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Louis deGuerre
Gallente
Malevolence.
Posted - 2010.05.25 15:13:00 - [1]
 

Edited by: Louis deGuerre on 24/07/2011 15:21:09

The new file version is : incursion.rar

Setting up the overview right is just too hard.
So I decided to make default 'correct' overview settings available.
You can download it here.
It's an xml file compressed into a rar file. Any decent unzipper should be able to unpack it, otherwise download WinRAR.
Copy this xml file into your C:\Users\<username>\Documents\EVE\Overview directory (location will vary by OS. If you can't find it, export your overview settings to a distinct file name like 'WTF_where_is_the_dir' and search your machine for that filename).
Then you can import this xml file into EVE by clicking the little triangle at the top left of your overview window and selecting import overview settings (this is also where you export them).
Now don't mess with it any more unless you know WTF you're doing Razz

What will you have ?
An overview with 5 tabs. In EVE you want to only see what you need to see at any time. Seeing more causes lag and makes your life harder.

A. Default tab will have the 'select all' filter for overview and bracket profile. If you can't find or see something select this tab.

B. Travel tab will have the 'travel no ships' filter for overview and 'travel all no ships' for bracket profile. If you select this you will not see any ships in the overview or in space, just gates, planets, stations and the sun. The screen will show brackets for planets, asteroid belts, gates and stations. It should show moons, but it doesn't. I believe CCP removed them, probably because too many people were warping to moons in < 0.5 space and getting blown up by Deathstars or lag or whatever.
This is used for traveling trough highsec or for making a quick exit when you're in trouble. Basically, it's your GTFO button.

C. Battle tab will have the 'battle' filter for overview and the 'battle all' filter for bracket profile. If you select this you will only see hostiles and neutrals on your overview and in space. You will also see all ships and drones in space. In addition, you will see stargates, stations and the sun in both. In battle, you do NOT want to see friendlies in your overview as it doubles your lag and might easily cause friendly fire. If you're in a big battle you will want to turn all the brackets off beforehand. You can do this by selecting 'hide all brackets'.

D. Drones tab will will have the 'battle drones' filter for overview and the 'battle drones all' filter for bracket profile. If you select this you will see only hostile and neutral drones in the overview and in space. This is a separate tab as drones cause a ****load of lag and often being able to kill the enemy's drones is the difference between winning or losing. Again, if you expect a big battle, 'hide all brackets' first.

E. General tab. Here you can use a filter of choice. I usually have the 'salvage' filter on but you can also use a 'mining all' filter for example. Another good choice would be the 'friendly ships' filters which only shows friendly ships.

Okay, after importing the standard settings, check all these tabs. They must correspond exactly with the pictures. In the tabs where you can move stuff up and down the correct order is vital !

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.05.25 15:19:00 - [2]
 

Edited by: Louis deGuerre on 16/10/2010 15:11:19
IMPORTANT !

If you're flying highsec it is possible that a lot of people are red, orange or yellow. Do NOT shoot at them or Concord will kill you.
Shoot at them in lowsec and 0.0 (and if you're in a NBSI alliance, shoot everything that isn't blue Twisted Evil)

Joe Starbreaker
M. Corp
Posted - 2010.05.25 17:51:00 - [3]
 

Edited by: Joe Starbreaker on 25/05/2010 17:51:51
Good work! Everyone who uses your overview settings should note: after you import overviews, you must go to each tab and manually select "stop showing all brackets". This is a "feature" of EVE.

Some of my friends and I are using a version of these BOB overviews, modified for our own secret purposes.

EDIT: note that the BOB overviews are out of date; for example, they don't include the Zephyr and I can't remember if they show fighter bombers.

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.05.26 11:13:00 - [4]
 

Thanks Joe, and thanks for that tip about brackets, I wasn't aware of that.

I had a look at those BoB overview settings and they are also good.
There are some differences between his and mine, but most are cosmetic or personal preference (orange neuts for example).
Mine is a bit more up to date, has the zephyr & fighter bombers amongst others, his has more specialized filters, but with my more general included filters (like mining all) it should be easy to make your own specialized ones.
I will update mine sometime next week to include the cargo links of Tyrannis in some filters.

