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Iraherag
Posted - 2011.01.07 23:10:00 - [811]
 

Originally by: Lord Helghast
Edited by: Lord Helghast on 06/01/2011 13:28:46
its very simple L5 are SUPPOSED TO BE LOW/NULL ONLY its just a fact its been said since day 1 and anyone that planned to get it done in HS knows for a fact that it wasnt supposed to be possible


One wonders how CCP can fail for years to get it working properly.
I mean how difficult can it be to check if the selected system has a security rating of 0.5 or higher and simply start another selection if it has (and then checking again, etc).

Pathetic...

MrRobot
Amarr
Ship Trading Company
United Pod Service
Posted - 2011.01.08 19:34:00 - [812]
 

and they are still failing...

Desya Dak'ann
Caldari
No Ducks Allowed
Posted - 2011.01.08 23:54:00 - [813]
 

Serioud. 3 years to nerf level 5s when you could have been fixing 0.0

Joss56
Gallente
Unleashed' Fury
Posted - 2011.01.09 17:12:00 - [814]
 

Originally by: Desya Dak'ann
Serioud. 3 years to nerf level 5s when you could have been fixing 0.0


To do this they should start by fixing players base attitude with rules.

Impossible mission sir Wink

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2011.01.15 18:03:00 - [815]
 

I say we keep this thread going for 3 years see if CCP gets the point?ugh

Shadowsoze
Easy Co.
Important Internet Spaceship League
Posted - 2011.01.17 17:30:00 - [816]
 

Originally by: Rip Minner
I say we keep this thread going for 3 years see if CCP gets the point?ugh



I agree, I've wanted to try L4's for the longest time, but i don't want to risk a super-expensive ship for marginal awards. This just makes me want to grind out l4's even more now :(

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2011.01.19 06:06:00 - [817]
 

Well the patch note's say that no level 5's should ever hit high sec now. Any one do any testing on this after the latest Incursion patch?ugh

Vim
Spiritus Draconis
Posted - 2011.01.19 11:12:00 - [818]
 

I was so happy seeing that patch note. I was so happy because now the 6-9 shuttles that come to roll missions every 4th hour around the clock would stop.
(Yes, potentialy thats some sort of macro lvl5 farming going on. missions are to predictable to not be macroable.)
I even try to roll a lvl5 for myself. I get one in hisec on the first roll after patch and I'am like: No!!!
and yeah the shuttles are back, none have bothered redoing their face, they just keep going at it. But possibly... somethings happened because this time they dont leave to pickup mission ships in nearby hisec...
So maybe its a 1% chance to get hisec mission now? ^^

Raimo
Genos Occidere
HYDRA RELOADED
Posted - 2011.01.20 13:14:00 - [819]
 

CCP, while you're at it, could you remove any load balancing code from 0.0 pirate faction agents as the numbers running those are way smaller? :D

Richard Christy
Posted - 2011.01.20 17:00:00 - [820]
 

Originally by: Vim
... none have bothered redoing their face, ..



Maybe they have no interest in this new content.

ILikeMarkets
Posted - 2011.01.20 22:05:00 - [821]
 

Does this mean, on the side note that they posted, that lvl 4 missions that start in highsec will be less likely to occur in lowsec or more likely to occur in lowsec? I know that currently with my two lvl 4 mission givers, out of 10 missions they will send me to low sec for at least 7 of them.

Vim
Spiritus Draconis
Posted - 2011.01.21 02:30:00 - [822]
 

Originally by: ILikeMarkets
Does this mean, on the side note that they posted, that lvl 4 missions that start in highsec will be less likely to occur in lowsec or more likely to occur in lowsec? I know that currently with my two lvl 4 mission givers, out of 10 missions they will send me to low sec for at least 7 of them.


I have this novel idea for you.
How about CCP changes all hisec agents to pay lp& mission reward as if all agents were in a 1.0 system.

OR

You move to a system with agents not bordering close to lowsec, likely giving higher rewards for being close to dangerous space.

