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DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.04 05:39:00 - [1]
 

Edited by: DeMichael Crimson on 17/07/2010 10:01:39
Introduction

I had done a lot of missions for Thukker Mix Corp when I noticed my Faction Standings with Gallente, Caldari, Amarr and Ammatar had dropped drastically. After doing some research I came up with this 'Plan'. I noticed quite a few players have posted in the Forums asking 'How to raise Faction Standings' and 'Is it possible to have positive Standings with all the main Factions'? The answer is this 'Plan' and while writing this I decided to include as much information as I could. Please excuse me if it gets a little off-track.

While working this 'Plan', talk to all the agents and if it's a 1 part mission that doesn't say 'Important Storyline' (Yellow Text) in the journal and have a good reward, decline it. All Event Agent missions will be listed as 'Storyline' even if it doesn't give Faction Standing increase. Usually the last part of the multi part missions will be the 'Important Storyline' (Faction Standing increase). Always read the Agent mission briefing first (Check journal after completing 1st mission before requesting part 2,3, etc.) Try to get the mission item first before accepting mission whenever possible. Most of the Cosmos mission items can be bought from contracts if needed. Don't be afraid or ashamed to ask for help. Some of these missions are really tough. A few of these missions as well as the rewards have changed a little but most of the information in these links is still good.

If anyone has any related or more current guide links, please post them and I'll update/edit this 'Plan'.

I hope you understand this plan and if started, should be continued until completed so as not to lose any Faction gains you have achieved. When you start doing regular missions again, decline all encounter missions against the main Factions. You can do a set of missions (16 + storyline) for each Faction to maintain the standings. Copy, paste and bookmark these links into external computer (Out of game) browser for future reference. Thank you and I wish you all good luck.


Low Security Status

You need to be able to enter 1.0 High Security Systems to work this 'Plan'.

http://wiki.eveonline.com/wiki/Security_status#Security_Status_and_Traveling_Restrictions

Train this skill - Fast Talk

http://wiki.eveonline.com/en/wiki/Not_getting_security_status_gains

You'll have to do some ratting (Kill NPC Pirates) either in Asteroid Belts, DED Deadspace Complexes or Exploration Sites ('Unknown' Cosmic Signatures or Cosmic Anomalys). The goal here is to increase your Security Status quickly so you'll want to go after the higher level NPC Pirates (Rats).

http://wiki.eveonline.com/wiki/Belt_rat_spawns
http://wiki.eveonline.com/wiki/Ratting_tactics
(Based on 0.0 Security Systems, Low Security Systems will have half as many NPC's in the spawn)

http://wiki.eveonline.com/wiki/Deadspace#How_do_I_Find_a_System_with_a_Deadspace_Complex.3F
http://wiki.eveonline.com/wiki/Category:Complexes

http://wiki.eveonline.com/wiki/Exploration_guide
http://wiki.eveonline.com/wiki/Apocrypha_probing
http://wiki.eveonline.com/wiki/Category:Exploration
(Can check gates to 'Unknown' sites while in pod to see ship class allowed)

When your Security Status is above -2.00, you can start working the 'Plan' which will be posted next.

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.04 05:58:00 - [2]
 

Edited by: DeMichael Crimson on 03/07/2011 12:44:15
Faction Standing Repair Plan

Social, Diplomacy, Connections, Negotiation.
(Train these skills to max level as soon as possible)

REMEMBER - These Agent missions can only be done once for Faction Standing boost. Do not fail, quit or let these mission offers expire.

Pick your highest unfriendly Faction above -5.00 standing and do all of the Tutorial/Career Agent missions for that Faction.

http://wiki.eveonline.com/en/wiki/Tutorial_Agents
(Agents retired due to Aura NPE who single handedly ended 'The Endless Battle')
(Please support)

http://wiki.eveonline.com/en/wiki/Career_Agents

After completing all 15 Tutorial and all 15 Career Agents, now do a round of the Circle Agent missions.

http://wiki.eveonline.com/en/wiki/Circle_Agents

After completing the Circle Agent missions, now do the level 1 Data Center 'Cert' missions. After you complete the 3rd 'Cert' mission, take one of the certs to the Agent listed on the certificate. That Agent will give you a multi part storyline mission in which you'll meet another Event Agent. After completing those missions, turn in Tags to complete the rest of the level 1 Data Center Agents. Always get the required amount of Tags first before talking to these Agents. If you haven't accepted the mission yet, you can decline it and return to Agent later.

