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xenonator
Posted - 2010.05.23 10:31:00 - [31]
 

The impression I am getting is that there is a lot more interaction on the forums than there is in game. Anyhow...

Fleetworks: These guys are nothing but cool and friendly, any Eve sins committed are mine and mine alone. Fleetworks have been wonderful. Thank you for the invite.

PS I'll leave if you want


xenonator
Posted - 2010.05.23 11:05:00 - [32]
 

Well probably a quick good bye chaps, and thanks for your responses all of which were stimulating and I read them all more than once. Really, I spent the past couple of hours rereading them. Anyhow I will stop playing Eve Online for these reasons (in order of priority:

1) mind numbingly boring game play
2) lack of in game content
3) generational structure, whatever you do will be destroyed by other (way more skilled) bored players (see 2).
4) the only real fun is to download Evemon and plan out your training

I'm sure that Eve Online as it is currently set up suits a few entrenched players but for anyone that doesn't have a legacy it is a hiding for nothing. Cheers. Kev.




Zartrader
Posted - 2010.05.23 11:36:00 - [33]
 

You read but you did not learn. In EVE you need a purpose and you have to understand the implications of any decision you make. Learning those implications is part of the fun. If it's not fun for you then you would enjoy more theme park style games I suspect.

Merouk Baas
Gallente
Posted - 2010.05.23 12:30:00 - [34]
 

You will have to define "content" because not only does your definition seem to be different from other EVE players', but the meaning of the word differs from game to game. What exactly are you looking for?

The game is an MMO, you don't have 100% control over when to turn on and turn off "the fun" (whatever it is for you), other players have some control over your fun, too. And yes, this game was made with the idea that devs just build a skeleton, and we populate it and add the meat of the content. CCP was a small company. And they're continuing with that idea for their next game, Dust, although they are making a HUGE mistake in not fixing the bugs and issues with this game (IMO they HAVE to find a way to get to the bottom of the bugs queue, and to raise the priority of issues that have been around for years).

But, anyway, content is hard to create. WoW and the rest of the MMO's have gone the only other way available: the devs generate the content, and the result is that you play for 3-4 months and then quit for a year and a half; you've consumed the content and the devs need time to generate more content for you.

As far as the gameplay being "you destroy what others create", yeah, it's combat. Show me not just MMO's, but RPG's, where the actual gameplay isn't a continuous slaughterfest from level 1 to level whatever. So, yeah, we create and we destroy, but keep in mind two things: we do create (otherwise it wouldn't be there for you to destroy), and what we get from the game is the community and friends (not the pixels - who the heck cares about the pixels).

EVE is not a fast-paced game forever, and it's ok to take a break (like with all other MMO's), though realize that you're taking a break from your friends (if any), not from the pixels.


Dian'h Might
Minmatar
Cash and Cargo Liberators Incorporated
Posted - 2010.05.23 22:14:00 - [35]
 

Originally by: xenonator
1) mind numbingly boring game play

If all you ever do is grind missions 24/7 and avoid interacting with other players except for in chat and in the forums, then yes, that is boring.

Originally by: xenonator
2) lack of in game content

The content is generated by the players. You joined an alliance that's at war, now you get to avoid the people trying to kill you and/or try to kill them before they kill you. You could even make a deal with them and give them intel on your own corpmates in exchange for them not killing you. If that's not content then I don't know what is.

Originally by: xenonator
3) generational structure, whatever you do will be destroyed by other (way more skilled) bored players (see 2).

Within a month of me playing eve, my corp of 4 other month old players got wardeced by a big group of 2 year+ old players. We won. I've also made new characters, spent a week training them (transferred no isk to them or anything btw) and within a hours of roaming lowsec racked up 6 kills in a frigate vs other much more highly skilled (in SP that is) players.

And if you're really not into blowing stuff up (what were you doing running missions then?), it's easily possible to get a character up and running for t2 invention/production within 30 days or so. If you don't have the isk to buy the skillbooks and materials for the initial production run, then it might take a few months maximum to save it up. Or you could buy some GTCs and sell them ingame to make the same amount within a few days.

Also, because stuff doesn't wear out and break on its own in eve, without people blowing up stuff, there would be no reason to buy stuff more than once and therefore a lot less people could be making stuff.


Originally by: xenonator
4) the only real fun is to download Evemon and plan out your training

Maybe if all you ever do is grind missions 24/7 and avoid interacting with other players except on the forums and in chat. Have you ever played tag IRL? By your posts I'm guessing you maybe only played it once and then started crying as soon as you were tagged and became "it". Anyway, try playing tag with your wartargets. Get a frigate with nanofibers and some warp stabs and keep warping around your system while they try to catch and kill you, you might enjoy it.