Dex Timor
Valklear Guard
Posted - 2010.05.27 12:43:00 - [5]
 

Nice work Louis,

may I ask what columns you suggest for players to use ?

As a faction warfare participant I always recommend adding the "militia" column, so pilots can identify the friendly militia. As Minmatar I don't want to shoot Gallente militia pilots and the militia column is the only way to identify them when you're not fleeted up with them. Sometimes it can also be interesting to know if a wartarget is in Amarr or Caldari militia. I narrow the column to just show me the first letter.

There's also the little space pilots should leave after the right most column, where the electronic warfare modules activated on you are displayed.

I hope this helps.

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.05.27 14:06:00 - [6]
 

Edited by: Louis deGuerre on 27/05/2010 14:12:17

Thanks Dex Razz

What columns are good to see depends on what you're doing. The ones I think provide the most usefull information are listed above in the screenshot.

But I'd like to say some more about that :

*takes up lecture stance*

*cough*

If I'm flying in a big slow ship like a battleship and am armed with guns, I'm not all that interested in people's velocity (as I'll never be able to catch them or outrun them), but only in their angular velocity, i.e. if my big guns might be able to actually hit them. If their angular velocity is greater than the tracking speed of my guns, I know I'll never be able to hit them.
If I'm flying in something small and fast I'm more intersted in people's actual velocity, i.e. if I can catch them or outrun them.

Transversal velocity is not really usefull information compared to the other two. In case anyone is wondering, angular velocity = transversal velocity/distance.
Transversal velocity is 'the difference in vector direction'. So if we're heading straight away from each other or toward each other or parallel to each other or are both standing still, we'll have a transversal velocity of zero, and hence an angular velocity of zero as well. Which means that if we have guns we can hit each other easily. This is why a smart pilot manually zigzags when attacking a ship with big guns untill he has gotten close and can establish a tight orbit (which has a high angular velocity).
Transversal and angular velocity have no impact on missiles as they always hit (if in range). In that case only the enemy's velocity is important as how faster he is going, the less damage your missiles will do.

I would not recommend showing both velocity and angular velocity and you need to really understand about tracking and guns before the angular velocity column really becomes usefull. By then you can usually make a good estimate in your head based on the velocity, distance and both your relative vectors so you won't need it Razz

If you're flying in faction war adding the milita column will be useful.
The battle filters will never show your militia members (Minmatar).
They will (I think) show your militia allies (i.e. Gallente militia in your case) as neutral. If you can set personal or corp standing to the Gallente militia alliance to +5 they will no longer show up in the battle filters (but will in the friendly filters). If that's not possible set all know player corporations of the Gallente militia to +5.
I think the Caldari should show up as wartargets as they are at war with your militia. If this is not the case then set the Caldari militia to -10. I'm not really sure if you can do that. I recently tried to set corp standings to a militia alliance and I could not do it. Best thing then you could do would be to set -10 standing to all know player corporations of the Caldari militia.

The filters will usually show faction war related things like control bunkers and so on. Basically, if it does not clutter up your overview likes asteroid belts or moons it will usually be listed as visible in the filters. However, faction navies will NOT be shown in any of the filters (except select all). I shall make a special FW filter when I can which will also list these.

Good tip about the EWAR icons. Always make sure that the right edge line of the last column of your overview is visible inside the overview grid so the EWAR icons will not be shown 'off screen

Dex Timor
Valklear Guard
Posted - 2010.05.27 15:02:00 - [7]
 

Originally by: Louis deGuerre

What columns are good to see depends on what you're doing. The ones I think provide the most usefull information are listed above in the screenshot.


Oh god, I'm blind. I didn't see it until you mentioned it.

Originally by: Louis deGuerre

I think the Caldari should show up as wartargets as they are at war with your militia. If this is not the case then set the Caldari militia to -10. I'm not really sure if you can do that. I recently tried to set corp standings to a militia alliance and I could not do it. Best thing then you could do would be to set -10 standing to all know player corporations of the Caldari militia.



Yes, Caldari militia shows up as wartargets to Minmatar militia. Setting standings is not required. The reason why a Minmatar pilot wants to know whether a wartarget is Amarr or Caldari is simply to know how much back-up said pilot is likely to have. If he's Caldari and in Minmatar space he's more likely to be far from home (unless he bases out of nearby space). He's not directly in Amarr militia chat and is therefore likely to have less people he can call for help.