http://wiki.eveonline.com/en/wiki/Data_Centers

After completing all the level 1 Data Center missions, now do the level 1 Cosmos Agent missions. You can only decline the first mission offered and still have access to Agent later.

http://wiki.eveonline.com/wiki/COSMOS_constellation
(Cosmos Agent locations)

http://wiki.eveonline.com/wiki/Amarr_Cosmos_%28Guide%29
(Amarr Cosmos walk-thru guide)

http://www.scribd.com/doc/16401872/Cosmos-Missions-101
(Caldari Cosmos walk-thru guide)

http://www.eve-odessa.com/en/guides/cosmos.html
(Minmatar/Gallente Cosmos walk-thru guide)

http://www.hb3.info/cosmos/
(Needs translated but still a good guide for all Factions)

After completing all the level 1 Cosmos missions, go do all of the above Agent missions for the Factions Ally.

-Allied Factions-
Amarr and Caldari
Gallente and Minmatar

By now you should have completed all Tutorial, Career, Circle, level 1 Data Center/Cosmos Agent missions for both unfriendly Factions. Now go back to the Faction you started with and complete the level 2 Data Center/Cosmos Agents. Then do the same with it's allied Faction.

REMEMBER - Always check standings of the main Factions after completing a set of Agents.

You should notice a big difference in the standings now and can continue with the level 3 Data Center/Cosmos Agents. You might have to stop half way through one Factions set of Agents and 'Bounce' over to another Faction to maintain access. The standings will do a 'sea saw' while working this 'Plan'. Watch your standings and bounce when needed between the Factions until you have completed all of these Agent missions.

This 'Plan' will help raise the personal Faction Standings of players in a Player Corporation to a positive level quickly for anchoring a POS in high security systems.

http://wiki.eveonline.com/en/wiki/Empire_space#Empire_POS_Setup

Can't access the next agent? That answer is next.

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.04 06:11:00 - [3]
 

Edited by: DeMichael Crimson on 12/07/2011 06:31:10
Faction Standing Repair Plan
Stuck - Can't access next level of agent

If stuck, complete regular NPC Corp missions (16 + storyline) until the required Corp or Faction standing is gained to continue working the 'Plan'.

REMEMBER - Always decline all encounter missions against any of the main Empire Factions (Amarr, Caldari, Gallente, Minmatar)

http://eve-agents.com/
(Agent Finder)
http://www.evemissionary.com/home.php

My advice is do Courier missions for the highest level agent available in the Distribution Division. These can be completed very quickly. The goal is to get back to working the 'Plan' asap.

Agent Divisions
http://wiki.eveonline.com/wiki/Agent#Agent_Missions
(Mission types for each Division)

Another option is complete missions for Data Center Agent Corps, Epic Arc starting Agent Corps or Research & Development Corps. This will help gain access to those Agents quickly.

http://wiki.eveonline.com/wiki/Research_agent
(R&D Corporations in each Faction)

R&D Agents offer courier/trade missions every 24 hours and can be completed within 5 minutes. They give double Research Points along with Corp standing increase. After completing required amount of missions, a Storyline Mission is offered for Faction standing increase. Training Research Project Management skill to level 5 will give access to 6 R&D Agents. Completing R&D missions every 24 hrs for 1 high level R&D Agent in each Faction (Amarr, Ammatar, Caldari, Gallente, Khanid, Minmatar) will give a Storyline offer for each Faction every 16 days. With the right planning, this can help balance/raise Faction Standings easily.

http://wiki.eveonline.com/en/wiki/Epic_mission_arcs
(List of Epic Arc starting Agent locations)

Epic Arcs can be completed every 3 months for a large Faction standing boost with little to no derived standings towards other Factions. For access to the level 4 Epic Arc starting agents, Corp or Faction standing above +5.00 is required.

http://lorebook.eve-inspiracy.com/
(Lorebook, Epic Arc and COSMOS guide)

The level 1 Sisters of Eve Epic Arc starting agent has no required standing for access. Completing this arc requires travel in all Factions high security systems. Having personal Security Status above -2.00 and all Empire Faction standings above -5.00 is needed. The SoE arc allows a choice of Faction at the end which can help balance lop-sided Faction Standings.

http://www.eve-wiki.net/index.php?title=Standings#Standing_Relationships
(Faction to Faction Standings)
http://wiki.eveonline.com/en/wiki/Standings_mechanics

If Diplomacy is trained to level 5 and all main 'Unfriendly' Empire Factions are still -5.00 or lower, find a Corporation belonging to the 'Unfriendly' Empire Factions located in 'Friendly' space. Complete missions (16 + storyline) for Level 1 Agent (available regardless of standings) until one of the main 'Unfriendly' Empire Factions is above -5.00, then work the 'Plan'.