As a final point, eve really doesn't seem to be the game for you. Assuming this isn't some sort of elaborate troll I would suggest you find something much more tame, like hello kitty online or peggle. On the off chance that you are trolling, I give you a 9/10 for staying in character and believability.

xenonator
Posted - 2010.05.23 22:56:00 - [36]
 

As I keep saying, man the quality of these replies on this forum is outstanding. It says something about the player base that is very very positive. It's something that I can see and feel and something that I would like to be part of and these replies do nothing but make we want to log on and get stuck in. But then I log on and..... well what to, what to do.

I've only been a member of my current corp for a short period so I am really not up to speed with what they are about. I do know that they are mainly a mining and industrial corp (I hope I haven't embarrassed you guys too much, you have been very kind so far) but since I have joined they have been under constant wardec. I am guessing but I think that they are trying to get their vision of how they want to play Eve under way and that there are a legion of other Eve players out there that have nothing better to do than destroy what they have created or are trying to create.

My last corp (cute toxic fluffy bunnies) basically imploded when they were moving the components of the corps first POS through hi sec and got ganked randomly (no wardec) and Concord did nothing. We lost everything and all of the corps players just stopped playing. No real point in mentioning that but it is instructive.

I think my point is that all of this just guides you in one direction in the game, buy some cheap frigates and go around and see what you can destroy without getting caught out, a bit like being a teenager in Tottenham.

How would I change it? The most obvious answer and simply implemented would to make the high security areas 0.5 and above completely PVP proof including wardec, smartbombs etc etc, so that if you wish to fight it out with other players then go out to <0.5 else mining or run missions in 0.5>. The only players that would object to this I think would be those generational players that have the advantage and love to destroy what others make.

Dian'h Might
Minmatar
Cash and Cargo Liberators Incorporated
Posted - 2010.05.24 00:13:00 - [37]
 

Originally by: xenonator
I've only been a member of my current corp for a short period so I am really not up to speed with what they are about. I do know that they are mainly a mining and industrial corp

Did you try asking them? See that flashing tab named "corp"? If you open it up you'll see people talking. Those are called "corpmates", they're you're friends, I would suggest you talk to them and maybe see if they're doing any activities you can go participate in.

Originally by: xenonator
My last corp (cute toxic fluffy bunnies) basically imploded when they were moving the components of the corps first POS through hi sec and got ganked randomly (no wardec) and Concord did nothing. We lost everything and all of the corps players just stopped playing. No real point in mentioning that but it is instructive.

If concord did nothing, then it was because someone had killrights from your hauler pilot taking them out unprovoked, in which case you shouldn't have let that fly a hauler with everything your corp owned in it.

The more likely scenario is that concord did something, just not fast enough to prevent the destruction of the hauler (a suicide gank). These can be prevented by not autopiloting and warping to 0 (plenty of time to scan and gank while it's slowboating to a gate), buffer tanking the hauler (shield tanked itty V is very hard to suicide gank), and spreading the load out over multiple trips or multiple haulers so it's less of a target.

Originally by: xenonator
I think my point is that all of this just guides you in one direction in the game, buy some cheap frigates and go around and see what you can destroy without getting caught out, a bit like being a teenager in Tottenham.

The "buy some cheap frigates" is standard advice for people wanting to get into pvp, nothing more. Remember that someone had to build those "cheap frigates" that people are pvping in.

Originally by: xenonator
How would I change it? The most obvious answer and simply implemented would to make the high security areas 0.5 and above completely PVP proof


You obviously don't "get" eve at all. This isn't "farmvile in space". This is a cold, harsh universe in which the very attraction to it is the fact that there is potential to get blown up anytime, anywhere. If you don't like that, then this game just isn't for you.

Originally by: xenonator
It says something about the player base that is very very positive. It's something that I can see and feel and something that I would like to be part of and these replies do nothing but make we want to log on and get stuck in.

And just FYI, a lot of the people making helpful replies to you also do things like suicide gank haulers, wardec people, etc. You need to understand that the pvp element in this game is rarely personal. Those people didn't blow up your raven because they don't like you and are antisocial, they blew it up because it was a wartarget and therefore something to blow up. It's akin to shooting the other team in a game like counterstrike. Next time you get blown up you should try convoing the person who got you, politely tell them you don't know much about pvp and ask them what you did wrong, you'll be surprised at how many helpful answers you'll get.