Gallente show up as neutrals (until they are in your fleet).

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.08.06 22:45:00 - [8]
 

So, I've careful consideration I made a few changes.
- Neutrals are yellow now, instead of colorless.
- There is now a travel filter for PI
- There are now battle FW filters which also show faction navies. You'll have to add the militia column yourselves still.

Sagesse
Posted - 2010.09.05 00:00:00 - [9]
 

very nice :)

Judas Scammer
Posted - 2010.09.05 12:52:00 - [10]
 

Edited by: Judas Scammer on 05/09/2010 12:54:35
I approve this thread! The overview setting can be very annoying even for experienced. I always find that there is something erroneus in my overview settings in a middle of large fleet fight and try then fix it on fly. :(

Should this thread also be linked in warfare&tactics etc?

Suggestions:

Battle tab with only neut/hostile in overview but show all ship brackets (no drones)

Tab for show fleet/blues only?

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.09.05 22:16:00 - [11]
 

Edited by: Louis deGuerre on 05/09/2010 22:18:02
Originally by: Judas Scammer
I approve this thread! The overview setting can be very annoying even for experienced. I always find that there is something erroneus in my overview settings in a middle of large fleet fight and try then fix it on fly. :(

Should this thread also be linked in warfare&tactics etc?


Gratz Razz
It might be a good idea but I haven't done so as forum moderators probably dislike that.

Originally by: Judas Scammer
Suggestions:

Battle tab with only neut/hostile in overview but show all ship brackets (no drones)

Tab for show fleet/blues only?


The default battle tab setup is battle filter (only hostiles and neutrals, no drones) in overview and battle all filter for brackets which show all ships and drones (hostile & friendly).

There are friendly ships, friendly drones and friendly all filters which show only friendlies (alliance, corp, blues). I generally use either that filter or the salvage filter (which also show friendly ships) in the 'General' tab.

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.10.16 14:48:00 - [12]
 

I found it is just too usefull to always have celestial stuff in the brackets (especially when stealth bombing).
So, the 'battle all' and 'battle drones all' filter now also include asteroid belts, pi and planets.
You won't see them on the overview but you will see their brackets. Very handy when aligning for a bombing run and saves a few seconds when deciding best place to warp off to if in trouble.


Louis deGuerre
Gallente
Malevolence.
Posted - 2010.10.28 19:47:00 - [13]
 

The best guide on this subject is Varius Arcturus' Overview Guide

*ninja bump to keep thread alive*

SerratedX
Hyvat Pahat ja Eric
The Polaris Syndicate
Posted - 2010.11.10 21:42:00 - [14]
 

Just wanted to add (for noobs like me) if you there is no 'Overview' directory in \documents\eve just create it.

Adrestos
Apolitical
Posted - 2010.11.27 08:26:00 - [15]
 

Edited by: Adrestos on 27/11/2010 08:47:01
For whatever reason, the version I downloaded tonight does not display the brackets for drones under the Battle tab or the Drones tab.

Edit: Also, one other thing that was a little annoying is that structures don't show up in the Battle tab. Probably for a good reason (lag) I presume but it was easily remedied by hitting ALT+Z (show all brackets) to be able to see its location in the world.

I used to run with 5 tabs before trying out your overview (I reset all overview settings before importing yours, naturally) which were ALL, PVE, PVP, LOOT, and TRAVEL. Just throwing my 2-ISK into the hat as the labels were fairly basic and useful for me.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.11 21:44:00 - [16]
 

I checked that out and for some reasons those 'all' filters were not completely correct.
This has now been fixed.
Every filter now has all the 'charge' items, including the new ones like probes.
In addition many 'structures' have been added to the battle views as it's nice to see wrecks and cans when trying to run a gatecamp cloaked.
Many other things were tweaked or changed and might be changed back in the future Razz
The link has now been updated to the new 'awesome' version (previous was 'revised').

Thokul Orebiter
Amarr
The Return Of Outcasts
Spectrum Alliance
Posted - 2011.01.17 10:47:00 - [17]
 

I like this awesome new settings.Respect to you, dear Sir.

