it's broken" - I noticed that myself...

Jane Griffin
Posted - 2010.10.04 15:15:00 - [191]
 

Originally by: Romonolus
Ehm, any chance we could get a guesstimate date of when the bugs introduced with the last "patches" are going to get fixed? It would be really nice to get actually some information other than "Yep, it's broken" - I noticed that myself...

Heir Bier
Posted - 2010.10.04 18:09:00 - [192]
 

Feedback?

It's negative.

Find some way to roll out the patch back to the previous code. Is there something wrong with the latest patch? So wrong it isn't worth saving, just junk it and start again?

Sybil Harman
Posted - 2010.10.04 18:58:00 - [193]
 

So... 4 days after the patch o' death turned a largely working UI into a steaming pile of poo, the silence from CCP is deafening.

Hellooooo.... CCP.... are you planning to rollback, or otherwise fix this disaster? Any timeline?

Or maybe the plan is to stick with it, ignore the complaints, and hope we'll all grow to love the broken UI and all its interesting little quirks and work-arounds?

Damn... I wish I worked for CCP. My bosses would've sacked me by now had I put this patch out to paying customers. Can I have a job? I'll sign off on anything you like because there are clearly no consequences if I were to get it wrong!

Megairo
Posted - 2010.10.04 19:29:00 - [194]
 

A rollback is needed is what I think about 1.1.

Yvone Byrars
Amarr
Odd Shadows Inc
Posted - 2010.10.04 19:54:00 - [195]
 

Originally by: Megairo
A rollback is needed is what I think about 1.1.


I'll pitch in for that too.

Modules not lighting, guns not going off. Double click approach not working, control click only taking the FIRST click and after that you have to go do something else. So if you get hit with ECM you have cannot control click more than once, which means kiss your ship goodbye.

The entire interface has totally failed. Roll it back and try again!

Vincent Athena
Posted - 2010.10.04 20:40:00 - [196]
 

This patch pair has fixed most of the annoying problems for without introducing any big new ones, at for me. I no longer get crashes on gate jumps, and when I quit the game it no longer hangs the computer. Its wonderful to have EVE working again.

Windows: I never pin windows, so I do not get that issue. The only new issue is wreck windows always open screen center, not at the location I moved the last wreck window to.

My modules light, my guns fire, double click navigation works, control clicking multiple targets works.

I Like this patch, and surely do not want a rollback. But for those who pin windows, CCP please fix that bug.

LoRDa RaMOs
Art of War Alliance
Posted - 2010.10.04 20:45:00 - [197]
 

Feedback: Worst 1.1 ever.!

VEry dissapointed Confused

Guillame Herschel
Gallente
NME1
Posted - 2010.10.04 21:11:00 - [198]
 

Thank you for adding Align To Bookmark. That was pretty freaking useful.

Jane Griffin
Posted - 2010.10.05 12:15:00 - [199]
 

Mew patch has made the UI feel robust again. Thanks!

Romonolus
Posted - 2010.10.05 12:19:00 - [200]
 

Yeah, many (most?all?) of the UI issues are solved (say, back to what they were like before the patch, plus BM-aligning...), but the assets list has been broken since the initial patch and hasn't been addressed.

That leaves me somehow ... unsatisfied?

argolighthand
Posted - 2010.10.05 13:16:00 - [201]
 

oct 5th
As im very critical of things when they go wrong in this game im also willing to praise ccp when they go right.
Pi when starting pi the extractors correctly are marked in yellow to id the ones you have started and the ones you still have to start remain neutral till started.
The issue of exporting processed goods from the launch pad no longer gives you an error message saying you have nothing to export.It now correctly exports the processed goods to the launch pad.

As in all things a lil better communications would have gone a long way, in the first two failed patching attempts.

BR Argolighthand

Joss56
Gallente
Unleashed' Fury
Posted - 2010.10.05 15:19:00 - [202]
 

Edited by: Joss56 on 05/10/2010 15:25:12
Looting windows or containers when you're dock now apear correctly where you have pinned them. Thx fix.