Grellek Duval
Posted - 2010.05.24 06:09:00 - [38]
 

Edited by: Grellek Duval on 24/05/2010 06:10:19
Sorry for your loss OP, but seriously, you had a single bad experience and you're ranting on the forums that the game is broken?

I'm completely with you on the terms that older players have a big advantage (espcially the fact they have more friends, hehe), but you seem to think that your time spent training mining and pve in high sec endowed you with a license to go out and do the same (actually, im not sure what you were looking for) in low/null?

My account (my only account) is only a few weeks old. I've got very, very few in-game contacts who are more than acquaintinces (ie. it wouldn't shock me if they just blew me to bits on a whim). I've also spent nearly half my time thus-far traveling in and around low-sec (haven't ventured to null yet as i'm not quite versed enough in bookmarking and interdiction to feel safe at all). Yea, i've lost shops, half a dozen of them in-fact, and all of them were to pirates. I've been podded twice, but each time I was hit I learned something new. I'm sure i'll be learning those hard lessons for a long time. In the grand scheme of things, however, this is exactly what you went looking for. You don't go out into the wild world of low and null sec to be a safe and snuggly carebear. You go out there to seek adventure, danger, and maybe some profit (if you're lucky). I get most of my income from rather safe/tame trading in empire, but my long term goals are to get out and see the wider world. If that is waht you want, I suggest you get out there, and prepare to loose a lot more ships.

xenonator
Posted - 2010.05.24 08:12:00 - [39]
 

I think what I am trying to say is this: Eve Online discriminates against new players. There is no level cap (i.e. level 75 maximum)) so you will never catch up with the players that have been playing longer than you. Never ever, ever. Let me say that again,: you will never catch up with them. Eve is generational and whoever played it longest wins, there is no catching up. And those players have nothing to do but destroy what you create (ships, cans, player owned stations etc etc).

I noticed that I have been accused of being a troll in previous postings, I don't think I am although I am not quite sure what a troll is in these terms. I am just raising my disappointments with the game, I did pay my monthly subscription each month for several years and then ask the question: what to do next, can I have some fun here, is this really worth my two monthly subscription fees. Those questions are still open.

Have fun. Cheers. Kev.

Sophie Telrunya
Posted - 2010.05.24 08:31:00 - [40]
 

Ofcourse you can catch up.

If a veteran friend of mine has maxed out ´drone skills and mining skills, and I have maxed out drone skills, are his drones stronger than mine?

There is alot of viable stuff that requires little training, for example you can become a top of the line Interceptor pilot in less than 6 months.

Estel Arador
Posted - 2010.05.24 08:57:00 - [41]
 

Originally by: xenonator
There is no level cap (i.e. level 75 maximum)) so you will never catch up with the players that have been playing longer than you. Never ever, ever. Let me say that again,: you will never catch up with them. Eve is generational and whoever played it longest wins, there is no catching up.

What about the fact that you get 80% of the maximum benefit of a skill in 20% of the training time?
And the fact that there are only a limited number of skills which affect any ship? They can easily be maxed out in a short amount of time.
Older players are more versatile, but ship for ship they don't necessarily have an advantage.

Avo Daith
Public Venture Enterprises
Posted - 2010.05.24 09:10:00 - [42]
 

Rolling Eyes

Yet another player who just does not get the nature of Eve.

1) Eve is a sandbox. You need to explore and create your own content.

2) Eve is an MMO. Most of the fun lies in interacting with others rather than working solo.

3) The training system is designed to work around specialisms. To specialise in some things is very quick, others very slow. The number of specialisms is virtually limitless. The only real advantage an older player has is more choices. If you are disadvantaged in battle against older players it is because you have spread your training too thin.

4) Bye. Don't let the door hit you in the ass on the way out. I'm not playing Eve very much at the moment, mainly because my computer hardware isn't dealing with it so well, but also because the simpler things that I could do with it I'm bored with. I'm not complaining about that. I need to change, not the game.

If you have a sensible suggestion for the improvement of Eve there's a forum for that. This kind of thread is just an infantile tantrum.

Rodj Blake
Amarr
PIE Inc.
Posted - 2010.05.24 09:27:00 - [43]
 

Edited by: Rodj Blake on 24/05/2010 09:29:12
Originally by: xenonator
Well chaps, what ever you say about eve online as a game one must admit that the the forums are sharp and vibrant.

I blush at my maths fail, it was late and I was angry, but the October 2007 date was correct which is the important issue. Apologies.

As you may have seen from my earlier post I am quite genuinely trying to find something interesting in game to do and to that end joined a low sec corp to try and find something worthwhile....

