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Scally911
Posted - 2010.06.17 22:24:00 - [1]
 

Not long been in a tengu and loving it, what a ship! However came quite close to losing it when I was scrambled by about four elite frigs and wondered if I should swap my fourth BCU to a DCU?

Which would be the better choice is the fourth bcu just a waste anyway?

Thanks

Gavin DeVries
Posted - 2010.06.17 22:47:00 - [2]
 

I use 4 BCUs if I'm running missions in it, or 3 plus a DC in wormholes. If the problem is elite frigates, then you either need to add a target painter, rigor rigs, better levels in the skills Guided Missile Precision/Target Navigation Prediction, or a combination of the above. You can easily kill even elite frigates with heavy missiles if you have the right skills and gear, just don't use Fury heavy missiles on them.

Scally911
Posted - 2010.06.17 22:55:00 - [3]
 

I can kill them ok, it was just the number of them at once plus about 10 webbing me meaning I had no speed tank. my shield started to go etc etc....


So definately stick with 4 bcu's then? for missioning that is.

Azcatl
Posted - 2010.06.17 23:19:00 - [4]
 

Watch your triggers.

for that amount of webs + scram you aggro'd several groups at once

zorecati
Vexile Inc.
Posted - 2010.06.18 01:34:00 - [5]
 

With out the rest of your fit, it's hard to say. I use something like what you see below. It's 650dps with my skills and tanks 810 against serps. Adjust hardeners to suit npc.


[Tengu, Tengu Hot Trot]
Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Fuel Catalyst
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir

6x Heavy Missile Launcher II (Scourge Fury Heavy Missile)

Corelum C-Type 10MN Afterburner
Pithum C-Type Medium Shield Booster
Cap Recharger II
Dread Guristas Heat Dissipation Amplifier
2x Dread Guristas Kinetic Deflection Amplifier

4x Caldari Navy Ballistic Control System

Medium Capacitor Control Circuit I
2x Medium Warhead Rigor Catalyst I

RentableMuffin
Posted - 2010.06.18 03:50:00 - [6]
 

just burn away and kill the frigs, you should be faster than them and if not they are probably mwding and you should hit for full damage

Lusty Wench
Posted - 2010.06.19 17:04:00 - [7]
 

Edited by: Lusty Wench on 19/06/2010 17:08:48

[Tengu, 6 Highs]
Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Electronics - Dissolution Sequencer
Tengu Propulsion - Fuel Catalyst

6x Heavy Missile Launcher II (Scourge Fury Heavy Missile)

Gist X-Type Large Shield Booster
Caldari Navy Shield Boost Amplifier
2x Invulnerability Field II
Cap Recharger II
Phased Weapon Navigation Array Generation Extron

4x Caldari Navy Ballistic Control System

2x Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I



It's still a little ghetto, I'm saving up for the pith A amp and 2x CN Invul Fields.
Fuel Catalyst is because sometimes I run an AB as well.

I paint the frigs, nothing else needs it. This week I'm going to evaluate a web instead of the TP and see how that goes.

It's a 720+ omni perma run tank, with over 700 dps out to nearly 100kms.

Tau Cabalander
Posted - 2010.06.19 23:56:00 - [8]
 

Originally by: Azcatl
Watch your triggers.

for that amount of webs + scram you aggro'd several groups at once

I don't worry about those anymore in level 4 missions.

[Tengu, HML]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Caldari Navy Shield Boost Amplifier
Caldari Navy Photon Scattering Field
Caldari Navy Invulnerability Field
Pithum A-Type Medium Shield Booster
Republic Fleet 10MN Afterburner
Domination Target Painter

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


Psychotic Maniac
Caldari
Head Shrinkers
Posted - 2010.06.20 05:42:00 - [9]
 

I lost my legion trying to run to the gate(blitz) on WC mission Sansha room iirc. That's the one I'm assuming you're reffering to.

