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Eelis Kiy
Gallente
Shadows Of The Federation
ShadowWolves.net
Posted - 2010.06.13 10:32:00 - [31]
 


1. You're doing it wrong
2. Your understanding of the game is flawed
3. Doing some research into what Eve is really all about and what players actually get up to would be a far more fruitful alternative to expecting the game to change to fit in with your inferior expectations of sandbox gaming.

DuKackBoon
Posted - 2010.06.13 10:37:00 - [32]
 

Originally by: Jeffrey Thomas
EA GAMES


**** no. EA's games have more bugs than an ant colony has ants.

Dodgy Past
Amarr
Digital Fury Corporation
Posted - 2010.06.13 10:54:00 - [33]
 

1) So limitless more like, from dominating the markets to dominating 1000s of people. You get out what you put in and obviously you put nothing in.

2) Strangely enough I find that often the training times are shorter than the time it takes me to actually learn to fly the ship well. I'm once again working on polishing support skills while I enjoy getting the most of the ships I can fly.

3) Not going to disagree with you on this, though many others will. To be fair the last two patches were good for me, I love wormholes and while the sov / lag stuff was annoying for many the buffs to pirate ships and auto cannons made small gang fights more fun even as someone who currently doesn't use any of that equipment.

theSONARnet
Gallente
IT Alliance
Posted - 2010.06.13 10:57:00 - [34]
 

EA Guys?

Weren't those the ones who bought up the rights to a once great game called C&C and completely ruined it for the single purpose of maximizing profits?

Jim McGregor
Posted - 2010.06.13 10:59:00 - [35]
 


EA games? Jesus christ, you could at least have picked a good company instead of bloody electronic arts...

Eve could benefit greatly from a GUI makeover however. Maybe outsource that part to some other company but no more.


Hroya
Posted - 2010.06.13 10:59:00 - [36]
 

Hello Jeffrey and Jonixtron Smile

Welcome to EvE and to everything is has to offer and everything it may lack.
There are many things in eve that might make you raise an eyebrow on the "logical" part but that doesnt mean it's an invalid concept.

Realism in warp can not be determined yet as it has not been invented to this day so any and all approuch to it is a valid one.

Skills do take time of course. It's an MMO based on keeping people hungering for that next step. But to think it takes alot of skills to be anywhere near competative is where you are wrong. In eve it's about oppertunity. What is a solid win in one situation will be a humiliating defeat in another. Skills might give you more options but certainly wont hand you the i-win button.

The fun in eve is also subject to your point of view. Some have fun being the top gun, others being a complete a-hole and others just zapping some rocks etc etc. Eve caters all and everything has it's place.

If you want to enjoy eve you should have some patience and make the best of the tools you have at your disposal. Eve players do influence the game, some on a large scale, others small. But the chages are there, you just might not see them all the time.

Hope this helps a little and you find a way to enjoy the game again.

Regards,

Hroya

PS. If EA would get involved then THAT would be a valid reason to quit Wink




Indimiel
Posted - 2010.06.13 11:04:00 - [37]
 

Originally by: Jonixtron
Anyways, this game is not a lot of fun. It takes LONG SETUPS for battles that are over within minutes.


You want your pvp to be Duck Hunter, I prefer duck hunting. Can't believe this argument comes up in posts whining about realism.

I am also seriously struggling to figure out how waiting for a skill to finish is "work". Unless you are some pencil-pushing public servant whose job it is to wait until a project finishes, I am just not seeing the comparison.

Once you think this game is not fun and EA games are... why not go play the EA games and leave us have fun with this one?

Jim McGregor
Posted - 2010.06.13 11:05:00 - [38]
 

Edited by: Jim McGregor on 13/06/2010 11:08:28

Originally by: Hroya
Hello Jeffrey and Jonixtron Smile
If you want to enjoy eve you should have some patience and make the best of the tools you have at your disposal.



You need superior patience and lots and lots and lots of time to put into a game.

Eve is very slooooooooow. You have to like slow things to like Eve. Thats why its different, and thats why only people with a lot of patience and time becomes regular players. It caters more to the chess type of person than the action oriented person.

