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mkmin
Posted - 2010.05.18 14:37:00 - [91]
 

Originally by: CCP Karuck
EVE Gate is not Facebook, just because it has Facebook-like "status updates", that is actually just a small part of the whole application. If you read through the blog this thread is about you would see those features outlined (mail, calendar, contacts/standings..)
And yes we will keep adding more features to EVE Gate, both web-only features and exposing more of the client features on the web.

If it helps you to think about EVE Gate as "EVE on the web", then by all means do so and stop pushing it into the Facebook template :)



We don't care if spacebook != facebook, because spacebook = fail. I will continue to vocally oppose failbook even after it's released unless you do something about our concerns. The big issue is that you people suck at making web software, and all the reassurances in the world that you will 'safely make our private information public' does not garner any trust, and it shows a huge amount of disrespect to your playerbase.

1) make 'show info' pages completely 100% opt in only.
2) make 'share contacts' completely 100% opt in only.
3) make some other aspect of the game require failbook, such as corp management, or corp mail or something.

One of the first rules of economics is people respond to incentives. Right now the incentives are to quit EVE altogether because that is the only way to escape a company that has such huge levels of disrespect for their customer base. Corps WANT to use spacebook for it's functionality. I am telling you 100% I WANT spacebook. I WANT to use it as a tool to make my corp better. I DON'T WANT it to be a corp security hole that incentivizes me to have my whole corp boycott it before accepting new recruits.

Iteken Hotori
Minmatar
The Flowing Penguins
Posted - 2010.05.18 14:52:00 - [92]
 

Edited by: Iteken Hotori on 18/05/2010 14:54:39
Not much to add that's not been covered, but making this non-pot in is a terrible idea form every point of view including account security.

The number of brute force compromised accounts is going to go through the roof. The number of keylogger compromised accounts is going to go through the roof, and your petition queue is going to go through the roof.

Without de-linking this from your main account password, making this compulsory / non-opt-out is insane.

I beg you to reconsider.

This isn't from a "0.0 combatant i want privacy on my titan/fc list" perspective, but from a rationality angle. giving out information by accident is never, ever cool guys. I'd be willing to bet everyone has a few mis-configured old "friend" contacts who they don't care for now.
I bet if you look carefully through your own address book, you can find a few. Saying "it's not relevant as privacy isn't a concern" is, I am sorry to say, crushingly naieve.

You have read CAOD/C&P right?

CCP Karuck

Posted - 2010.05.18 15:02:00 - [93]
 

Originally by: Dragon Greg
Originally by: CCP Karuck
EVE Gate is not Facebook, just because it has Facebook-like "status updates", that is actually just a small part of the whole application. If you read through the blog this thread is about you would see those features outlined (mail, calendar, contacts/standings..)
And yes we will keep adding more features to EVE Gate, both web-only features and exposing more of the client features on the web.

If it helps you to think about EVE Gate as "EVE on the web", then by all means do so and stop pushing it into the Facebook template :)



You seem insistant on ignoring the challenge of principalities that rule in commercial development when engaging on replicating social networking structures like Facebook and/or Facebook derived interactions.


Well, I guess I should say thank you for confirming your intention to require players to engage in EVEgate for web-only features not available in game.

I'm a bit at a loss for words.



You misunderstand me :) I was being intentionally vague about the web-only features because we don't want to announce anything at this time. But we are talking about features like new forums, blogs and so on.. not game mechanics.

Dragon Greg
Posted - 2010.05.18 15:30:00 - [94]
 

Edited by: Dragon Greg on 18/05/2010 15:33:29
Edited by: Dragon Greg on 18/05/2010 15:31:42
Originally by: CCP Karuck


You misunderstand me :) I was being intentionally vague about the web-only features because we don't want to announce anything at this time. But we are talking about features like new forums, blogs and so on.. not game mechanics.



I'm sorry. You miss the point here, this aside of having done even more damage with that comment Confused

1. References to Iterations.
We don't buy those. To this date there has not been any actual case of a proper iteration. The only reason POS/sovereignty sank in was because one guy hammered a desk and another guy was sitting there to a point of emotional trauma.

2. Players did not start the spacebook theme.
That was first voiced by a dev about two fanfests ago, picked up again as a joking reference at the previous fanfest by a bunch of devs, culminating in the marketing concept of social networking, which has long existing well established precedents commonly classed under "facebook" as a denominator.

