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Louis deGuerre
Gallente
Malevolence.
Posted - 2010.11.27 00:00:00 - [91]
 

Originally by: Erych Flanders
Do you have to be in the alliance that owns the Null Sec space to be able to put up the PI? I'm just starting out and was following your guide but when I went into the planet to set up I was told I was not allowed to build on that planet and have no idea why.


Your alliance must be the one controlling that space or the space must be unclaimed (or it must be NPC 0.0).
However, once you have a command center on the planet you can do PI to you heart's content even if your alliance lose the space or someone else claims it.
Of course, getting your products out when your alliance does not control the system can be a little tricky, but yes, I've sat in a cloaked itty V waiting for someone to lose sovereignty so I could ninja a command center on a plasma planet Twisted Evil

Arthur Anton
Posted - 2010.12.03 21:24:00 - [92]
 

Can someone come allong and destroy/capture my colony like you can with a star base?

VanNostrum
Posted - 2010.12.05 07:59:00 - [93]
 

Is it possible that you could turn this into a PDF file for download?

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.12.05 10:58:00 - [94]
 


@Arthur : No, DUST 514 is supposed to take care of that but that'll be a long while coming

@VanNostrum : I could, but I can't really be bothered. I did put it all (with some additions) up on EVElopedia.

TheAforementionedScout
Posted - 2010.12.12 17:04:00 - [95]
 

Originally by: Rogue Vol
5 light years is 316,200 A.U. If the average system is 100 A.U. then to scan a planet from 5 light years away means you would have to be 3162 systems away.


Rolling Eyes

Minqallieu
Posted - 2011.01.12 20:57:00 - [96]
 

Originally by: Louis deGuerre
Edited by: Louis deGuerre on 27/06/2010 01:25:56

Originally by: weebil
Can you choose how much to take, or do you have to take it all?


You can only export/import all of one material/product from and to the cargo link, not a part of it.


Shift-drag in the import/export window

Darth Anonymous
Amarr
GoonWaffe
Goonswarm Federation
Posted - 2011.01.12 21:15:00 - [97]
 

Originally by: Louis deGuerre

A Basic Industrial Facility has a fixed production time of 30 minutes, so you can see that the 23 hour cycle (output every 30 minutes) matches this exactly.
If you choose a shorter cycle, you will extract a lot of Raw Material very fast Razz which will often produce problems as your links can't transport that much volume without upgrading Confused


This is blatantly wrong.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.01.13 05:26:00 - [98]
 

and soon to be blatantly irrelvant.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.14 12:31:00 - [99]
 

Edited by: Louis deGuerre on 14/01/2011 12:32:24
Originally by: Minqallieu
Shift-drag in the import/export window


Totally correct, I was probably thinking expedited transfers (and even that might be wrong)...Embarassed

Originally by: Darth Anonymous
Originally by: Louis deGuerre

A Basic Industrial Facility has a fixed production time of 30 minutes, so you can see that the 23 hour cycle (output every 30 minutes) matches this exactly.
If you choose a shorter cycle, you will extract a lot of Raw Material very fast Razz which will often produce problems as your links can't transport that much volume without upgrading Confused


This is blatantly wrong.


O really ? Which part of the quoted material is ? And would you mind explaining why it is wrong ? Neutral

Minqallieu
Posted - 2011.01.14 21:02:00 - [100]
 

Edited by: Minqallieu on 14/01/2011 21:02:18
Originally by: Louis deGuerre
Edited by: Louis deGuerre on 14/01/2011 12:32:24
Originally by: Minqallieu
Shift-drag in the import/export window


Totally correct, I was probably thinking expedited transfers (and even that might be wrong)...Embarassed



Yep, you can split those, too. In fact, if you try to transfer too much through expedited transfer, it automatically splits it to send the maximum...you just have to hit send after that.

