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Mr Barksdale
Posted - 2010.05.20 10:46:00 - [1]
 

I've written elsewhere of my personal issues with the limited queue, but this is something different that could help us all.

Does anyone else with a busy life hate having to train those pesky skills with a training time of 1d 12h or something similar, just over the 24h limit on the queue? We can't guarantee we're going to be able to log on for quite a few days so we daren't train them... well, there is a solution.

Always allow someone to have 2 skills in the queue, no matter if the first skill in the queue is over 24 hours training time.

This basically means that you can stick a long-haul skill (10 days plus) in the second slot as a backup in case you don't have time to log on again that week.

I hate losing out on training time because I am too busy Ė but I canít really let a game control my life. I canít see why there would be any practical objections to this suggestion. Please feel free to let me know if you spot one. Most of us can log on once a week, a lot of people can't log on every day or second day.

Come on, support your players!!!

Grarr Dexx
Amarr
Kumovi
The G0dfathers
Posted - 2010.05.20 10:51:00 - [2]
 

Finger, hand, etc.

Mr Barksdale
Posted - 2010.05.20 10:55:00 - [3]
 

Originally by: Grarr Dexx
Finger, hand, etc.


I don't get it?

darius mclever
Posted - 2010.05.20 11:01:00 - [4]
 

Originally by: Mr Barksdale
Originally by: Grarr Dexx
Finger, hand, etc.


I don't get it?


what grarr is trying to tell you:

you got the small finger in form of the skill queue ... so you dont have to alarm clock anymore to set a skill at 3AM.
and now you want the whole hand with extending the feature more. while the feature was only meant to avoid alarm clocking for short skills.

And I wont support the idea either. the queue does what it should and it does it well.

Mr Barksdale
Posted - 2010.05.20 11:15:00 - [5]
 

Originally by: darius mclever
Originally by: Mr Barksdale
Originally by: Grarr Dexx
Finger, hand, etc.


I don't get it?


what grarr is trying to tell you:

you got the small finger in form of the skill queue ... so you dont have to alarm clock anymore to set a skill at 3AM.
and now you want the whole hand with extending the feature more. while the feature was only meant to avoid alarm clocking for short skills.

And I wont support the idea either. the queue does what it should and it does it well.


It might work for you and, probably, the majority of others - but it doesn't work for me and I can't believe that Iím the only one who doesnít have the time to log in every day or two when training those skills that are just over the 24 mark. In truth, I really struggle with this game Ė I very often log in to actually play only once every three or four weeks. The other times I log in as and when I can purely to stick new skills in the queue. Sometime if I know I wonít be around for a week or so, I have to put in a long-haul skill even if I donít want it, just so I donít feel that Iíve lost out on training time!

You can make judgments on whether the queue works for you, but donít tell me that it works for me. Who owns the game, you or me? The answer is, neither of us. So, since youíre objecting to this idea, I will ask you what would it cost you if this change was implemented, meaning that I could enjoy (and not struggle with) the game as well?

Well, what does it cost you?

Robert Caldera
Posted - 2010.05.20 11:26:00 - [6]
 

you should train skills which end when you are at home. No need for a queue change.
Its working fine for what it was introduced - midnight skill change.

Mr Barksdale
Posted - 2010.05.20 11:47:00 - [7]
 

Originally by: Robert Caldera
you should train skills which end when you are at home. No need for a queue change.
Its working fine for what it was introduced - midnight skill change.


Oh yeah, why didn't I think of that? Duhhh... silly me... oh no, sorry, that's my point... I'm very often NOT AT HOME FOR LONG PERIODS OF TIME, SEVERAL DAYS TO SEVERAL WEEKS. This means I nearly always end up having to train long-haul skills I don't want and I canít seem to find a time to train these skills that are just over the 24 hour mark.

With this queue idea, it would mean I could stick a skill that takes, for example, 1 day 15 hours in to train whilst I was away then, if I couldn't get back in time to put in another skill I actually wanted, it would go straight into training a long-haul skill I had previously also racked up as a back up.

See?

Or do you think this game should only be for people who can log on every day or second day?

Sure, I could keep putting in skills that take weeks to train Ė but then when do I ever get to train those skills I mention above? Why should I have to train skills I donít necessarily want just because I have a busy life?

Mr Barksdale
Posted - 2010.05.20 11:58:00 - [8]
 

It's nice to see that none of you have raised ANY objection beyond "Oh well, it works for us, so sod you, we don't see the need for a change."