3. It does not matter one bit whether you are vague about web only features or concise.
Simple fact remains, you state you want to segregate elements of experience and exposure from the game, that is what web only features do for an immersive environment. If you cannot see the danger of this simply on a level of perception, that truly signals a segregation on much more important internal levels.

4. No matter how you look at it, you have integrated Facebook functionality, with Portal functionality, and in game functionality.
These things can work together, they do not need to be mutually exclusive, but only one of them is conditional. That is the foundation of your platform: the EVE client product.
A portal functionality, with or without - as commented elsewhere in this thread - an actually smart move that builds upon the energy and expertise of your subscribers to push EVE to even higher grounds (or even stabilise it) a framework for extensibility, would be well received and valued.
The Facebook part is an individual reception element, ill suited to force down collective throats only for the reasons of advertising and providing an arena for portal functionality.

5. It does not pay to reinvent the wheel if that wheel only fits on bicyles and the production line does not let you pump out wheels for cars or (yey) formula 1 nano machines (so to speak, I trust you get the analogy).
EVE is an amazing and immersive service product, which drives itself forward. Historically, EVE was a product that gave its subscribers the open arena and the tools to drive their own events, filling the game, pushing it forward (often at the cost of casualties among hamsters) and growing it through the focus of CCP and the energy potential of subscribers.
I cannot understand why any company would waste such potentials, since it is far cheaper to guide, far cheaper to build on, and far more productive for long term prospects regardless of subscriber retention rates and behavioral curves. This is NOT a case of "players don't make game design", this is a case of marketing running in a trench Confused

Yes, the bandwidth issue. Think about it. You could have subscribers as a resource, and people paying you to integrate with your platform. Less work, better focus.


Anyhow, going back and forth over this, it strikes me that aside of the trashing of principalities of human behaviour the EVE Gate case is becoming much of an example for a much wider and very similar evolutions of EVE over the past 2 - 3 years. It does not take a genius to spot trends here.

You know, EVE is the first and only game that has the potential to be a generation game. A friend of mine half jokingly envisioned an expansion called "Have My Stuff", where people on their deathbed can log in to account management and name their heirs for their stuff. Sounds silly, but EVE can reach that far. As a game, as a platform, as an ecosystem. But something's got to give there.


Pwnzorator
Posted - 2010.05.18 15:59:00 - [95]
 

Originally by: CCP Karuck
Lots of love in here :)

Originally by: Irongut

2) You are ignoring our security concerns. Modern EVE warfare has a lot to do with spies and metagaming in 0.0 and in empire. By turning everything on by default and then throttling logins you are potentially revealing sensitive information which can be read before we get a chance to turn it off or even to see what you are revealing.



Throttling is only TEMPORARY, and probably for a few days at most.

Also folks: http://www.ccpgames.com/en/jobs.aspx



A "few days" is too late. Sc.raping Eve-gate may well be against the EULA, but like RMT you know it's going to happen anyway. Given that people have access to the test server to get their scripts written up, the sc.raping will start immediately when the servers go up. Thus, anyone who can't log in during the first *few minutes* has lost any hope of privacy.

Why does CCP have such an aversion to making Eve-Gate private by default? It's not like people don't complain when Facebook gets it wrong. Lots of people (myself included) genuinely care about our privacy, and while it may only be our internet spaceships characters at risk, I don't see why you feel the need to do this

Irongut
Sex Money Guns
Posted - 2010.05.18 17:47:00 - [96]
 

Originally by: CCP Karuck
Lots of love in here :)

Originally by: Irongut

2) You are ignoring our security concerns. Modern EVE warfare has a lot to do with spies and metagaming in 0.0 and in empire. By turning everything on by default and then throttling logins you are potentially revealing sensitive information which can be read before we get a chance to turn it off or even to see what you are revealing.



Throttling is only TEMPORARY, and probably for a few days at most.

Also folks: http://www.ccpgames.com/en/jobs.aspx


A few days is long enough for people to sc**** this information and it will then appear on the site that shall not be named among others. By the time throttling is removed it will be too late. Threatening bans for scraping will not stop people, it doesn't stop them using macros, exploits, etc.

Suggesting I apply for a job is just being sarcastic and poor customer relations, I have been trying to be reasonable and present intelligent arguments. Unfortunately you never have any openings in Scotland for a programmer with experience writing business and manufacturing apps in languages you don't use.

