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Spaceman Jack
Posted - 2010.06.15 14:38:00 - [1]
 

Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.

Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.06.15 14:44:00 - [2]
 

We can see yours then?

Spaceman Jack
Posted - 2010.06.15 14:47:00 - [3]
 

Hells NO LOL
THIS UNIVERSE IS MINE!!!

Braskyte
Unknowable Elite
Posted - 2010.06.15 14:57:00 - [4]
 

Yes, people fail at creating complexes on planets.

You mean 1 week right and 20 mil in 1 week is pretty low, I get more by stealing loot from wrecks in Jita in couple of hours (when I'm bored), thats like 1-2 lvl4 missions. Compared to my main income trading, PI gives too little so far, so I'm stockpiling. Later, when npc orders are removed, prices adjust, I'm gonna react accordingly - keep it running, shift to all advanced factories or scrap PI.

Libin Herobi
Posted - 2010.06.15 14:58:00 - [5]
 

20 mil in less than 2 weeks!!!
Where are the "Manager of the Month" badges?

BTW, how's your ISK/click ratio?

Destination SkillQueue
Are We There Yet
Posted - 2010.06.15 15:03:00 - [6]
 

Quote:
Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


This is the core of the problem. It is just a production line you set up and that is it. Even that little it offers is reported to suffer from issues and exploits, but that is something that happens with new features. The initial profit issues with certain products will go away, but some people will never make a decent profit, since that would require thinking and planning.

Current implementation is just a giant waste of the potential of planets. CCP might improve and expand it with more interesting and engaging gameplay, but they might just do some bug fixing, tweaking and adding basic interaction between players and forget about it for years. This doesn't make the feature bad, but you can color me unimpressed.

CommmanderInChief
Posted - 2010.06.15 15:07:00 - [7]
 

Originally by: Spaceman Jack
Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


Are you kidding me? 20 mill IN 2 WEEKS!!!? on 4 planets! wow thats like amazing! I can make 20 mill in less than 30mins ratting!! Seriously think before you post

Rawr Cristina
Caldari
Naqam
Posted - 2010.06.15 15:14:00 - [8]
 

you can make 20mil from a single Sleeper BS
I actually think that's much easier than managing the production chain of 4 planets

Musical Fist
Gallente
NAP Coalition
Posted - 2010.06.15 15:18:00 - [9]
 

I get more ISK just by replying to this thread

Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.06.15 15:26:00 - [10]
 

Edited by: Dan O''Connor on 15/06/2010 15:26:48

I can make 20 million in 2 days in mining - on my own without Orca support.

Spaceman Jack
Posted - 2010.06.15 15:29:00 - [11]
 

Edited by: Spaceman Jack on 15/06/2010 15:32:12

Originally by: CommmanderInChief
Originally by: Spaceman Jack
Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


Are you kidding me? 20 mill IN 2 WEEKS!!!? on 4 planets! wow thats like amazing! I can make 20 mill in less than 30mins ratting!! Seriously think before you post


You should take your own advise. I was not saying PI is a replacement for ratting or other methods of wealth gain. Its a supplement.

Remember that is passive income for the most part. Id rather make 20mil doing nothing PLUS 100mil ratting, than just 100mil ratting.

So I am making 20% more that you while working the same - I DO get manager of the month actually. You are fired.

Sky Marshal
IMpAct Corp
Not Found.
Posted - 2010.06.15 15:41:00 - [12]
 

Edited by: Sky Marshal on 15/06/2010 15:48:50

Originally by: Spaceman Jack
You should take your own advise. I was not saying PI is a replacement for ratting or other methods of wealth gain. Its a supplement.

Remember that is passive income for the most part. Id rather make 20mil doing nothing PLUS 100mil ratting, than just 100mil ratting.

So I am making 20% more that you while working the same - I DO get manager of the month actually. You are fired.


As you have to check your planets to reset all extractors, this regular act is a loss of time that you would use to win the same amount of money by ratting. Including warp time, you don't make 20% more that the previous ratter. And don't forget the initial installation time.

Passive ? PI ? Not totally... It is not a supplement. What you did is change from farming effort to partial PI effort...

So, Ratters win more with less time.