Jint Hikaru
OffWorld Exploration Inc
Posted - 2011.01.17 11:03:00 - [18]
 

I havent used it yet, but plan to when I get home.

Many thanks for taking the time to produce this for thos of us who are a little clueless about getting the maximum benefit from our overviews!

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.21 23:15:00 - [19]
 

Note that the Incursion patch has broken the overview for neutrals.
They may or may not show up in overview and may or may not be colourtagged yellow (also in local).
Neutrals WILL still always show up in battle views they just often are no longer tagged.
You may experience other weird behaviour because of this bug.

This is NOT a problem with the overview settings, it's a bug.

I will confirm when the overview is working correctly again.

Eli Simon
Posted - 2011.01.27 21:02:00 - [20]
 

Sending this back up to the top with a thanks :) Anything need to be updated due to the recent patch changes?

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.27 23:59:00 - [21]
 

Originally by: Eli Simon
Sending this back up to the top with a thanks :) Anything need to be updated due to the recent patch changes?


My pleasure Razz
I am not sure yet as the bugs they created have not been completely fixed. I suspect the next patch will fix the final problem and then I will check the overview and post in this thread with updated information (like new screenshots for the new categories).

Thokul Orebiter
Amarr
The Return Of Outcasts
Spectrum Alliance
Posted - 2011.01.28 08:20:00 - [22]
 

Latest notes say that the overview problem will be solved today after DT.We'll see if that is true. Laughing

Eli Simon
Posted - 2011.01.28 10:07:00 - [23]
 

De ja vu. Rolling Eyes

Aegyen See
Minmatar
Pothouse Cartel
IDLE EMPIRE
Posted - 2011.01.28 20:49:00 - [24]
 

Edited by: Aegyen See on 28/01/2011 21:09:32
Figured out the deal with neuts, at least. They did it so as to be able to take neuts off your battle tab, which is win! But, took me a min to figure it out. For all your ov settings, except the battle ones, you want 'no standings' checked. This brings the neuts back to your ov (with background color, and icon), and will leave them off of your battle tabs. In the appearance tab of the ov settings, I moved the 'no standings' up to below neuts. Hope that is correct, if I am wrong, please say so.

Still having trouble figuring out how to make neutrals show in space, while on the battle tabs though. If someone figures that one out, please tell me.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.30 00:24:00 - [25]
 

Sadly CCP failed again as I can't magic up the no standing option in my overview settings.
So guess we'll have to wait untill next patch and pray.

Venna Lealis
Minmatar
Posted - 2011.01.30 16:06:00 - [26]
 

Actually, I think I found a workaround for that... Try clicking "reset all" on the 2 appearance tabs. Atleast it showed up for me when I did it

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.30 20:07:00 - [27]
 

Edited by: Louis deGuerre on 24/07/2011 15:22:19

Originally by: Venna Lealis
Actually, I think I found a workaround for that... Try clicking "reset all" on the 2 appearance tabs. Atleast it showed up for me when I did it


This indeed works, sadly I found out by myself before reading this Razz
You need to click 'reset all' on both colortag and background tag.
Possibly you need to go to your ingame settings->reset settings->clear all cache files before this and perhaps dock and undock also.

The changes you need to make to get all neutrals and no standings displayed as yellow are here.

Please visit your user settings to re-enable images.

Please visit your user settings to re-enable images.

The main post is now up to date with this version.

NOTE : The Overview is STILL broken. It is not longer possible to make a blues-only filter without adding all 'no standing' people as well. So fiendly ships and drones will show 'no standing' as well.
This totally blows but I can't find a solution.

I submitted a bugreport (106977) about this.

Thokul Orebiter
Amarr
The Return Of Outcasts
Spectrum Alliance
Posted - 2011.01.30 22:02:00 - [28]
 

Interesting.I receive the File not valid error on the new incursion.xml.

Louis deGuerre
Gallente
Malevolence.
Posted - 2011.01.30 22:14:00 - [29]
 

Originally by: Thokul Orebiter
Interesting.I receive the File not valid error on the new incursion.xml.


It replaced it with a new file. Please try again. The new file is confirmed working for me.

Thokul Orebiter
Amarr
The Return Of Outcasts
Spectrum Alliance
Posted - 2011.01.31 08:43:00 - [30]
 

It works now.Thank you.


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