Have you got any practical objections?

darius mclever
Posted - 2010.05.20 12:14:00 - [9]
 

Originally by: Mr Barksdale
It's nice to see that none of you have raised ANY objection beyond "Oh well, it works for us, so sod you, we don't see the need for a change."

Have you got any practical objections?


use eve-search and search for all the other threads on skill queue.
you are not the first one asking for a longer skill queue and you wont be the last one, but that doesnt mean we have to type the same answers over and over again.

sue AGPlant
Minmatar
Pew Pew Patrol
Posted - 2010.05.20 12:21:00 - [10]
 

heres what I used to do now think about it its not hard.


1. pick 2 skills a short one and a long one
2. log in switch to short one
3. play game
4. switch to long one
5. log off
6. ?????
7. Profit less whining and not suported.

Mr Barksdale
Posted - 2010.05.20 12:33:00 - [11]
 

Originally by: darius mclever
Originally by: Mr Barksdale
It's nice to see that none of you have raised ANY objection beyond "Oh well, it works for us, so sod you, we don't see the need for a change."

Have you got any practical objections?


use eve-search and search for all the other threads on skill queue.
you are not the first one asking for a longer skill queue and you wont be the last one, but that doesnt mean we have to type the same answers over and over again.


Yeah, I did a search... and all I saw from the people objecting was, oh it works for us. The point is, Iím not really asking for a longer skill queue as such Ė Iím really asking for a reserve slot that jumps in when your 24 hour skill queue runs out.

This will enable people like me to train skills that take just over 24 hours without fear of losing 2, 3 or even more days worth of training if I am unable to log in after it has finished.

The 24 hour skill queue will still stand, itís just that you get that + 1 skill, meaning you can put a long one in there as a backup (or a further short one if you are one of those people who have the luxury of not having to worry about being unable to log in to the game.

Mr Barksdale
Posted - 2010.05.20 12:39:00 - [12]
 

Originally by: sue AGPlant
heres what I used to do now think about it its not hard.


1. pick 2 skills a short one and a long one
2. log in switch to short one
3. play game
4. switch to long one
5. log off
6. ?????
7. Profit less whining and not suported.


How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????

sue AGPlant
Minmatar
Pew Pew Patrol
Posted - 2010.05.20 12:47:00 - [13]
 

Edited by: sue AGPlant on 20/05/2010 12:50:55
1 you dont loose any skill training time (this seems to be your main concern)
2 so what it takes longer it gets the job done
3 takes absolutly ZERO coding on ccps part
4 takes minimal effort
5 grow up its better than we had
6 i like making lists


edit**

for clarification the shot skill would be the 1day watever skill. it takes a couple days but it gets it done and on occasion by the time your done the short skill the long one is short enough to become the new short skill.

darius mclever
Posted - 2010.05.20 12:50:00 - [14]
 

so you deliberately left out the argument of potential abuse for character farming for selling?

Mr Barksdale
Posted - 2010.05.20 13:39:00 - [15]
 

Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
1 you dont loose any skill training time (this seems to be your main concern)
2 so what it takes longer it gets the job done
3 takes absolutly ZERO coding on ccps part
4 takes minimal effort
5 grow up its better than we had
6 i like making lists


edit**

for clarification the shot skill would be the 1day watever skill. it takes a couple days but it gets it done and on occasion by the time your done the short skill the long one is short enough to become the new short skill.



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"

ChrisIsherwood
Posted - 2010.05.20 13:46:00 - [16]
 

The next step is when CCP makes it so that you do not need to log into the legacy EVE client but can use a browser to do this sort of thing. e.g., iPhone + lunch break = new skill.

Still not as convenient as it could be, but better than what we have now. Which is better than what the dinosaurs had. As they frequently mention.

Mr Barksdale
Posted - 2010.05.20 13:50:00 - [17]
 

Originally by: darius mclever
so you deliberately left out the argument of potential abuse for character farming for selling?


I've never even seen that argument. To be honest, if they are more worried about that than addressing an obvious issue, then that is pretty poor service to their customers.

A short queue won't stop people character farming (I presume you mean training up a character just to sell) it will just mean more work for the farmer - they will then just increase the cost of selling the character.

However, a short queue does affect people like me GREATLY... to the point of binning the game.

Can you honestly not see that others might have an issue with this, just because you obviously have a lot of time on your hands and are fine with how it works at the moment?