Exploding Tukey
Gallente
Scrap Metal Salvage Inc
Chained Reactions
Posted - 2010.06.15 15:57:00 - [13]
 

There's only so many times you can run missions before you want to eject and see if you can do it in a pod.

PI like moon harvesting and plexing provides a great change of scenery for the players, as well as makes players log in each day ensuring they will remain playing the game longer and extend their game time at a fear of losing their extractor investments.

Merdaneth
Amarr
Defensores Fidei
Curatores Veritatis Alliance
Posted - 2010.06.15 16:09:00 - [14]
 

Setting up and optimizing your PI network: decent fun.

Maintaining your optimized PI network: BORING!

Mindless clicks to restart survey and extraction.
Mindless clicking of export and import buttons.
Mindless hauling.

Once properly setup, the PI has very few interesting decisions remaining. Just a lot of mindless RSI inducing clicking. The only real advantage is that you can click your resurveys while in warp etc.

The question you should ask yourself is, which parts of the PI would you macro/automate so that it could be done without you if you could? Those parts are likely uninteresting gameplay.

When I now log in, I ask myself: 'do I want to zoom in on my planets and restart the extractors?', 'Do I really want to fly over to my planets in a hauler, do the import/export thing and fly back again'? More often than not the answer is a resounding: 'no'. I'd rather chat, RP, manipulating the market or go look for a bit of PvP instead. Yes, I'd even rather do a mission.

I'm playing it to have fun, not to earn isk.

If I could and was allowed to automate and macro it, I most certainly would.

JitaPriceChecker2
Posted - 2010.06.15 16:40:00 - [15]
 

Agree :

Setting up PI is kinda fun.
Managing it and maintaining - BORING.


Tom Peeping
Posted - 2010.06.15 16:47:00 - [16]
 

Look at it this way.... finally! Empire mining is better than some other income earning element in EVE!

Kyusoath Orillian
Haters Gonna Hate
Posted - 2010.06.15 17:08:00 - [17]
 

Originally by: Merdaneth


The question you should ask yourself is, which parts of the PI would you macro/automate so that it could be done without you if you could?


all of it.



Tsukiko Ishida
Ministry of War
Posted - 2010.06.15 17:10:00 - [18]
 

Edited by: Tsukiko Ishida on 15/06/2010 17:10:39
Quote:
Stop blaming CCP for a lack of imagination.
I read that as immigration and laughed at how ironic it was when referring to people talking about lack of income from planets.

Geralden
Posted - 2010.06.15 18:15:00 - [19]
 

2 weeks, 20 mill...

Just the time to set up the PI's is a load more than i use to earn 200 mill.

I will never touch PI after I tried it on test - it's the most booring, coumbersome, useless and laggy part of eve i have yet seen.

I really hope that SOME people will find it worth their time, since PoS fuel is now made by this PoS. I just cant see how PI would make an expansion - it's hardly worth a notice - even salvaging belt rats is more fun.

War Kitten
Panda McLegion
Posted - 2010.06.15 18:25:00 - [20]
 

Confirming that June 8th - June 15th is 2 weeks, and that all other math, statistical information and opinions ITT are 105.9% correct.


Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.06.15 18:42:00 - [21]
 

Originally by: War Kitten
Confirming that June 8th - June 15th is 2 weeks, and that all other math, statistical information and opinions ITT are 105.9% correct.


WIN Very Happy

Spaceman Jack
Posted - 2010.06.15 19:49:00 - [22]
 

Edited by: Spaceman Jack on 15/06/2010 19:54:22
Edited by: Spaceman Jack on 15/06/2010 19:53:12

LOL - Win Indeed - all that means is I made twice as much.

But all that is irrelevent - Im not bragging about making uber ISK with PI - No doubt it is currently the least return for the time invested available in game. And I COMPLETELY agree the process is too repetitive.

However, this post is not about if PI is good/bad in game versus other methods of wealth gain. No one started that argument except for a few trollers like Commander/Sky.

What I said is that all thing being equal on the topic of PI in its own right and amogst those who are partaking in PI... most of the PI infrastructures are terribly inneffective. Sorry if you guys are reading more into that that originally posted or are frustrated at a feature you dont want to use anyway.



