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Dskreet
Posted - 2010.06.29 17:19:00 - [31]
 

Mine look like gyrostabilizers, could this be affecting how the item behaves in any way or is it just a graphical error? I personally just got a very ****ty set of invention results. With one person this could be the random number gods, but if others saw the same I'd like to know.

Mr Maroon
Posted - 2010.06.29 17:23:00 - [32]
 

Workaround for the AP bug:

Just set 'Avoid this solarsystem' for the lowsec systems in your route, and you should get an alternative highsec route.

MrRobot
Amarr
Ship Trading Company
United Pod Service
Posted - 2010.06.29 17:31:00 - [33]
 

just want to add that since 30 min I'm stuck at a gate in Jita. Along with 1318 other suckers. rien ne va plus Laughing
...and that just few hours after the patch. coincidence...? Confused

Gilliana SilverDrill
Gallente
Aliastra
Posted - 2010.06.29 17:36:00 - [34]
 

my autopilots safe rout is broken. its going through olettiers traveling from jits to oursulaert . thats a 0.4 lowsec system. i am having to manualy fet waypoints to go a safe rought

Das Arius
Posted - 2010.06.29 17:38:00 - [35]
 

I've noticed something that doesn't seem to have already been reported here. A SIGNIFICANT performance drop inside gas clouds, along with having nearby detritus flickering into and out of view. By significant, I mean 80% less framerate and substantial input lag than pre-1.0.2.

(This is most noticeable during the cloud you enter during the first part of Illegal Activity - 3 of 3).

Akori Sukugati
Empyrean Warriors
Posted - 2010.06.29 17:42:00 - [36]
 

im repeatedly getting socket closed, since patching

Cadde
Gallente
221st Century Warfare
Posted - 2010.06.29 18:13:00 - [37]
 

Edited by: Cadde on 29/06/2010 18:13:34
Originally by: Das Arius
I've noticed something that doesn't seem to have already been reported here. A SIGNIFICANT performance drop inside gas clouds, along with having nearby detritus flickering into and out of view. By significant, I mean 80% less framerate and substantial input lag than pre-1.0.2.

(This is most noticeable during the cloud you enter during the first part of Illegal Activity - 3 of 3).


What is your Present Interval in graphics settins set to?
It should be set to "Immediate" and if it isn't that could be a cause.

EDIT: Setting it to Immediate is the same as turning vertical sync off in other games.

Raj Matheo
Posted - 2010.06.29 18:13:00 - [38]
 

Map You are here icon is showing twice for me. Both system i first logged into and current sys.

Maybee i left somthing there.Rolling Eyes

Kathleen Layton
Posted - 2010.06.29 18:17:00 - [39]
 

Edited by: Kathleen Layton on 29/06/2010 18:31:50
Originally by: Squidling
right-clicking blueprints in the corp blueprints tab of the Science and Industry window does not give a pop-up menu if I am undocked. It works fine when docked, but if I'm in space the drop-down icon appears, but does nothing. This is on a Mac, in the same system as the blueprint and POS, in case that winds up being significant.

Same issue, right-clicking on a corporate blueprint don't open the menu when undocked. Menu works as expected with Personal blueprints.
I'm using Windows XP.

CHris511
Posted - 2010.06.29 18:23:00 - [40]
 

I have heard reports of issue with not getting aggro on canflippers anyone else seen this?

Das Arius
Posted - 2010.06.29 18:25:00 - [41]
 

Originally by: Cadde
Edited by: Cadde on 29/06/2010 18:13:34
Originally by: Das Arius
I've noticed something that doesn't seem to have already been reported here. A SIGNIFICANT performance drop inside gas clouds, along with having nearby detritus flickering into and out of view. By significant, I mean 80% less framerate and substantial input lag than pre-1.0.2.

(This is most noticeable during the cloud you enter during the first part of Illegal Activity - 3 of 3).


What is your Present Interval in graphics settins set to?
It should be set to "Immediate" and if it isn't that could be a cause.

EDIT: Setting it to Immediate is the same as turning vertical sync off in other games.