Well, I hope your life circumstances don't change and stop you logging on more than once a week... otherwise you might be singing a different tune... then some I'm-Alright-Jack might be telling you that, "it's ok, stop moaning, it works".

sue AGPlant
Minmatar
Pew Pew Patrol
Posted - 2010.05.20 13:55:00 - [18]
 

say you are logging on for 3 hrs you train your 1 day 15 hr skill for that time

1 day 15 hrs- 3 hrs

log off for unknown period opf time after switching to the long one

next time you log on for a few hrs switch to your 1 day 12 hr skill and knock a few more hrs.


please engage your brain Rolling Eyes

Party Scout
Posted - 2010.05.20 13:57:00 - [19]
 

Originally by: Mr Barksdale
Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
stuff



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"


There is your problem. As other people have stated before, the queue was added to avoid problems like skills ending at 3am, or some crap like that. They designed it in a way that you have to log at least once per day to check the game. CCP wants you to log into the game. At least once per day, and that is why we have what we have.

You seem to have a problem with that, but that is the design they chose. Heck, the queue is there, I'm sure they can change 1 little number, and have an infinite queue. I'm sure it is that simple, but that is not their goal, it does not fit with their design. They want you to play the game, not set a queue and come back 1 month later.

It seems the design is not for you. Not much we can do there. CCP may chose to change the design, or not. That is up to them. However, I do not see it likely, considering they want you to log in to play... By design.

Mr Barksdale
Posted - 2010.05.20 14:03:00 - [20]
 

Originally by: ChrisIsherwood
The next step is when CCP makes it so that you do not need to log into the legacy EVE client but can use a browser to do this sort of thing. e.g., iPhone + lunch break = new skill.

Still not as convenient as it could be, but better than what we have now. Which is better than what the dinosaurs had. As they frequently mention.


That would be better, not ideal, but better. Ultimately I'd rather not have to think about this sort of thing whilst I'm away working or training. I can just see it now:

"Sorry chief, I'll be with you in a minute, I've just got to put another skill in the queue on my EVE account".

**iPhone sails out over the side of the ship and disappears beneath the waves**

It's not unreasonable, this thing I'm asking - it's the 24hr queue, plus one skill, just as a safety net in case you can't get to a PC when you planned to. I'm not asking for a fully customisable 400 hour queue or something stupid. Basically, it's there to make life easier for those of us who don't know from one minute to the next where we're going to be. It's alright for you 9 to 5'ers or school kids.

Have some pity for the rest of us.

Mr Barksdale
Posted - 2010.05.20 14:11:00 - [21]
 

Originally by: sue AGPlant
say you are logging on for 3 hrs you train your 1 day 15 hr skill for that time

1 day 15 hrs- 3 hrs

log off for unknown period opf time after switching to the long one

next time you log on for a few hrs switch to your 1 day 12 hr skill and knock a few more hrs.


please engage your brain Rolling Eyes


Blimey, I log on TO PLAY for a couple of hours about once every three or four weeks!!!! You want me to knock off a couple of hours on this skill per three or four weeks????? Please engage YOUR brain. It would take about 4 months to get the skill down to the point where I could add another, longer skill to the end of the queue, at which point, yes, I could let the skill finish itself off and roll into the next one... but come on, you think that's reasonable? Thanks but no thanks!!!

Mr Barksdale
Posted - 2010.05.20 14:21:00 - [22]
 

Originally by: Party Scout
Originally by: Mr Barksdale
Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
stuff



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"


There is your problem. As other people have stated before, the queue was added to avoid problems like skills ending at 3am, or some crap like that. They designed it in a way that you have to log at least once per day to check the game. CCP wants you to log into the game. At least once per day, and that is why we have what we have.

You seem to have a problem with that, but that is the design they chose. Heck, the queue is there, I'm sure they can change 1 little number, and have an infinite queue. I'm sure it is that simple, but that is not their goal, it does not fit with their design. They want you to play the game, not set a queue and come back 1 month later.

It seems the design is not for you. Not much we can do there. CCP may chose to change the design, or not. That is up to them. However, I do not see it likely, considering they want you to log in to play... By design.


Well, then that's their choice... they make the game, they run it how they want. If I find it too annoying, I leave.

But I won't let some people on a forum tell me I have no right to point out an issue that I have (especially when someone must have pointed out the previous 3am wakeup issue because it didn't fit THEIR lifestyle) or that I'm just moaning, or that the queue system works for them so why do I have a problem?

Jeez, if these people can't see that we don't unfortunately all have the luxury of logging in as much as we like (and believe me, I'd rather be playing EVE than doing some of the stuff that I do) then they can take the game and shove it up their black hole, so to speak.