You said earlier that EVE Gate is a social network for players, not an anti-social network. Atm I think I'm going to delete all my contacts before patch day because of it. How social is that?

chatgris
Quantum Cats Syndicate
Posted - 2010.05.18 20:10:00 - [97]
 

Originally by: CCP Rhayger

3) At its core this is a social network for EVE Players, not an anti-Social network. An opt-in setting would have almost no one included at start and is contrary to the purpose of the feature and would cripple its usefulness. We feel there are better and more productive ways to address your privacy needs.



The big question I think that makes everyone ansy is the automatic sharing of contacts, which stems from merging in-game target identification with friend.

Could you give a reply as to why you feel the need to do that? Especially merge target identification with friend?

If you would let us actually flag our friends without compromising our in game target identification, I think this social network would be a lot better accepted. The rest of the features like the calendar etc look great.

Mynxee
Veto.
Veto Corp
Posted - 2010.05.18 20:57:00 - [98]
 

Originally by: Irongut
Atm I think I'm going to delete all my contacts before patch day because of it. How social is that?


Exactly what I plan to do, on all my characters. I'll just keep my contacts' names linked in notes, I suppose. Hopefully notes will remain private. Won't they? Confused

Opt-out instead of opt-in is ass-backwards and very effin annoying.

Sky Marshal
IMpAct Corp
Not Found.
Posted - 2010.05.19 01:06:00 - [99]
 

Edited by: Sky Marshal on 19/05/2010 02:08:14

Originally by: Iteken Hotori
Not much to add that's not been covered, but making this non-pot in is a terrible idea form every point of view including account security.

The number of brute force compromised accounts is going to go through the roof. The number of keylogger compromised accounts is going to go through the roof, and your petition queue is going to go through the roof.

Without de-linking this from your main account password, making this compulsory / non-opt-out is insane.

I beg you to reconsider.

This isn't from a "0.0 combatant i want privacy on my titan/fc list" perspective, but from a rationality angle. giving out information by accident is never, ever cool guys. I'd be willing to bet everyone has a few mis-configured old "friend" contacts who they don't care for now.
I bet if you look carefully through your own address book, you can find a few. Saying "it's not relevant as privacy isn't a concern" is, I am sorry to say, crushingly naieve.

You have read CAOD/C&P right?


This.

Originally by: Kossaw
If you want Eve-Gate to be "indispensable" do this by making it more functional, not by forcing us to use it.



And this.

Well, as I hate to be forced to use something and especialy if this something is dangerous for privacy, so I already removed all few blue standings I had, and I will set everything to "No Pilot" few minutes after your "thing" (not Facebook-like you said, so a "thing"...) will be online to reinforce the security... Some actions that I don't have to do in normal times Evil or Very Mad

The only logins I will do in the future will only happen to check the Profile Settings, as you will probably add features who will be setted to everyone by default... An action that I wouldn't have to do in normal times Evil or Very Mad And yes, I do NOT trust you. After that, I have to hope that nothing bad will happen, especialy website attacks.

So for the social goal, we can say that it is a success... For making EvE-Gate interresting too...

Compensate a leak of interest, by forcing people to log in, is simply stupid. And for the "We will add this", I still wait for the "We will fix this" of some game mechanics ****ed from years, just to say that I seriously doubt about your will to maintain it...

Locutus ofBorg
Caldari
Semper Fidelis Tyrannosaurus
Posted - 2010.05.19 04:35:00 - [100]
 

Edited by: Locutus ofBorg on 19/05/2010 04:35:45
After typing up a very long and witty response I chose to delete it all and just say quit complaining and go to WoW if you don't like the direction EVE is taking. CCP is a company, not a country. They do not need to tailor to your needs as a gamer but choose to do so because it fits their interests.

CCP you have been going strong for the past 7 years, keep it going guys. I'm proud to have spent the past 5 years seeing this game grow and develope to heights no other MMORGP has or likely will expand to.

Lusulpher
Gallente
Posted - 2010.05.19 05:55:00 - [101]
 

Mandatory opt-in...in a sandbox?!?


The path to Hell is paved with good intentions.Confused

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2010.05.19 09:43:00 - [102]
 

Edited by: Catari Taga on 19/05/2010 09:43:55
Originally by: Dragon Greg
Edited by: Dragon Greg on 18/05/2010 15:33:29
Edited by: Dragon Greg on 18/05/2010 15:31:42
<snip>


Very good post, very much all of what you said!

