open All Channels
seplocked EVE Information Portal
blankseplocked New Dev Blog: Courier Missions Revamp
This thread is older than 90 days and has been locked due to inactivity.

Pages: 1 2 3 4 [5]

Author Topic

CCP Molock

Posted - 2010.08.19 17:52:00 - [121]

Originally by: Caphelo
As a reason for this change, you said:

Originally by: CCP Tallest
Giving one faction a clear advantage over another faction is necessarily bad; players of all factions should have access to similar resources. Balanced missions among factions also help to spread out EVE's population, which is good for the server and desirable for our population.

Yet you're leaving the Gallente as the ONLY race that is stuck with the craptastic STORYLINE mission that sends you twenty jumps away into lowsec for a reward equivalent to a couple bags of llama droppings? That's not imbalanced enough to fix?

Those storyline missions have been disabled on TQ due to overwhelmingly negative player feedback.

Liang Nuren
Posted - 2010.08.19 20:23:00 - [122]

Originally by: CCP Molock
Originally by: Elaron
As has been said by a couple of other people, please use this justification to bring balance to LP store rewards...

I'm sure you guys get frustrated with hearing "that's not our department," but you have to understand that CCP is not a single, monolithic group of devs that share workload across all aspects of the game. Think about it: Do you figure UPS delivery drivers also do their own vehicle repairs? No, they have licensed mechanics who handle that for them.

EVE Content does not handle LP stores, so bringing that topic up in a thread about courier mission fixes is like getting angry with the clerk in a flower store because the air conditioning in the restaurant next door doesn't work.

/dose of reality

Can you give us a name to rage at? Because seriously the LP stores are sssooo bbbaaadddd. Of course, its not just the LP stores - it's also the modules in the LP stores.


Nadarius Chrome
Celestial Horizon Corp.
Posted - 2010.08.26 02:33:00 - [123]

Originally by: Nadarius Chrome
So can we get a pretty little pie chart of combat mission faction percentages? Because I suspect you'll find Gallente are practically deserted due to your "imaginative" new storyline system, and there's probably still a huge lean towards Caldari combat missions.

Interesting to see that this topic is still stammering along after so long. I am still curious about this though. Can we nerf Caldari combat missions because there's obviously something wrong with them since so many people mission for Caldari combat agents?

Bloodswain Fresch
Posted - 2010.09.01 02:32:00 - [124]

Blog said: for level 1 and 2, cargo will fit into a frigate. If the fix was applied to storyline missions, it failed. If it wasn't applied, it needs to be.

With one of my alts, I run level 1 and 2 encounters. The latest storyline offer was from an agent called Urtolf Artuna, a courier run with 3 items, each 350 m3--total of 1050 m3. No Minmatar frig has a hold that large.

Got a big laugh out of the blog though; it actually used the word 'balanced.' Been playing this game on various accounts for 3 years. The number of things in balance when I started was zero. The number today is zero. It's neither possible nor desirable. Imbalance between the races is what makes it fun and challenging.

What? He meant to say fairness? No, that doesn't exist either.

Viral Effect
Posted - 2010.09.05 12:21:00 - [125]

We are still fed up with being sent to low sec. Its not as if anyone will accept the mission.

Pages: 1 2 3 4 [5]

This thread is older than 90 days and has been locked due to inactivity.


The new forums are live

Please adjust your bookmarks to

These forums are archived and read-only