Johnny Dexter
Posted - 2010.06.13 11:14:00 - [39]
 

It's a widely accepted fact that everything you do solo in EVE is ****. Mining, missions, PI, R&D, industry etc are so half-arsed most developers wouldn't even dare to label it beta.

So join a bloody corp and do things with other people, it's an MMO and if you don't play EVE because of the people then why are you playing at all?

Ctica
Posted - 2010.06.13 11:17:00 - [40]
 

Thread review:-

Thread shows promise with initial post, if abit on the whiney side, this demonstrated a real chance to discuss how to make eve better. Instead we are treated to the unusual bunch of community parrots posting with selected responses from the eve online forum playbook.

Promise 8/10
OP 5/10
Community 0/10

Every time someone says HTFU a little part of the collective unconscious dies. Only people in the smartest stupidest game in the world take a joke and make it literally part of the forum dogma.

Hroya
Posted - 2010.06.13 11:23:00 - [41]
 

Originally by: Jim McGregor
Edited by: Jim McGregor on 13/06/2010 11:08:28

Originally by: Hroya
Hello Jeffrey and Jonixtron Smile
If you want to enjoy eve you should have some patience and make the best of the tools you have at your disposal.



You need superior patience and lots and lots and lots of time to put into a game.

Eve is very slooooooooow. You have to like slow things to like Eve. Thats why its different, and thats why only people with a lot of patience and time becomes regular players. It caters more to the chess type of person than the action oriented person.



Instant action games are mostly singleplayer games, where as most of the mmo games require preparation before heading out though, especially with a group.


Aelius
Caldari
Mnemonic Enterprises
Dark Matter Coalition
Posted - 2010.06.13 11:28:00 - [42]
 

Originally by: Jeffrey Thomas
PLEASE PLEASE PLEASE - get some guys from EA GAMES


I've stopped my reading there. BTW can i have your stuff?

Digital Solaris
Posted - 2010.06.13 11:32:00 - [43]
 

Originally by: Jeffrey Thomas
It's not "realism" - its about an experience. Visual impressions help a lot to enhance experience. Real life is more fun than the game - now maybe some of you don't have fun in real life and you hide in the game - but life is fun. And this game is supposed to ADD FUN to the life - and not take fun away from it.

Gathering items, training skills, mining ore, increasing standings = fun? Don't think so.

I'm sorry to say that - I had big hopes for this game.




So basically, you are whining about a game that you are paying a monthly subscription for to play yet you enjoy Real Life so much more in ever aspect and regard? Less oxymoron next time?

Gritstone
The Graduates
Morsus Mihi
Posted - 2010.06.13 11:42:00 - [44]
 

Originally by: Julius Romanus
Thank god folks like this leave the game.


This should have been the end of the thread tbh

Ti'anla
Minmatar
Posted - 2010.06.13 12:17:00 - [45]
 

Edited by: Ti''anla on 19/07/2010 10:34:16
Stopped reading around the time he suggested bringing in people from one of the most controversial videogame companies this decade to change EVE's direction. Anyone suggesting this.. I fear for my brain's integrity if I read further and certainly wouldn't trust them as far as I could jab them with a large, sharpened pole. My praise to anyone could bear it.

Seriously. EA. Progenitors of the Assassin's Creed fiasco.

Are you nuts? You lunatics might be complaining about CCP's development priorities now, but if you've looked at any of EA's projects in the past few years you should know damn well that the very first thing'll happen if one of their people gets involved is Incarna, DUST 514, further Tech III stuff, and any other significant development will be scrapped in favour of the most iron-clad, debilitating DRM ever known, despite its worthlessness to a game like EVE, just to make sure the shareholders 'feel safe' while simultaneously getting the attention of MMO-rippers. Either that or just make us accept Gameguard.

And then, only then, once CCP's vision for EVE has been mutilated beyond recognition, will they resume development, starting with the introduction of an unambiguously alien player race and moving on with every other 'proven, safe, sell-able' cliché from there. And then they'll make us pay $10 for every little thing they add atop our subscription fees while declaring it a service. In short, EA is the Hollywood of the industry (CCP being seriously auteur, by comparison).

.. OP, you're completely off your head. The very fact you'd suggest EA proves just how little knowledge of the industry you have.

Ava Starfire
Minmatar
Teraa Matar
Posted - 2010.06.13 12:23:00 - [46]
 

If you have been waiting years for eve to "become fun" you are very stupid and playing the wrong game.

