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Eno Lacigol
Amarr
QQ Continuum
Posted - 2010.05.14 00:20:00 - [31]
 

Originally by: claire xxx
Still waiting for some sign that CCP isn't asleep at the helm.
It may not even be the case. Could this be signs CCP has a vendetta against NRDS? *puts on my tinfoil hat*

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2010.05.14 07:50:00 - [32]
 

Take off the tinfoil hats. It seems pretty blatantly obvious what this is about. It's lag. Every person appearing on your overview has to be checked against the standings list of you, your corp, and your alliance. When there's 800 guys on grid fighting, that's a lot of checks, and they cap the list sizes to minimize how much the server craps itself.

It's a dumb decision, and it'll kill NRDS. I don't like it. But this really doesn't sound like it was a vendetta. It's just CCP being CCP, fixing the problem that's obvious to them and that we ***** about incessantly, while not really noticing the equally real, but less obvious, problems it'd create. It's not like we haven't seen this before.

Azure Skyclad
Amarr
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 09:04:00 - [33]
 

signed.

I would love to get an insight on your rationale for thise decisions CCP.

Ta,

;)

Alison McCarty
Gallente
Ancient Spirits
Cold Steel Alliance
Posted - 2010.05.14 09:09:00 - [34]
 

I seriously doub that 300 are enough for a single person but for alliances this is just a horrible idea.

CCP fix this please Exclamation

Tareen Kashaar
Gyoza Society
The Star Fraction
Posted - 2010.05.14 11:25:00 - [35]
 

Come on, devs - this is a stupid and arbitrary limitation that will kill the NRDS lifestyle. Our blues and reds are based on a long history of interaction, are we supposed to just throw that out? You can do better than that!

The Cosmopolite
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 12:23:00 - [36]
 

This decision destroys a major aspect of the sandbox and social play that you say you support, CCP.

Reverse it.

Cosmo

The Cosmopolite
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 13:30:00 - [37]
 

Postscript:

If the following from the RC patch notes is accurate:

Quote:

o Entities labeled "non-agression pact" are moved to Excellent (+10) standing.
o Entities labeled "friend" are moved to Good (+5) standing.
o Entities labeled "competator are moved to Bad (-5) standing.
o Entities labeled "enemy" are moved to Terrible (-10) standing.



Then there's a mistake here because at present 'friend' setting in game = +10 and 'non-aggression pact' setting in game = +5.

I hope this is corrected if the notes reflect what is actually going to happen in the patch or a lot of people's standings are going to be messed up.

I'm inclined to think this is another piece of evidence that some more thought and feedback is required before this change takes place.

If it is locked in for release could we at least have some acknowledgement that it would be considered an issue for a post-release patch?

Cosmo



Tyrael Primus
Paxton Industries
Gentlemen's Agreement
Posted - 2010.05.14 14:12:00 - [38]
 

Increasing the number of alliance levels contacts would help the social networking of Eve a great deal. With alliance level standings becoming the primary standing mode if corps opt in, this number needs to go up.

Evanda Char
Minmatar
Re-Awakened Technologies Inc
Electus Matari
Posted - 2010.05.14 15:29:00 - [39]
 

This little time of not being capped at 300 standings has been heaven for us - we've finally been able to keep a decent picture of hostile/friendly in local and we no longer have to say to people "You're too small to have a standing with us."

Please, please raise or remove the cap.

NRDS is a valid and fun way to play the game. The low number of available standings makes it nearly impossible.

Eno Lacigol
Amarr
QQ Continuum
Posted - 2010.05.14 16:12:00 - [40]
 

Originally by: Herschel Yamamoto
Take off the tinfoil hats. It seems pretty blatantly obvious what this is about. It's lag. Every person appearing on your overview has to be checked against the standings list of you, your corp, and your alliance. When there's 800 guys on grid fighting, that's a lot of checks, and they cap the list sizes to minimize how much the server craps itself.

It's a dumb decision, and it'll kill NRDS. I don't like it. But this really doesn't sound like it was a vendetta. It's just CCP being CCP, fixing the problem that's obvious to them and that we ***** about incessantly, while not really noticing the equally real, but less obvious, problems it'd create. It's not like we haven't seen this before.
Perhaps my post didn't come across as intended. I was not seriously thinking CCP has it out for NRDS,not atm anyway, but I was making a silly joke. Often times when your part of multiple committees, you take for granted others in community A don't have the same thought process as community B. As a Team Fortress 2 fan and an EVE fan, I forget sometimes that just because I think like a TF2 player, and also play eve, not every eve player does.

FlopSter
Caldari
Paragon Fury
Cascade Imminent
Posted - 2010.05.14 16:22:00 - [41]
 

Signed.

