open All Channels
seplocked EVE Information Portal
blankseplocked New Dev Blog: Iterative development and what's happening in 2011
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : 1 2 3 [4] 5 6 7 8 9 ... : last (66)

Author Topic

Mira O'karr
Posted - 2010.07.16 19:32:00 - [91]
 

Edited by: Mira O''karr on 16/07/2010 19:32:40
please tell the eve gate team to fix this damn forum. that would be a productive use of their time.
make it so i can stay logged in like in the eve gate.

also, while i m sure you think the new antenna is the greatest and best antenna you have every build, can our free bumper case be the assault frig overhaul, or at least the rocket fix (i hear that is already on some test server :hint:hint: oh wait.. that was just made up? :( )


SheriffFruitfly
Caldari
Posted - 2010.07.16 19:33:00 - [92]
 

70 devs working on walking around a station.

Well, nice to get clarity on just how important fixing fleet lag is to you, I suppose.

CCP Explorer

Posted - 2010.07.16 19:36:00 - [93]
 

Originally by: the op
Can we get a copy of CCP Warlock's presentation at PARA 2010?

"Examining the effects of communication constraints on large scale distributed applications such as the EVE MMO"
Good question, I'll ask her.

RifterDrifter
La Blue Girl
Posted - 2010.07.16 19:38:00 - [94]
 

Edited by: RifterDrifter on 16/07/2010 19:39:12
Originally by: SheriffFruitfly
70 devs working on walking around a station.

Well, nice to get clarity on just how important fixing fleet lag is to you, I suppose.


The priorities are kinda obvious.
70 People working on Incarna.
22 People working for the Empire-Bears
17 People working on stuff nobody cares about (DUST & GATE)
15 People working on everything else like FIXING THE ****ING LAG

So yeah, 0.0-Dwellers are apparently even less important than DUST&GATE.

Athena Machina
Caldari
Definitive Exploration and Excavations
Drama Flakes
Posted - 2010.07.16 19:38:00 - [95]
 

Originally by: CCP Zulu
Currently they are focusing on "fleet fight in a can," which is a borderline sentient AI-testing automation feature...


Uh-oh...Skynet :(

Rikki Sals
Caldari
Posted - 2010.07.16 19:39:00 - [96]
 

Thanks very much for the devblog!
I have a lot of anticipation for Dust 514; I think between Incarna and Dust 514, the appeal of the EVE ecosystem to the yet unwashed masses will greatly increase. There are truckloads of potential gamers out there to bring into the fold. YARRRR!!

kano donn
New Path
Posted - 2010.07.16 19:40:00 - [97]
 

Originally by: JacobsGladedage
Originally by: LordSwift
Awesome cant wait for incarna. Keep up the good work ccp. ignore all the whining idiots on the forums.

I think it's a cool feature actually. But it is in essence a 3d chat room and I can't see why I would ever use it beyond the initial "Oh lulz this is nifty" new feature moment, so I think it's only natural I'd much rather having them work on something else.



Why does everyone keep thinking this. Look at the blog again.

Many many times in eve past,CCP has been able to pull off something incredible
and so much more then what was thought was possible.

I think they are producing something that has a ton of playability and will really drastically improve the eve universe.

They are the ones that have made EVE what it is. They are responsible for everyone ground breaking idea that you so love now. Have faith that they will not produce something you will not want to play.

It will be good. :)

Hoelli
Adhocracy Incorporated
Posted - 2010.07.16 19:40:00 - [98]
 

I wish people would finally role their reality checks succesfully...

CCP is a company, they dont live of welfare (and thats ok). They sell a product (EVE). Nobody forced you to buy this product.

It is fair game to give feedback and to question CCP, but some people seem to think they can grasp the challenges and the decisions CCP has to make and start *****ing when it does not go their way.

I for one appreciate the effort CCP puts into this game and their commitment to feedback. Thanks CCP.


iP0D
Posted - 2010.07.16 19:41:00 - [99]
 

Originally by: Ix Forres


Myself and one other person have been working on http://www.eve-metrics.com/ for a while now. We just released a major, major update. We spent maybe 80 hours on it each, so call it 3 weeks of full-time work from a developer. We produced that. The 10 man team working full-time on EVE Gate produced something that does a fraction of the work in over a year. The 'API team' has produced _jack all_. I'm getting to the point of having a total sense of humor failure and giving up on projects like EVE Metrics, which I put significant effort and financial resources into, for free, for CCP and the playerbase. What do I get back? This.


