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Alara IonStorm
Caldari
Posted - 2010.11.20 14:15:00 - [781]
 

Originally by: Starlight Twilight
you forgot to mention "see probes on scan safe up and cloak"

Fix'ed

Natourist
Posted - 2010.11.24 23:00:00 - [782]
 

Originally by: Starlight Twilight
Originally by: Jegen Earni
Okay, I read through the first few pages of this, but stopped when pretty much all I was seeing was "wah, wah, wah, Level V's don't go to highsec anymore waaaah CCP is dumb, wah, wah, waaaaaaah."

Get over it. They were never supposed to go to highsec in the first place, which is why this is considered a fix. Grow a pair and get out to lowsec.

you forgot to mention "get scanned down and blown up"


Get sig radius boost from a Loki, plug in the sensor strength implants and remote ECCM your fleet members to teh victory.

Tyme Xandr
Gallente
State Protectorate
Posted - 2010.11.25 17:10:00 - [783]
 

U gonna eccm the wrecks? Or anything else there for that matter? And Remote ECCM only works in mids ... so caldari and min shouldnt be able to do level 5s?

What an old corp of mine used to do was pull up LVL5 missions and camp the gates with pvp ships and hit people trying to gank us. Thats about as 'effective' as LVL5 missions ever were for us.

Sandrestal
Posted - 2010.11.25 19:29:00 - [784]
 

For those of you who are low sec pirates, you are the ones shedding tears. I keep hearing how "dead" low sec is. Whose incessant whining about not being able to scan out missions was ruining your fun? Who finally got their wish and then saw the vibrant lowsec communities move away. Stop crying for pity sake, you got the lowsec desert you wanted and nothing will induce people to live there ever again.

Stephanie Broadchest
Posted - 2010.11.25 21:02:00 - [785]
 

Edited by: Stephanie Broadchest on 25/11/2010 21:05:10
I want to know if CCP is going to ban all these people who just admitted they took advantage of a bug for years or even days.
They booted people who did it with the moon mining bug.
I would bet any isk that level 5 mission runners drop by 50% or more and stay that way.
The only people I know doing them now are those with motherships.
They brag they do some of the missions in 20 seconds.
They also make a billion isk for about 16 hours of work, that not fair at all.
True fact.

With this and 3-4 of the other recent changes and the one big one just announced the eve house of cards is a pile now.






Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2010.11.26 07:28:00 - [786]
 

Edited by: Rip Minner on 26/11/2010 07:29:03
Originally by: Tammarr

Same rewards as lvl4s? Your either a poor excuse for a missionrunner or are understating hoping for: 'boohoo, its only same as 4s, please ccp give them back to me so I who know how to run them properly can harvest $$$ without any risk at all'
10 people to run a lvl5, stop smoking whatever your smoking, noone belives you. It takes 10 people to do wspace c6 sites. Are you saying regular npcs are close to sleepers? OH right, you need 10 people incase pirates come. Well, that'll make 10 wrecks then, you wont fight them, they'll come prepared for what you got. I'am going to give a piece of great advice once given me: Never PvP in your iskmaking ship.
You see pirates in intel? in local? non friendly scanprobes on scan? Align the crappers out/dockup Switch to pvp ships if your felling for a dance and tangle.

Now to go over more of the points once again raised:

risk vs reward, how difficult is it?
You cry about wanting to do 'teamwork' congratulations; incursion is coming. But!!!
5s are right there for you to start teamworking on; right now;always been; no nerf to teamwork has happened!
oh crap, this means you and buddy #1 & #2 or alt #1 #2 and #3 need to engage in diplomacy, working with the rest of your corp or heavens forbid pewpew to get a foot in and hold the area with the current locals sitting in your decided lvl5 agents system?
Heaven forbid you should be forced to gasp, report/read intel that scanneralt #1 of evil bastard corp #4 is around and that they got 3-4 guys on a gate.
God himself forbid you should have to work with others, as a team, as a corporation, as a cooalition, not a pair of guys/solo.
So whats this nerf to teamwork you cry about again and again?

Form that cooalition of missionrunners, heck start an alliance, draft up some good ideas, run some pewpew ops in frigates & cruisers just to get the hang of it; practice some fleet manouvering, shooting primary. Heaven forbid someone should have to set this up and manage it so that all of you work togheter to reap benefits in a now, safer enviroment.

