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blankseplocked [ISSUE] Removal of deep safes
 
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Unit ADA
Posted - 2010.04.18 05:16:00 - [571]
 

Edited by: Unit ADA on 18/04/2010 05:48:34
Edited by: Unit ADA on 18/04/2010 05:48:08
Edited by: Unit ADA on 18/04/2010 05:45:17
I would much prefer they fix the real problems of this game rather than safe spots.

like LAG, Rockets, Ridiculous Gallente Storylines, Crap Tier 1 BC's. etc.

This is space, space has no boundaries, Isn't this what EVE is all about?

Infact I think all should be able to use deep space spots, but make deep space probes more powerful.

carcas5
Sankkasen Mining Conglomerate
On the Rocks
Posted - 2010.04.18 11:13:00 - [572]
 

Signed.

While the methods that have been used to create these spots are questionable, and should perhaps be addressed, removing whatever is there and "shrinking" space by making it impossible to go beyond a given distance -- when there is no technical requirement given to do so -- is a bit silly.

The epic proportions of this game help make it interesting. A better solution would be to improve Deep Space Scanner Probes. Would everyone be able to easily scan out those sitting at deep safes? No. Should it be possible for a dedicated scanner to do so? Absolutely... with some tweaks to the scanning system.

Harald Ronjason
Posted - 2010.04.18 18:15:00 - [573]
 

/signed

hammerhead 59
Posted - 2010.04.18 20:58:00 - [574]
 

signed/

morrow the3rd
Posted - 2010.04.18 22:24:00 - [575]
 

signed/

the plague
Anthraxus Defense Laboratories
Posted - 2010.04.19 05:37:00 - [576]
 

Edited by: the plague on 19/04/2010 05:40:45
/signed.

Space is supposed to be wondrous, mysterious and infinite. But CCP seems hellbent on making space dull, mundane and cramped.

Yet another sad milestone on the road to morphing this game into EVE Arena.

Elunavera
Caldari
Project Stealth Squad
Majesta Empire
Posted - 2010.04.19 12:03:00 - [577]
 

/signed

Anna Lifera
6....
HAWK Alliance
Posted - 2010.04.19 17:50:00 - [578]
 

Edited by: Anna Lifera on 19/04/2010 17:52:38
Originally by: the plague
Edited by: the plague on 19/04/2010 05:40:45
/signed.

Space is supposed to be wondrous, mysterious and infinite. But CCP seems hellbent on making space dull, mundane and cramped.

Yet another sad milestone on the road to morphing this game into EVE Arena.


arenas, at least in wow, have equal numbers on both sides, so in this case, ccp is just making it more blob-friendly. i sure didn't see that coming... Rolling Eyes

the plague
Anthraxus Defense Laboratories
Posted - 2010.04.20 04:22:00 - [579]
 

This is the equivalent of those first-person games which have 'magic mist' in the distance which artificially limits how far you can see and makes it so you can't go there.

Marlona Sky
Caldari Provisions
Posted - 2010.04.20 07:28:00 - [580]
 

Originally by: the plague
This is the equivalent of those first-person games which have 'magic mist' in the distance which artificially limits how far you can see and makes it so you can't go there.


You can't be serious right? Laughing

Seh Cunderri
Mythos Corp
RAZOR Alliance
Posted - 2010.04.20 08:19:00 - [581]
 


Emydia
Gallente
Wrecking Shots
Wildly Inappropriate.
Posted - 2010.04.20 15:14:00 - [582]
 

Signed

Stil Harkonnen
Posted - 2010.04.20 18:52:00 - [583]
 

supported

Assaj Ventress
Posted - 2010.04.20 21:21:00 - [584]
 

/signed
at least wait until you have removed the fleet fight lag

Doctor Steinsbrow
Caldari
Deep Core Mining Inc.
Posted - 2010.04.20 21:24:00 - [585]
 

Originally by: the plague
This is the equivalent of those first-person games which have 'magic mist' in the distance which artificially limits how far you can see and makes it so you can't go there.

it's called "Fog of War" idiot, at least get your terms right Rolling EyesWink

Zeek Muaka
Ded End Blasting Company
Ded End Conglomerates
Posted - 2010.04.21 02:03:00 - [586]
 

1100100% Agree.

cannonman58102
Phoibe Enterprises
Peregrine Nation
Posted - 2010.04.23 13:27:00 - [587]
 

This is utterly redic. Agreed 100% Dont try to get rid of the sandbox CCP, its what has made us love the game.