Hint; try undocking.

Prinsessa Ruusunen
Posted - 2010.06.13 13:02:00 - [47]
 

I don't play Eve for fun but for ISK. I've made millions.

Jeffrey Thomas
Posted - 2010.06.13 13:44:00 - [48]
 

guys, you bore me. Read all messages pls.

Nobody's asking for a "I win" button - in fact it is already installed in EVE. You've got clones.....you cannot die. Oh and as I mentioned before, flying into asteroids doesn't hurt you as well :) This game is already equipped with the "I win" button. You don't even need to press it....it's implemented :)

Open your eyes at least sometimes Idea

Intoagun Deshana
Minmatar
Sentinel Eradicators of Doom
Posted - 2010.06.13 13:53:00 - [49]
 

Originally by: Jeffrey Thomas
guys, you bore me. Read all messages pls.

Nobody's asking for a "I win" button - in fact it is already installed in EVE. You've got clones.....you cannot die. Oh and as I mentioned before, flying into asteroids doesn't hurt you as well :) This game is already equipped with the "I win" button. You don't even need to press it....it's implemented :)

Open your eyes at least sometimes Idea


I like you! Very HappyVery Happy

Bad guy
I won and you know it.
Come on.
Say it, say it. Just say I won.
Girl
- I won.
Bad guy
- No! No!
- Say I won.
Girl
- I won.

DuKackBoon
Posted - 2010.06.13 13:57:00 - [50]
 

Originally by: Jeffrey Thomas
guys, you bore me. Read all messages pls.

Nobody's asking for a "I win" button - in fact it is already installed in EVE. You've got clones.....you cannot die. Oh and as I mentioned before, flying into asteroids doesn't hurt you as well :) This game is already equipped with the "I win" button. You don't even need to press it....it's implemented :)

Open your eyes at least sometimes Idea


GBTWOW.

also RTFM, oh and of course HTFU.

This is a MMO, there is not supposed to be a ultimate death like in a RTS for example.

Jeffrey Thomas
Posted - 2010.06.13 14:02:00 - [51]
 

Originally by: Ctica
Thread review:-

Thread shows promise with initial post, if abit on the whiney side, this demonstrated a real chance to discuss how to make eve better. Instead we are treated to the unusual bunch of community parrots posting with selected responses from the eve online forum playbook.

Promise 8/10
OP 5/10
Community 0/10

Every time someone says HTFU a little part of the collective unconscious dies. Only people in the smartest stupidest game in the world take a joke and make it literally part of the forum dogma.



Thanks for that comment. I agree with you. That's the problem, nobody's up looking for improvement - it's mostly non constructive aggression.

V'hellu
Posted - 2010.06.13 14:11:00 - [52]
 

Edited by: V''hellu on 13/06/2010 14:15:18
Yeah, your frustration is understood. CCP doesn't seem to understand yet that if they made the game a bit more fast-paced, closed the gap between the 7-year players and the 1 year player, and just made the game more fun in general to play, more people would come to play it and (depending on how they'd do it), it could be as successful as WoW (don't come at me for saying make the game like WoW, I'm saying to make the game AS SUCCESSFUL as WoW. Don't mix the concepts up).

However, don't bring EA into this for the love of god. They are HORRIBLE. They don't make any MMO's that I know of, but if they did, they'd probably drive it into the ground and kill it like Sony does to it's own MMO's.

But yeah, the only real fun in this game that you can have is in pvp. Note that I said "REAL FUN". You can't have fun sitting there and waiting for a cargo hold to fill up with ore or waiting for the mission rat you're shooting to pop just to press another button, I'm sorry, you just can't unless pressing a button every so often gets you that excited. However, for pvp the gap between the old and new players is so wide that not many people can get into it easily. I leave the game every couple of months or so for a good long while because of the reasons you mentioned. This is an incredibly frustrating game. Also, a lot of the people that I know who I've asked about eve refuse to play simply because of this skill-gap and the extremely slow-paced nature of this game. They advertise this game as fast-paced all around the web and they should live up to that.

By the way, here's my favorite review of eve.