Railman85
Posted - 2011.01.16 07:26:00 - [101]
 

Edited by: Railman85 on 16/01/2011 15:59:07
I added a new tool that will help you find suitable solar system for planetary interaction:

planetary interaction planet finder tool

It has more features that the tool already mentioned in the guide, here are example queries that can be done using the tool:

- Find solar systems with at least 5 planets capable to produce XXX
- Find null security systems with selected types of plantes
- Find solar systems capable to produce selected T4 stuff
- Find closest null system to jita, capable to produce XXX

All results are sorted by number of jumps from selected home location, you can also select travel only through high and low sectors

The tool is simple to use compatible with Eve ingame browser


I will soon add another tool for planetary interaction, so stay tuned :)

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.16 11:54:00 - [102]
 

Originally by: Railman85
planetary interaction planet finder tool


Nice work, added it to this guide and to Evelopedia entry.

electrostatus
Center for Advanced Studies
Posted - 2011.02.15 18:02:00 - [103]
 

Recall that tax table I made? I've now made a program that determines the tax and cost on a product depending on what you did to make it. It also comes with a spiffy new tax table that allows you to play with the taxes; why, I donít know.

Seraphina Hero
Minmatar
Republic University
Posted - 2011.02.26 05:14:00 - [104]
 

This may seem like a stupid noob question, (which it pretty much is, since I've only been playing for about 1 1/2 weeks, now with my bro, who has been playing for about 6-10 months. He put me in charge of figuring out PI, while he worked on figurnig out Fleet/Corporation Management.)

I quickly glanced through the guide above & made a preliminary base on a highsec gas giant, just to get my feet wet into the mechanics pf PI. Now that I am reading it in more detail, it makes quite a bit of sense, and I will be following the guiide a lot closer when I establish my first permanent PI, once my Command Center Upgrades is up to Level 4.

However, I would like to know what to do with the materials (Coolant & Oxygen, in the guide,) once I have collected them from my Cargo Link? Do I just go to the nearest station and sell them? Is there a way to sell them that is more profitable? The only way I know how to sell things is put them in my Item Hanger, right-click, and 'Sell.' Is there a better use of these materials I get from my Cargo Link?

Kaztor Troy
Minmatar
The Nietzsche Followers
Shades of Gray
Posted - 2011.02.26 12:40:00 - [105]
 

Edited by: Kaztor Troy on 26/02/2011 12:46:56
Originally by: Seraphina Hero
This may seem like a stupid noob question, (which it pretty much is, since I've only been playing for about 1 1/2 weeks, now with my bro, who has been playing for about 6-10 months. He put me in charge of figuring out PI, while he worked on figurnig out Fleet/Corporation Management.)

I quickly glanced through the guide above & made a preliminary base on a highsec gas giant, just to get my feet wet into the mechanics pf PI. Now that I am reading it in more detail, it makes quite a bit of sense, and I will be following the guiide a lot closer when I establish my first permanent PI, once my Command Center Upgrades is up to Level 4.

However, I would like to know what to do with the materials (Coolant & Oxygen, in the guide,) once I have collected them from my Cargo Link? Do I just go to the nearest station and sell them? Is there a way to sell them that is more profitable? The only way I know how to sell things is put them in my Item Hanger, right-click, and 'Sell.' Is there a better use of these materials I get from my Cargo Link?


You should google "EVE Planetary Interaction Diagram" - PI has a production chain with 5 tiers (P0-P4). After you figure that out, you need to figure out whether you make more money selling what you have, or processing it to get a higher tier, then sell.

Seraphina Hero
Minmatar
Republic University
Posted - 2011.02.26 21:47:00 - [106]
 

Originally by: Kaztor Troy
Edited by: Kaztor Troy on 26/02/2011 12:46:56
Originally by: Seraphina Hero
This may seem like a stupid noob question, (which it pretty much is, since I've only been playing for about 1 1/2 weeks, now with my bro, who has been playing for about 6-10 months. He put me in charge of figuring out PI, while he worked on figurnig out Fleet/Corporation Management.)

