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CCP Fallout

Posted - 2010.08.20 20:10:00 - [1]
 

CCP Soundwave detailed the upcoming end of ghost datacore accumulation in his newest dev blog.

Kaw Almarenta
Posted - 2010.08.20 20:17:00 - [2]
 

Sweet

Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2010.08.20 20:18:00 - [3]
 

\o/ x2

Yuda Mann
Posted - 2010.08.20 20:20:00 - [4]
 

Prepare the Threadnaught!

The ghost training blog comments lasted over a year with thousands threatening to quit causing the total number of players to continue to increase. Please, whiners, just go ahead and quit without posting. We already don't miss you and you won't have any affect whatsoever on CCP's bottom line.


Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.08.20 20:21:00 - [5]
 

Yay, more lovely stuff to read.

Ertai Vodalion
Gallente
LifeLine Solutions
Posted - 2010.08.20 20:21:00 - [6]
 

very good

Rikki Sals
Caldari
Posted - 2010.08.20 20:21:00 - [7]
 

Awesome! Very Happy

Evelgrivion
Gunpoint Diplomacy
Posted - 2010.08.20 20:22:00 - [8]
 

Short blog, straightforward premise, simple to look at and understand, and a positive development for the health of the game. I approve. YARRRR!!

Tamarant
Posted - 2010.08.20 20:23:00 - [9]
 

Very nice, indeed Smile

Qoi
Exert Force
Posted - 2010.08.20 20:24:00 - [10]
 

lovely Very Happy

Manfred Rickenbocker
Pan Galactic Gargle Blasters
Important Internet Spaceship League
Posted - 2010.08.20 20:30:00 - [11]
 

Ending ghost RP is all well and good, but where's the "and more!" part? I hope it wasn't just the dropping hints about the winter expansion without providing content or actually dropping any hints, was it?

Guillame Herschel
Gallente
NME1
Posted - 2010.08.20 20:31:00 - [12]
 

Originally by: Yuda Mann
Prepare the Threadnaught!

The ghost training blog comments lasted over a year with thousands threatening to quit causing the total number of players to continue to increase.


Because CCP took away a documented feature of the game. It was a nerf, not a bugfix.

Nowhere has CCP's game material offered the advice that players can accumulate RP while the account is inactive. That isn't true of the ghost training feature that was removed.

Thoraxe Rig
Gallente
Posted - 2010.08.20 20:32:00 - [13]
 

Here comes the threadnaught. Choo-Choo!

I wonder if the people affected will want market orders to act the same way...

Short blog, but as today included 2 blogs I think I can easily let it slide ;)


Yuda Mann
Posted - 2010.08.20 20:34:00 - [14]
 

Originally by: Guillame Herschel
Because CCP took away a documented feature of the game. It was a nerf, not a bugfix.

Hah caught in the fail trap. Next!

Stick Cult
Posted - 2010.08.20 20:38:00 - [15]
 

Good job, Uncle Soundwave! Stay sexy.

On another note: groundfloor in a threadnaught.

Vaal Erit
Science and Trade Institute
Posted - 2010.08.20 20:41:00 - [16]
 

At first I thought you were doing this because it would make datacore harvesters pay for more account time = more money for CCP. But I don't think datacores can pay for a PLEX/month so I think people will reactivate one last time and then close their datacore farming accounts which = less money for CCP. Good change imo!

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2010.08.20 21:06:00 - [17]
 

Excellent Blog, oh and on page 1 for once.


PS, I want docking in carriers and motherships and titans, I think it would truely make the game even more dynamic.


IE stuf 30 bomber pilots into 1 carrier and have it jump and all of them deploy.

Jei'son Bladesmith
The Storm Knights
The Cool Kids Club
Posted - 2010.08.20 21:08:00 - [18]
 

I approve of this thread and/or topic

BenjaminBarker
Posted - 2010.08.20 21:19:00 - [19]
 

I doubt there will be a threadnaught. People were upset about ghost training because it didn't really hurt anyone. I don't think anyone really thinks that you should be able to make isk like that without even paying a subscription every month.

Zendoren
Aktaeon Industries
The Black Armada
Posted - 2010.08.20 21:35:00 - [20]
 

Quote:
Fix Rockets


Like that will ever happen. If it does, I won't have a running gag anymore!

w1ndstrike
Legio Geminatus
Gentlemen's Agreement
Posted - 2010.08.20 21:55:00 - [21]
 

Originally by: Zendoren
Quote:
Fix Rockets


Like that will ever happen. If it does, I won't have a running gag anymore!


bah, you beat me to it.

seriously though, it shouldn't be that difficult, and would make a lot of new and old players very very happy.

Mynxee
Veto.
Veto Corp
Posted - 2010.08.20 21:57:00 - [22]
 

Yay! Glad to see this is being done. ♥ to CCP Soundwave and team. As always looking forward to more, more, more, more, more!!!




dischordia
Gallente
Knights Of Anarchy
Shadow of xXDEATHXx
Posted - 2010.08.20 22:04:00 - [23]
 

Love it :)

all needed stuff :)

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.08.20 22:21:00 - [24]
 

Of all these dev blogs I was hoping one of them would be an announcement about finally changing the UI for the clicking nightmare that is Planetary Interaction. But no. Neutral

Guess it is Faction Warfare all over again.

TeaDaze
Agony Unleashed
Agony Empire
Posted - 2010.08.20 22:45:00 - [25]
 

Originally by: Obsidian Hawk
PS, I want docking in carriers and motherships and titans, I think it would truely make the game even more dynamic.

IE stuf 30 bomber pilots into 1 carrier and have it jump and all of them deploy.

Bombers are not a great example because you can already black ops them around, however I do agree that a proper mothership you can dock into (say with a "station" environment) would be awesome.


Many thanks to Soundwave and all the other dev blog authors for taking the time this week to update the players on a number of subjects.

Minchurra
Caldari
Posted - 2010.08.20 22:48:00 - [26]
 

You still collect them if your account is active but you arent logged in, right?

And how will this affect accounts that are already inactive and accumulating RP? will they be instantly cut off, or will they be cut off when they next login?

Trebor Daehdoow
Gallente
Sane Industries Inc.
Posted - 2010.08.20 23:05:00 - [27]
 

Originally by: Jowen Datloran
Of all these dev blogs I was hoping one of them would be an announcement about finally changing the UI for the clicking nightmare that is Planetary Interaction. But no. Neutral

PI has a dedicate scrum team in the winter expansion, so hopefully many of the items in the Planetary Interaction Omnibus Proposal passed by CSM will get attention.

I have put in a request to CCP that CSM be kept in the loop on the progress of the entire expansion backlog (not just the CSM one) so that we can monitor this, as it is of interest to the player base and CSM may be able to expedite matters.

Rexthor Hammerfists
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.08.20 23:09:00 - [28]
 

Edited by: Rexthor Hammerfists on 20/08/2010 23:10:43
Change makes sence, but wouldnt there be more pressing eventho smallish changes to pick instead?

edit, Visisble agression timer similar to npc agression would be very very nice!
http://wiki.eveonline.com/en/wiki/Visible_Aggression_Indicator_in_0.0_Space_%28CSM%29

Amy Garzan
Gallente
Posted - 2010.08.20 23:40:00 - [29]
 

about damn time

Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.08.20 23:41:00 - [30]
 

Originally by: Minchurra
You still collect them if your account is active but you arent logged in, right?

And how will this affect accounts that are already inactive and accumulating RP? will they be instantly cut off, or will they be cut off when they next login?

When the ghost training was stopped all SP stopped clocking up after the set grace period (3 days) after the change was implemented if the account wasn't acctive.


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