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Max Cetera
Capital Researchs Inc.
Posted - 2010.08.22 18:56:00 - [31]
 

Edited by: Max Cetera on 22/08/2010 18:58:38
To my knowledge almost (if not all) every C1 has a high-sec static. Also C1 mass limit is low enough to not even guarantee that 2 ships can both get in and out before it collapse.

Originally by: C1 Wormhole
total maximum 100,000,000.0 kg


And "not yet had its stability descreased" never meant that it still had 100% of the mass limit availaible.

So either :
1. You're just another not even fun troll.
2. You choose to exit via a 0.0 WH when you could have scanned a high sec one?
3. You scanned a C1 with 0.0 static (if they exist) and decided to enter it with your pimpy T3. You fail at Eve.
4. You scanned a WH and entered it without gathering any intel on it with the scan ship. You fail at common sense.
5. This was your first time in a WH, you had no idea about the risks but still went in with your T3 and then came here to whine hard. Fail much at life ?

TriadSte
Gallente
Posted - 2010.08.22 19:25:00 - [32]
 

Please quote me where I said It should have 100% stability left?

You fail.


Roosterton
Eternal Frontier
Posted - 2010.08.22 20:18:00 - [33]
 

Quite simple imo.

I'm not a WH expert, but if C1's can't fit a Battleship like you said, Then a battleship or a few battlecruisers must have come in and collapsed it on you. (A battleship can still get in, it'll just collapse the WH in the process, iirc?)

Wasn't really CCP's fault.

Stick Cult
Posted - 2010.08.22 20:22:00 - [34]
 

Originally by: Roosterton
Quite simple imo.

I'm not a WH expert, but if C1's can't fit a Battleship like you said, Then a battleship or a few battlecruisers must have come in and collapsed it on you. (A battleship can still get in, it'll just collapse the WH in the process, iirc?)

Wasn't really CCP's fault.

Battleships can't go in. There's a mass limit, which doesn't let anything bigger than a bc in, and a total limit, which is the one that goes down every time you go through.

Herzog Wolfhammer
Gallente
Sigma Special Tactics Group
Posted - 2010.08.22 21:44:00 - [35]
 

Originally by: TriadSte
Yesterday I lost a T3 in what was quite a funny 60 minutes. To cut a long story short, a wormhole collapsed as myself and a friend entered it.

Now on to the reason for the topic:

Wormhole leads to a class 1 so obviously can only enter with ships no bigger than Battle Cruisers.

Im in a unplated proteus, friends in a drake.

1. Wormhole states that not enough mass has passed through to test its stability

2. Wormholes rings are slow and steady and not fast as if its going to close any second.

If you don't check the above 2 points then you don't deserve to come out alive these are the core rules of WH Exploration.

So you can imagine our reaction when the WH closes. Good job my mate had some probes onboard. Or so you'd think....

We find an exit, an exit 25 jumps from home and 8 null sec system to pass through. So we head on in Im scouting ahead as Ive a cov op cloak.
3 jumps in and warp bubbles we both die to about 15 guys in a fleet.

Before I died an Ares managed to lock me in the time it took to come of the jumpgate cloak and myself activate my cloak.

I believe there to be lag on my end but non on his? How can he have seen me and locked me in less than 0.25 seconds?

The WH was showing as stable in every way shape and form. That Ares shouldn't have even got the lock, Nobody at all can notice a ship uncloak and then lock it in 1 quarter of a second.

Also Im getting alot of LAG after this patch especially in the PI orbital stations





Hey Triad.

I regularly bridge from high sec to 0.0 for exploration using worm holes. I explore, survive best I can, and then bridge back. Bridging can take 20 minutes, or it can take days.

Nobody put a gun to your head and forced you to take that gauntlet run back to your starting point and lose a ship. My measly T1 battle cruiser bypasses all that gank pipelines with one tool that works every time: patience.

You guys should have explored a bit. Perhaps something interesting and adventurous would have come of it. And then sought out a new wormhole back. If you have to log out in a wormhole, big deal. Log in next day and look for another way out.



