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blankseplocked Quantum Flux Generator & Survey Networks mechanisms.
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Edward Fielding
Posted - 2010.09.07 00:45:00 - [1]

So, they both work on differents type of signatures, but do they face the same problem ?

1 - I mean, as far as I know, there is a limited number of wormhole in K-space popped at a given time. One goes down, collapses another one can pop somewhere else.
Obviously, all those wormhole can't pop too much in the same system, and, the more systems have the upgrade, the less other k-space will have them, and there has to be a limit somewhere.
But as the number of those Generator increases the chance to see a WH pop in your upgraded decreases, and in the end, what happens ? eveything back to the way it was without the generator ?

Apart from the theory, does it actually make more WH pop in the upgraded systems ?

2 - For the survey network (supposed to increase the chance of having mini profession sites such as radar or magneto) I read somewhere it was apparently broken. Do they work the same way. Is the number of mini profession sites popped at a given time in the galaxy limited or can a system sufficiently upgraded have it's own site popping independantly from the rest of the universe like anomalys.

Again, how well (or bad) does it work actually ?

Thanks again, english is not my natural language, so if there's something not clear, tell me :)

Zeuth Proxy
Deep Core Mining Inc.
Posted - 2010.09.07 00:52:00 - [2]

I believe its independent from region spawning. By having the upgrades increases the chance of one spawning. However it is believed that it is broken aswell as the upgrade for signatures.

Body Count Inc.
Pandemic Legion
Posted - 2010.09.07 03:06:00 - [3]

I can say with as much certainty as I can without actually looking at their code that quantum flux generators don't work at all. We had several level 5s installed for months with no noticable effect. We get more wormholes in the NPC space where we live now than we did in fully upgraded space. Survey networks are a more open question in my mind, but still probably not worth the isk and risk to haul/install the level 5.

Edward Fielding
Posted - 2010.09.07 10:15:00 - [4]

Any words from a dev on that matter somewhere on the forum ?

Im Blue
Posted - 2010.09.07 10:27:00 - [5]

ive petitioned the entrapment arrays a few times as they seam to have very little if any effect on complex's spawning. the gms have said that there is a increased chance but they were not allowed to state how much. not really noticed the difference tbh

Posted - 2010.11.05 12:07:00 - [6]

Confirming the quantum flux isnt working at all. we have lev3 and there hasnt been a single wh in 2 weeks - tho surrounding systems ( not upgraded ) had several. Static "it is working but youre unlucky" its just the translation for "marked TBD but you must believe its working until we will actually do it".

Still thinking that invention mechanism is flawed too. Statistics doesnt fit with one-in-twenty jobs success while using increasing probability decryptors and having all skills at 5.


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