Lady Spank
Amarr
In Praise Of Shadows
Posted - 2010.05.20 14:24:00 - [23]
 

Originally by: Mr Barksdale
Blimey, I log on TO PLAY for a couple of hours about once every three or four weeks!!!! You want me to knock off a couple of hours on this skill per three or four weeks????? Please engage YOUR brain. It would take about 4 months to get the skill down to the point where I could add another, longer skill to the end of the queue, at which point, yes, I could let the skill finish itself off and roll into the next one... but come on, you think that's reasonable? Thanks but no thanks!!!


Clearly your problem, yet you expect others to do something about it. Either do something about your ability to log in, deal with it, or find ways to work around it. I'd hesitate to suggest getting an account 'nanny', I'm sure no one with extended work periods does that already. OMG breaking the EULA!

Skill queue +1 skill extends your skill queue to ridiculous lengths and is easily abusable. CCP actually want to encourage people to log in and play their game from time to time you know?

Too bad your job prevents you from logging in more often but this is a very selfish and utterly naive request.

Adapt or cry.

Sith LordX
Posted - 2010.05.20 14:38:00 - [24]
 

Originally by: Mr Barksdale
Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
1 you dont loose any skill training time (this seems to be your main concern)
2 so what it takes longer it gets the job done
3 takes absolutly ZERO coding on ccps part
4 takes minimal effort
5 grow up its better than we had
6 i like making lists


edit**

for clarification the shot skill would be the 1day watever skill. it takes a couple days but it gets it done and on occasion by the time your done the short skill the long one is short enough to become the new short skill.



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"


Simple play for afew hours with the 1 day and 15 hours skill that you want, it will be a 1 day and 12 hour skill before you have to log off, you change to a skill thats longer then a week. Come back, train the 1day and 12 hour skill again to make it closer and closer to the 24 hour mark. In about a month you can then fully train that day and some hours skill you wanted to get done a month ago finally, and have also completed very long skills in the process. Thats how it helps you. Its little steps that make a big difference in the long run. Get use to it. Rolling Eyes

Metalcali
Posted - 2010.05.20 14:41:00 - [25]
 

Your situation requires you to do even more planning than normal. When you log on, train those 1+ day skills till they are just under 24 hours and start to collect them, then toss those into your queue followed by long needed skills so you can knock some of these down while not missing out on needed things. Surely you can always work on a ship skill to 5 or AWU 5 etc. for quite some time. Try to be creative and think ahead before insisting that a portion of the game be changed for your needs.

Mr Barksdale
Posted - 2010.05.20 14:48:00 - [26]
 

Originally by: Lady Spank
Originally by: Mr Barksdale
Blimey, I log on TO PLAY for a couple of hours about once every three or four weeks!!!! You want me to knock off a couple of hours on this skill per three or four weeks????? Please engage YOUR brain. It would take about 4 months to get the skill down to the point where I could add another, longer skill to the end of the queue, at which point, yes, I could let the skill finish itself off and roll into the next one... but come on, you think that's reasonable? Thanks but no thanks!!!


Clearly your problem, yet you expect others to do something about it. Either do something about your ability to log in, deal with it, or find ways to work around it. I'd hesitate to suggest getting an account 'nanny', I'm sure no one with extended work periods does that already. OMG breaking the EULA!

Skill queue +1 skill extends your skill queue to ridiculous lengths and is easily abusable. CCP actually want to encourage people to log in and play their game from time to time you know?



Too bad your job prevents you from logging in more often but this is a very selfish and utterly naive request.

Adapt or cry.


Well, wipe my eye, Lady Spank, you really told meÖ címon, surely your comments are some sort of joke.

Yes, of course itís my problem! Iíve never said it wasnít! And yes, of course I expect someone else to fix it for me Ė i.e. the people who are quite happy to take my subscription fee every month!!! If they donít fix it, and I feel like it isnít worth being in the game, I will leave, simple as thatÖ however, I thought that Iíd give it a shot before binning the game. Thanks for your comments about my request being selfish and naive, Iíll remember that when Iím off serving my country instead of logging into EVE every day.

Adapt or cry? Yes, thatís been the way of the RN for centuries. And I donít recall us crying yet, you Ďorrible scrote ;)

Mr Barksdale
Posted - 2010.05.20 14:55:00 - [27]
 

Originally by: Sith LordX
Originally by: Mr Barksdale
Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
1 you dont loose any skill training time (this seems to be your main concern)
2 so what it takes longer it gets the job done
3 takes absolutly ZERO coding on ccps part
4 takes minimal effort
5 grow up its better than we had
6 i like making lists


edit**

for clarification the shot skill would be the 1day watever skill. it takes a couple days but it gets it done and on occasion by the time your done the short skill the long one is short enough to become the new short skill.