Cecilia Syal
Minmatar
Blood Inquisition
Posted - 2010.08.23 01:09:00 - [36]
 

Edited by: Cecilia Syal on 23/08/2010 01:16:12


you know when you jump into a gate camp with a cov cloak, as soon as you double click in any direction you can hit f1 at the same time. instantly cloaking.. (if you move cloak to that point) most of the time still enough time for them to speed towards where you where....

If you wait to cloak till your client shows you visible, your already shown on overview for 2-3 seconds... moving your mouse to button... at least 1 second

If in non cloaky, fit improved cloak + mwd and move mwd to f1 slot, and cloak to f2... double click when jump into camp in random direction (up or down, never away) , quickly press f1 then f2, and you'll drift away at 300-500m/s cloaked, if they speed directly to last point, you'll be 10-12km off..

The longer you wait to do this maneuver, the more prepared they will be to lock you... do it instantly, as soon as you load system

Roosterton
Eternal Frontier
Posted - 2010.08.23 06:39:00 - [37]
 

Originally by: Stick Cult
Originally by: Roosterton
Quite simple imo.

I'm not a WH expert, but if C1's can't fit a Battleship like you said, Then a battleship or a few battlecruisers must have come in and collapsed it on you. (A battleship can still get in, it'll just collapse the WH in the process, iirc?)

Wasn't really CCP's fault.

Battleships can't go in. There's a mass limit, which doesn't let anything bigger than a bc in, and a total limit, which is the one that goes down every time you go through.


Oh. Shows how much I know. Embarassed

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2010.08.23 07:29:00 - [38]
 

Originally by: Stick Cult
Originally by: Roosterton
Quite simple imo.

I'm not a WH expert, but if C1's can't fit a Battleship like you said, Then a battleship or a few battlecruisers must have come in and collapsed it on you. (A battleship can still get in, it'll just collapse the WH in the process, iirc?)

Wasn't really CCP's fault.

Battleships can't go in. There's a mass limit, which doesn't let anything bigger than a bc in, and a total limit, which is the one that goes down every time you go through.


To be a pedant, there is not only a one-time mass limit (meaning even if the hole has 500,000,000 m^3 left, you can't jump too massive ships through), but also a hardcoded restriction saying that battleships can never enter a C1, even if they would fit in the mass limit. Similar to capital ships, which can not enter anything below C4.

Stick Cult
Posted - 2010.08.23 07:36:00 - [39]
 

Originally by: Abdiel Kavash
Originally by: Stick Cult
Originally by: Roosterton
Quite simple imo.

I'm not a WH expert, but if C1's can't fit a Battleship like you said, Then a battleship or a few battlecruisers must have come in and collapsed it on you. (A battleship can still get in, it'll just collapse the WH in the process, iirc?)

Wasn't really CCP's fault.

Battleships can't go in. There's a mass limit, which doesn't let anything bigger than a bc in, and a total limit, which is the one that goes down every time you go through.


To be a pedant, there is not only a one-time mass limit (meaning even if the hole has 500,000,000 m^3 left, you can't jump too massive ships through), but also a hardcoded restriction saying that battleships can never enter a C1, even if they would fit in the mass limit. Similar to capital ships, which can not enter anything below C4.

That's what I was trying to say... Laughing

Stroveni
Posted - 2010.08.23 07:56:00 - [40]
 

In regards to the lag, i am finding that since the patch update i am getting lag, this isnt my internet as i can stream music at the same time as playing eve.

This lag causes everything to stutter and go incredibly slowly. It only lasts about half a minute but i could imagine if i wasnt carebearing it would be a problem.

ah well, life goes on.

TriadSte
Gallente
Posted - 2010.08.23 10:53:00 - [41]
 

My apologies to all who think I took a BS through, No It was a T3 and a drake.

I'm not new to WHs I do quite alot of WH sites this is why is shocked me that a hole that was stable according to the info the hole was giving, closed on us.

Yes we could have explored 0.0 but Im unsure on rescanning a WH to get back?