You don't seriously expect any of the producer level have shown that, or even an insight into how much resources it took to the execs do you? That would have rocked a few boats...


Marlenus
Ironfleet Towing And Salvage
Posted - 2010.07.16 19:41:00 - [100]
 

Quote:
We have seen a number of players talking about us moving from new feature development into iteration in the year 2012, but until then well be pumping new features into the system. This is not an accurate description of how a 200-person development team works. In the 2011 winter expansion well certainly focus more than ever before on iterating and polishing up all the features that EVE has expanded to in the then eight years. What those specific systems are, I dont know as we havent started the planning phase for that yet.

That does not mean that we wont make any improvements until then!

The trouble is, it doesn't mean you will, either, even though you're trying very hard to make it sound as though you intend to. It would do a lot for credibility if you picked one or two of the low-hanging fruit and committed to them. You've met with the CSM, you've got enough info to prioritize one or two off the top.


Ix Forres
Caldari
Righteous Chaps
Posted - 2010.07.16 19:42:00 - [101]
 

Edited by: Ix Forres on 16/07/2010 19:43:07
Originally by: kano donn
Originally by: JacobsGladedage
Originally by: LordSwift
Awesome cant wait for incarna. Keep up the good work ccp. ignore all the whining idiots on the forums.

I think it's a cool feature actually. But it is in essence a 3d chat room and I can't see why I would ever use it beyond the initial "Oh lulz this is nifty" new feature moment, so I think it's only natural I'd much rather having them work on something else.



Why does everyone keep thinking this. Look at the blog again.

Many many times in eve past,CCP has been able to pull off something incredible
and so much more then what was thought was possible.

I think they are producing something that has a ton of playability and will really drastically improve the eve universe.

They are the ones that have made EVE what it is. They are responsible for everyone ground breaking idea that you so love now. Have faith that they will not produce something you will not want to play.

It will be good. :)


I really do believe Incarna will be fantastic and I look forward to it. I've been wanting to open a club in Jita for a long time now.

However, developing new features must be balanced with maintaining old code. If I can have Incarna as a paying subscriber, but only at the expense - and not inconsequential expense at that - of core gameplay, then that is not acceptable to me.

Originally by: iP0D
Originally by: Ix Forres


Myself and one other person have been working on http://www.eve-metrics.com/ for a while now. We just released a major, major update. We spent maybe 80 hours on it each, so call it 3 weeks of full-time work from a developer. We produced that. The 10 man team working full-time on EVE Gate produced something that does a fraction of the work in over a year. The 'API team' has produced _jack all_. I'm getting to the point of having a total sense of humor failure and giving up on projects like EVE Metrics, which I put significant effort and financial resources into, for free, for CCP and the playerbase. What do I get back? This.


You don't seriously expect any of the producer level have shown that, or even an insight into how much resources it took to the execs do you? That would have rocked a few boats...




Capsize the boats!

Mynxee
Veto.
Veto Corp
Posted - 2010.07.16 19:45:00 - [102]
 

Originally by: CCP Zulu
To be completely up-front about it, I have to say Im quite taken aback by the difference in the meeting minutes compared to my firsthand experience from attending the meetings.

For my part, I felt the discussions were very constructive and I had great dialogue with the council members.


Although we were disappointed about many things related to the Summit and the CSM/CCP workflow processes in general, the sessions with devs were indeed for the most part positive and constructive. They just weren't necessarily PRODUCTIVE related to the player issues that CSM has been continuously championing since CSM1. There is a fundamental difference between constructive and productive.

Also, if you were surprised at the tone/content of the minutes, why didn't you provide some feedback to be incorporated so that CCP's perspective was better represented? After all, there was an opportunity for that. As I posted in another thread several days ago, the CSM/CCP collaboration on the Minutes went like this:

2 July: CCP sent initial draft of the Minutes to CSM
4 July: CSM sent a substantially revised and expanded draft to CCP
9 July: CCP returned the draft with mostly minor edits
11 July: "Approved for publication" final draft sent to CCP
12 July: Published

CCP had the CSM's initial (and substantive) draft in hand for five days. Yet apparently it was neither shopped around internally for review/feedback nor did CCP folks who sat in the Summit sessions think to proactively ask the CCP department responsible for publishing those Minutes for a chance to review them before publication. This, despite numerous forum and blog posts immediately after the Summit which reflected CSM's disappointments in no uncertain terms. I would have thought that might have clued some folks in that it would behoove CCP to be aware of what was going out in the Minutes.