The goals:
* Be able to run lvl5 missions out of X system
**Establish presence in the area
**Kick pirates that already live here out
**Dont fight them, blob them till they feel sad; we are 30 missionrunners, the pirates are 10 average
**Remember to dial whatever 0.0 alliance is in range if the pirates deploy caps, everyone loves to gank capitals.

* Establish intel channel(s)
**click channel interface, create new channel
**Add corps to allowed list
**type motd about reporting intel

* Ask around if you got 2-3 guys that can run freighters to closest highsec/jump freighter things with gear once or twice weekly, taking courier contracts to make logistics easy.

* If a roaming gang come around, all dockup for 10-15 minutes so they see nothing in space and get bored, note any potential scanner alts and add them to the red 'evil pirate scanner alts' list.

* Everyone should learn to keep their local window clearly visible.
**Do this by separating local from other chats and placing it visible.

Damn, that looks like teamwork, with lots of reward to be harvested.
Need more more ideas for teamwork? this took 10 minutes...

Quote:


Ya all sounds good and your even right.

What you leave out is if you can do all that and have 30 pilots on to blob. Your better off in 0.0 or Null sec.

So what was your point again?ugh



Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2010.11.26 07:36:00 - [787]
 

Originally by: Sandrestal
For those of you who are low sec pirates, you are the ones shedding tears. I keep hearing how "dead" low sec is. Whose incessant whining about not being able to scan out missions was ruining your fun? Who finally got their wish and then saw the vibrant lowsec communities move away. Stop crying for pity sake, you got the lowsec desert you wanted and nothing will induce people to live there ever again.


Quoteing for Truth!ugh

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2010.11.26 07:38:00 - [788]
 

Originally by: Stephanie Broadchest
Edited by: Stephanie Broadchest on 25/11/2010 21:05:10
I want to know if CCP is going to ban all these people who just admitted they took advantage of a bug for years or even days.
They booted people who did it with the moon mining bug.
I would bet any isk that level 5 mission runners drop by 50% or more and stay that way.
The only people I know doing them now are those with motherships.
They brag they do some of the missions in 20 seconds.
They also make a billion isk for about 16 hours of work, that not fair at all.
True fact.

With this and 3-4 of the other recent changes and the one big one just announced the eve house of cards is a pile now.








If your doing level 5's in a Mothership you were already doing them in low sec anyways. Also this would boost there isk per-hour as they no longer have to sweat geting two or more high sec missions back to back were they can not take a Cap.ugh

Motseth
Posted - 2010.11.26 20:05:00 - [789]
 

All high profit jobs should be in lowsec and highsec, highsec should provide low income compared to lowsec, highsec for obvious reasons should remain as the most profitable systems. I see people complaining about their massive profits becoming hard, get real, if you want high profits you should have high risk.

The real problem is afk cloaking and afk in stations, people cant really know when they have some degree of safety in lowsec/nullsec, this problem comes from the local-shows-everything system which is bad for this game and CCP must realize that because its preventing the game from evolving on many, if not most of all areas inside pve and pvp.

CCP Im a good analyst, local should/must go away asap, other ways should be found in order to counter this absence, the options to deal with that are so many and Ive read so many good ideas that I wont even bother to enumerate them.

Ive been playing this game for a lot of years, the big problem about CCP development is that they try to counter problems instead of finding their origin and shoot a doomsday at it, they do a good job and Im happy with the game but I see so much potential wasted holden down because of things like the local-shows-everyone.

Crimson Athena
Posted - 2010.11.28 20:11:00 - [790]
 

Edited by: Crimson Athena on 28/11/2010 20:14:06
I want to know if CCP is going to ban all these people who just admitted they took advantage of a bug for years or even days.
They booted people who did it with the moon mining bug.
I would bet any isk that level 5 mission runners drop by 50% or more and stay that way.
The only people I know doing them now are those with motherships.
They brag they do some of the missions in 20 seconds.
They also make a billion isk for about 16 hours of work, that not fair at all.
True fact.

With this and 3-4 of the other recent changes and the one big one just announced the eve house of cards is a pile now.