On seconds thought however yes we should have scanned for a different exit but It DID lead to high sec Gal space. However the only way to our home was through 7 or 8 nul sec systems. Really I should have waited for the next days DT and ran for my life through 0.0 early GMT time.

I still stick with my statement though, The hole should not have closed all the signs were to both of us reading stable. Info gave the same impression.


N'tek alar
Minmatar
Posted - 2010.08.23 11:03:00 - [42]
 

Just face it, you did not have to go into 0.0, you CHOSE to do so, You CHOSE to have the t3 scout the way back, you CHOSE to make the run.

When in fact you could just have stayed in the wormhole a little bit and scanned around until you found a safe exit to high sec, Even if there wasn't one at the time you could STILL have done so by simply waiting until one spawned, Which it WOULD have done.

In the end, Wether the wormhole closed because of a bug or because you ****ed up and don't want to admit it, It was still your own fault that you lost your ships since you made the choice to take a chance and try to get back through 0.0.

TriadSte
Gallente
Posted - 2010.08.23 13:23:00 - [43]
 

Learn to read?

This topic isn't about lost ships at all and never has been I simply stated what ship I had lost due to the WH closing when it shouldn't have. Its you who latched onto the idea I'm moaning about losing a T3.

When I simply am not.


Dr Sheepbringer
Gallente
Halinallen veroparatiisi
Inglorious Carebears
Posted - 2010.08.23 13:46:00 - [44]
 

Ares, it's locks like sonoffoamotha! Also...eve has lag? Ooh, news to me.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.08.23 13:48:00 - [45]
 

Originally by: TriadSte
I simply stated what ship I had lost due to the WH closing when it shouldn't have.
You didn't lose the ship because the WH closed, though…

TriadSte
Gallente
Posted - 2010.08.23 15:41:00 - [46]
 

Touche

As much as your correct, If the WH was giving correct information I wouldn't have got lost in WH space therefore the sequence of events which unfolded because of the WH not doing as it stated within its own information would have been different.

If the WH was giving proper correct information It would not have closed therefore not standing me 25 jumps from home and 8 null secs or so to pass through.

I realise the options I took led myself to being killed, Either way I had no option but to travel through 0.0 because of the WH collapse.

CCP Adida


C C P
C C P Alliance
Posted - 2010.08.23 16:04:00 - [47]
 

Removed trolling comment.

Genya Arikaido
Posted - 2010.08.23 16:06:00 - [48]
 

Originally by: TriadSte
I believe there to be lag on my end but non on his? How can he have seen me and locked me in less than 0.25 seconds?


Read and become enlightened. Linkage

With a few of these on the Ares, you only need to account for reaction time, and not lock time at all.

Cat o'Ninetails
Caldari
Rancer Defence League
Posted - 2010.08.23 16:25:00 - [49]
 

Originally by: Genya Arikaido
Originally by: TriadSte
I believe there to be lag on my end but non on his? How can he have seen me and locked me in less than 0.25 seconds?


Read and become enlightened. Linkage

With a few of these on the Ares, you only need to account for reaction time, and not lock time at all.


tracking enhancers lol ugh

x

Max Cetera
Capital Researchs Inc.
Posted - 2010.08.23 16:38:00 - [50]
 

Edited by: Max Cetera on 23/08/2010 16:38:27
Originally by: TriadSte
Learn to read?

This topic isn't about lost ships at all and never has been I simply stated what ship I had lost due to the WH closing when it shouldn't have. Its you who latched onto the idea I'm moaning about losing a T3.

When I simply am not.




If there is one rule about WH, it has to be this one : don't expect the entrance hole to stay here. So always have a backup plan (which consists usually of gathering info with the expandable scan ship on what kind of static exits you have availaible)

Terranid Meester
Tactical Assault and Recon Unit
Posted - 2010.08.23 16:40:00 - [51]
 

Edited by: Terranid Meester on 23/08/2010 16:41:38
"Probably won't last another day"

Note the 'Probably'.