Originally by: Locutus ofBorg
Edited by: Locutus ofBorg on 19/05/2010 04:35:45
After typing up a very long and witty response I chose to delete it all and just say quit complaining and go to WoW if you don't like the direction EVE is taking. CCP is a company, not a country. They do not need to tailor to your needs as a gamer but choose to do so because it fits their interests.

Judging from this your original response must have been very witty indeed, because you certainly had no wit or originality left for this one right here.

Ephemeral Waves
Silver Snake Enterprise
Posted - 2010.05.19 13:58:00 - [103]
 

Originally by: CCP Rhayger
In summary, we are listening very closely to your concerns and are making conscious changes to address your privacy needs...


You don't seem to be listening very closely at all. There is one change that you need to make to satisfy all of the privacy concerns: Change the default privacy setting to "no pilots" for all three options.

Ephemeral Waves
Silver Snake Enterprise
Posted - 2010.05.19 14:07:00 - [104]
 

Edited by: Ephemeral Waves on 19/05/2010 14:08:52
Originally by: Irongut
Atm I think I'm going to delete all my contacts before patch day because of it. How social is that?



I already did. But it seems It's too late. The current version of test.spacebook has all of our contact information on it again - open to view to anybody that you have given positive standings to.

So you can safely presume that it has all been scr.aped.

War Bear
Body Count Inc.
Pandemic Legion
Posted - 2010.05.19 14:47:00 - [105]
 

Originally by: Locutus ofBorg
Edited by: Locutus ofBorg on 19/05/2010 04:35:45
After typing up a very long and witty response I chose to delete it all and just say quit complaining and go to WoW if you don't like the direction EVE is taking. CCP is a company, not a country. They do not need to tailor to your needs as a gamer but choose to do so because it fits their interests.

CCP you have been going strong for the past 7 years, keep it going guys. I'm proud to have spent the past 5 years seeing this game grow and develope to heights no other MMORGP has or likely will expand to.


They've gotten this far by building a solid game and have tried to do right by their players. Sometimes. however, they over step their bounds. Remember the carrier nerf they wanted to put in 2 years back that got completely crushed by player feedback? Or the 2nd round of super carrier changes that got crushed because of how incredibly stupid they were?

We trust CCP wants to make a good game. We really do. We just don't trust them to always make the right decision which is why this insane asylum community we have is as vocal as they are.

In a universe where one small bit of intel can cost an alliance billions in isk and gobs of time you'd be a bit off also at the thought of ANY personal information getting out there.

gargars
Posted - 2010.05.19 19:07:00 - [106]
 

Originally by: Ephemeral Waves
Originally by: CCP Rhayger
In summary, we are listening very closely to your concerns and are making conscious changes to address your privacy needs...


You don't seem to be listening very closely at all. There is one change that you need to make to satisfy all of the privacy concerns: Change the default privacy setting to "no pilots" for all three options.



THIS!!! This way you can keep your precious mandatory 'opt in' and address some of people's main concerns. So you will do this right? If not - WHY NOT?

Saman Ayan
Minmatar
Lazy.
Posted - 2010.05.19 21:38:00 - [107]
 

Edited by: Saman Ayan on 19/05/2010 22:19:25
Originally by: CCP Karuck
You misunderstand me :) I was being intentionally vague about the web-only features because we don't want to announce anything at this time. But we are talking about features like new forums, blogs and so on.. not game mechanics.



I think EVE Gate is a great idea, and I'm looking forward to it.

However, there are still a lot of things you need to do, and the first thing would be to actually talk about in detail what EVE Gate can and can't do... a lot of questions in this thread and others raised because you weren't clear about stuff like security (what can you see and do and what you can't, for example) and visibility of your profile.

It would be a very good idea to have a separate password for EVE Gate as having control over the client password is very important and the internet is obviously a lot less secure than the client. Just ask players to set a new password that's different from their client password when they log into EVE Gate for the first time.

I think all personal standings (not corp or alliance) should be reset after Tyrannis, so there will not be any mixup because of changes to contact standings system.

As for the opt-in, I agree with your reasons, but it isn't fair on players who don't intend to use EVE Gate but yet have some of their details revealed to other people in way they didn't mean to or don't want to. I'll rather have the options for showing contacts/broadcast log turned off by default. That way, players who haven't used EVE Gate will not be revealing any more information than they do ingame, unless they do want to join and open up their profiles.