If none of the main 'Unfriendly' Empire Factions have Corps located in your 'Friendly' space, find a minor Faction that's friendly towards them with Corps located in 'Friendly' space. Complete missions (16 + storyline) to gain derived positive standings. Eventually the standings for the main 'Unfriendly' Empire Factions will rise and when one gets above -5.00, work the 'Plan'.

Mission requires travel to Low or 0.0 security system? The answer is next

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.04 06:33:00 - [4]
 

Edited by: DeMichael Crimson on 21/06/2010 15:03:16


Faction Standing Repair Plan

Staying safe - Low and Null Security Systems

Some of the Cosmos Missions and Expeditions gained from exploration sites will send you into or through Low Security Systems (0.4 to 0.1) and/or Null Security Systems (0.0). My advice is to use a ship that allows a Covert Ops cloak module to be fitted and make safe spots.

http://wiki.eveonline.com/wiki/Rookie_Lowsec_Survival_Guide
http://wiki.eveonline.com/wiki/Safe_spot
http://www.eve-wiki.net/index.php?title=Traveling_in_Low_Security
(Old guide but has some good tips)

(My Advice)
For Low/Null Security travel, set up an overview tab with planets, stations and gates showing. This will enable you to select and click very fast without a lot of searching.

If just passing through a Low Security System, your ship will have gate cloak for about 30 seconds after you enter the system. Click on the next gate and select 'Warp to 0km' and then activate the Covert Ops cloak IMMEDIATELY. With high skill level and good ship fit, you should be going into warp about the time the gate cloak wears off and in less than one second the Covert Ops cloak is on. Watch the cloak module cycle and warp speed indicator. When the ship comes out of warp and the green flashing cycle on the cloak module stops you'll be at the gate, click jump in the 'selected item' box IMMEDIATELY (You'll be cloaked from view while doing this).

For a Courier mission to a station in a Low Security System, after entering the system and still cloaked by the gate, click on the station and select 'Warp to 100km' and activate the Covert Ops cloak IMMEDIATELY. When you arrive at the station, stay cloaked, click the 'Look' option on the station and locate which side is the exit for the station. Maneuver your ship (still cloaked) so that it's on the exit side while keeping distance/range from it. Get in line with the exit point of the station at the same elevation (Use the Tactical Screen to get ship aligned) and proceed in a straight line away from it. Do this until the station is 500km to 1000km away and then make a Bookmark for your Insta-Undock safe spot. Click the dock option for the station and turn off the Covert Ops cloak while in warp to the station. (If still cloaked the ship will not Auto dock and then you'll have to click dock again after the cloak wears off) For leaving the station, as soon as space shows (After the black screen/session change), IMMEDIATELY right click in space for your Insta-Undock bookmark and select 'Warp to 0'. Your ship should almost instantly go into warp. Activate the Covert Ops cloak while in warp so you'll be cloaked and hidden from scan/view when you arrive at the Insta-Undock bookmark.

REMEMBER - Never warp from gate to gate when in Null (0.0) Security Systems. Warp Disruption Fields (Warp Bubbles) are usually set up in line between and/or around/near gates. Warp to a planet or star first and then warp to 70km to 100km to the next gate and check to make sure no Bubbles are set up. If Warp Bubbles are set up near the gate, maneuver your ship so that it has a clear path to the gate. You can continue towards the gate at subwarp speed while cloaked or proceed straight away from the gate until the gate is about 200km away. You should then be able to 'warp to 0' without getting caught in the Warp Bubbles. After jumping through a gate and you see Warp Bubbles near you, look for a planet, star or asteroid belt icon that doesn't have the bubbles between your ship and them. Select one and warp to 100km and activate cloak IMMEDIATELY. If the situation goes from bad to worse and you see a lot of Bubbles and players in the system, set up a safe spot and log out. Don't forget to recloak when you log back into the game.