But I think my point stands, I lost my T2 fitted Raven to a bunch of jerks in high sec. Now I saw the comments on the triviality of my loss, but to me it was a BIG ****ING DEAL. I sweated blood to get that ship and equipment and I resent its loss. If you don't feel my pain its probably because its generational (i.e you have been playing EVE forever and are way ahead of the curve in terms of skills and ISK). For us noobs (Oct 2007) its still a struggle and we don't appreciate you tossers destroying our ships.

Maybe Eve isn't the game for me? Probably, just trying to determine whether the game has anything that I can connect with before I cancel my accounts. I really, really want to like it but there is so little to love. It is everything that Elite, Freelance, Privateer, X2 should be but in reality it's a bunch of entrenched players that feed off of the less skilled. The basic problem is that in the absence of real in game content the only thing for legacy players to do in game is destroy what less skilled players have created and thus you have a generational game.

What's easier? Create something or destroy someone elses? Therein lies the problem. Cheers. Kev.

PS hint: destroy someone elses


The fact that losing stuff hurts so much is exactly what makes Eve a great game.

There can never be true success without the possibility of failure, and Eve's devs understand this.

Dian'h Might
Minmatar
Cash and Cargo Liberators Incorporated
Posted - 2010.05.24 09:34:00 - [44]
 

Originally by: xenonator
There is no level cap (i.e. level 75 maximum)) so you will never catch up with the players that have been playing longer than you
<snip>
Eve is generational and whoever played it longest wins, there is no catching up. And those players have nothing to do but destroy what you create (ships, cans, player owned stations etc etc)

I don't know how many times you need to be told this before you finally get it through your head, but what you're claiming simply isn't true. I've given you the example of when I first started playing eve and my corp of month old players successfully repelled wardecs from much older players, just because we played smarter than them. There have also been several videos people have made of themselves pvping with very very low skilled characters (under a months worth of training) and doing quite well, such as this one and this one. It's also very possible for you to be doing t2 production within a month or so of training, especially with a corp to help you out and the "mucho isk" you claimed to have amassed from missioning in your other thread.

Originally by: xenonator
I did pay my monthly subscription each month for several years and then ask the question: what to do next, can I have some fun here, is this really worth my two monthly subscription fees.

No, with the attitude, expectations, and thinking skills you've displayed so far, I really think this really isn't the game for you. There's nothing wrong with that. You'll save yourself (and the forums here) a lot of headache if you go find a tamer game.

Originally by: xenonator
Those questions are still open.

I believe most of those questions were already answered in your other thread, as well as in this thread.

Zartrader
Posted - 2010.05.24 11:20:00 - [45]
 

Edited by: Zartrader on 24/05/2010 11:29:40






Op, you are still falling for the same false assumptions many new players fall for:

1. You can't catch up. Think about how the skill system works, this is simply not true.

2. Trained skills wins. No, they give an advantage which a smart player can overcome, there are thousands of examples of players doing that. It takes little time to catch up with the most experienced players.

3. Content will be given to you. No, you have to find it and work at it and you have to deserve to have it, it's not free from effort. No one owes you a living, EVE is not welfare in space. Others pay for the game too and have every right to play how they wish. I do not have a fraction of the time I need to do all I want.

4. The only way to make ISK is mine and mission. Wrong.

5. Being ganked is another players fault. Wrong, if you got ganked and lost more than you could afford that was your fault. I have been suicide ganked, it was fine as I never carry too much. If I want to be safe all the time I'll play another game and that will be boring for me. I like risk avoidance, it's fun.

Everything boils down to you blaming others rather than you blaming yourself for not doing basic research on how this game works. In EVE if you play the victim you will be a victim.

My best advise to you is to see how other mindsets works and how characters a few days old can have a blast. Roll up an alt and spend a few days out of your mains training so it can fly a rifter. Then join your alt to Red v Blue In there you will see alts a few days old owning players with years of training. If you do not believe what is posted here, and you are clearly a selective reader (which is why you're called a Troll by some), find out for yourself.

If you don't get it after all that then this is not the game for you. Many players grasp EVE quickly, some after a week or two, but those that do not fall by the wayside. There is absolutely no reason to change the game at all for those players. There are plenty of other games to suit their mindset.

Chiana Moro
Sons Of 0din
Fatal Ascension
Posted - 2010.05.24 11:32:00 - [46]
 

Edited by: Chiana Moro on 24/05/2010 11:34:43
Originally by: Riedle
Edited by: Riedle on 13/05/2010 16:46:14
He joined a corp in Primary. which was obviously deced by the privateers and got ganked. lols

link

not much of a loss mail at all really. lol


What - he joins a corp in a null sec alliance and complains about getting ganked?
The world of Eve is weird indeed (who lost a Hound in null yesterday, but her main revenged it)
Oh and OP forgot

5) You need a purpose in a sandbox game, and I couldn't be arsed to find one.

