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blankseplocked [Proposal] CCP, commit to excellence. No features left behind.
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Posted - 2010.07.06 20:27:00 - [2131]

I mean really...who gives a crap about walking in stations? The 55k+ pilots that are playing now haven't missed it.

Tyr Aeron
Wildly Inappropriate.
Posted - 2010.07.07 02:53:00 - [2132]

Gotta bump this back up.

More ******s starting new threads saying essentially the same thing, distracting from the threadnaught that (we hope) has the potential to get CCP's attention.

Posted - 2010.07.07 03:51:00 - [2133]

I definitely support this proposal. I'd take a big bug-fixing expansion and/or upgrades to existing content over a new shiny toy. Very Happy

Caldrion Dosto
Excrutiating Dirge
Posted - 2010.07.07 11:00:00 - [2134]

I support this statement.

I would recomend CCP to stop everything new untill the "old" stuff is working as intended!

gunnar aztek
Posted - 2010.07.07 12:04:00 - [2135]


Posted - 2010.07.07 12:08:00 - [2136]


Cadian Smith
Stain Empire
Posted - 2010.07.07 12:12:00 - [2137]


Lynn Deniera
The Foreign Legion
The Remnant Legion
Posted - 2010.07.07 12:31:00 - [2138]

adding my support

Brian O'Blivion
Posted - 2010.07.07 13:12:00 - [2139]

The next two expansions should be Eve Online: Unfinished Business (fixes for all sort of age-old issues) and Eve Online: Ergonomics (complete UI remake), and there's enough work to be done on either front to keep CCP occupied for the next 12 months at the very least.
Unfortunately there's the shadow of Incarna looming over the horizon: more developement time spent on useless fluff ugh

Effective Deconstruction Initiative
Neon Equinox
Posted - 2010.07.07 15:04:00 - [2140]


Medeamente Prima
Posted - 2010.07.07 15:52:00 - [2141]


Morsus Mihi
Posted - 2010.07.07 15:54:00 - [2142]


Damion Rayne
Executive Outcomes
Posted - 2010.07.07 17:23:00 - [2143]


yani dumyat
Pixie Cats

Posted - 2010.07.07 19:40:00 - [2144]

+1, Seriously how long does it take to fix rockets?

The Kairos Syndicate
Transmission Lost
Posted - 2010.07.07 22:00:00 - [2145]


o/ Uni!

yani dumyat
Pixie Cats
Posted - 2010.07.07 22:41:00 - [2146]

What is the OP asking in money terms and who will pay for it? I don't work in the software industry so have pulled these figures from my ass, please feel free to correct me if you know better.

The backlog of things that are broken in eve is quite big and the talent needed to fix it is going to be diverse, the current CCP devs are working on dust and incarna so it's not going to be as simple as pulling staff off those projects to work on fixing eve, the money and marketing folk would have a nervous breakdown.

To achieve excellence as defined in the OP would require CCP to hire more staff and I'm going to guess the average cost of employing a developer is about 150,000 euros per year (including overheads). Assuming a team of ten people are required to fix eve that's a 1.5 million euro bill that's going to drop through CCP's letterbox.

If that bill was passed on to subscribers you'd be talking about adding 5 euros to each of the 300,000 subscriptions and I can't see anyone being happy about that, it would certainly make me think about canceling one or two of my accounts. Alternatively CCP could pull people off dust and incarna (lol) or they could suck up the costs themselves which isn't something companies like to do.

So I return to my original question, who do you think should pay for this?

Posted - 2010.07.07 23:29:00 - [2147]

Totally agree +1

Honor Imperium
Posted - 2010.07.08 03:08:00 - [2148]

Edited by: Honor Imperium on 08/07/2010 03:13:01
Edited by: Honor Imperium on 08/07/2010 03:11:22
Originally by: yani dumyat
So I return to my original question, who do you think should pay for this?

gosh, it surely couldn't be the thousands of people paying $15 USD a month for a product... (a product which they would like to work properly, I should add, and if it doesn't, then who's going to pay the employees' wages to make up for the people who quit using a product they are dissatisfied with? while the game devs WE are paying are busy making ANOTHER game)

not to mention that the OP isn't the one who claimed excellence was the goal, ccp themselves have touted it as their motto for the year or whatever

Astria Tiphareth
24th Imperial Crusade

Posted - 2010.07.08 05:46:00 - [2149]

Edited by: Astria Tiphareth on 08/07/2010 05:47:40
As a person who regularly experiences the pain of Agile's 'oh we can release with X and do Y later' followed quickly by 'Y isn't high priority compared to new Z', I know this stuff all too well. Supported for more polish & followup; it's something that all too many Agile adopters fall into (not necessarily the methodology's fault, more the application of it).

And to answer yani's question - it's not a matter of 'who should pay for this' but a matter of prioritisation. More time allocated to bug fixes; ring-fenced time for followup & polish on released features. It just slows down new features; it doesn't cost anything more (from a dev perspective - from a sales perspective you have the question as to whether new feature Z will yield more sales of subscriptions).

yogi caldet
Zebra Corp
BricK sQuAD.
Posted - 2010.07.08 07:08:00 - [2150]

Totally agree +1

Fumitsugu Sylwia
Posted - 2010.07.08 07:48:00 - [2151]


Jade Knight07
Posted - 2010.07.08 11:32:00 - [2152]


Caldari State SPECTRE Command

Posted - 2010.07.08 13:10:00 - [2153]


Posted - 2010.07.08 13:43:00 - [2154]


X Gate Industris
Posted - 2010.07.08 13:55:00 - [2155]


We are all a bit naive thinking that it actually matters what we say to fail-CCP. They will continue crank out new content for marketing purposes and not even attempt to fix stuff which has been broken for years (rockets, POS, corp mgmt, etc).

Incredible that CCP can create such a awesome game and then refuse to fix obivous broken content. CCP, if this is supposed to be exellence on your part then you fail more than I thought.

Arbiter Reformed
Garnet Resources

Posted - 2010.07.08 18:23:00 - [2156]


Kazn Antilli
Incompertus INC
Fatal Ascension
Posted - 2010.07.08 18:38:00 - [2157]

Supported. Not like it matters, though...

Posted - 2010.07.09 02:13:00 - [2158]

The most eagerly anticipated patchnotes are always the fixes, tweaks and UI improvements that are hidden behind the art team's headline act.

Something has gone wrong when a hypothetical "people's patch" based mainly on community interest is far more likely to contain technical improvements and mechanics adjustments than the developers' offering, and far less likely to contain half-baked excuses to make shiny new models.

Julia Venatrix
Posted - 2010.07.09 02:38:00 - [2159]

I see this coming a distant last place, behind walking in stations (attracting RPers and more social types) and FPS console play (attracting... well, console players) which are aimed squarely at expanding CCP's customer base and thus generating more subscriptions.

Without customer action that actually affects their revenue stream (like, oh, delaying account renewal for a day each month or something - and emailing customer services with your reasoning) there is no driver for CCP to amend their vision and development strategy.


Posted - 2010.07.09 02:38:00 - [2160]

Very much supported.

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