Croix Kun
Posted - 2010.02.04 06:42:00 - [5]
 

Originally by: JordanParey
Also, much of the information in the op is well-known, perhaps you could have saved yourself some time and just posted this (hopefully decent) plan by itself?


There is a 5 minutes waiting period to post on this forum. And a 4.000 characters limit per post.

Millimage
Minmatar
Republic Military School
Posted - 2010.02.04 07:22:00 - [6]
 

Very nice guide. Thanks.

Captain Gelic
Posted - 2010.02.04 07:47:00 - [7]
 

You're the man DMC. Great job!

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2010.02.04 09:09:00 - [8]
 

Quote:

If this happens you will have to do some regular NPC Corporation missions (16 + storyline) until you have gained the required Faction or Corporation standing to continue with this 'Plan'.



The guide is pretty nice, but I have a question.

As far as I know, doing the storyline tanks the opposite factions standings in any case (is this true? To me it looks so), so you seem going one step ahead and at least 1 backwards?

Banana Torres
The Green Banana Corporation
Posted - 2010.02.04 09:15:00 - [9]
 

Edited by: Banana Torres on 04/02/2010 09:16:17
Originally by: Vaerah Vahrokha

As far as I know, doing the storyline tanks the opposite factions standings in any case (is this true? To me it looks so), so you seem going one step ahead and at least 1 backwards?

More like one step forward half a step back.

Edit: To the OP, you missed doing the Sisters of Eve Epic Arc.

Fairhand
101st Covert Ops
C. O. R. E.
Posted - 2010.02.04 12:05:00 - [10]
 

It starts off as one step forwards and half a step back, but as your standings with a pair of opposing factions get higher, the step forward gets smaller and any steps back get bigger.

Eventually you will reach the point where they all balance out. Your standing with (say) Gallente gets so high that any forward gain is small and your (say) Caldari standing is also so high that any backward steps are now big enough that they balance out.

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2010.02.04 13:08:00 - [11]
 

Originally by: Vaerah Vahrokha
...
As far as I know, doing the storyline tanks the opposite factions standings in any case (is this true? To me it looks so), so you seem going one step ahead and at least 1 backwards?


EVE standing mechanics

any faction standing gain is followed by appropriate loss. loss is always lower than gain, expressed in percents. gain is calculated as percentile reduction of difference between +10.00 and current standing. loss is calculated as percentile reduction between -10.00 and current standing.

example 1:
faction A 0.00
faction B 0.00

if character gains 10% increase to faction A this will be +1.00 effective standing. also, there will be accompanying loss of 5% to faction B, which means -0.50. as can be seen, one can alternate between factions to improve both. however, there is a break point eventually.

example 2:
faction A 3.33
faction B 3.33

same 10% increase to faction A will be +0.67 increase to effective standing. loss of 5% to faction B will be -0.67 reduction. as Fairhand said, "step forward gets smaller and any steps back get bigger".

note that there will always be factions that will inevitably tank, as opposing factions can have common enemy. even if only courier missions are performed, keeping empire faction positive, will tank pirate factions, as well as some other.

to keep all options open, most optimal solution would be to never do any action that modify faction standing, and always have someone else do the "dirty work".

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.06 01:35:00 - [12]
 

Thank you all for your input and information. This 'Faction Standing Repair Plan' is exactly what the title says it is. A way to repair bad standings with unfriendly Factions while also keeping the friendly Faction Standings at a positive level.

The reason I didn't include the Epic Arc missions is that they are rather long and the purpose of this plan is to increase the Faction Standings as quickly as possible. After the 'Plan' is completed, you should be able to do the Epic Arc missions. You might have to do a little bit more grinding of regular missions + storyline for the different Factions but your standings should be very close to gain access to those Agents.

As I said in an earlier post, I currently have about 2/3rds of this plan completed and when I finish, I'll be sure to post the results with all of the main Factions.


Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.02.06 09:07:00 - [13]
 

Edited by: Jowen Datloran on 06/02/2010 09:07:50
Originally by: Jagga Spikes

any faction standing gain is followed by appropriate loss.


Let me emphasize once again that this no longer holds true. Completing epic arc missions provide you with a great standing gain (+12.0) with no derived gains or losses.

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.08 22:47:00 - [14]
 

Just a little background information on my skill level, standings, completed tags and agent types I already had before I started this 'Plan'.