Don't try to blitz that mish in 2nd room using a t3 ship or you'll be sorry.


Kerr avonn
Minmatar
Posted - 2010.06.20 08:03:00 - [10]
 

Originally by: Psychotic Maniac
I lost my legion trying to run to the gate(blitz) on WC mission Sansha room iirc. That's the one I'm assuming you're reffering to.

Don't try to blitz that mish in 2nd room using a t3 ship or you'll be sorry.




Sounds like you suck if you cant tank that room with a T3 hull

andeira
Posted - 2010.06.20 14:10:00 - [11]
 

Edited by: andeira on 20/06/2010 14:13:14
this si the tengu I'm using and yes it only has 3 BCU's cause I'm lazy and don't want to turn on/off my shield booster

[Tengu, ab ratting with target painter]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II

Republic Fleet 10MN Afterburner
Caldari Navy Invulnerability Field
Caldari Navy Invulnerability Field
Pith X-Type Photon Scattering Field
Republic Fleet Target Painter
Pithum A-Type Medium Shield Booster

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Capacitor Control Circuit II
Medium Warhead Rigor Catalyst I
Medium Capacitor Control Circuit II

Tengu Offensive - Accelerated Ejection Bay
Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Propulsion - Fuel Catalyst
Tengu Electronics - Dissolution Sequencer

stats are 806 DPS tank omni 660 m/s

I like the fact that using a rigor and TP can melt frigs very fast even when using fury ammo

if you plug in some cap implant you can use this setup

[Tengu, ab ratting with target painter]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Republic Fleet 10MN Afterburner
Caldari Navy Invulnerability Field
Caldari Navy Invulnerability Field
Pith X-Type Photon Scattering Field
Domination Target Painter
Pithum A-Type Medium Shield Booster

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit II

Tengu Offensive - Accelerated Ejection Bay
Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Propulsion - Fuel Catalyst
Tengu Electronics - Dissolution Sequencer

wich gives some more DPS

Flashh Gorden
Exile Consortium
Nihilists Social Club
Posted - 2010.06.21 12:43:00 - [12]
 

Do you guys seriously use Fury missiles on missions?
Is it cost effective?

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.06.21 12:50:00 - [13]
 

Originally by: Flashh Gorden
Do you guys seriously use Fury missiles on missions?
Is it cost effective?
Depends. How much does your therapist cost to keep you from tearing your hair out and climbing on the walls from the boredom… Wink

Tau Cabalander
Posted - 2010.06.21 14:15:00 - [14]
 

Originally by: Flashh Gorden
Do you guys seriously use Fury missiles on missions?

Yes.
Quote:
Is it cost effective?

Depends on your measure. For me it is. Cheaper than faction too.

Like they write in the S&I and Market forums: do your own research and come to your own conclusions though. YMMV.

Myth Al'kar
ASCENTIS CORPORATION
Free Worlds Alliance
Posted - 2010.06.24 23:48:00 - [15]
 

Edited by: Myth Al''kar on 24/06/2010 23:54:21




One thing to know about a tengu, you will often hear "The speed is half its tank"
In my experience, when you need your tank the most, you are probably webbed anyways.
The good news is the vast majority of a tengus tank is from it's small sig size and its 50% boost bonus.
That said, a republican fleet afterburner is still recommended, giving you mobility. Use precision, navy, or regular ammo against frigs. I prefer precision but carry navy as well, in case the frigs are far off.

As you build isk...
790 DPS with implants. Also a 5% energy recharge implant is awesome for tengu pilots. Small ships are slaughtered via rigs, no need for a painter. Cap stable. For mercs/angels use and invulnerability field and a EM hardener. You may only be cap stable when not using the AB if you use invul fields. Doesn't really matter unless your in AE bonus.