I know what it does, and it is set the same as it has been the past two years. It wouldn't account for reduced performance in one specific area regardless.

Gabriel Rosencrantz
Gods of Freight
Posted - 2010.06.29 18:33:00 - [42]
 

Not sure if this is a bug, but it sure is annoying:

Sent a message by EVE gate to Red Frog Investments to link this thread so that we can all report autopilot bug. The message arrived with this: "Message body removed by EVE Gate because it may have contained some malicious HTML." The message contained one sentence and a link to this thread. Are we not able to send links via EVE Gate? That's kind of silly.

Erin Powers
Posted - 2010.06.29 18:43:00 - [43]
 

Epic jita lag, 1min+ dock times, failing to load system, and best part not showing up in chat chans (local included) yet being able to talk and see chat.

Same as the last patch that brought the jita cap down to 1000 or so.

Note to self, do not go to jita on patch days.

Cryodorph
Gallente
Frontier Technology
Posted - 2010.06.29 18:51:00 - [44]
 

In addition to the routing of the autopilot, i'm also not getting the route showing on the left side of the screen. Those stations affected are showing in excess of 21 billion jumps instead of the normal 6.... ;)

Esceem
Gallente
Suns of New Eden
Posted - 2010.06.29 18:54:00 - [45]
 

Custom Office still switches to different colours when zooming or moving camera. However, pink actually seems no longer to appear though... .
(WinXP)

Celebris Nexterra
Gallente
Jupiter Force
Posted - 2010.06.29 19:11:00 - [46]
 

Applied the SP pool fine, no problems pausing or such as was mentioned in this thread.

However, after applying SP I added a few more skills and forgot to hit apply. Message came up asking me if I wanted to apply, I said yes. Reopened training queue (button in character sheet) and did not display any skills; timeline was also buggy. Client then proceeded to crash.

Relogged and SP had been added, but queue changes had not been applied. Put same skills in, hit apply this time, no problems. Using Windows Vista (sadly Sad)

EasyPickingsOA
Cascade Imminent
Posted - 2010.06.29 19:21:00 - [47]
 

Originally by: Akori Sukugati
im repeatedly getting socket closed, since patching


same, this morning was terrible 0530hrs to 0600hrs ET

Nailo Nimbletong
Posted - 2010.06.29 19:26:00 - [48]
 

Originally by: Sinful Injustice
Also having the bp icon bug, although all mine seem to be tracking disruptors

The new Primae doesn't allow you to put oxygen or water into it's planetary commodities hold either


This is also the thing with Complex organisms

Bellasarius Baxter
Caldari
Zilog Enterprises
Posted - 2010.06.29 19:33:00 - [49]
 

Hi!

I no longer have a right click menu in the Corp assets/Offices tab.

So, selling items remotely is broken.

Anybody else having this issue ?

AkJon Ferguson
JC Ferguson and Son Ltd
Ferguson Alliance
Posted - 2010.06.29 19:37:00 - [50]
 

Edited by: AkJon Ferguson on 29/06/2010 19:38:03
My free skills are not updating in EVEMon or EFT.

I trained Caldari Frigate III and IV for free, then trained Caldari Cruiser I manually and it's showing Caldari Frigate II and Caldari Cruiser I in both EVEMon and EFT (even though that's impossible.)

Is there a workaround for the autopilot bug that anyone's thought of other than grabbing a map? (Oh, the 'avoid system' thing doesn't work either, so that's not a solution.)

Jocca Quinn
Matari BackBone
Fate Weavers
Posted - 2010.06.29 19:50:00 - [51]
 

Originally by: Kathleen Layton
Edited by: Kathleen Layton on 29/06/2010 18:31:50
Originally by: Squidling
right-clicking blueprints in the corp blueprints tab of the Science and Industry window does not give a pop-up menu if I am undocked. It works fine when docked, but if I'm in space the drop-down icon appears, but does nothing. This is on a Mac, in the same system as the blueprint and POS, in case that winds up being significant.

