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blankseplocked tactical overview option for solo/small gangs: Ship Velocity Vectors
 
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Dr BattleSmith
PAX Interstellar Services

Posted - 2010.06.02 01:48:00 - [31]
 

Sick of zooming right in to see which way my ship is pointing and love using the tactical overview.

Dwym
Posted - 2010.06.02 03:32:00 - [32]
 

Edited by: Dwym on 02/06/2010 03:32:10
Great idea.

Sphit Ker
Dreddit
Test Alliance Please Ignore
Posted - 2010.06.02 07:12:00 - [33]
 

Edited by: Sphit Ker on 02/06/2010 07:14:21
Somebody put some proper tactical stuff into the tactical overlay right nao kthx YARRRR!!

edit: also, you know the bright dot on the plane that is linked vertically to the target... make it so that the dot actually report the real distance from me.

Mayyee
Posted - 2010.06.02 14:45:00 - [34]
 

Exclamation

Rafael Tonka
Telsa inc
Waterboard
Posted - 2010.06.02 16:59:00 - [35]
 

Great idea, will make combat much more interesting...

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.06.08 08:56:00 - [36]
 

Le bamp

Mohenna
Caldari
Knights of the Dark

Posted - 2010.06.14 08:04:00 - [37]
 

I can't find anything wrong with this. Maybe it should be given also to rats to help those of us who don't afk mission but power mission.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2010.06.14 18:46:00 - [38]
 

Quote:
DO WANT along with other tactical overlay upgrades

Ryunosuke Kusanagi
Posted - 2010.06.14 22:13:00 - [39]
 

the only reason I couldnt see this pass, would be also the reason they cut engine trails from ships way back when, lag issues. if you coauld find a low-impact way to do vectors it would be nice I think

Cearain
Caldari
The IMPERIUM of LaZy NATION

Posted - 2010.06.16 23:52:00 - [40]
 


BFish
Gallente
Bushwhackers
Rough Necks
Posted - 2010.06.17 07:36:00 - [41]
 

A tactical overlay overhaul overwin? Tasty.

Supported.

Suveitar
Posted - 2010.06.17 14:18:00 - [42]
 


Alekseyev Karrde
Noir.
Noir. Mercenary Group
Posted - 2010.06.18 00:28:00 - [43]
 

I hope this is one of many tactical overlay upgrades! At the moment i dont use it at all, and it could be so useful as a tool for fc's..

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.06.19 12:23:00 - [44]
 

Originally by: Ryunosuke Kusanagi
the only reason I couldnt see this pass, would be also the reason they cut engine trails from ships way back when, lag issues. if you coauld find a low-impact way to do vectors it would be nice I think


I see a clear distinction between vectors - each of which is just 1 line in 3d - and trails, that require the use of graphic effects such as particles and stuff.
Also, the vectors should be possible to remove both altogether, as an esc menu option, and filtered, with the overview filters. Win win :)

Thanks for the support everybody... Keep it coming!

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.06.24 15:22:00 - [45]
 

Originally by: Yankunytjatjara
Thanks for the support everybody... Keep it coming!

Therendief
Posted - 2010.06.24 16:46:00 - [46]
 

Supported,

Noah Emn
Posted - 2010.06.28 08:32:00 - [47]
 

Supported

Orb Vex

Posted - 2010.06.28 09:52:00 - [48]
 


Ender Wiggan
Stimulus
Rote Kapelle
Posted - 2010.06.28 20:14:00 - [49]
 

I wish I got one chance a year to say "listen to me CCP, this is important!". Very much supported. Ditch the text overview, it's rubbish, to echo a previous poster, it's time this game moved into the 21st century. Every ship should have a distinctive bracket, and if that's not possible (:effort:) then brackets should be made race distinctive, so I can tell amarr from min by just looking at brackets. Also BC's should be more distinct from BS, HAC's distinct from recon, distinct from cruisers.

It would take so little effort to make that work, and combined with vectors, I'd finally be able to PvP in EVE, and not this crappy MUD client substitute.

paritybit
Stimulus
Rote Kapelle
Posted - 2010.06.28 22:51:00 - [50]
 


Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.06.29 14:24:00 - [51]
 

Originally by: Ender Wiggan
not this crappy MUD client substitute.

Lol :D ah the memories!

Thanks for the love keep it coming!!!!

A Knights'Tale
Posted - 2010.07.01 15:57:00 - [52]
 

Nice one!

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.07.12 10:29:00 - [53]
 

Would it be more visible if I added [proposal] in the thread title?

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.07.20 09:30:00 - [54]
 

Mmmm..... How can a good idea get more visibility? Is the idea not as good as I think?

Serend
Gallente
Blue Republic
RvB - BLUE Republic
Posted - 2010.07.20 16:19:00 - [55]
 

wonderful idea. I agree: the tactical overlay needs some serious updating.

+1

Thrasymachus TheSophist
Posted - 2010.07.20 16:44:00 - [56]
 

Edited by: Thrasymachus TheSophist on 20/07/2010 16:43:52
Great idea.

You could additionally color code the line based on speed, if you like, with perhaps 3-5 possibilities - red (above 3,000) orange (2-3,000) yellow (1-2,000), blue (500-1000) or black (0-500).

Or whatever. Just the idea of having rough speed communicated by color coding for instantaneous recognition (recognizing line lengths where the line can be in any direction on a sphere would be difficult).

Mortis Aguila
Blue Republic
Posted - 2010.07.20 19:44:00 - [57]
 

As a programmer, it makes my teeth grind when I see people blithely say, "This would be an easy fix". Whether the fix is easy or not, I definitely support this idea!

Willl Adama
Genos Occidere
Posted - 2010.07.20 21:21:00 - [58]
 

Sounds like a good idea

Prime FLux
Caldari
Posted - 2010.07.20 23:27:00 - [59]
 


Aineko Macx
Posted - 2010.07.21 06:07:00 - [60]
 

Originally by: Crumplecorn
tl;dr: Bring back trails

This.


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