As for communications between CCP and CSM, Zulu, I can tell you that at the Summit they were great. Otherwise, they suck. CSM is essentially operating in a vacuum. It takes days to get answers to emails--even simple ones dealing with administrative questions such as a request for clarification about CSM alts' access to NDA information or availability of our advocates to attend an in-game meeting to discuss a couple of topics that are more easily addressed in dialog than the stilted, delayed mechanism of email.

Fix the communication gap we have (for which the ball is totally in your court, as we have no power to change our own access to you guys) and I promise you, the CSM will be able to communicate better with both CCP AND players. Expectations can then be managed far more effectively than is happening now.

I am glad to see dev blogs being published, even if I don't always like or agree with what I read. At least then we know you have a pulse.


Ephemeral Waves
Silver Snake Enterprise
Posted - 2010.07.16 19:46:00 - [103]
 

Edited by: Ephemeral Waves on 16/07/2010 19:48:56
Originally by: kano donn
Originally by: JacobsGladedage
Originally by: LordSwift
Awesome cant wait for incarna. Keep up the good work ccp. ignore all the whining idiots on the forums.

I think it's a cool feature actually. But it is in essence a 3d chat room and I can't see why I would ever use it beyond the initial "Oh lulz this is nifty" new feature moment, so I think it's only natural I'd much rather having them work on something else.




Why does everyone keep thinking this. Look at the blog again.

Many many times in eve past,CCP has been able to pull off something incredible
and so much more then what was thought was possible.

I think they are producing something that has a ton of playability and will really drastically improve the eve universe.

They are the ones that have made EVE what it is. They are responsible for everyone ground breaking idea that you so love now. Have faith that they will not produce something you will not want to play.

It will be good. :)


Name one possible - useful - thing that incarna will add to blowing up spaceships in space.

the op
Amarr
Rabies Inc.
Posted - 2010.07.16 19:47:00 - [104]
 

Originally by: CCP Explorer
Originally by: the op
Can we get a copy of CCP Warlock's presentation at PARA 2010?

"Examining the effects of communication constraints on large scale distributed applications such as the EVE MMO"
Good question, I'll ask her.

Thanks. Send her... this way... Out of Pod request for Warlock brains ;)

OwlManAtt
Gallente
Dreddit
Test Alliance Please Ignore
Posted - 2010.07.16 19:47:00 - [105]
 

Originally by: ElweSingollo
honest question here given that the schedule for realease of the minutes was as follows.

Quote:
This is the exact schedule for how the Minutes got passed around:

2 July: CCP sent initial draft of the Minutes to CSM
4 July: CSM sent a substantially revised and expanded draft to CCP
9 July: CCP returned the draft with mostly minor edits
11 July: "Approved for publication" final draft sent to CCP
12 July: Published


Why in the five days you had for final revision were you unable to realise how unhappy these minutes would make people?
Never mind the five days they had to read them. From my understanding, a CCP employee was responsible for taking the minutes. I question the statements regarding the CSM meeting; it seems impossible for them to _not_ walk away from some of the sessions and not understand our frustrations.

farfrael
FP Enterprise
Posted - 2010.07.16 19:48:00 - [106]
 

Originally by: CCP Zulu

After reading the many discussions following the publishing of the Council of Stellar Management (CSM) 5 meeting minutes, I wanted to write this dev blog to clarify some things that have been floating around, rumors and half-facts that seem to have taken on a life of their own.



Hello, I am CCP Zulu and I am a condescending *******.

Originally by: CCP Zulu
Maybe Im completely delusional and it didnt go that way at all, but theres definitely something broken in the feedback loop we have with the CSM and I will be working closely with them to enhance our collaboration. When two parties have such vastly different perceptions of the same event, something is wrong and needs to be fixed. We have some suggestions in mind and we will be exploring them in the fall. Im confident that with the CSMs help we can take this to the next level.


shooting the messenger isn't going to work
my suggestion is for CCP to make an effort and actually, genuinely listen to the feedback from the player base

also, **** Incarna. Who cares about walking in stations when the core game is completely messed-up?