Baneken
Gallente
The New Knighthood
Apocalypse Now.
Posted - 2010.05.24 12:06:00 - [47]
 

Originally by: xenonator

I am guessing but I think that they are trying to get their vision of how they want to play Eve under way and that there are a legion of other Eve players out there that have nothing better to do than destroy what they have created or are trying to create.



You still don't get it, do you ?
Privateers are mercs and they get paid billions for shooting other people in high sec (hence the wardecing your alliance).
That means someone else is buying them to shoot you and personally they don't give a damn about you or alliance, it's just a job after all.

Tarhim
Caldari
Posted - 2010.05.25 14:55:00 - [48]
 

Originally by: xenonator
I think what I am trying to say is this: Eve Online discriminates against new players. There is no level cap (i.e. level 75 maximum)) so you will never catch up with the players that have been playing longer than you.



In terms of skillpoints, probably no. So what?

Quote:

But I think my point stands, I lost my T2 fitted Raven to a bunch of jerks in high sec. Now I saw the comments on the triviality of my loss, but to me it was a BIG ****ING DEAL. I sweated blood to get that ship and equipment and I resent its loss.



You lost it through your own damn fault. And blood, really? It was worth what, five missions?

Quote:

If you don't feel my pain its probably because its generational (i.e you have been playing EVE forever and are way ahead of the curve in terms of skills and ISK). For us noobs (Oct 2007) its still a struggle and we don't appreciate you tossers destroying our ships.



Puh-leeze. I only play since Nov 2009. Its not playtime, its your attitude. For example, I managed to lose four drakes last week. Should I be angry about it? If so, why?

Smartus Maximus
Safe Exploration Ltd.
Posted - 2010.05.25 16:39:00 - [49]
 

Ohai, my name is Smartus Maximus and I started playing from September, 2009. I can safely say that I am better in every possible way in the game than Xenonator (trust me, this is not even boasting) except skillpoints. This is just to show that character age means ****.

Syn Callibri
Minmatar
21st Eridani Lighthorse
Posted - 2010.05.25 17:26:00 - [50]
 

Originally by: xenonator
I think what I am trying to say is this: Eve Online discriminates against new players. There is no level cap (i.e. level 75 maximum)) so you will never catch up with the players that have been playing longer than you. Never ever, ever. Let me say that again,: you will never catch up with them. Eve is generational and whoever played it longest wins, there is no catching up. And those players have nothing to do but destroy what you create (ships, cans, player owned stations etc etc).

I noticed that I have been accused of being a troll in previous postings, I don't think I am although I am not quite sure what a troll is in these terms. I am just raising my disappointments with the game, I did pay my monthly subscription each month for several years and then ask the question: what to do next, can I have some fun here, is this really worth my two monthly subscription fees. Those questions are still open.

Have fun. Cheers. Kev.


I'm a new player...your NUTZ! ugh


...do you recycle or make a new tinfoil hat everytime you post on the forums?



Joe Starbreaker
M. Corp
Posted - 2010.05.25 18:29:00 - [51]
 

Can I have your stuff?

Slapchop Gonnalovemynuts
Posted - 2010.05.25 18:47:00 - [52]
 

Edited by: Slapchop Gonnalovemynuts on 25/05/2010 18:47:25
Quote:
ow would I change it? The most obvious answer and simply implemented would to make the high security areas 0.5 and above completely PVP proof including wardec, smartbombs etc etc, so that if you wish to fight it out with other players then go out to <0.5 else mining or run missions in 0.5>. The only players that would object to this I think would be those generational players that have the advantage and love to destroy what others make.


Shiiiiiiiit... OP be trollin. Rolling Eyes

Zaqar
Pator Tech School
Posted - 2010.05.26 16:31:00 - [53]
 

Originally by: xenonator
noticed that I have been accused of being a troll in previous postings, I don't think I am although I am not quite sure what a troll is in these terms.
Someone who posts just to get a reaction out of others.

You've come on the forums of a 7 year-old game, and suggested that the rules be completely re-written just so you don't have to play it.
You can't be serious, therefore you are trolling. The End.

Cipher7
Posted - 2010.05.27 11:49:00 - [54]
 


- Fly ONLY what you can afford to lose

If you want to have fun in Eve :

1) Do all activity in a group
2) Use voice comms
3) Don't run missions

-D


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