The PitBoss
Interstellar Brotherhood of Gravediggers
The 0rphanage
Posted - 2010.06.15 20:00:00 - [23]
 

Originally by: Spaceman Jack
Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.


Hand it over and we wont war dec you ... Shocked

That's how you make money Wink


Kesper North
Caldari
Gentlemen of Means
Gentlemen's Agreement
Posted - 2010.06.15 20:12:00 - [24]
 

I won't even get out of bed for ten mil a week.

Broken feature.

Lottan
Shadow Kingdom
Best Alliance
Posted - 2010.06.15 20:17:00 - [25]
 

Originally by: Spaceman Jack
Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


I agree. It doesn't take much of the players time and attention to make money with it. So it is the same as passive skill training that does not require your time. It has not to bee too pprofitable.

Also imagine how much time will it take you to construct a complex that will earn you money in real life. I think in two weeks one man can buind a jungle hut or lay four thousand bricks in the wall of his future cottage.

Darkwolf
Caldari
TOG Empire
Combat Mining and Logistics
Posted - 2010.06.15 22:04:00 - [26]
 

Originally by: Lottan
Also imagine how much time will it take you to construct a complex that will earn you money in real life. I think in two weeks one man can buind a jungle hut or lay four thousand bricks in the wall of his future cottage.


... or he could pay 10,000 lower class labourers to come in, bring in pre-fabricated buildings, slap them all down for residences, ship in drilling equipment and suitable heavy machinery, and get to the mining.

You really didn't think that the capsuleers do that work on planets by themselves, do you? Capsuleers are filthy, stinking rich by planetary standards. A lot of money can make things happen VERY VERY quickly.

Merdaneth
Amarr
Defensores Fidei
Curatores Veritatis Alliance
Posted - 2010.06.15 22:51:00 - [27]
 

Originally by: Darkwolf

... or he could pay 10,000 lower class labourers to come in, bring in pre-fabricated buildings, slap them all down for residences, ship in drilling equipment and suitable heavy machinery, and get to the mining.


And he could pay just one logistics manager, who has to do nothing else but push a couple of dozen buttons every day without really thinking to manage the survey, extraction and export/import processes. Ah, one can only hope....

Gumdrop
Posted - 2010.06.15 23:37:00 - [28]
 

Edited by: Gumdrop on 15/06/2010 23:37:16
I had alot of fun setting up 10 planets for PI. Made me think and do math! However my setup comes to something like 568 clicks to cycle all my extractors

and i got burnt out after a few days and havnt touched my planets since last friday lol. It wasn't the amount of time that bothered me as it only took 25

mins a day. Its just too much clicking over and over and over and over and over. There should be some option on the command center to just select the 23 or

w/e that 4 day one is cycle for all extractors at once. Then some kinda minigame you have to play to waste 3-4 mins at each planet. Maybe like you drive

some cargo truck down a tube and move left to right to avoid crashing into dinosaurs and boulders on terrestrial planets :)

Kerfira
Kerfira Corp
Posted - 2010.06.15 23:55:00 - [29]
 

I set up 3 planets with 15, 14 and 10 extractors...

That comes to 159 clicks to activate them... Rolling Eyes

I set up at the start to produce Guidance Systems, only to discover that CCP is selling them through NPC's at less than what it costs to export them... Sure, I should have checked for NPC orders, but they had been removed a few days before so I thought CCP wouldn't be stupid enough to kill off part of the PI before it even got started.... I was wrong...

Conclusion... Senseless clickfest plus essentially killing off the parts that are NPC supplied makes this 'great feature' a total washout....

Yes, I know that the NPC orders might be removed at some time, but you just need to take a look at the market logs to see that enough stockpiles have been created to last for months if not years...
These parts of PI are essentially dead for a long time...

Hint for CCP:
- Right-click Command Center
- Chose option 'All Extractors'
- Choose between 30 minutes, 5 hours, 23 hours, 3 days

Kephael
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2010.06.16 00:31:00 - [30]
 

Originally by: Spaceman Jack
Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


You can make that much in 20 minutes running anomalies in a marauder.


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