CCP Explorer

Posted - 2010.07.16 19:51:00 - [107]
 

Originally by: Ix Forres
In the interests of transparency, which you seem to be trying to move towards here, could you detail which teams have contributed to the EVE API in, say, the last year?
In the last the major additions or overhauls to the EVE API have been the sovereignty changes, mail addition, notification addition, calendar addition and research point addition. In addition there have been tens of defects fixes as well as performance improvements.

iP0D
Posted - 2010.07.16 19:52:00 - [108]
 

Originally by: Mynxee
Originally by: CCP Zulu
To be completely up-front about it, I have to say Im quite taken aback by the difference in the meeting minutes compared to my firsthand experience from attending the meetings.

For my part, I felt the discussions were very constructive and I had great dialogue with the council members.


Although we were disappointed about many things related to the Summit and the CSM/CCP workflow processes in general, the sessions with devs were indeed for the most part positive and constructive. They just weren't necessarily PRODUCTIVE related to the player issues that CSM has been continuously championing since CSM1. There is a fundamental difference between constructive and productive.

Also, if you were surprised at the tone/content of the minutes, why didn't you provide some feedback to be incorporated so that CCP's perspective was better represented? After all, there was an opportunity for that. As I posted in another thread several days ago, the CSM/CCP collaboration on the Minutes went like this:

2 July: CCP sent initial draft of the Minutes to CSM
4 July: CSM sent a substantially revised and expanded draft to CCP
9 July: CCP returned the draft with mostly minor edits
11 July: "Approved for publication" final draft sent to CCP
12 July: Published

CCP had the CSM's initial (and substantive) draft in hand for five days. Yet apparently it was neither shopped around internally for review/feedback nor did CCP folks who sat in the Summit sessions think to proactively ask the CCP department responsible for publishing those Minutes for a chance to review them before publication. This, despite numerous forum and blog posts immediately after the Summit which reflected CSM's disappointments in no uncertain terms. I would have thought that might have clued some folks in that it would behoove CCP to be aware of what was going out in the Minutes.

As for communications between CCP and CSM, Zulu, I can tell you that at the Summit they were great. Otherwise, they suck. CSM is essentially operating in a vacuum. It takes days to get answers to emails--even simple ones dealing with administrative questions such as a request for clarification about CSM alts' access to NDA information or availability of our advocates to attend an in-game meeting to discuss a couple of topics that are more easily addressed in dialog than the stilted, delayed mechanism of email.

Fix the communication gap we have (for which the ball is totally in your court, as we have no power to change our own access to you guys) and I promise you, the CSM will be able to communicate better with both CCP AND players. Expectations can then be managed far more effectively than is happening now.

I am glad to see dev blogs being published, even if I don't always like or agree with what I read. At least then we know you have a pulse.




If I understand that correctly, then basically either Zulupark is suffering from EXTREME issues with communication, or he just tried to distort the situation by delivering a message which tried to spin blame on the CSM for the situation as it is.

Facepalm moment.

lylaal
Caldari
Posted - 2010.07.16 19:53:00 - [109]
 

Originally by: Darth Sith
Originally by: CCP Explorer
Originally by: Mashie Saldana
Where did the remaining 200+ developers go as I'm pretty sure it was over 300 working on Apocrypha?
They returned to their projects after Apocrypha.


Apocrypha = 300 devs and arguably one of the best expansions released

Then you send some of them back to "their projects" and we got Dominion, arguably one of the worst expansions. This was followed by Tyrannis, the 'Meh' expansion that has striken the player base with carpal-tunnel from the farmville click fest and 1 whole ship update!

I have been playing EVE for over 5 years, gone through the ups and downs, the quiet summer times, the GM screwups, but I have to say this is the worst shape I have seen the morale of the veterans in years.

And now we have the guy that foobar'd the supercapitals promoted? That volcano did more damage then I realized...


[WTB] - those 100 devs back for winter expansion.




old fart ( 7y in sep ) that's basically retired calling in

lets hope that things improve somehow

Bartholomeus Crane
Gallente
The Crane Family
Posted - 2010.07.16 19:54:00 - [110]
 

I noticed that the dev-blog twice mentioned CCP Warlock's MIT PhD as (well, I can only describe it as) somehow a guarantee that all will be well.

Now, I do research in Distributed Simulation and Virtual Worlds. You will have to excuse my scientific interest (this is my adopted field after all), but it drove me to find out a little bit more about this member of my field that worked for CCP. The minutes were quite helpful there BTW.