If your doing level 5's in a Mothership you were already doing them in low sec anyways. Also this would boost there isk per-hour as they no longer have to sweat geting two or more high sec missions back to back were they can not take a Cap.ugh


I am sure CCP does not like the idea of mothership pilots doing level 5 missions let alone doing them in 30 seconds. It is interesting how you pull this out of what was said. Can I surmise you or someone you know is doing them this way?
If not why this type comment? Or are you just trolling? The little face at the end of your post would seem to indicate a troll or an ego stroker.

Chesty McJubblies
Gallente
Center for Advanced Studies
Posted - 2010.11.29 12:39:00 - [791]
 

Originally by: Crimson Athena
I am sure CCP does not like the idea of mothership pilots doing level 5 missions let alone doing them in 30 seconds.


If that were the case, just make them all gated.

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2010.12.02 07:56:00 - [792]
 

Edited by: Rip Minner on 02/12/2010 16:22:55
Originally by: Crimson Athena
Edited by: Crimson Athena on 28/11/2010 20:14:06
I want to know if CCP is going to ban all these people who just admitted they took advantage of a bug for years or even days.
They booted people who did it with the moon mining bug.
I would bet any isk that level 5 mission runners drop by 50% or more and stay that way.
THE ONLY PEOPLE I KNOW DOING THEM NOW ARE THOSE WITH MOTHERSHIPS.
They brag they do some of the missions in 20 seconds.
They also make a billion isk for about 16 hours of work, that not fair at all.
True fact.

With this and 3-4 of the other recent changes and the one big one just announced the eve house of cards is a pile now.








If your doing level 5's in a Mothership you were already doing them in low sec anyways. Also this would boost there isk per-hour as they no longer have to sweat geting two or more high sec missions back to back were they can not take a Cap.ugh


I am sure CCP does not like the idea of mothership pilots doing level 5 missions let alone doing them in 30 seconds. It is interesting how you pull this out of what was said. Can I surmise you or someone you know is doing them this way?
If not why this type comment? Or are you just trolling? The little face at the end of your post would seem to indicate a troll or an ego stroker.



I highlighted the part that mybe you missed there. I was responding to that. Although I dont know anybody in any ship that did them in 20 seconds. I do know cap pilots that did them in 20mins. If you have ever done one of this things that's bloody damn good time for a solo run.

I did level 5's in high sec. I dont bother training for a ship that I cant take were I wish. So I have not one single cap skill at all. But I do know people that were running them in low sec with caps. Namely Carryers/some mothers. I would pass them my low sec level 5's and they would pass me there high sec ones. They use to come out about even in high and low. We got the bountys for doing it but the other guy got the LP's. It bets waiting 4 hours and you basicly ended up with the same thing. Other then the fact the cap guys were crushing them lol. Takes longer in BS's.

So yes fewer level 5's are now ran. I no longer bother with them. Some still pop up in high sec but not many. So the cap guys can easly turn them down reather then work with High sec scum like me. And as a side result even though fewer people run them the people that do run them crush them in caps mainly.

Also I dont think CCP has a problem with Supercarryers running them by looking at this expantion. There trying harder then ever to get people into low sec. I think even if that means runing level 5's in caps. The new Supercarry looks like it's hand made for runing level 5's and well high level null/0.0/low sec pve content. It do's not look like it was made with Sov warfare in mind to me. 30% more jump range for what to be one of only a few Caps to jump in by yourself? Or mybe the added drone control unit ya becosue thoughs are what you want in your high slots for Sov warfar right?

If you dont know the answer to be the best of my knowlage is no you dont want to be the only cap jumping in and no more drone control units is not what most pvp caps fit. But they both work well for solo pve ships.ugh

Joss56
Gallente
Unleashed' Fury
Posted - 2010.12.07 00:55:00 - [793]
 

Edited by: Joss56 on 07/12/2010 16:12:13
Edited by: Joss56 on 07/12/2010 15:40:16
Originally by: Sandrestal
For those of you who are low sec pirates, you are the ones shedding tears.

I keep hearing how "dead" low sec is. Whose incessant whining about not being able to scan out missions was ruining your fun?

Who finally got their wish and then saw the vibrant lowsec communities move away.

