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Cornaris
Posted - 2010.04.27 22:03:00 - [1]
 

BC's/BS's getting past lowsec gatecamps with remote sensor boosted HIC's.

Discuss.

Boltorano
Fourth Circle
Total Comfort
Posted - 2010.04.27 22:04:00 - [2]
 

I've been caught in an Ishkur doing this by a Rapier?

Lance Fighter
Amarr
Posted - 2010.04.27 22:05:00 - [3]
 

I too have a failure as a HIC pilot. ...

Whine more.

Rawr Cristina
Caldari
Naqam
Posted - 2010.04.27 22:08:00 - [4]
 

Edited by: Rawr Cristina on 27/04/2010 22:10:20
been a problem ever since instas/WTZ made catching people only doable by catching people before they entered warp Neutral

it's nice being able to fly Ravens through pirate camps in complete safety though

(CCP did try to fix it a while ago, but ended up only making the problem worse and you had carriers aligning in 4 seconds)

Vaal Erit
Science and Trade Institute
Posted - 2010.04.27 22:09:00 - [5]
 

Bring a frigate along to decloak them.

Discuss.

Cornaris
Posted - 2010.04.27 22:12:00 - [6]
 

Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak

Guillame Herschel
Gallente
NME1
Posted - 2010.04.27 22:15:00 - [7]
 

Originally by: Cornaris
Ceptors cant close 14km in less than 3 seconds of a decloak/recloak


I suggest using a MWD and not smoking pot while in fleet.

Napro
Caldari
Simplistic Syndicate
Cha0s Theory
Posted - 2010.04.27 22:24:00 - [8]
 

Originally by: Cornaris
Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak


Fitted properly it can do around 6k m/s. 6K x 3 = 18KM Laughing
You guys just need to join the militia to practice your gate camping skillsCool

Lance Fighter
Amarr
Posted - 2010.04.27 22:25:00 - [9]
 

Originally by: Cornaris
Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak

cloak holds for 10 seconds. Average ceptor speed - 5km/s.

er... wait a moment. Ceptors can easily cross 14km in 3 sec assuming the above is true.

Anyway. Hold cloak for 10 sec, mwd ends, warp. ceptor has exactly one chance, plus whatever drones are following him (the ARE following him, right?)

Pohbis
Neo T.E.C.H.
Posted - 2010.04.27 22:59:00 - [10]
 

Lowsec gatecampers whining on forums because the ones that adapt get through their camps.

Discuss.

buttesauce
Posted - 2010.04.27 23:32:00 - [11]
 

only noobs would have a camp and no dictors... a bubble would make it impossible to escape






oh wait I see... lowsec campers Laughing

AdmiralJohn
Gallente
Origin of Sanshaa
Posted - 2010.04.27 23:34:00 - [12]
 

Gatecamping: the sport of lazy kings.

Discuss.

Omal Oma
Shadowed Command
Fatal Ascension
Posted - 2010.04.27 23:39:00 - [13]
 

Originally by: Lance Fighter
Originally by: Cornaris
Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak

cloak holds for 10 seconds. Average ceptor speed - 5km/s.

er... wait a moment. Ceptors can easily cross 14km in 3 sec assuming the above is true.

Anyway. Hold cloak for 10 sec, mwd ends, warp. ceptor has exactly one chance, plus whatever drones are following him (the ARE following him, right?)
You're assuming you're already at max speed.


Ringo Jeicha
Posted - 2010.04.27 23:58:00 - [14]
 

BAWWWWWWW ppl haz avoid our ezee kills now BAWWWWWWW

Exlegion
Caldari
Salva Veritate
Posted - 2010.04.28 00:14:00 - [15]
 

Originally by: Cornaris
Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak
I beg to differ. I've been caught before using this maneuver. Admittedly, I haven't encountered many low sec gatecamps with inties on their side. But that's more of a gatecamper's fail problem than something that CCP needs to address.

Discuss.


Buckethed
Posted - 2010.04.28 00:49:00 - [16]
 

Originally by: Pohbis
Lowsec gatecampers whining on forums because the ones that adapt get through their camps.


Using a Covert ops cloak, or scouting with a pod is a great example of adapting.
Using a Prototype cloaking device on any ship with a highslot to break past any lowsec camp is an unintended game mechanic.


Ceptors work fine for slow ships, Hac's doing this trick are pretty annoying

B1FF
Posted - 2010.04.28 00:56:00 - [17]
 

Originally by: Cornaris
BC's/BS's getting past lowsec gatecamps with remote sensor boosted HIC's.

Discuss.


Why do you feel gate camps should be able to kill everything that comes through with no chance of escape.

Discuss.

Exlegion
Caldari
Salva Veritate
Posted - 2010.04.28 00:59:00 - [18]
 

Originally by: Buckethed
Using a Covert ops cloak, or scouting with a pod is a great example of adapting.
Using a Prototype cloaking device on any ship with a highslot to break past any lowsec camp is an unintended game mechanic.