Now I have never done any research in Distributed Robotic Vision, but it was rather surprising that neither I nor any of my colleagues seem to recollect having ever heard about any research done by CCP Warlock in our field. Well, for me that may not be very surprising, as I came into the field from an Artificial Intelligence angle, so I may have hung out with a different crowd. But that my colleagues, who have worked in this field proper for almost two decades now (and are thus supposed know a lot more people than I do) have apparently never heard about CCP Warlock's (not by that moniker ofcourse) research before either, surprised me a little.

Now I haven't been able to ask everyone yet, so something may still come up at one point, but I honestly have to ask: Is there something else CCP Warlock has been doing since her thesis on Distributed Robotic Vision that I am may not be aware of that gives CCP management the confidence to use her as a guarantee of progress in the way CCP did in this dev-blog? And if it is that work that makes her thus qualified, what exactly was the purpose of brandishing her title in the way that you did?

Because, not to put too fine a point on it, I would feel rather embarrassed, if not pressured, if someone did the same with my title!

CCP Explorer

Posted - 2010.07.16 19:54:00 - [111]
 

Originally by: Mira O'karr
please tell the eve gate team to fix this damn forum. that would be a productive use of their time.
Indeed it will be. Very Happy

Mynas Atoch
Eternity INC.
Goonswarm Federation
Posted - 2010.07.16 19:55:00 - [112]
 

Originally by: Mashie Saldana
Oh my god, CCP Zulupark is senior producer now.

Don't mention the carriers. Shocked
If I recall correctly he wanted to stop carriers deploying fighters outside their grid. Which if you look at how the game has been played for the last year .. is basically what has happened without him changing them. At the time I wasn't convinced with his vision for how caps should be used, but he certainly had one. Was their more?

My carriers are used for two things these days ... triage rep'ing POS and keeping supercaps alive.

Myn

farfrael
FP Enterprise
Posted - 2010.07.16 19:58:00 - [113]
 

Originally by: Mynxee
Originally by: CCP Zulu
To be completely up-front about it, I have to say Im quite taken aback by the difference in the meeting minutes compared to my firsthand experience from attending the meetings.

For my part, I felt the discussions were very constructive and I had great dialogue with the council members.


Although we were disappointed about many things related to the Summit and the CSM/CCP workflow processes in general, the sessions with devs were indeed for the most part positive and constructive. They just weren't necessarily PRODUCTIVE related to the player issues that CSM has been continuously championing since CSM1. There is a fundamental difference between constructive and productive.

Also, if you were surprised at the tone/content of the minutes, why didn't you provide some feedback to be incorporated so that CCP's perspective was better represented? After all, there was an opportunity for that. As I posted in another thread several days ago, the CSM/CCP collaboration on the Minutes went like this:

2 July: CCP sent initial draft of the Minutes to CSM
4 July: CSM sent a substantially revised and expanded draft to CCP
9 July: CCP returned the draft with mostly minor edits
11 July: "Approved for publication" final draft sent to CCP
12 July: Published

CCP had the CSM's initial (and substantive) draft in hand for five days. Yet apparently it was neither shopped around internally for review/feedback nor did CCP folks who sat in the Summit sessions think to proactively ask the CCP department responsible for publishing those Minutes for a chance to review them before publication. This, despite numerous forum and blog posts immediately after the Summit which reflected CSM's disappointments in no uncertain terms. I would have thought that might have clued some folks in that it would behoove CCP to be aware of what was going out in the Minutes.

As for communications between CCP and CSM, Zulu, I can tell you that at the Summit they were great. Otherwise, they suck. CSM is essentially operating in a vacuum. It takes days to get answers to emails--even simple ones dealing with administrative questions such as a request for clarification about CSM alts' access to NDA information or availability of our advocates to attend an in-game meeting to discuss a couple of topics that are more easily addressed in dialog than the stilted, delayed mechanism of email.

Fix the communication gap we have (for which the ball is totally in your court, as we have no power to change our own access to you guys) and I promise you, the CSM will be able to communicate better with both CCP AND players. Expectations can then be managed far more effectively than is happening now.

I am glad to see dev blogs being published, even if I don't always like or agree with what I read. At least then we know you have a pulse.




Without any irony, congratulations on being so professional and focused. Amazed you still have the energy and drive to be so constructive when compared to CCP's arrogance and manipulative attitude

Hey CCP, bet the CSM's not as docile as you expected them to be? Laughing

Indy Dugg
Posted - 2010.07.16 20:00:00 - [114]
 

Excellent CCP i look forwaed to reactivateing my account and buying a better PC. Razz

Meissa Anunthiel
Redshift Industrial
Rooks and Kings
Posted - 2010.07.16 20:01:00 - [115]
 

The meetings between CCP and the CSM in Iceland have all been very constructive. Developers were very responsive and interested in meaningful dialog, as were the members of the CSM. Both groups shared interest in the game and its development. All meetings were very cordial.