Stop crying for pity sake, you got the lowsec desert you wanted and nothing will induce people to live there ever again.


What else can you read from them?
-The game rules are designed for them: "be selfish" -"be traitor" -"anti social" -"act like gangs" - "suicide gank is encouraged" -"scam is encouraged"

And if you try to give some help (high sec) you can get concorded.

Perma paranoia of "spyes" etc etc etc

These are the players that made of EVE what it is today.
"Empty" Wink Pirate tears best tears.

General Freight
Posted - 2010.12.28 07:33:00 - [794]
 

The "endless possibilities" presentation of EVE in it's own advertisements, and the initial player experience, do make it feel limitless, rich with possibilities. But, once you decide what you want to do, and head down the path, you begin to focus. Not unlike life. Endless options are for undergrad. It's specialize, specialize, specialize in grad school.

If this was a "fix", fine. I wish that had somehow been made clear to me, when I built my combat wombat toon. I made her to run combat missions, with the ultimate goal of running L5s. It's what I wanted to do in this game, since I started playing 3+ years ago. I had all my agents researched. I'd gotten my standings up with the proper corps, to access the agents I wanted to use, in HS. I went out to a WH for the better part of this year, to train and check out the expansion. When I finally decided it was time to come out, it was the desire to run these L5 missions that pulled me back to HS.


Please consider not making "booboos" of this magnitude, in future. Also, it would be great if, when booboos are made, you fix them within, say, a few years of detection. Otherwise, people might play your game for years in pursuit of something that, turns out, was only a booboo.

To be clear, I would have played EVE anyway, and my toon is hardly useless elsewhere. But, consider this: I worked for years toward a very particular goal. Satisfaction, if not happiness, comes from obtaining one's goals. When I finally got here, the opportunity to run HS L5s had evaporated. I will adjust, and figure out what else I might want to do with my EVE experience. But I left my old corp and alliance, to come do this L5 thing. I wish I had found out about the long-standing "booboo", and it's "fix", in game. I have been denied my well-deserved satisfaction, and this is not even what bothers me. My biggest complaint is simply that I was not informed, in game, in any way, that those agents were a mistake, or going to get disappeared.

Sure, maybe the info was available elsewhere, but I'd prefer not to read your dev blog, CCP. I just don't care to do so. And, in this, I am not alone. I just want to have fun. This is not my job, so I'd also like to avoid staff meetings, and all other menial work, aside from actual game play. I finally realized that I *had* to read it, otherwise I wouldn't know about critical nerfs, like this one. And I got tired of my newb friends showing me stuff that "didn't used to work like that". I was sounding like my grandfather pawing at an iPhone, cavetching about newfangled technology, the kids on my lawn, dagnabbit and so on. Perhaps some kind of booster tutorials? For experienced players to catch up on critical changes, per expansion?

Also, can we maybe, you know, get an in-game list of critical changes upcoming? In particular, a list of all other outstanding bugs of such magnitude that one might play this game for years, in pursuit of goals nonexistent? That'd be swell.

Ruthless Erection
Posted - 2011.01.01 18:46:00 - [795]
 

So, to get a simple answer that everyone wants:

Are L5 missions in high-sec impossible to get now?

LordElfa
Gallente
Golden Lyon Warriors
Posted - 2011.01.02 02:47:00 - [796]
 

I have a corp mate who finally got to L5 mission level. He took his Tengu and two BS in with him to low sec, jumped through the accel gate and went to work.

4 minutes later, a 9 man pirate fleet jumped in and blew up all 3 of his ships while he was already under attack from 9 NPC bots. Now he is done with L5 missions. The risk is not worth the reward.

L4 missions are too easy to bother getting a fleet together so there is effectively no missions for High sec dwellers to bother fleeting to. For small corps like mine, ther is too much rish for what you get with low sec L5 missions. They require PVE fits to do and those fold under PVP attack which means that if you are under attack by NPC forces in your L5 and a pirate group rolls in and opens up, you are dead, period.

Either move the L5 missions back to high sec and put more rewarding L6 missions in low sec that have sleeper AI, or lock dead space L5 missions so that only the mission runner can enter.