CCP Sisyphus


C C P
Posted - 2010.05.14 16:46:00 - [42]
 

Hi all.
Yes, this has been brought up and dealt with now.
Alliances can have other alliances as contacts/standings.
You can have up to 2600 of them.
Should be more than enough.

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 17:40:00 - [43]
 

Originally by: CCP Sisyphus
Hi all.
Yes, this has been brought up and dealt with now.
Alliances can have other alliances as contacts/standings.
You can have up to 2600 of them.
Should be more than enough.



Thank you very much CCP Sisyphus, and respect to the dev team for making this a priority.

All the best.

Melissa Lyrus
The Star Fraction
Posted - 2010.05.14 17:42:00 - [44]
 

Just like to echo Jade's comments here. Thanks for resolving this as quickly as you did (less than 24 hours from post to resolution!).

As an alliance we're not exactly shy about setting negative standings to people and in the 5 years or so the alliance has existed we're reached about 1000. I'm sure 2600 will last for a while yet Very Happy

The Cosmopolite
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 17:44:00 - [45]
 

An optimal response.

Much appreciated.

Cosmo

Icarus3
Gallente
Percussive Diplomacy
Posted - 2010.05.14 17:47:00 - [46]
 

Awesome news :-)

Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2010.05.14 18:40:00 - [47]
 

Originally by: CCP Sisyphus
Hi all.
Yes, this has been brought up and dealt with now.
Alliances can have other alliances as contacts/standings.
You can have up to 2600 of them.
Should be more than enough.

Much appreciated.

Randall Alba
Intaki Liberation Front
Intaki Prosperity Initiative
Posted - 2010.05.14 18:43:00 - [48]
 


Much appreciated.


Saul Dhampir
Caldari
Jericho Fraction
The Star Fraction
Posted - 2010.05.14 18:54:00 - [49]
 

Sense prevails Very Happy

Forlorn Wongraven
Sarz'na Khumatari
Ushra'Khan
Posted - 2010.05.14 20:46:00 - [50]
 

Thank you very much!

(already was thinking how to put that into roleplay) Wink

Skogen Gump
The Star Fraction
Posted - 2010.05.14 21:59:00 - [51]
 

Edited by: Skogen Gump on 14/05/2010 21:59:59
Originally by: CCP Sisyphus
Hi all.
Yes, this has been brought up and dealt with now.
Alliances can have other alliances as contacts/standings.
You can have up to 2600 of them.
Should be more than enough.



Phew! Thank you so much Sisyphus!

Edit: 2600; is that a Captain Crunch easter egg ? ;)

Darveses
Fantastulousification Inc.
Posted - 2010.05.14 23:48:00 - [52]
 

Thanks very much :)

CCP Sisyphus


C C P
Posted - 2010.05.17 11:27:00 - [53]
 

You should see the full list of contacts for your alliances on sisi now. Recent patch now includes the corrected alliance contact limit (and the mirrored standings from TQ)

Alveolus
Core Synthesis Unlimited
Posted - 2010.05.20 21:05:00 - [54]
 

Agreed with others, a good response on a potentially important issue.

Out of curiosity (and call it the sceptic in me...) is there scope for this number to be raised with minimal fuss / effort in the future should the need ever arise?

Tatiana Lapin
Posted - 2010.05.27 03:12:00 - [55]
 

So is the 2600 just for alliance contacts or does each person get 2600 contacts or are we still stuck at 300? Which between blocked people from jita and my regular people just doesnt seem like enough slots.

Cadde
Gallente
221st Century Warfare
Posted - 2010.05.27 03:29:00 - [56]
 

Originally by: Tatiana Lapin
So is the 2600 just for alliance contacts or does each person get 2600 contacts or are we still stuck at 300? Which between blocked people from jita and my regular people just doesnt seem like enough slots.


You might wanna unblock all older entries and start the blocking process again... I don't know how old your blocklist is but if you have isk spammers from the past year in there you are probably way over the limit and those isk spammers are long gone anyways.

Krathos Morpheus
Legion Infernal
Posted - 2010.05.27 14:01:00 - [57]
 

Originally by: Tatiana Lapin
So is the 2600 just for alliance contacts or does each person get 2600 contacts or are we still stuck at 300? Which between blocked people from jita and my regular people just doesnt seem like enough slots.
300 is the limit. Blocked contacts does not count towards that limit.

ITTigerClawIK
Amarr
Galactic Rangers
Galactic-Rangers
Posted - 2010.05.27 14:17:00 - [58]
 

I want my 799 personal contacts back, and i want them back NOW!!!!


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