Some players are concerned about scarping (misspelling intended), but I'm not sure myself how easy it is? In all cases, it shouldn't be a bad idea to throttle access to profiles as to limit or stop scarping. Log in should be throttled as well, too many people have weak passwords which are too easy to break by brute force Confused

EVE is very well known for being a sandbox, and is part of what it makes it great. Trying to force anything on players isn't a great idea, so please don't. Just make it as secure as possible, keep the profiles closed by default, and let players start using the website on their own.

I know some things I've said in this post had already been said, but I thought it would be good for you to read them again Razz

Amanda Wilkins
Caldari
Dromedary Goat Albatross and Fish
Big Bang Quantum
Posted - 2010.05.20 07:02:00 - [108]
 

Currently in the process of deleting contacts on 8 accounts. This should not be necessary, CCP.

You fail!

Latex Underwear
Posted - 2010.05.20 15:11:00 - [109]
 

Originally by: gargars
Originally by: Ephemeral Waves
Originally by: CCP Rhayger
In summary, we are listening very closely to your concerns and are making conscious changes to address your privacy needs...


You don't seem to be listening very closely at all. There is one change that you need to make to satisfy all of the privacy concerns: Change the default privacy setting to "no pilots" for all three options.


THIS!!! This way you can keep your precious mandatory 'opt in' and address some of people's main concerns. So you will do this right? If not - WHY NOT?


Conspicuous lack of response suggests that they don't have a logical reason. I suspect it is something like "this will be cool! They'll all like it. Right? Screw them if they don't, I like it".


Ecatherina W
Gallente
AAA.FSI Holding
Against ALL Authorities
Posted - 2010.05.20 15:44:00 - [110]
 

I have inactive accounts. They are unprotected by CCP by this latest move. That does not increase my interest in reactivating extra accounts.

Shame on you, CCP, for not making this opt-out by default!

emperor palpy
Amarr
Imperial Shipment
Posted - 2010.05.21 01:16:00 - [111]
 

im having a problem with eve gate in which its only letting me log in to the sisi version of my account instead of tq... how do i tell it to log onto the tq account?

Mara Rinn
Posted - 2010.05.21 03:15:00 - [112]
 

I'll just add my support to the idea that the failure to distinguish between "someone I will shoot on sight" and "someone I want to ignore" is a big concern for me. Just as the "someone I invite to loot & salvage my mission space without repercussions" is very different to "someone I want to socialise with."

I have a bunch of folks who I've set +10 so they can loot my missions or ore cans without going blinky red. I don't want them knowing of all the other people I've got set to +10 or -10 or what not.

On the other hand, there are people like Mynxee or Wensley that I'd love to make friends with socially, but that I'd prefer to keep -10 on my standings list because having them in system while I'm mining is a bad thing. Telling people "gf" in local doesn't mean you want to set them blue on your standings list.

This has the smell of, "we have to get this friends list populated somehow, let's just repurpose the standings flags." That's a bad, bad code smell.

BeanBagKing
Terra Incognita
Intrepid Crossing
Posted - 2010.05.22 04:48:00 - [113]
 

Edited by: BeanBagKing on 22/05/2010 05:07:13
Huh, was talking to a player today about the settings. My response was "meh, just log in and turn them off, set them to no pilot"

"but bean, they are throttling connections, you may not be able to log in for days"

"No way, who would do that? Manditory op in is fine with me as long as I can turn it off, but if I'm not able to even do that until well after the data is scr.aped?"

So I go and read, and sure enough.... CCP, I like the concept, I really do, but your approach is completely buggers.

THEREFOR I SUGGEST A COMPROMISE!

CCP, make all data set to No Pilot UNTIL the very first time you log in. In this way people settings are completely protected until they have a chance to secure them, YET! you still have your default shared friends list and all, just not until people are able to actually get to their settings (we can assume they may not be home that day, they may be one of the ones who are throttled, etc).

We can all see at this point that CCP isn't completely listening to the players, though I've seen a few good changes made to this and other stuff, and we can see that the players aren't happy with what is happening. I think this would make both sides happy, what do you say?

Edit: suggestion forum link

B0X
Republic Military School
Posted - 2010.05.22 09:35:00 - [114]
 

Question. Is this affected by corp standings?
I'm not keen on removing all my contacts, but will if I have too.

I just had a thought, I know this is a game, but you are still allowing data to be shared.
Would this be covered by the data protection act in the UK?

chatgris
Quantum Cats Syndicate
Posted - 2010.05.22 21:51:00 - [115]
 

Originally by: B0X
Question. Is this affected by corp standings?