Skills
Social = level 4
Diplomacy = level 4
Connections = level 3

Faction Standings
Ammatar = -4.89
Amarr = -2.76
Caldari = -0.28
Gallente = +0.25
Minmatar = +7.63
Thukker = +6.87

Pirate Tags
Minmatar = Angel Copper, Bronze and Silver.
Gallente = Serpentis Copper, Bronze.

Agent type
Minmatar = All Tutorial, Career, Circle, 1/2 of level 3 and all lower Cosmos Agents.
Gallente = All Level 2 and lower Cosmos Agents.



jetfighter
Posted - 2010.02.09 09:52:00 - [15]
 

bookmark
YARRRR!!

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2010.02.09 10:01:00 - [16]
 

@DeMichel

I think connections really really deserves to be brought up to 4.

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.09 10:22:00 - [17]
 

Edited by: DeMichael Crimson on 09/02/2010 10:27:42
Yeah, that was just a list of what I HAD already completed before I started working the 'Plan'

When I started working the 'Plan', I trained Social to lv 5, and Connections to lv 4.

I'll post an update of my standings as well as completed Data Center and Cosmos agent level next time I log on.

I started with Caldari Faction since it was the Highest 'Unfriendly' faction standing I had.

Disunia Vertas
Noir.
Posted - 2010.02.09 21:07:00 - [18]
 

I'm looking at fixing my standing with the Amarr Empire.. However Amarr is at -6.30 and Caldari at -4.09. How do i start raising these standings? Afaik the tutorial agents only talk to you above -2.0?

Lopaton
Posted - 2010.02.09 21:32:00 - [19]
 

afaik level 1 agents are available at any standing (though at less than -5 you will get problems with navy ships)

Contralto
Rift Tech
Posted - 2010.02.09 21:44:00 - [20]
 

Im currently repairing Amarr faction standings, I did the Sisters arc and chose the Amarr commander at the end for the Dagan kill. I received an 8.75% gain in standings which translated to -5.3 up to -4.01, both figures after diplomacy V.

I had previously done several hundred Ammatar lvl 1 missions (for the derived standings which strangely enough are more than direct lvl 1 Amarr missions, and with no standing loss to Gallente or Minmatar) with painfully slow progress, something like -5.9 to -5.3.

I now plan to rerun the 50 arc missions every 3 months to fine tune all 4 faction standings without penalizing any.

Mara Rinn
Posted - 2010.02.09 23:09:00 - [21]
 

@DMC - you should consider putting this onto the Wiki, and tagging it as a Guide!

Nice work assembling all those resources!

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.10 21:19:00 - [22]
 

Edited by: DeMichael Crimson on 09/05/2010 18:43:15
Originally by: Disunia Vertas
I'm looking at fixing my standing with the Amarr Empire.. However Amarr is at -6.30 and Caldari at -4.09. How do i start raising these standings? Afaik the tutorial agents only talk to you above -2.0?


All level 1 quality 0 and lower agents are available to everyone now. Train Diplomacy and work the Caldari agents listed in the 'Plan'. After you have completed those, you should be able to bounce over to Amarr.

The 'Plan' will work. Just follow it and you shouldn't have any problems.

Mara, thanks for the complement, Smile.

Grimstate
Amarr
Imperial Academy
Posted - 2010.02.11 06:23:00 - [23]
 

Edited by: Grimstate on 11/02/2010 06:25:47
Um I have -6.01 standings with Gal. How do I complete the tutorial agent missions if my ship is blown up every time by their navies? Oh and the Sister of EVE arc missions are in Gal space so that means I cant do that either.

Disunia Vertas
Noir.
Posted - 2010.02.11 06:44:00 - [24]
 

Originally by: DeMichael Crimson

All level 1 quality 0 and lower agents are available to everyone now. Train Diplomacy and work the Caldari agents listed in the 'Plan'. After you have completed those, you should be able to bounce over to Amarr.

The 'Plan' will work. Just follow it and you shouldn't have any problems.


Thanks, will start with that then. :)

@Poster above me; Your standing with Minmatar will probably be between 0 and -5 so you can start doing missions with them. Doing missions for the 'allies' of Gallente will bring your standing with Gallente up.