Same issue, right-clicking on a corporate blueprint don't open the menu when undocked. Menu works as expected with Personal blueprints.
I'm using Windows XP.



Can add another confirmation to this. Also WinXP.

Manu Intiraymi
Posted - 2010.06.29 19:51:00 - [52]
 

Want to chime in on the BPO/BPC icon problem.

All icons are like the first one. Clear cache and if you open another tab first then the icons are all like the first one in that tab.
It seems to be happening to most of my bpc/bpos except ship or ammo bpcs. Those look OK.

kloczek0
Posted - 2010.06.29 19:55:00 - [53]
 

I found yet another bug:

Science & Industry -> corp bluprints -> right click on any blueprint does not show menu which normally allow start invention/copy/ME/PE/etc.

Estel Arador
Posted - 2010.06.29 19:55:00 - [54]
 

Applying a full levels worth of free SP to a skill (Rank 1 Level III -> Level IV) makes the skill show as 'partially trained' (both in the character sheet with the highlight option selected and in the skill queue window with the partially trained filter).

Messoroz
AQUILA INC
Posted - 2010.06.29 19:58:00 - [55]
 

I would like to thank CCP for their kind help with making gatecamps less quiet today.

Ori Blake
Posted - 2010.06.29 20:04:00 - [56]
 

Originally by: CCP Navigator
We introduced the autopiloting issue in the hopes we can spur the economy by killing a crapload of afk or inattentive haulers, pirates, and rescue ships and are trying to pass it off as a bug.


Cynically fixed for you. No seriously, just joking. No problems with the patch, and I wish more games had as stable a patcher and as low patch files as you.

Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2010.06.29 20:04:00 - [57]
 

Edited by: Victor Valka on 29/06/2010 20:04:05
Originally by: Jocca Quinn
Originally by: Kathleen Layton
Edited by: Kathleen Layton on 29/06/2010 18:31:50
Originally by: Squidling
right-clicking blueprints in the corp blueprints tab of the Science and Industry window does not give a pop-up menu if I am undocked. It works fine when docked, but if I'm in space the drop-down icon appears, but does nothing. This is on a Mac, in the same system as the blueprint and POS, in case that winds up being significant.

Same issue, right-clicking on a corporate blueprint don't open the menu when undocked. Menu works as expected with Personal blueprints.
I'm using Windows XP.


Can add another confirmation to this. Also WinXP.
Confirming this. Windows 7, 64bit

WaringAndWhoring
Gallente
The Scope
Posted - 2010.06.29 20:06:00 - [58]
 

Yeah Blueprint Icons are messed up, all my BPO's have afterburner icons. I've reset the cache several times and still every time i go back to my BP's most have afterburner icon. Have switched my window display to "list" till this gets fixed as its confusing looking at my BP's and all I see is 100 afterburner icons. Also yes as ccp already knows autopilot has lots its ability to avoid low sec.

Another note I would like to make is I am a avid explorer and since "Tyrannis" exploration sites have dropped off drastically and as prof of what i'm saying. If anyone plays the deadspace market via contracts you have noticed prices go up on many things. I scan about 30 systems a day and I would have to say i've seen a 50% drop in complexes and about a 75% drop in radar sites. I have bug reported it weeks ago but got no response. Totally killed my favorite thing in eve.

Jorsalir
Posted - 2010.06.29 20:10:00 - [59]
 

Also having issues with Charon after the patch...every 7th jump or so, while warping to 0 I land 2532-2580m away from the gate flying the wrong direction. It takes 36-38k, which is about 10min of RL time to turn around. Very frustrating.

Jaric Ivainson
Caldari
Level 5 Industries
Posted - 2010.06.29 20:18:00 - [60]
 

Edited by: Jaric Ivainson on 29/06/2010 20:24:56
Have to use the manual patch option as I am using only a 2G connection and need to patch multiple computers. Just used the patch and after launching the client does not 'see' an internet connection. It would be impossible to download the full-client atm...any clue as to what's going on?

Additional Information:
Originally running 156690 and used the file "evepremiumpatch156690-166321_m.exe" to manually patch.


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