No, only personal standings count. Just heading this question off so the developers don't think that our real concerns are just people who misunderstand the features :) There's still a few days left for No Pilots to be set as default...

Ganagati
Caldari
Perkone
Posted - 2010.05.23 03:13:00 - [116]
 

Ok, I'm a little confused here as I haven't tried the beta of EveGate, so can someone please give me a rundown of the things that will be readily available for players to see? The screenshots make it look like only I will have access to my contacts list, but the people on here are talking like that sort of information will be readily handed out to everyone. I'm really curious myself. If that is the case, and considering that this game is all about war and the importance of information... Im curious whether I should write down my contacts in notepad and clear them out in game or not.

Saman Ayan
Minmatar
Lazy.
Posted - 2010.05.23 08:25:00 - [117]
 

Originally by: Ganagati
Ok, I'm a little confused here as I haven't tried the beta of EveGate, so can someone please give me a rundown of the things that will be readily available for players to see? The screenshots make it look like only I will have access to my contacts list, but the people on here are talking like that sort of information will be readily handed out to everyone. I'm really curious myself. If that is the case, and considering that this game is all about war and the importance of information... Im curious whether I should write down my contacts in notepad and clear them out in game or not.


At the moment, the default privacy settings are set such that anyone you have personally set to +10 (not corp) will be able to see your broadcast log, mutual contacts (contacts you both share) and your full contact list, which is what a lot of people have issues with. Everyone else will not be able to see your contacts list, so it isn't exactly out in the open.

It would have been better if CCP set the settings to 'No Pilot', ie contacts are hidden from everybody. But well, :CCP:

It would be best to keep all personal contacts to neutral for now until you can change the settings in EVE Gate when it goes live.

Ruby Xenoshade
Posted - 2010.05.23 23:07:00 - [118]
 

Meta-gaming nullsec alliance spotted! Laughing

Siiee
Recycled Heroes
Posted - 2010.05.24 02:22:00 - [119]
 

Edited by: Siiee on 24/05/2010 02:39:02
Originally by: CCP Rhayger
1) Most importantly, EVE Gate is NOT an optional service added onto EVE. It is a new fundamental part of EVE, just as much a part as in game mail, fitting windows, contracts, etc. Opt-in versus opt-out implies this is an optional service slapped on the side


All of Eves core mechanics are opt-in. When I undock I am opting in to PVP combat, when I put up a market order I am opting in to being manipulated and losing all my isk. When I put my items in a corporate hangar I am opting in to the potential for corp theft. With Eve Gate I do nothing and my information is exposed, that is quite unlike any other fundamental parts of eve where the only information that a third party could gather off of you is the info in your character sheet (and even then your certificates for instance, all default to private)

Eve Gate is not a basic function of eve like the fitting window, it is part of interacting with other players in game directly. I never use the juke box, I ignore it completely and it has a completely neutral effect. Same goes for the calculator, the militia office, and the IGB (arguably the most fundamental function of the eve client out of the list) Even tho I've never opened the IGB once, it has a completely neutral effect on my game, no settings to change, no privacy issues. Why shouldn't Eve Gate be a basic function like every other one in game? Even to your example, if I'm a station trader I will never use the fitting panel in my characters lifetime, not once, a "fundamental part of EVE" easily completely ignorable to no ill effects. They are all tools to be used to interact with other players in some way, and [i]every single time[i] I have any kind of interaction with another player it is because I actively opted in through the actions I took to get me to that point.

Originally by: CCP Rhayger
Our approach to addressing your concerns is not to turn off access all together, but to give you the tools to manage the control of your information yourself.


Tools are good, and I do want to manage the control of my information myself, but the default settings must be fail-safe. I don't want to cut off my access to the network, but I want any information that I share to be a conscious decision on my part and not because someone else thinks that I should.

Originally by: CCP Rhayger
3) At its core this is a social network for EVE Players, not an anti-Social network. An opt-in setting would have almost no one included at start and is contrary to the purpose of the feature and would cripple its usefulness.


In two sentences you admit that you feel that "almost no one" would actively want to use this feature, and the best way to make anti-social players use the thing is to force them into the network and share some of their information? ugh

emperor palpy
Amarr
Imperial Shipment
Posted - 2010.05.24 05:47:00 - [120]
 

tbh i dont know what to make of "spacebook" as some have coined it and im happy for ccp that there experimenting and all but its only letting me see my SISI character and not my tq one and i would rlly love an awnser as to how to solve this or if its working as intended…


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