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.11 06:58:00 - [25]
 

Originally by: Grimstate
Edited by: Grimstate on 11/02/2010 06:25:47
Um I have -6.01 standings with Gal. How do I complete the tutorial agent missions if my ship is blown up every time by their navies? Oh and the Sister of EVE arc missions are in Gal space so that means I cant do that either.


First,
Do not accept any more encounter missions against any of the main factions.
Second,
Train the Diplomacy skill. Also train Social skill.

Hopefully Gallente is the lowest 'Unfriendly' Faction Standing you have. If so, then Minmatar should be the highest 'Unfriendly' Faction Standing.
Gallente is allied with Minmatar.
If Minmatar is above -5.00, then start working the 'Plan' with Minmatar until you can enter Gallente space.

I hope this answers your question.

Grimstate
Amarr
Imperial Academy
Posted - 2010.02.12 00:54:00 - [26]
 

Originally by: DeMichael Crimson
Originally by: Grimstate
Edited by: Grimstate on 11/02/2010 06:25:47
Um I have -6.01 standings with Gal. How do I complete the tutorial agent missions if my ship is blown up every time by their navies? Oh and the Sister of EVE arc missions are in Gal space so that means I cant do that either.


First,
Do not accept any more encounter missions against any of the main factions.
Second,
Train the Diplomacy skill. Also train Social skill.

Hopefully Gallente is the lowest 'Unfriendly' Faction Standing you have. If so, then Minmatar should be the highest 'Unfriendly' Faction Standing.
Gallente is allied with Minmatar.
If Minmatar is above -5.00, then start working the 'Plan' with Minmatar until you can enter Gallente space.

I hope this answers your question.


Yes it does. Though via sheer persistence I've been running these tutorial agent missions with n00b ships and I've lost more then a few but have been slowly knocking out these agent's missions. Very Happy

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.16 12:30:00 - [27]
 

Edited by: DeMichael Crimson on 16/02/2010 12:56:33
Originally by: DeMichael Crimson
Just a little background information on my skill level, standings, completed tags and agent types I already had before I started this 'Plan'.

Skills
Social = level 4
Diplomacy = level 4
Connections = level 3

Faction Standings
Ammatar = -4.89
Amarr = -2.76
Caldari = -0.28
Gallente = +0.25
Minmatar = +7.63
Thukker = +6.87

Pirate Tags
Minmatar = Angel Copper, Bronze and Silver.
Gallente = Serpentis Copper, Bronze.

Agent type
Minmatar = All Tutorial, Career, Circle, 1/2 of level 3 and all lower Cosmos Agents.
Gallente = All Level 2 and lower Cosmos Agents.





This is an update on my current statistics from working the 'Plan'.

Skills
Social = level 5
Connections = level 4
Diplomacy = level 4
Negotiation = level 4

Data Center (Tags completed)
Minmatar = Angel Palladium and lower
Gallente = Serpentis Silver and lower
Caldari = Guristas Crystal and lower - need Brass
Amarr = Blood Crystal and lower - need Gold
Ammatar = Sansha Crystal and lower - need Gold

Agent type completed
Main Factions = All Tutorial, Career and Circle Agents
Caldari = 1/2 of level 3 and all lower Cosmos Agents
Amarr = All level 3 and lower Cosmos Agents
Minmatar = 1/2 of level 3 and all lower Cosmos Agents
Gallente = All level 2 and lower Cosmos Agents

Faction Standings
Caldari = +6.30
Ammatar = +5.19
Amarr = +5.08
Minmatar = +3.06
Gallente = +1.95

I will be doing a bit of mission grinding for the Gallente Data Center Agent Corporation (Federation Navy) until I have Corp or Faction Standing of +3.00 for access to the Gallente Data Center Agent (Lv2/Q20) and complete the 'Brass' Tag mission. Then I'll do a bit more mission grinding until I have Corp or Faction Standing of +4.00 for access to Gallente Data Center Agent (Lv3/Q0) and complete the 'Palladium' Tag mission. By then I should have access to the Gallente Cosmos Lv 3 Agents.

While working the Level 3 Cosmos Agents for Gallente, I'll check my standings and will probably have to 'bounce' to Caldari Level 3 Cosmos Agents and then 'bounce' to Minmatar Level 3 Cosmos Agents until I have completed all of them.

I'll be sure to keep you all informed of my statistics while I'm working this 'Faction Standing Repair Plan'.