In some instances, there were disagreements, different point of views, where each group explained the reasons they thought what they did thing.

The minutes clearly put forward the differences in opinion and the steps taken to remove the causes of concern, or the explanations when the stance of one group or the other wouldn't budge. As such it seems to portray a very confrontational series of meetings with developers. That image is very inaccurate.

As far as what Zulu described as "iterating on PVE in EVE, bringing together players for immersive and engaging group content.", most of the CSM are not questioning that that current idea has merit. A few concerns were identified and expressed, good points to emphasize have been identified as well. So let me just stress this: it has the potential for being loads of fun, and I personally look very much forward to taking part in it.

The fact that we'd have had the focus placed on something different does not change the qualities of that feature.

iP0D
Posted - 2010.07.16 20:01:00 - [116]
 

Originally by: CCP Explorer
Originally by: Mira O'karr
please tell the eve gate team to fix this damn forum. that would be a productive use of their time.
Indeed it will be. Very Happy


Show the team www.eve-metrics.com, reference Ix's overview of development time, collaboration elements, could be quite insightful. Also, it might be an idea to pick up on some current research projects in the industry on social networking, the facebook dilemma in corporate development, and so forth.

Altaree
The Graduates
Morsus Mihi
Posted - 2010.07.16 20:02:00 - [117]
 

This is an amazingly wonderful post! Thank you VERY much. This type of information coming out on a regular basis would do wonders for CCP - Player relations!

I do agree with Mynxee about your last comment:
Quote:
To be completely up-front about it, I have to say Im quite taken aback by the difference in the meeting minutes compared to my firsthand experience from attending the meetings.

For my part, I felt the discussions were very constructive and I had great dialogue with the council members.


Can you please republish the minutes with the changes that you should have made before July 9th or should have been part of the original draft on July 2nd? There is really no excuse for this comment.

Marlenus
Ironfleet Towing And Salvage
Posted - 2010.07.16 20:04:00 - [118]
 

Edited by: Marlenus on 16/07/2010 20:06:05
Originally by: farfrael
congratulations on being so professional and focused.

Yes Mynxee, I am gonna concur with this. You've been awesome. Me, I'd have been throwing spoons or something. Sad

ghosttr
Amarr
ARK-CORP
Intrepid Crossing
Posted - 2010.07.16 20:05:00 - [119]
 

Edited by: ghosttr on 16/07/2010 20:06:11
Thanks for the blog, but you guys just don't seem to understand why people are so angry about this stuff.

We understand that you are working on the next patch, and that some of the larger fixes wont come quickly. It's the small fixes that we don't understand why you haven't tackled. And when asked about them we get the runaround.

For us to have any faith that the CSM works at all, you need to tackle at least some minor problems *cough* rockets *cough* to show that something is being done.



0oO0oOoOo0o
Posted - 2010.07.16 20:07:00 - [120]
 

Quote:
CSM you say?

Like many of you, I have read the meeting minutes from the CSM 5 meetings in Reykjavik last month. To be completely up-front about it, I have to say Im quite taken aback by the difference in the meeting minutes compared to my firsthand experience from attending the meetings.


Hmm then they lie in the CSM minutes ? They sound like if you had some serious dissensions, example:
Originally by: MeetingminutesPDF

The CSM gave a presentation on player expectations regarding excellence and expressed concern at the direction in which CCP is going with EVE. There is full consensus within the CSM that this issue is a problem.
Some examples ...
...
Speaking on behalf of CCP, Nathan disagreed strongly with the claim that CCP isnt committed to excellence. He pointed out that ...
...
CSM remained unconvinced of CCPs commitment to excellence, even after Nathan's arguments were heard.


Why don't you finish CSM finally ? It doesn't get you any good press anymore. They take your money for the trips to Iceland and make you look bad. You can kick them and advance the thought of democracy in game even further: let people rise issues like in the CSM board and if an issue got enough supports it triggers a poll, where people can vote about certain things (for example you give 5 options on how you want the players to be something developed or 3 options on how players see certain things). This doesn't cost much money and is closer to democracy - and it doesn't make you look bad.


Pages: first : previous : 1 2 3 [4] 5 6 7 8 9 ... : last (66)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only