Domonique Molvoy
Men of Questionable Moral Fibre
Posted - 2010.06.13 14:17:00 - [53]
 

If your not playing eve like a full time job your doing it wrong.

Jeffrey Thomas
Posted - 2010.06.13 14:21:00 - [54]
 

Originally by: V'hellu
Edited by: V''hellu on 13/06/2010 14:15:18
Yeah, your frustration is understood. CCP doesn't seem to understand yet that if they made the game a bit more fast-paced, closed the gap between the 7-year players and the 1 year player, and just made the game more fun in general to play, more people would come to play it and (depending on how they'd do it), it could be as successful as WoW (don't come at me for saying make the game like WoW, I'm saying to make the game AS SUCCESSFUL as WoW. Don't mix the concepts up).

However, don't bring EA into this for the love of god. They are HORRIBLE. They don't make any MMO's that I know of, but if they did, they'd probably drive it into the ground and kill it like Sony does to it's own MMO's.

But yeah, the only real fun in this game that you can have is in pvp. Note that I said "REAL FUN". You can't have fun sitting there and waiting for a cargo hold to fill up with ore or waiting for the mission rat you're shooting to pop just to press another button, I'm sorry, you just can't unless pressing a button every so often gets you that excited. However, for pvp the gap between the old and new players is so wide that not many people can get into it easily. I leave the game every couple of months or so for a good long while because of the reasons you mentioned. This is an incredibly frustrating game. Also, a lot of the people that I know who I've asked about eve refuse to play simply because of this skill-gap and the extremely slow-paced nature of this game. They advertise this game as fast-paced all around the web and they should live up to that.

By the way, here's my favorite review of eve.





Thanks man - I absolutely agree.

I know EA games was not the right choice of brand - just the first one that came to mind. They do have better graphics nevertheless.


Gordon Fell
Posted - 2010.06.13 14:23:00 - [55]
 

Edited by: Gordon Fell on 13/06/2010 14:24:24
You asked for it.

Quote:
All you can do is jump around gates


Stuff big enough for your warp drive to lock onto (gravity wells). Planets, astroid belts, wormholes, etc.

Quote:
go to generic stations that pretty much look all the same


You're the expert. On the other hand, ponies powered by stardust don't make good stations. Maybe there's some logic behind how stations look.

Quote:
and do nothing but war


Neither do I see them making love. What?

Quote:
Oh I forgot - you can become a miner-nerd sitting in your Hulk wasting your lifetime for some ore which is sometimes mining "the shadows of its former glory" nooooooo the advanced technologies of the future will not have systems to recognize that.


Wouldn't want your strip miners turn into singularities with all that added tech. You have survey scanners for that.

Quote:
Also the strip miners mine for the full 3min and then ALL AT ONCE the ore comes into your cargohold. Hmmm interesting concept! So basically you're just crushing the asteroids and then use a tractorbeam and get it into your ship eh? Sorry dudes - this is stupid. Who thought of crap like that?


Wouldn't want that janitor sitting in your GENERIC hold to be compacted on a subatomic scale. I don't think he'll like it, and liquified goo doesn't like cleaning much. On the other hand, no unions to worry about.

I think my characters are running out. Some other notes; autopilots are computationally not powerful enough to deal with physics on that scale; your brain is. So you can manually warp at 0, but your autopilot would **** up and reintegrate your ship inside a stargate superstructure.

See what I did there? I made stuff up. It's fiction, as in science fiction. A-ma-zing.

Tell you what; you're going to leave the game, and contract me your stuff. On the other hand, a caracal with autocannons fitted is not something I'd waste a contract on. So never mind.


Hainnz
Imperial Academy
Posted - 2010.06.13 14:28:00 - [56]
 

OP, you may not have intended to do so, but you've thrown a lot of read meat out to the forum warriors here. Even if some, in their more thoughtful moments, might be inclined to agree with your basic premise or a few of your specific points, you've assured yourself far more negative replies because you haven't framed your criticism within a culturally accepted fashion.

Anyway, I agree that EVE can use a lot improvement. EVE is a really cool idea (semi-hard SF, futuristic internet spaceship and economy simulator) with only passable (at best) actual game-play and a rather bad, amateurish UI.

IMO, CCP should take a good long look at the game and ask themselves two questions. How can this be made better? How can this be made more fun?