Ruthless Erection
Posted - 2011.01.02 04:11:00 - [797]
 

Originally by: LordElfa
I have a corp mate who finally got to L5 mission level. He took his Tengu and two BS in with him to low sec, jumped through the accel gate and went to work.

4 minutes later, a 9 man pirate fleet jumped in and blew up all 3 of his ships while he was already under attack from 9 NPC bots. Now he is done with L5 missions. The risk is not worth the reward.

L4 missions are too easy to bother getting a fleet together so there is effectively no missions for High sec dwellers to bother fleeting to. For small corps like mine, ther is too much rish for what you get with low sec L5 missions. They require PVE fits to do and those fold under PVP attack which means that if you are under attack by NPC forces in your L5 and a pirate group rolls in and opens up, you are dead, period.

Either move the L5 missions back to high sec and put more rewarding L6 missions in low sec that have sleeper AI, or lock dead space L5 missions so that only the mission runner can enter.


If your going to run L5's you need to be VERY aware of your surroundings & the system your in. My main flies a Thanatos, and some of the L5's I do, I get jumped. Generally they leave soon as I lock onto them.

Point is, it's kinda his fault for not paying attention to local chat (MAIN THING). He was too busy working 3 accounts to keep up with it. Kinda serves him right..

LordElfa
Gallente
Golden Lyon Warriors
Posted - 2011.01.03 03:44:00 - [798]
 

Originally by: Ruthless Erection
Originally by: LordElfa
I have a corp mate who finally got to L5 mission level. He took his Tengu and two BS in with him to low sec, jumped through the accel gate and went to work.

4 minutes later, a 9 man pirate fleet jumped in and blew up all 3 of his ships while he was already under attack from 9 NPC bots. Now he is done with L5 missions. The risk is not worth the reward.

L4 missions are too easy to bother getting a fleet together so there is effectively no missions for High sec dwellers to bother fleeting to. For small corps like mine, ther is too much rish for what you get with low sec L5 missions. They require PVE fits to do and those fold under PVP attack which means that if you are under attack by NPC forces in your L5 and a pirate group rolls in and opens up, you are dead, period.

Either move the L5 missions back to high sec and put more rewarding L6 missions in low sec that have sleeper AI, or lock dead space L5 missions so that only the mission runner can enter.


If your going to run L5's you need to be VERY aware of your surroundings & the system your in. My main flies a Thanatos, and some of the L5's I do, I get jumped. Generally they leave soon as I lock onto them.

Point is, it's kinda his fault for not paying attention to local chat (MAIN THING). He was too busy working 3 accounts to keep up with it. Kinda serves him right..


Well, the problem was he was unaware that the deadspace accel gates could be scanned down and entered by non mission runners since he had never done them before. In high sec I've never had that happen before. It just kind of defeats the purpose of having deadspace if it's not secure from outside interference. Just change things so that the accel gates require a key, given by the agent that allows entrance into the gate for the runner and his fleet only. Force the pirates to have to get you at the gate if they want you.

Widemouth Deepthroat
Posted - 2011.01.04 06:45:00 - [799]
 

Edited by: Widemouth Deepthroat on 04/01/2011 06:45:47
I think better is remove gate so pirate can warp straight on your forehead.

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2011.01.04 07:02:00 - [800]
 

Edited by: Rip Minner on 07/01/2011 05:14:24

Well before Pirats cryed about not being able to scan down mission runners they had to have to work to get us at gate and stations. There use to be a posablity of fiting to avoid/escape gate/station camps and still fit a pve fit that works.

Thing is deadspace use to give bouns sig protection to it's users. And scaning was longer and hard to do then now. Even with a high skilled pimped out scaner pilot in system it would take 20-30mins to scan you down. That gave you a shot at geting the mission done.

Now a days it more like 20-30 secs.ugh

And lowsec use to have alot more people in it. People like me. Now not so much as we all told CCP before hand that it was only a good way to empty lowsec out. You give all the carrots to the pirats and none to the carebears or targets and the targets will leave.ugh

Other then the newbie and the luck find. I bet pirats have a much tuffer time supporting themselfs on pure pirating. Sadly there use to be plenty of targets and they made good isk doing it. Now a days they have to gatecamp Jita or wardec high sec corps to fill there time. O well they got what they wished forNeutral

Edit: This change in scaning lowsec missions also changed the way pirats had to live roaming alot more reather the taking control of a high moving low sec system. When they had control a miner like I use to be could pay them for protection and not just protection from them but real protection. They were already there hunting mission runners and it made them more isk to come to aid of miners that payed them for it. Now they have to remain so much more moble that its hard to find any kind of protection like that as well in lowsec.YARRRR!!