Daan Sai
Polytrope
Posted - 2011.01.21 05:50:00 - [823]
 

I fly the same system as Vim, and I haven't had a hisec offer since the patch, but it is early days yet.

BTW Im *not* a macro, but I am selective about which faction I run lowsec level 5s against. So I do tend to check in periodicly every 4 hrs or so until I get the ones I want, in local or nearby losec systems. I used to run some hisec L5s when offered, but now I should get more losec ones to make up for it.

As a player with limited time online each week this suits me well. I run some L4s if I cant get the right L5s.

I also sell LP items to region buy orders only in losec so the merchants have to travel to losec to get the items they paid for, lol.

Vim
Spiritus Draconis
Posted - 2011.01.21 23:17:00 - [824]
 

Never talked about you DS =)

And yes, bar the first reroll I tried. Not a mission in hisec since so I don't know, fluke or I missread it or something.


Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2011.01.22 05:59:00 - [825]
 

Originally by: Vim
Originally by: ILikeMarkets
Does this mean, on the side note that they posted, that lvl 4 missions that start in highsec will be less likely to occur in lowsec or more likely to occur in lowsec? I know that currently with my two lvl 4 mission givers, out of 10 missions they will send me to low sec for at least 7 of them.


I have this novel idea for you.
How about CCP changes all hisec agents to pay lp& mission reward as if all agents were in a 1.0 system.

OR

You move to a system with agents not bordering close to lowsec, likely giving higher rewards for being close to dangerous space.


I have this novel idea for you.
How about CCP changes all lowsec agents to pay lp& misson reward as if all agents were in a 1.0 system.

OR

You move to a system with agents not bordering close to Highsec, likely giving higher rewards for not being close to safe space.

Now were all done ****ing BS at each other. I omost positive that he was thinking whats good for the goose is good for the gander.

Low sec level 5 mission runners gain greatly from not having to turn down high sec level 5's. For thoughs that run them in Caps.

High sec level 4 mission runners are just asking to gain the same greatness. It do's not take a brain surgen to know that if you are being sent to low sec for missions from high sec your not geting the right rewards for it.

Secondly CCP at lease says they want to spread mission runners out to ease the servers. That can be done for real if they would stop trying to send high sec mission runners to low sec. It's counter productive. It just do's not work. Not counting New players that just dont know better yet. But they learn fast. YarYARRRR!!


Rayna Ravenoff
Posted - 2011.01.22 19:42:00 - [826]
 

Well crap this just ruined my weekend.
Maybe I'll poke my head outside and see what the real world has to offer...

LordElfa
Gallente
Golden Lyon Warriors
Posted - 2011.01.25 05:15:00 - [827]
 

Originally by: Rayna Ravenoff
Well crap this just ruined my weekend.
Maybe I'll poke my head outside and see what the real world has to offer...


Still nothing just yet.

Shrek296
Posted - 2011.01.27 12:28:00 - [828]
 

I agree with this man if you want to make a mission a lot more risker, with a biger pay out at the end start up some level 6 missions for 0.0-0.4 secs for the 1 year to 2 year players, and keep the pot luck chance level 5 missions, so there is a 50/50 chance that players can have a feel of level 5s for the first time with out looking over there backsall the time.




Originally by: MindRanger
I'm about 80% of my time in nullsec pew-pewíng, ratting, etc. The rest of the time I'm in highsec, carebearing for what its worth.

I did a few of those Level 5's in highsec (usually alone), and I found it a very welcome challenge, a diversion, from the regular Level 4's. I don't find them very rewarding, not at all. If I want to make money, I'll stay in nullsec or plow through Level 4's while making dinner. I did those Level 5's more because they are the best carebear challenge you can get in highsec.