Unfortunately EVE appears to be CCP's only real money maker. They can't dare to rock the boat too much. They absolutely must keep the vet players (and their legions of alts) content, at least. Also, EVE, at its core, is a Clan warfare game with combat, territorial control, economic elements. You can be modestly entertained if you play EVE as a modern version of Elite or Wing Commander, but if you aren't really "into" the Clan Warfare aspect, EVE will only offer you so much (no matter how long you stick around and hope the game gets better).

Besides, the one-shard design of EVE encourages a slow but steady approach towards subscriber growth: attract just enough new players who will actually stick with the game over the long term (and hopefully an alt account or two) and who like the game as it is without any changes.

V'hellu
Posted - 2010.06.13 14:32:00 - [57]
 

Edited by: V''hellu on 13/06/2010 14:34:38
Edited by: V''hellu on 13/06/2010 14:34:19
Originally by: Gordon Fell
Edited by: Gordon Fell on 13/06/2010 14:24:24
You asked for it.

Quote:
All you can do is jump around gates


Stuff big enough for your warp drive to lock onto (gravity wells). Planets, astroid belts, wormholes, etc.

Quote:
go to generic stations that pretty much look all the same


You're the expert. On the other hand, ponies powered by stardust don't make good stations. Maybe there's some logic behind how stations look.

Quote:
and do nothing but war


Neither do I see them making love. What?

Quote:
Oh I forgot - you can become a miner-nerd sitting in your Hulk wasting your lifetime for some ore which is sometimes mining "the shadows of its former glory" nooooooo the advanced technologies of the future will not have systems to recognize that.


Wouldn't want your strip miners turn into singularities with all that added tech. You have survey scanners for that.

Quote:
Also the strip miners mine for the full 3min and then ALL AT ONCE the ore comes into your cargohold. Hmmm interesting concept! So basically you're just crushing the asteroids and then use a tractorbeam and get it into your ship eh? Sorry dudes - this is stupid. Who thought of crap like that?


Wouldn't want that janitor sitting in your GENERIC hold to be compacted on a subatomic scale. I don't think he'll like it, and liquified goo doesn't like cleaning much. On the other hand, no unions to worry about.

I think my characters are running out. Some other notes; autopilots are computationally not powerful enough to deal with physics on that scale; your brain is. So you can manually warp at 0, but your autopilot would **** up and reintegrate your ship inside a stargate superstructure.

See what I did there? I made stuff up. It's fiction, as in science fiction. A-ma-zing.

Tell you what; you're going to leave the game, and contract me your stuff. On the other hand, a caracal with autocannons fitted is not something I'd waste a contract on. So never mind.




Actually, new players can't do wormholes or anything that you have to scan for. They have to train up the learning skills, then train up the scanning skills, and then train up the skills for a ship that can actually do something useful inside a wormhole without getting shot up. Anything in system besides pvp that's not scanned for (like asteroid belts, planets, etc.) are boring.

The stations are generic, mostly because you can't walk around inside of them (HINT HINT). We should've had walking in station years ago. Just sayin'.

And again, clicking buttons over and over to check how low the ore is in the asteroid is NOT FUN. It's boring. Simple as that. Only a small, mentally challenged child would derive fun from simply pressing one button over and over.

Also, your autopilot explanation is bogus, and irrelevant. Autopilot is annoying to use because it doesn't have warp-to-gate, it's as simple as that and it should have it. We're here to play a game and discussing it's lame mechanics, not discuss the fascinating story behind such lame mechanics which explains it.


Jeffrey Thomas
Posted - 2010.06.13 14:36:00 - [58]
 

http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online

HAHAHA

a second job you have to pay for. That is soooooo true.

Thanks for sharing this link :)Very Happy

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.06.13 14:41:00 - [59]
 

Originally by: Jeffrey Thomas
http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online

HAHAHA

a second job you have to pay for. That is soooooo true.

Thanks for sharing this link :)Very Happy



Ah so you're trying to play an MMO as a single-player game like he did.

That explains it.

DuKackBoon
Posted - 2010.06.13 14:43:00 - [60]
 

I disagree. I don't know why everyone calls EVE a second job either...the income from ransoms and phat lewts is more than enough to cover my losses, and even allow me some luxury, lol.


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