Sounds seam to work properly too but i must admit that i haven't test them all.

Overview now shows single icons and as i have configured them, samme to all brakets and colors, now are good ones. Thx fix

Mabe it's my config or corrupted folder, but when i mine with somme folks if i use alt+tab and then return to the window game, everything lags until i get kiked/lost connexion from the server.
Nothing realy "over" important but it would be cool to see it fixed if somme how it's a bug.

Nice improvement for planetary installs, faster an clear. Thx

Thx (sorry for my english)


Bhattran
Posted - 2010.10.05 23:42:00 - [203]
 

Originally by: Bhattran
Originally by: CCP Navigator
We have an EVE Online Tyrannis 1.1 Issues Thread in the EIP. Yes, there have been some bugs and players are reporting these through the bug reporting system. We would encourage all players who experience bugs to submit a detailed bug report and we will investigate.



How come those bugs weren't investigated when they were reported on the test server?




/me looks at question that hasn't been answered yet while 2 'optional' patches have been released...

Bhattran
Posted - 2010.10.07 18:25:00 - [204]
 

Edited by: Bhattran on 07/10/2010 18:25:48
Originally by: Bhattran
Originally by: Bhattran
Originally by: CCP Navigator
We have an EVE Online Tyrannis 1.1 Issues Thread in the EIP. Yes, there have been some bugs and players are reporting these through the bug reporting system. We would encourage all players who experience bugs to submit a detailed bug report and we will investigate.



How come those bugs weren't investigated when they were reported on the test server?




/me looks at question that hasn't been answered yet while 2 'optional' patches have been released...


Make that three patches.

Danghor
Amarr
Posted - 2010.10.07 23:01:00 - [205]
 

Still plenty of bugs after installing all the optional patches.

Feedback : I don't pay you to be your beta tester. Wake up !!!

Prime
Posted - 2010.10.07 23:59:00 - [206]
 

Agreed,

we should not be forced to be their beta testers.

CCP, HONESTLY, just use the OLD code base, give us ONLY the working align to bookmark, and drop the rest.

Please drop the 50+ regressions we have seen with the new 'code base', and just use the old system+align to bookmark UNTIL SISI has it figured out ok?

Prime
Beta testing eve since 2002 Rolling Eyes




Tonto Auri
Vhero' Multipurpose Corp
Posted - 2010.10.11 19:03:00 - [207]
 

If CCP want to know how deep they fell into the hole, they only need to look at PLEX price dynamics.

Lederstrumpf
Posted - 2010.10.14 02:49:00 - [208]
 

Is there some dedicated thread aimed towards or informing about patch #4 ?

http://www.eveonline.com/patches/optional/?from=188432&to=190430 reads:

== snip ==
The first THREE Tyrannis 1.1 optional patches have been removed from the server and all fixes are now included in this THIRD patch.
== snip ==

lol


JamesAlex
Posted - 2010.10.14 12:15:00 - [209]
 

Wow, 7 whole pages of feedback and CCP hasn't replied to ANY of it except a couple of people in the first page. I suggest everyone start posting their "feedback" in the "issues" topic where CCP is "slightly" paying more attention. CCP, if you are actually reading this: WAKE UP!!!

Seriously, just do ALL of your customers a favor and ROLLBACK this mockery of an update (1.1 in its entirety), hire an INTERNAL (no outsourcing crap) Quality Assurance department, and at this point of 4 optional patches which STILL have not fixed all the damage caused by 1.1, PROVIDE COMPENSATION! I will NOT renew my membership (and I suspect MANY others won't either) until ALL the 1.1 issues are CONFIRMED FIXED, someone at CCP APOLOGIZES, and accounts that were active when 1.1 was deployed receive some time of SIGNIFICANT compensation. You're lucky you're not based in the United States, otherwise you'd be getting sued right now.

Burger2
Caldari
Posted - 2010.10.17 17:47:00 - [210]
 

I have problems when marking text and trying to copy that text to another window with ctrl+c and ctrl+v.... I don't get all the marked text =(

Using the windows version of eve-online in Windows 7 64-bit.


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