I quickly glanced through the guide above & made a preliminary base on a highsec gas giant, just to get my feet wet into the mechanics pf PI. Now that I am reading it in more detail, it makes quite a bit of sense, and I will be following the guiide a lot closer when I establish my first permanent PI, once my Command Center Upgrades is up to Level 4.

However, I would like to know what to do with the materials (Coolant & Oxygen, in the guide,) once I have collected them from my Cargo Link? Do I just go to the nearest station and sell them? Is there a way to sell them that is more profitable? The only way I know how to sell things is put them in my Item Hanger, right-click, and 'Sell.' Is there a better use of these materials I get from my Cargo Link?


You should google "EVE Planetary Interaction Diagram" - PI has a production chain with 5 tiers (P0-P4). After you figure that out, you need to figure out whether you make more money selling what you have, or processing it to get a higher tier, then sell.


Thanks, Kaztor. I did look at the links that Louis included at the end of the Guide. A lot of it looked completely foreign to me, though I understand the concept pretty well. I guess I'm just not comfortable with the marketing part of it, once I get my desired Tier and quantity of product. Right-click, "Sell" in my Dock is where I will be making my profit?

Kaztor Troy
Minmatar
The Nietzsche Followers
Shades of Gray
Posted - 2011.02.27 12:57:00 - [107]
 

Originally by: Seraphina Hero
Thanks, Kaztor. I did look at the links that Louis included at the end of the Guide. A lot of it looked completely foreign to me, though I understand the concept pretty well. I guess I'm just not comfortable with the marketing part of it, once I get my desired Tier and quantity of product. Right-click, "Sell" in my Dock is where I will be making my profit?


Oh, marketing...

Well. You'll make a bigger profit selling to sell orders (clicking advanced on the sell window and putting your stuff there, than you would selling to buy orders.

That said, I don't want to spend too long babysitting my PI orders, I want a quick buck. For that, I haul my PI products to a large trade hub, where I know the difference between sell orders and buy orders isn't that large, and then I quick sell there.

Seraphina Hero
Minmatar
Republic University
Posted - 2011.02.27 19:55:00 - [108]
 

Originally by: Kaztor Troy
Originally by: Seraphina Hero
Thanks, Kaztor. I did look at the links that Louis included at the end of the Guide. A lot of it looked completely foreign to me, though I understand the concept pretty well. I guess I'm just not comfortable with the marketing part of it, once I get my desired Tier and quantity of product. Right-click, "Sell" in my Dock is where I will be making my profit?


Oh, marketing...

Well. You'll make a bigger profit selling to sell orders (clicking advanced on the sell window and putting your stuff there, than you would selling to buy orders.

That said, I don't want to spend too long babysitting my PI orders, I want a quick buck. For that, I haul my PI products to a large trade hub, where I know the difference between sell orders and buy orders isn't that large, and then I quick sell there.


Great! Thanks, Katzor! That's what I was looking for. I'm sure I'll have more questions about the actual utilization of the PI method once I get some research done, so I can start making my first permanent PI "settlement." Right now, I'm working on understanding the basic principals of PI, and how I can plan to make a profit on it, once I do.

Thanks, again! I'm sure I'll be back soon to bug you guys, some more. Laughing Wink

Dala min
Posted - 2011.03.02 07:47:00 - [109]
 

"After the Incursion expansion, all graded command centers will be replaced by a single upgradable comand center for each planet type."

Advanced comm. centers are no more. This was a bit confusing to newbie in PI like me. Otherwise this was and still is a great help to start PI.
Thx Louis!

Khrillian
Minmatar
Infinitus Sapientia
Hav0k.
Posted - 2011.03.14 05:37:00 - [110]
 

Does anyone have an updated table of import/export costs? I've seen them around but they all seem to be from december and before so idk if they are way off.

electrostatus
Center for Advanced Studies
Posted - 2011.03.15 00:24:00 - [111]
 

Originally by: Khrillian
Does anyone have an updated table of import/export costs? I've seen them around but they all seem to be from december and before so idk if they are way off.


I haven't seen them changed. But if you want a tax table, here.


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