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"


Simple play for afew hours with the 1 day and 15 hours skill that you want, it will be a 1 day and 12 hour skill before you have to log off, you change to a skill thats longer then a week. Come back, train the 1day and 12 hour skill again to make it closer and closer to the 24 hour mark. In about a month you can then fully train that day and some hours skill you wanted to get done a month ago finally, and have also completed very long skills in the process. Thats how it helps you. Its little steps that make a big difference in the long run. Get use to it. Rolling Eyes


So how long does it take me to get to that stage if I play for about 2 hours, once every 3 or 4 weeks? The other times I log in, I generally just stick skills in the queue which takes about 5 minutes.

sue AGPlant
Minmatar
Pew Pew Patrol
Posted - 2010.05.20 14:59:00 - [28]
 

yopu know sometimes i wonder if our awsome skill queue is for the best. its the only mmo (that i know of) that dosent rely on you logging in and actualy doing stuff in game to increase your char.

It is what it is like it or lump it at least in eve you can get titan 5 done while your away working in your chosen profession that you chose to do where as anywhere else you would be paying for absolutly nothing.

its not my problem its not ccps problem its your problem i offered an acceptable work around yet i get slammed because you are too selfish to work with what you have.

Mr Barksdale
Posted - 2010.05.20 15:02:00 - [29]
 

Originally by: Metalcali
Your situation requires you to do even more planning than normal. When you log on, train those 1+ day skills till they are just under 24 hours and start to collect them, then toss those into your queue followed by long needed skills so you can knock some of these down while not missing out on needed things. Surely you can always work on a ship skill to 5 or AWU 5 etc. for quite some time. Try to be creative and think ahead before insisting that a portion of the game be changed for your needs.


Yeah, I've been playing like that since I started up (maybe a year ago?) but it's startign to become a bit of a headache.

I'm not insisting on anything, I'm asking. If they don't want to change it because they only want customers who can log on every day, I probably won't be able to sustain it.

I'd even be willing to pay a premium for it, I like the game that much.


Party Scout
Posted - 2010.05.20 15:09:00 - [30]
 

Originally by: Mr Barksdale
Originally by: Party Scout
Originally by: Mr Barksdale
Originally by: sue AGPlant
Edited by: sue AGPlant on 20/05/2010 12:50:55
stuff



Sorry, I can't see how this addresses the following:

"How does that help me train a skill that takes 1 day 15 hours if I know I will only be able to log on every 4 or 5 days????????"


There is your problem. As other people have stated before, the queue was added to avoid problems like skills ending at 3am, or some crap like that. They designed it in a way that you have to log at least once per day to check the game. CCP wants you to log into the game. At least once per day, and that is why we have what we have.

You seem to have a problem with that, but that is the design they chose. Heck, the queue is there, I'm sure they can change 1 little number, and have an infinite queue. I'm sure it is that simple, but that is not their goal, it does not fit with their design. They want you to play the game, not set a queue and come back 1 month later.

It seems the design is not for you. Not much we can do there. CCP may chose to change the design, or not. That is up to them. However, I do not see it likely, considering they want you to log in to play... By design.


Well, then that's their choice... they make the game, they run it how they want. If I find it too annoying, I leave.

But I won't let some people on a forum tell me I have no right to point out an issue that I have (especially when someone must have pointed out the previous 3am wakeup issue because it didn't fit THEIR lifestyle) or that I'm just moaning, or that the queue system works for them so why do I have a problem?

Jeez, if these people can't see that we don't unfortunately all have the luxury of logging in as much as we like (and believe me, I'd rather be playing EVE than doing some of the stuff that I do) then they can take the game and shove it up their black hole, so to speak.




You can point it out just fine, but you cannot expect it to change just because you have a problem with it.

I have a lot of problems with bungee jumping, but I'm not expecting them to change how bungee works just for me.

If you cannot play for 4-5 days in a row, then I'm afraid EVE is probably not for you. Heck, I'd go as far as saying no MMO is really for you. They all require time, and have a need to log in constantly in order to play them, and get the most out of it.

I'm not saying "if you do not like it, there is the door", but some things simply do not fit with your lifestyle. That's just the truth for many things. Analyze it a little. Leaving EVE for a while, until some things change, and you get some more time may be a good idea. I did that, took a 1 yr break. No big deal.


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