Zanes Shoubje
Posted - 2010.08.23 16:47:00 - [52]
 

Rockets

Cone Filler
Perkone
Posted - 2010.08.23 17:47:00 - [53]
 

Originally by: Zanes Shoubje
Rockets


BECAUSE OF FALCON

omgfreemoniez
Posted - 2010.08.23 17:56:00 - [54]
 

Originally by: Zanes Shoubje
Rockets


Rockets are meant to be a supplemental weapon and not meant to be comptetive with autocannons or lasers or blasters. it says so ingame. They are fine. CCP desgined them to go in the 4th highslot of a rifter or something not as a main weapon system

Minchurra
Caldari
Posted - 2010.08.23 18:01:00 - [55]
 

Originally by: omgfreemoniez
Originally by: Zanes Shoubje
Rockets


Rockets are meant to be a supplemental weapon and not meant to be comptetive with autocannons or lasers or blasters. it says so ingame. They are fine. CCP desgined them to go in the 4th highslot of a rifter or something not as a main weapon system


Please explain why they are the main weapon system of the Vengeance and Malediction.

Thanks.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.08.23 18:02:00 - [56]
 

Originally by: omgfreemoniez
Rockets are meant to be a supplemental weapon and not meant to be comptetive with autocannons or lasers or blasters. it says so ingame. They are fine. CCP desgined them to go in the 4th highslot of a rifter or something not as a main weapon system
…which would make an excellent excuse if it weren't for the numerous ships that have them as their primary/only weapon system.

omgfreemoniez
Posted - 2010.08.23 18:05:00 - [57]
 

Edited by: omgfreemoniez on 23/08/2010 18:05:14
Originally by: Tippia
Originally by: omgfreemoniez
Rockets are meant to be a supplemental weapon and not meant to be comptetive with autocannons or lasers or blasters. it says so ingame. They are fine. CCP desgined them to go in the 4th highslot of a rifter or something not as a main weapon system
…which would make an excellent excuse if it weren't for the numerous ships that have them as their primary/only weapon system.


Originally by: CCP

"Rocket Launcher II

A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

Must be loaded with rockets: Foxfire, Gremlin, Phalanx, Thorn as well as Javelin and Rage variants."



It's your word against CCPs - I know who I trust more!

podlol
Posted - 2010.11.21 01:33:00 - [58]
 

bump

Cyprus Black
Caldari
Perkone
Posted - 2010.11.21 01:55:00 - [59]
 

None of this is CCPs fault and, as usual, an angry player attributes all his problems on both lag and CCP.

You got beat fair and square. Sucks to lose a T3 but deal with it.

Herzog Wolfhammer
Gallente
Sigma Special Tactics Group
Posted - 2010.11.21 01:58:00 - [60]
 

A bump for the Necro! Cool


Still a much valid topic. What gets ships killed most is the lack of patience. It comes from many sources: greed on the players part, a micromanaging CEO who tell you to put stabs on your ship and get going now, fear of the unknown (I saw players pod themselves to get out of a Worm Hole even when they had someone in fleet with probes!), and of course there are other reasons I miss.

I go into wormholes and stay there for a long time. Sometimes it's to avoid present residents of feel them out - there are many wormholes inhabited with "carebear deathstars" yet they are chock full of sites because they are not farming them enough or their time zone is not advantageous to it. Sometimes I get out into deserted 0.0 or low sec systems and find a smorgasbord of goodies to reap and stay there a while. Others times I have been hunted from 0.0 full of mad Russians (when their bots safe up they lose $$... uh.... ISK) to bubbled wormholes and every time patience and good strategy pays out. I have popped up dozens of jumps from "home base" and set up shop there, sometime being away for months. Sometimes I go for months in 0.0 or WH space and never see the inside of a station.


So this is just another story where people did something for no reason. There was no reason to run that gauntlet through gank space. No reason not to stay in that WH and see what it offered. No reason not to stick around in the known space they ended up in. No reason to act like they had to "get home" as if momma was going to be angry with them.


The true sandbox that makes this game great is that nobody puts a gun to your head and makes you do certain things certain ways. The comical and sad part of all this is that people never really play in a sandbox, for they keep their mindset out of it anyway, or deny the sandbox to each other.




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