What I don't understand is why those Level 5's have to be in lowsec? Makes no sense to me at this point. 3 years ago, yes, the game was different. Now we have more expensive toys, more DPS, more Tank, a more mature and experienced player base. The game has moved on. Keep those Level 5's in empire highsec, and make some new Level 6's for lowsec. Thats my $0.02

Cheers



dorfsorc
Posted - 2011.01.30 20:19:00 - [829]
 

should be simple really, high sec agents give high sec missions with appropriate rewards. Low sec agents give low sec missions with appropriate rewards. No one can convince me that it is logical for high sec agents to give low sec missions and then turn around and say that low sec agents shouldnt give high sec missions (lvl 5 being the sticking point).
if the ccp staff wasnt so busy dealing with all the issues linked to the incursion patches, perhaps they would do a quick check on sub loss and high sec mission activity to see the death spiral that is now in place.

the DORF

Superform
Caldari
Executive Intervention
Controlled Chaos
Posted - 2011.02.01 19:06:00 - [830]
 

sorry if i didnt read all the replies.. but i think the biggest problem with this is forcing pve ships into a pvp environment.. this would be all well and good if the fits for pve and pvp are the same.. but they are not.. no one will risk a 2-3 billion pve ship in low/null sec especially when that ship isnt set up to fend off other players. its bad enough having an expensive ship in high sec with the risk of suicide gankers

ccp need to think of other ways to entice players into low sec.. like incursions.. which will be based around a different play style and ship fitting type and leave missions in high sec where they belong.. its silly that i progress through the game to the point where lvl 5's become a challenge(and lvl 4's not a challenge).. but then i have to face pvp gankers to do it.. the cost/reward doesnt make sense..

Swynet
State War Academy
Posted - 2011.02.02 18:58:00 - [831]
 

Originally by: Superform
ccp need to think of other ways to entice players into low sec.. like incursions.. which will be based around a different play style and ship fitting type and leave missions in high sec where they belong.. its silly that i progress through the game to the point where lvl 5's become a challenge(and lvl 4's not a challenge).. but then i have to face pvp gankers to do it.. the cost/reward doesnt make sense..


Well all you can see ATM is that low sec crown is comming to high sec doing those but, I'm not sure at all they are going to clean their own if some day there will be incursions in low/null witch I remeber you guys are supposed to be the hardest ones.

All this mess around lvl5 or lvl4 of high sec or low/null sec is a neverending story.
The day come if this day ever hapens, that CCP will finaly figure out that combat scan probes are the reason wy so many systems are empty or only with bots, mabe something will be done and this day you gate rats will be able again to find juicy targets like the brained ones have always did.

Now no matter the guy with a tchiken sized brains is able to scan down everything and be on top of it. Has this braught more options to pvp?
NO, just easy targets that quickly got away to some relative security in high sec space, now the killmails runners can take their ****ing probes and put them in their ass to get some fun. Laughing

BJK
Posted - 2011.02.03 10:24:00 - [832]
 

Originally by: Widemouth Deepthroat
Edited by: Widemouth Deepthroat on 04/01/2011 06:45:47
I think better is remove gate so pirate can warp straight on your forehead.


+1 Internets for you.

Debrie
Posted - 2011.02.04 02:09:00 - [833]
 

Edited by: Debrie on 04/02/2011 02:09:43
Originally by: dorfsorc
should be simple really, high sec agents give high sec missions with appropriate rewards. Low sec agents give low sec missions with appropriate rewards.

No one can convince me that it is logical for high sec agents to give low sec missions and then turn around and say that low sec agents shouldnt give high sec missions (lvl 5 being the sticking point).


this exactly , if 1-4's can send you to low keep 5's also able to send you to high , or fix ALL

Storm Shield
Posted - 2011.02.04 12:07:00 - [834]
 

Originally by: Superform
sorry if i didnt read all the replies.. but i think the biggest problem with this is forcing pve ships into a pvp environment.. this would be all well and good if the fits for pve and pvp are the same.. but they are not.. no one will risk a 2-3 billion pve ship in low/null sec especially when that ship isnt set up to fend off other players. its bad enough having an expensive ship in high sec with the risk of suicide gankers

ccp need to think of other ways to entice players into low sec.. like incursions.. which will be based around a different play style and ship fitting type and leave missions in high sec where they belong.. its silly that i progress through the game to the point where lvl 5's become a challenge(and lvl 4's not a challenge).. but then i have to face pvp gankers to do it.. the cost/reward doesnt make sense..