Ceptors work fine for slow ships, Hac's doing this trick are pretty annoying
I can confirm that fitting Covert Ops cloaks on BC's/BS' is not a good idea.

And as to using a scout/pod to recon ahead, not practical at all. Although it does sound good on paper.


Pesky LaRue
Brotherhood Of Fallen Angels
Etherium Cartel
Posted - 2010.04.28 01:02:00 - [19]
 

Originally by: Cornaris
BC's/BS's getting past lowsec gatecamps with remote sensor boosted HIC's.

Discuss.


Gatecamping is the lowest form of PvP, usually only resorted to by those that like the idea of an easy kill, as anything else is too hard.

Discuss.

Arec Bardwin
Posted - 2010.04.28 01:03:00 - [20]
 

Originally by: Buckethed

Using a Prototype cloaking device on any ship with a highslot to break past any lowsec camp is an unintended game mechanic.

You do need an improved cloaking device II for this to work properly.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2010.04.28 01:06:00 - [21]
 

Pathetic.

Discuss.

MatrixSkye Mk2
Minmatar
Posted - 2010.04.28 01:10:00 - [22]
 

wot?

Discuss.


Le Skunk
Low Sec Liberators
Chubby Chuppers Chubba Chups
Posted - 2010.04.28 01:45:00 - [23]
 

Originally by: Exlegion
Originally by: Cornaris
Originally by: Vaal Erit
Bring a frigate along to decloak them.

Discuss.


Ceptors cant close 14km in less than 3 seconds of a decloak/recloak
I beg to differ. I've been caught before using this maneuver. Admittedly, I haven't encountered many low sec gatecamps with inties on their side. But that's more of a gatecamper's fail problem than something that CCP needs to address.

Discuss.




Got him after maybe 30 attempts.

Cloak Mwd is a massively overpowered mechanic, unintended and ignored by CCP so best to try not to get worked up about it. Hundreds of threads and assembly posts achieved nothing.

The "borked fix" mentioned earlier had nothing to do with cloak mwd and was put in by ccp to stop people jamming and then cloaking in falcons (there is a term for it I forget what it is known as)

However they indeed made a royal mess up which in fact made cloak mwd even easier (with carriers aligning and warping in 3 seconds) so it was reverted.

SKUNK

chatgris
Quantum Cats Syndicate
Posted - 2010.04.28 01:58:00 - [24]
 

You want to control space? Go to 0.0 and set up a bubble.

You want to have lawless space where people can travel relatively freely, without territorial claims? Welcome to lowsec.

Jerid Verges
Gallente
The Scope
Posted - 2010.04.28 02:02:00 - [25]
 

Originally by: Le Skunk

Cloak Mwd is a massively overpowered mechanic, unintended and ignored by CCP so best to try not to get worked up about it. Hundreds of threads and assembly posts achieved nothing.


Massively overpowered in that it allows people to actually avoid your pathetic gate camping.

Working as intended.

Rotopod
Posted - 2010.04.28 02:15:00 - [26]
 

Discuss

Discuss.

Le Skunk
Low Sec Liberators
Chubby Chuppers Chubba Chups
Posted - 2010.04.28 02:17:00 - [27]
 

Edited by: Le Skunk on 28/04/2010 02:19:04
Originally by: Jerid Verges
Originally by: Le Skunk

Cloak Mwd is a massively overpowered mechanic, unintended and ignored by CCP so best to try not to get worked up about it. Hundreds of threads and assembly posts achieved nothing.


Massively overpowered in that it allows people to actually avoid your pathetic gate camping.

Working as intended.


As I said - best not getting worked up about

SKUNK

EDIT: I knew id heard of that alliance before. Shame your Orca couldn't cloak-mwd past our "pathetic" gatecamp afore we cracked its hull open ARF ARF.

saango0
Posted - 2010.04.28 03:49:00 - [28]
 

OP should wipe tears, grow balls and move to 0.0

Discuss.

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2010.04.28 03:55:00 - [29]
 

Originally by: Guillame Herschel
Originally by: Cornaris
Ceptors cant close 14km in less than 3 seconds of a decloak/recloak


I suggest using a MWD and not smoking pot while in fleet.



The pot makes it funny Sad

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.04.28 04:06:00 - [30]
 

Originally by: Pesky LaRue
Originally by: Cornaris
BC's/BS's getting past lowsec gatecamps with remote sensor boosted HIC's.

Discuss.


Gatecamping is the lowest form of PvP, usually only resorted to by those that like the idea of an easy kill, as anything else is too hard.

Discuss.
In low sec fw fights catching your opponents at the gate is about the only way to keep them from hitching up their skirts and dashing to the nearest station so they can hurl insults and cows at you in local.

Discuss.


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