Horstulane
Posted - 2011.01.04 23:08:00 - [801]
 

Originally by: Joss56
Edited by: Joss56 on 07/12/2010 16:12:13
Edited by: Joss56 on 07/12/2010 15:40:16
Originally by: Sandrestal
For those of you who are low sec pirates, you are the ones shedding tears.

I keep hearing how "dead" low sec is. Whose incessant whining about not being able to scan out missions was ruining your fun?

Who finally got their wish and then saw the vibrant lowsec communities move away.

Stop crying for pity sake, you got the lowsec desert you wanted and nothing will induce people to live there ever again.


What else can you read from them?
-The game rules are designed for them: "be selfish" -"be traitor" -"anti social" -"act like gangs" - "suicide gank is encouraged" -"scam is encouraged"

And if you try to give some help (high sec) you can get concorded.

Perma paranoia of "spyes" etc etc etc

These are the players that made of EVE what it is today.
"Empty" Wink Pirate tears best tears.



I too, salute these noble men and women who have made EVE what it is today.

Evan Batarr
Posted - 2011.01.05 02:31:00 - [802]
 

OMFG - this is by far the worst whining thread I've ever seen.

My eyes are bleeding.....

Iraherag
Posted - 2011.01.05 06:59:00 - [803]
 

Originally by: Ruthless Erection
So, to get a simple answer that everyone wants:

Are L5 missions in high-sec impossible to get now?


You can still get them, just not as often as you used to.

Enjoy your drumstick!

Celia Therone
Posted - 2011.01.05 09:47:00 - [804]
 

Edited by: Celia Therone on 05/01/2011 09:49:36
Originally by: LordElfa

Well, the problem was he was unaware that the deadspace accel gates could be scanned down and entered by non mission runners since he had never done them before. In high sec I've never had that happen before. It just kind of defeats the purpose of having deadspace if it's not secure from outside interference. Just change things so that the accel gates require a key, given by the agent that allows entrance into the gate for the runner and his fleet only. Force the pirates to have to get you at the gate if they want you.


Acceleration Gates cannot be scanned down but player flown ships inside them can be. This is an important distinction because it means that if you can make your ship(s) unprobeable (awful game mechanic) the pirates cannot scan down the mission. Making ships unprobeable isn't really practical for level 5 missions, I think, although it can be for level 4.

The thing about probing is that battleships are really easy to find. If you give your combat probes a 4au diameter then you can get a one scan warpable hit on a battleship if you probe in the right place. Clever use of the directional scanner can allow you to drop your probes close enough to the missioner if the mission is reasonably close to a celestial.

In most systems a covert ops can drop its probes outside of your directional scan range, position them, scan and recall. Probes are probably visible for 8-10 seconds or so, maybe less with max skills and prospector implants. So you have to hit the dir-scanner every 8 seconds or less without fail. Sounds like fun? Heinous game mechanic. And if you see combat probes then you have to assume that your level 5 mission is busted and that the pirates can warp to you at any time if you try to resume it.

Note, however, that CCP recently added probes as a selectable overview setting so you can now scan with overview settings checked which helps a lot with systems that contain a lot of deathstar pos.

Originally by: Iraherag
Originally by: Ruthless Erection
So, to get a simple answer that everyone wants:

Are L5 missions in high-sec impossible to get now?


You can still get them, just not as often as you used to.


Yes you can.

CCP have stated that they consider it a bug that level 5's still occasionally spawn in high sec and that they intend to 'fix it'.

Lord Helghast
Posted - 2011.01.06 13:27:00 - [805]
 

Edited by: Lord Helghast on 06/01/2011 13:28:46
its very simple L5 are SUPPOSED TO BE LOW/NULL ONLY its just a fact its been said since day 1 and anyone that planned to get it done in HS knows for a fact that it wasnt supposed to be possible, no hisec isnt supposed to be the most profitable region its supposed to be the least hence the WORST ORES for mining, the point is to push people out of their cradle into the real work of low and nullsec, out of the npc corps into real corps with real friend and real teams!

