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blankseplocked ship and pod killed 1 hour after logged off
 
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Pasadenasman
Born In Jungle
Ushra'Khan
Posted - 2010.07.27 09:33:00 - [1]
 

Hi,

I don't like to make a scream when there is a bug in a game but this one is really great \0/.
I know that you can be probed and killed in safe spot while logged off right after an engagment... but 1 hour after the engagment is quiet annoying.
So here's the facts:

1. attacking in a system.
2. warp to deep space and waited for 15-20 minuts to logged off. (be sure timer agression will be down and logged off safetly).
3. back to the game and log the character from the character's window.
4. sitting in pod in empire -__-

After discussion, my mates told me that they saw me in local even when logged off.

My few questions...
1. Do i have to Uninstall EVE next time after logged off to be sure not be destroyed?
2. Do i have to Unplug the computer next time after logged off to be sure not be destroyed?
3. Do i have to cut down with knife my internet's connection next time after logged off to be sure not be destroyed?
4. Do i have to do everything above this AND send CCP a recommanded letter to inform you in which system i plan to logged off the next week ?

I may hope you will reimburse this loose (not so great but only for the fact), cause i'm very tired to loose ships when i'm no more in game. (This is only the second time...)

Zverofaust
Gallente
Ascetic Virtues
Posted - 2010.07.27 21:19:00 - [2]
 

I have seen this problem once before, a guy logged off while in space and remained there for about 8 hours before finally someone probed him down and killed/podded him.

Lithia Tsanov
Posted - 2010.07.28 04:23:00 - [3]
 

This is a common occurrence. I do not believe that a proper heartbeat between the client and server exists. I have also had a ship that is still logged in "ewarp" and remain connected.

LT

Battle Mage
Caldari
Just Another Corp Again
Posted - 2010.07.28 05:27:00 - [4]
 

Edited by: Battle Mage on 28/07/2010 05:41:02
I am new to this game. However, playing this game for 10 days, I do notice that the logoff button if not completely broken, is very close. It only work maybe 1 in 10 times using it.

Base on OP and my experience stated here, I would guess the logoff sequence is completely bugged in its current implementation.

PS: "Quit Game" buttom works, but that "maybe" only killing the client but not successful logoff from server.

DS S
Posted - 2010.07.28 20:20:00 - [5]
 

after your 15 minute agression timer is gone, log onto another character on same account and it should "kick" the other one off.

Sunbird Huy
Caldari
WEPRA CORP
White Noise.
Posted - 2010.07.29 19:57:00 - [6]
 

Originally by: DS S
after your 15 minute agression timer is gone, log onto another character on same account and it should "kick" the other one off.


LOL, that might work, and that would be a CCP favored reply:
Please find a workaround for our ****ups, so that we can later call it an exploit.

Gixxer 1000
Caldari
Ceptacemia
Posted - 2010.07.29 19:58:00 - [7]
 

Yeah, this is becoming a very common problem, but even CCP doesn't know what is going on. I've even had to file petitions for fellow alliance m8's to have their ships removed from space after they were logged off for over an hour!

Basically, don't log off in space until CCP gets a fix for this bug. You WON'T get your ship replaced most likely.

Lithia Tsanov
Posted - 2010.07.29 21:24:00 - [8]
 

Request an escalation. Link the bug ID of the bug that you have filed. Make certain that your game logs are attached to the bug.

Zervun
Amarr
hirr
Morsus Mihi
Posted - 2010.08.09 21:02:00 - [9]
 

I had the same problem today. I jumped into an empty system. Moved to a snipe spot off a gate and logged off. I logged back on 3hrs later and was in a pod. If I had just minimised my client I guess I would have been podded. I am sure I logged off. Anyway to check in the logs when you log on and off?

Zervun
Amarr
hirr
Morsus Mihi
Posted - 2010.08.10 17:15:00 - [10]
 

I eve-mailed the chap that killed me and he confirmed I was not in local when he killed my ship. So what to do, I could petition it but why bother. It will be an argument with the GM until its finally escalated to someone who will see reason. If I'd loss a T3 or SC I might be more annoyed about it.

Che Biko
Humanitarian Communists
Posted - 2010.08.10 23:02:00 - [11]
 

You have to dock before logging off to be sure not be destroyed.

Sarai Moltiva
Amarr
Havoc Violence and Chaos
BricK sQuAD.
Posted - 2010.08.17 19:44:00 - [12]
 

Unfortunately this is becoming quite common and CCP doesn't want to fix it or reimburse it. I've had two fleet mates suffer with this a few times. In one circumstance we had 4 of us in a complex when his internet conked out. His E-Warp failed to engage and his Tengu went pop. CCP claimed they couldn't verify anything despite 3 testimonies and game logs and we never saw an ISK. The same thing happened to one of the participants a week later in his Ishkur during an Op and he had a new one waiting for him in station within 10 minutes. Best solution is to dock before logging but when it's not possible, cross your fingers and pray your GM is feeling happy that day.


 

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