[Tengu, Fin]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Caldari Navy Ballistic Deflection Field
Pithum C-Type Medium Shield Booster
Domination Shield Boost Amplifier
Caldari Navy Heat Dissipation Field
Medium Capacitor Battery II
Republic Fleet 10MN Afterburner

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Capacitor Control Circuit I
Medium Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II

Tengu Defensive - Amplification Node
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst
Tengu Electronics - Dissolution Sequencer

Cheaper build
tech II BCS, CCC1s as needed, medium shield booster II, may need 3 hardeners until you get a good medium booster.

RentableMuffin
Posted - 2010.06.25 01:22:00 - [16]
 

used this did fine in every kin/therm mission, including full aggro on the serpentis side of WC 4 (land make a mad dash to the right take out all the frigs then just go leisurely orbit the gate while killing everything else).

[Tengu, Heavy]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Gistii B-Type Small Shield Booster
Heat Dissipation Field II
Ballistic Deflection Field II
Ballistic Deflection Field II
Phased Weapon Navigation Array Generation Extron
Republic Fleet 10MN Afterburner

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


Lusty Wench
Posted - 2010.06.25 08:23:00 - [17]
 

Edited by: Lusty Wench on 25/06/2010 08:45:44

Why are people using rigors and HM?

My Exp Rad is like 161 (Furies) with only the 3% implant and skills.
With Rigors it goes down to 119...

But what's your target?

Coreli Guardian Guard
Deadspace Serpentis Frigate
Signature radius: 37 m

Corelior Infantry
Deadspace Serpentis Destroyer
Signature radius: 86 m

Corelum Guardian Chief safeguard
Deadspace Serpentis Cruiser
Signature radius: 205 m

Corelatis Squad Leader
Deadspace Serpentis BattleCruiser
Signature radius: 270 m

Core Rear Admiral
Deadspace Serpentis Battleship
Signature radius: 360 m

Everyone in a Tengu knows that a destroyer gets 1 shot...


Whats the point in rigors, since you're still going to take a big damage reduction even at 119 Exp Rad on a target of 37 Sig..and no other target ship size will take more damage from the smaller Explosion Radius.
You're wasting rig slots.

Dire Pithum Nullifier
Deadspace Guristas Cruiser
Signature radius: 215 m

Dire Pithum Silencer
Deadspace Guristas Cruiser
Signature radius: 125 m


On something like this:

Arch Gistii Hijacker
Deadspace Angel Cartel Frigate
Signature radius: 22 m VS 161 Exp Radi
Orbit velocity: 450 m/s VS 150 Exp Velo

You would benefit more from cutting his speed in half than trying to up (reduce) your Explosion Radius, unless you can find a target painter that's like 600% to signature.

Myth Al'kar
ASCENTIS CORPORATION
Free Worlds Alliance
Posted - 2010.06.26 11:22:00 - [18]
 

Short answer: because stuff dies faster.
I have been thinking about trying a loading bay accel 2... But what about the stack hit with 4 bcs you ask...well it still appears to add some dps , like 50ish I think. I'm not willing to rip out my rigs to try it it though.
What rigs do you suggest?

4rc4ng3L
Gallente
C R Y O
Posted - 2010.06.27 10:57:00 - [19]
 

Edited by: 4rc4ng3L on 27/06/2010 11:04:41
This is my lvl4 mission tengu, never had a problem with it, and i dont like changing setups to suit diff rats so its perfect for what i need, if slightly overkill.


Lows:

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Meds:

Caldari Navy Large Shield Booster
Caldari Navy Shield Booster Amp
Caldari Navy Shield Booster Amp
Caldari Navy Invulnerability Field
Caldari Navy Photon Scattering Field
10mn Afterburner II

High:

Caldari Navy Heavy Missile Launcher
Caldari Navy Heavy Missile Launcher
Caldari Navy Heavy Missile Launcher
Caldari Navy Heavy Missile Launcher
Caldari Navy Heavy Missile Launcher

Rigs:

Medium Campacitor Control Circuit II
Medium Campacitor Control Circuit II
Medium Campacitor Control Circuit I

Subs:

Accelerated Ejection
Amplification Node
Gravitational Cap*
Dissolution Seq
Cap Regeneration Matrix

*Im sure some people will use the Fuel Catalyst instead of Grav Cap for the burner but i just hate the look of the ship with it, and i like warping extra fast incase something comes up.