-Edit-
I just checked my standings 'Federation Navy +3.44' so I can now complete the Data Center 'Brass' Tag mission and will soon be able to complete the 'Palladium' Tag mission.

GoldenBears
Posted - 2010.02.22 20:52:00 - [28]
 

DMC, a couple questions:

1) How long (# of missions & time) did it take to bring standing up your latest standings?
2) Did you run courier missions mostly?
3) Do combat missions give better standing than couriers?

DeMichael Crimson
Minmatar
Republic University
Posted - 2010.02.23 05:38:00 - [29]
 

Originally by: GoldenBears
DMC, a couple questions:

1) How long (# of missions & time) did it take to bring standing up your latest standings?
2) Did you run courier missions mostly?
3) Do combat missions give better standing than couriers?


1) Well, I started working this 'Plan' about 2 months ago. All the agents - Tutorial, Career, Circle, Data Center and Cosmos - give Faction Standing Boost.

2) The Missions I got from those agents equal out to about half courier and half combat.

3) If grinding for Corporation standings, the Combat missions will give you higher standings faster.

This has a couple of problems though, you'll get offered a few encounter missions against one of the other main Factions which should be declined. The idea is to raise Faction Standings with the least amount of negative standing hit incurred. The encounter missions also take longer to complete than the courier missions. If going for Storyline missions to raise Faction standing then the courier missions is faster.

For about a week now I've been doing regular mission grinding for Gallente Data Center Corporation (Federation Navy) to get the required Corp standing to access the next level of Data Center Agents for Faction Standing boost. I've been doing combat missions for Agents in the corps Command Division. I've had to turn down several regular missions as well as 3 Storyline missions since they were against one of the other main Factions. This is fast for Corp standing but slow for Faction standing. As soon as I have +4.00 Gallente Faction Standing, I'll be able to start working the level 3 Cosmos Agents.

I now have +5.61 with Federation Navy and have accessed a few of the Data Center Agents for Gallente. I'll continue grinding missions for that corp until I have the required corp standing to access the last two Gallente Data Center Agents (+6.00 and +7.00). Hopefully then the Gallente Faction Standing will be high enough to start doing the Gallente level 3 Cosmos Agents (+4.00).

My current statistics.

Skills
Social = level 5
Connections = level 4
Diplomacy = level 4
Negotiation = level 4

Data Center (Tags completed)
Minmatar = Angel Palladium and lower
Gallente = Serpentis Crystal and lower - need Brass & Gold
Caldari = Guristas Crystal and lower - need Brass
Amarr = Blood Crystal and lower - need Gold
Ammatar = Sansha Crystal and lower - need Gold

Agent type completed
Main Factions = All Tutorial, Career and Circle Agents
Caldari = 1/2 of level 3 and all lower Cosmos Agents
Amarr = All level 3 and lower Cosmos Agents
Minmatar = 1/2 of level 3 and all lower Cosmos Agents
Gallente = All level 2 and lower Cosmos Agents

Faction Standings
Caldari = +5.91
Amarr = +4.93
Ammatar = +4.92
Minmatar = +3.39
Gallente = +2.43

The reason for doing Gallente is because Caldari is really high and Gallente is really low. I haven't done any of the level 3 Gallente Cosmos Agent missions yet and I still have half of the Caldari Cosmos Agents left to complete. I can take Caldari Faction Standing down to just above +4.00 and still be able to access those agents.

As I said before, I'll have to keep watch on my standings and 'Bounce' between Gallente, Caldari and Minmatar until all of the level 3 Cosmos Agents are completed.

I'm sorta 'stuck' right now since I decided to finish all of the Amarr level 3 Cosmos Agents instead of doing the 'Bounce'. I had decided it was easier to bring Gallente and Minmatar back up and didn't want to chance not being able to access Amarr again. Besides, Caldari will help bring Amarr up while doing the rest of the Caldari level 3 Cosmos Agents.

I'll post my statistics again after I get back to working the main part of this 'Faction Standing Repair Plan'.

nivinha
Posted - 2010.02.23 11:09:00 - [30]
 

hi there

First off all , congratz on the great guideWink

I started doing the data center agents but got stuck with the high prices tags are going . weird stuff is that is easy to buy guristas diamond tags than guristas copper, silver and so on because they are cheaperSad

i tryed moving along doing some belts but i only got 2 copper tags.

Do you know were are the best places to collect th tags the agent´s are after.

Thx in advanceCool


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