Is their an issue with l5's yet, they need a bump in pay to cover say 5-6 pilots of good skill running them and being worth it. i'm talking BIG make them impossible for alts to run with 1 main due to need to actually pay attention, and make them low nullsec... if you make them worth a lot, then real corps will ahev reason to put together teams for defense and also for pvp and go out into these experiences in L5's as it is now too many people take 2 alts into a L5 in hisec and grind for cash thats just not what it was supposed to be.

Originally by: Tyme Xandr
U gonna eccm the wrecks? Or anything else there for that matter? And Remote ECCM only works in mids ... so caldari and min shouldnt be able to do level 5s?

What an old corp of mine used to do was pull up LVL5 missions and camp the gates with pvp ships and hit people trying to gank us. Thats about as 'effective' as LVL5 missions ever were for us.


SEE this is closer, you guys just didnt go far enough, have that same mentality and then have another squad that runs the mission behind your wall of defense at the gate... TADA fleet based missioning!

Jason1138
Posted - 2011.01.06 14:08:00 - [806]
 

lol 1 fleet guarding the gate and 1 fleet running the mission?

how much money do you think 5's pay? if you even have to split them 5 ways you'd be better off soloing 4's. that's the whole issue with level 5's. they don't pay enough to be worth doing in a fleet and they're impossible to do solo because any ship that can solo them is gonna get ****d by pirates

if moving out into the "real" world of eve means getting a supercarrier and doing 5's in it then i dont' know what to tell you. that sounds ******ed to me

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2011.01.07 05:17:00 - [807]
 

Originally by: Jason1138
lol 1 fleet guarding the gate and 1 fleet running the mission?

how much money do you think 5's pay? if you even have to split them 5 ways you'd be better off soloing 4's. that's the whole issue with level 5's. they don't pay enough to be worth doing in a fleet and they're impossible to do solo because any ship that can solo them is gonna get ****d by pirates

if moving out into the "real" world of eve means getting a supercarrier and doing 5's in it then i dont' know what to tell you. that sounds ******ed to me


And that's the rub brother. It's even possable that the new Incurrsions mite end up in the same boat as well. New people will try after a spell it will cool back off becouse the ship loses probly will not be worth the reward. And the only people that will end up doing them mite be the pirats. And I always think thats awsome to have pirats doing pve ugh

Starlight Twilight
Amarr
Posted - 2011.01.07 09:24:00 - [808]
 

Originally by: Jason1138
lol 1 fleet guarding the gate and 1 fleet running the mission?

how much money do you think 5's pay? if you even have to split them 5 ways you'd be better off soloing 4's. that's the whole issue with level 5's. they don't pay enough to be worth doing in a fleet and they're impossible to do solo because any ship that can solo them is gonna get ****d by pirates

if moving out into the "real" world of eve means getting a supercarrier and doing 5's in it then i dont' know what to tell you. that sounds ******ed to me


/thread

Joss56
Gallente
Unleashed' Fury
Posted - 2011.01.07 13:54:00 - [809]
 

My only wish in this game is to be able to "Play" and have "Fun" doing what i like in the game, and for me is runing missions with risk vs reward acceptable.

Atm lvl5 are not interesting for me, wy? Risk vs reward unacceptable.
It's my opionion and I don't care a single sec about those pirate/deviant/masochist tears and coments.

I just don't do them and never do them. While those scums are waisting their time probing some fools in low/null i'm running more lvl4 alone than your fleet is able to run a single lvl5. Thanks to scum, instead of taking some risk i'm taking any.

Go ahead keep asking more for scum, take lvl4 to low and 3 too, i don't care, realy. Wink

Risen Vale
Posted - 2011.01.07 20:00:00 - [810]
 

Originally by: Tyme Xandr
U gonna eccm the wrecks? Or anything else there for that matter? And Remote ECCM only works in mids ... so caldari and min shouldnt be able to do level 5s?


This amount of stupid makes my brain hurt.


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