Jobby
Minmatar
PURPLE.
Posted - 2010.04.23 15:30:00 - [588]
 

On the assumption that deep safes are the great, how is anyone that doesn't have access to the same mechanic that made them supposed to get access to their greatness?

Aethean
Posted - 2010.04.23 21:29:00 - [589]
 

Signed.

Ephemeron
Caldari Provisions
Posted - 2010.04.23 21:53:00 - [590]
 

Originally by: Jobby
On the assumption that deep safes are the great, how is anyone that doesn't have access to the same mechanic that made them supposed to get access to their greatness?
You can get them from other players you know. They can be copied and traded.

A lot of things in EVE you get from other players

ShahFluffers
Ice Fire Warriors
Posted - 2010.04.23 22:07:00 - [591]
 

Are people are aware that by limiting the size of systems to something more reasonable then server lag might actually be reduced?

Think about it: even though bookmarks are kept on the client side, the server still needs to account for all that space between that safespot and the nearest celestial.

Grarr Dexx
Amarr
Kumovi
The G0dfathers
Posted - 2010.04.23 22:09:00 - [592]
 

Originally by: ShahFluffers
Are people are aware that by limiting the size of systems to something more reasonable then server lag might actually be reduced?

Think about it: even though bookmarks are kept on the client side, the server still needs to account for all that space between that safespot and the nearest celestial.


They don't. Grids are generated when somebody enters them, it doesn't generate space for space inbetween grids.

CommanderData211
Posted - 2010.04.23 22:28:00 - [593]
 

Everyone keeps saying how impossible it is to find people in deep safes, but a member of my corp found a group of pilots out at 650 AU with the current scanning mechanics. It takes a while, and it's not very fun, but it can be done. Now take that kind of know-how, and couple it with modified scanning mechanics and you have viable deep-safes.

I agree that, in a sense, the methods of producing these deep-safe's is questionable and teeters on the edge of exploit. But here's the thing, everyone could exploit this gameplay mechanic. People playing this game FOUND something and shared it pretty quickly. This is not something as nefarious as the T2 scandal. This was something useful to everyone, and more importantly it felt like it was ours. The joy that I experienced when making my first (and only) deep-safe was intense.

Please CCP, don't take away the players ability to make this game their own. This was one of those very few things in EVE that made you feel like the universe was limitless.

Additionally, (and arguably the MOST important) the creation of deep safe's provided a workaround for system crushing lag. Deep safe's also facilitated Supercapitals to be exited safely. One of these is good, and one of these is bad. But which is worse? As I mentioned earlier, wouldn't it make more sense to allow dee-safes to exist and modify scanning, then ban them altogether?

I am not going to flame CCP for not fixing lag immediately. EVE players will not stop bringing numbers into a fight, and CCP have about a billion variables to sift through to figure out what is causing the most lag and address it. HOWEVER, we the EVE community found a way to mitigate the disastrous lag. Please don't take this away from us. If anything, make dee-safes easier to make, and easier to find.

sting122
The Maverick Navy
Against ALL Authorities
Posted - 2010.04.24 14:12:00 - [594]
 

signed.
personally i dont care about the deep safe thing but the destruction of property of someone who may have been away from the game for more than a few months is just too much.

Gunnanmon
Gallente
PURPLE.
Posted - 2010.04.26 16:59:00 - [595]
 

Originally by: sting122
signed.
personally i dont care about the deep safe thing but the destruction of property of someone who may have been away from the game for more than a few months is just too much.


Stuff's getting destroyed? Since when?

Htrag
The Carebear Stare
Hydroponic Zone
Posted - 2010.04.26 17:17:00 - [596]
 

Borders In Space is definitely not the direction I hoped to see Eve going.

Jovan Stahl
Posted - 2010.05.17 18:25:00 - [597]
 

Signed.

Bfoster
Appetite 4 Destruction
Posted - 2010.05.17 18:34:00 - [598]
 

Originally by: Htrag
Borders In Space is definitely not the direction I hoped to see Eve going.

THIS!!!

But hey, we just PAY to play this game, our opinions do not matter!

Supported!

Ildryn
Posted - 2010.05.17 18:49:00 - [599]
 

I disagree with the destruction of players property.
However the players that left the crap out there should move it while they can.

Im going to sign this in hopes that all stuff is just moved instead of destroyed.


Viginti
The Bastards
The Bastards.
Posted - 2010.05.18 23:37:00 - [600]
 

Originally by: Htrag
Borders In Space is definitely not the direction I hoped to see Eve going.


+1


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