ROFL....Low Sec incurssions to date have achieved one thing. You now think all pirates were boy scouts as there are that many "camps" on the gates leading to the incursions.

Sliana Non'Grata
Posted - 2011.02.07 22:02:00 - [835]
 

<long winded reply deleted>
There are so many things wrong with the mission generators and the risk/reward that comes from them I just gave up trying to explain how I would try and 'fix' this issue.

Manipulator General
o.0
Posted - 2011.04.14 15:47:00 - [836]
 

Are there any figures about how this change affected the number of 5s being ran? Are more low sec 5s being done now, or has that not changed?


Research McSmartypants
Posted - 2011.04.14 16:38:00 - [837]
 

I can attest to the fact that since the last "L5 missions will not be offered in high-sec" patch, none have been offered. At the time of the patch, I had a mission offer in high. I ran that one, and it was the last one I have seen. I sometimes run as many as 10 a week, so I'm confident I have a sufficient sample size to conclude the "bug" is fixed.

Since I resumed running L5 missions back in 11/10, I can't say that I've noticed a decrease. Personally, I run more. Once you're accustomed to the hide-and-seek of running a sig/mission in low/nul, it's not a big deal. It can be annoying at times, but escaping with your hyde intact is part of the fun. What is always a constant are the frequent visits to agents. So many offers are anti-empire faction, and I personally avoid those missions... as well as having a strong preference for ungated missions ifyouknowwhatImean... :)


Jenny Cameron
Caldari
Ordo Eventus
Inception Alliance
Posted - 2011.04.28 13:28:00 - [838]
 

Edited by: Jenny Cameron on 28/04/2011 13:29:15
Originally by: CCP Zymurgist
Finally, we are aware of the problems players are currently facing with level 1-4 mission distribution as a result of the aforementioned load balancing fix. While all missions are intended to have a chance of occurring in a nearby low-/null-security system, we are aware of the disproportionate rate at which this is now occurring.


*rants*

What's the whole intention of sending people into lowsec anyway (often couriers) without any additional "risk" bounty - make them logoff for a few hours while the 4 hour timer ticks away to decrease the server load?

Lowsec missions are a big load of cr*p! BAD IDEA!
Either make them worthwhile or don't give them at all.
Risk/reward balancing, ever heard of it??! No??

Justice Comes
Posted - 2011.04.28 18:51:00 - [839]
 

Offering the best PvE missions in a PvP zone (where people have the capability to scan you out) is pretty nonsensical. The 2 ships loadout types are completely different and you either gimp yourself for insurance against players or run optimal and take the risk you'll miss the probes on dscan. Either CCP is just trying to draw in juicy targets for low-sec'ers or they're trying to annoy high-sec'ers.

I would like to see them come up with something (other than paranoia) that makes running "higher level" missions more interesting. You can't do anything in low sec unless you are trained to keep 1 eye on local and 1 eye on the dscan, which you have to keep refreshing every 5 seconds. Is that what defines fun for any sane person in this game?

Telvani
Crouching Woman Hidden Cucumber
Posted - 2011.05.13 13:32:00 - [840]
 

Low sec missions should never be in high sec, however they should offer better rewards for those who brave low sec for them, I spend most of my time in low sec and I still dont believe Level 5 missions are a suitable risk vs reward.

Bigger LP payouts, more frequent storylines for L5s as each mission takes so long and so many need declining, better drops, more with carrier access and less neuts! Seriously CCP whats with that? sure have some missions with neuts, but why all of them?

These changes will make it worth the hefty faction hit (which should be part of it), risks of low/no sec ONLY and the preparation required compared to other missions


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