With this setup i do 521 dps, tank 986 and thats with average 'at best' missile skills. It is also Cap stable for 41mins, which is basically forever. Give it a try, tis gooood.


-4rc


Alsyth
Night Warder
Posted - 2010.06.27 11:18:00 - [20]
 

Edited by: Alsyth on 27/06/2010 11:20:23
Originally by: 4rc4ng3L
Edited by: 4rc4ng3L on 27/06/2010 11:04:41
This is my lvl4 mission tengu, never had a problem with it, and i dont like changing setups to suit diff rats so its perfect for what i need, if slightly overkill.

[...]

*Im sure some people will use the Fuel Catalyst instead of Grav Cap for the burner but i just hate the look of the ship with it, and i like warping extra fast incase something comes up.

With this setup i do 521 dps, tank 986 and thats with average 'at best' missile skills. It is also Cap stable for 41mins, which is basically forever. Give it a try, tis gooood.

-4rc




HEAVILY overtanked, you shouldn't need that much tank for lvl4 unless you screw up. And cap stability is... lol.
And it lacks a laucher, you lose at least 1/6th of the dps you should have (more if you take the lack of rigors in consideration).

Originally by: Lusty Wench
Edited by: Lusty Wench on 25/06/2010 08:45:44

Why are people using rigors and HM?

My Exp Rad is like 161 (Furies) with only the 3% implant and skills.
With Rigors it goes down to 119...

But what's your target?

Coreli Guardian Guard
Deadspace Serpentis Frigate
Signature radius: 37 m

Corelior Infantry
Deadspace Serpentis Destroyer
Signature radius: 86 m

Corelum Guardian Chief safeguard
Deadspace Serpentis Cruiser
Signature radius: 205 m

Corelatis Squad Leader
Deadspace Serpentis BattleCruiser
Signature radius: 270 m

Core Rear Admiral
Deadspace Serpentis Battleship
Signature radius: 360 m

Everyone in a Tengu knows that a destroyer gets 1 shot...


Whats the point in rigors, since you're still going to take a big damage reduction even at 119 Exp Rad on a target of 37 Sig..and no other target ship size will take more damage from the smaller Explosion Radius.
You're wasting rig slots.

Dire Pithum Nullifier
Deadspace Guristas Cruiser
Signature radius: 215 m

Dire Pithum Silencer
Deadspace Guristas Cruiser
Signature radius: 125 m


On something like this:

Arch Gistii Hijacker
Deadspace Angel Cartel Frigate
Signature radius: 22 m VS 161 Exp Radi
Orbit velocity: 450 m/s VS 150 Exp Velo

You would benefit more from cutting his speed in half than trying to up (reduce) your Explosion Radius, unless you can find a target painter that's like 600% to signature.


You just forget that speed has to be taken in consideration just as much as explosion radius.
A normal cruiser may have bigger radius than your explosion radius, but if it's faster than your explosion velocity (happens often), you won't do full damage.

And rigors are the only way to kill elite frigs efficiently. RoF rig or flares are less useful for them.


2 rigors II, 1 flare II, and a painter is probably the best way to rig a (lvl4) Tengu without a ROF rig.

Verela
Caldari
Shadows of Apocalyptic Destruction
Posted - 2010.06.27 15:52:00 - [21]
 

[Tengu, Mission Runner]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Republic Fleet 10MN Afterburner
Caldari Navy Large Shield Booster
Invulnerability Field II
Caldari Navy Photon Scattering Field
Caldari Navy Explosion Dampening Field
Cap Recharger II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Amplification Node
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

That is my setup. Im cap stable and have no issue switching ammo for frigs.

Grayclay
Caldari
The Arrow Project
Morsus Mihi
Posted - 2010.06.27 16:42:00 - [22]
 

Because I'm not rich but T3 is awesome...


[Tengu, T2 Guristas Plex]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Capacitor Flux Coil II

Medium Shield Booster II
Medium Shield Booster II
Shield Boost Amplifier II
Ballistic Deflection Field II
Ballistic Deflection Field II
10MN Afterburner II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Core Probe Launcher I, Core Scanner Probe I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

1250 tank against Guristas, 428 dps.

stoicfaux
Gallente
Posted - 2010.06.27 17:17:00 - [23]
 

HML Tengu with 3x Rigor Is versus HML Tengu with Accel II and Rigor I:

VTK- volleys to kill. Round up to next whole number.
TTK- time to kill
All skills at V, %5 implants, T1 ammo unless otherwise noted

Spider Drone I
* 3xRigor I = 2.98 VTK, 10.9s TTK
* Accel II, Rigor I = 3.72 VTK, 13.7s TTK

Angel Webifier
* 3xRigor I = 3.06 VTK, 14.6s TTK
* Accel II, Rigor I = 3.81 VTK, 13.7s TTK

Coreli Guardian Guard
* 3xRigor I = 2.88 VTK, 10.9s TTK
* Accel II, Rigor I = 3.59 VTK, 13.7 TTK

Mercenary Commander (small fast cruiser)
* T1 3xRigor I = 2.63 VTK, 10.9s TTK
* Fury 3xRigor I = 2.05 VTK, 10.9s TTK
* T1 Accel II, Rigor I = 2.63 VTK, 10.3 TTK
* Fury Accel II, Rigor I = 2.70 VTK, 10.3 TTK


I'm not seeing the need for multiple Rigor rigs on an HML Tengu.

Myth Al'kar
ASCENTIS CORPORATION
Free Worlds Alliance
Posted - 2010.06.27 19:28:00 - [24]
 

Edited by: Myth Al''kar on 27/06/2010 19:31:20
Love the stats!

But could you run them with precision scourge? Also, two of those rigs should be rigor IIs in regards to calibration.
I noticed decreased volleys to kill (VTK) against all mentioned the targets with rigor rigs.

Liang Nuren
Posted - 2010.06.27 19:41:00 - [25]
 

Originally by: Myth Al'kar
Edited by: Myth Al''kar on 27/06/2010 19:31:20
Love the stats!

But could you run them with precision scourge? Also, two of those rigs should be rigor IIs in regards to calibration.
I noticed decreased volleys to kill (VTK) against all mentioned the targets with rigor rigs.


VTK isn't as interesting as TTK, since time = money.

-Liang

Lugalzagezi666
Posted - 2010.06.27 19:53:00 - [26]
 

Theorycrafting... Get in ship and time mission from warp in to warp out, then compare.

Also web>painter when killing elite frigs /but its still better to shoot them when they are mwding/.

stoicfaux
Gallente
Posted - 2010.06.27 21:22:00 - [27]
 

Originally by: Myth Al'kar
Edited by: Myth Al''kar on 27/06/2010 19:31:20
Love the stats!

But could you run them with precision scourge? Also, two of those rigs should be rigor IIs in regards to calibration.
I noticed decreased volleys to kill (VTK) against all mentioned the targets with rigor rigs.


Even with 2x Rigor IIs and a Rigor I, you're looking at three volleys to kill. Still not a meaningful difference if you consider that level 4's contain more battlecruisers and battleships than frigates. (The RoF II rig saves you a few seconds against the bigger ships, while the Rigors save you a few seconds against frigates.)

Also as Lugalzagezi666 pointed out, you have the chance to kill the frigates while they're MWDing towards you.



 

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