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blankseplocked Freedom for Slaves
 
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Altaen
Lutinari Syndicate
Electus Matari
Posted - 2010.08.12 22:38:00 - [181]
 

Vigorously supported.

Sililos
Minmatar
Rep-X
Black Star Alliance
Posted - 2010.08.15 09:06:00 - [182]
 

Adding my 2 cents from my topic along similar lines.

If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.

I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security.

Bhattran
Posted - 2010.08.15 15:17:00 - [183]
 

Originally by: Dr Karsun
Allow us to use 'slaves' and other people to be deployed on planets in PI hubs, they should increase the length of extraction of extractors with keeping the yield (or increase the yield and keep time, whatever).

Make all of them useable for different kinds of production, either lengthening mining times or making production cycles faster, etc. Naturally they can ware off... And slaves should actually be disposable, so you could switch them to 'agonyzing mode labour' and they'd work 10% better and die 50% faster :P


I like the way you think. All we'd need is ways to capture slaves, maybe through salvaging you'd get a chance to 'rescue' some crew members that could be tasked to work elsewhere if not sold/freed.

Bo Ganvyllia
Posted - 2010.11.13 06:32:00 - [184]
 

I like this idea also. It's such a bummer to jet 10 slaves and vaporize them just because customs will give me a hassle at the gate.

Let me free them slaves!

Kabaal S'sylistha
Caldari
Caldari Provisions
Posted - 2010.11.13 10:03:00 - [185]
 

lol if you want rp go to a rp server noob

Andre Coeurl
Gallente
TOHA Heavy Industries
TOHA Conglomerate
Posted - 2011.01.14 16:58:00 - [186]
 

Originally by: Sililos
Adding my 2 cents from my topic along similar lines.

If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.

I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security.

/signed

Horizonist
Yulai Guard 2nd Fleet
Yulai Federation
Posted - 2011.01.14 17:32:00 - [187]
 

Originally by: Sililos
Adding my 2 cents from my topic along similar lines.

If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.

I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security.


+1

Zephris
Posted - 2011.01.14 19:13:00 - [188]
 

Edited by: Zephris on 14/01/2011 19:14:08
I think that players should be able to convert slaves to free slaves using PI or POS structures. To make it worthwhile make it so that Minmatar LP store would require freed slave instead of isk for some items :D.

Now it adds something to the games.
Or you can turn them in for a faction standing increase.

Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.01.15 08:58:00 - [189]
 

Edited by: Spirulina Laxissima on 16/01/2011 19:30:37
This was one of the things I expected to be doing back when I was a n00b.

Converting slaves to freed slaves for a bit of standing towards a NPC would be nice. (but not necessary)
But how about then being able to take those freed slaves, and hooking them up with some education (time&money) to convert them to janitors, militia, exotic dancers, and Ships Crews ?

Ideally there'd be a cycle of sorts:

Any form of people could be converted to slaves with varying prerequisited time&money in Amarr space. (or dedicated illegal POS) Generally, the higher the training, the longer it takes/more it costs.

Very Cheap: Refugees, Tourists, Civillians, Captives, Hostages, Homeless etc. (untrained/disillusioned)
Cheap: Former Slaves/Freed Slaves, VIPs, Damsels etc. (tasted freedom/never knew serfdom)
Not quite Cheap: Janitor, Militants, Miners, Exotic Dancers etc. (trained)
Moderately Priced: Activists, Graduates, SCOPE Journalists, Slavers etc. (well trained/Slavers know the reigns)
Expensive: Marines, Sheriff, Scientists, Survivors, Mercenaries, Prostitutes, etc. (specialized)
Really expensive: Ships Crews (compared to the other ones anyway)

Any resulting slaves could then be freed, resulting in Freed Slaves, and consecutively re-trained.

Freed -> Former -> Homeless -> Civillians -> Militants or Janitors (etc.) -> Graduates, Slavers Laughing -> Marines, Mercenaries -> Ships Crews

Maybe all those useless trade-goods could get used in the training. Maybe all this would happen in appropriate 'factories' in PI. Re-socialization would need gradual exposure to normal life, meaning natural fresh food, quafe, consumer goods, etc., whereas enslavement would consume slaver-hounds, vitoc, slavers, etc.

Think about it. Very Happy

[EDIT] did not link despite using link function?!
Whatever. I tried to link 'Ships Crews' to http://www.eveonline.com/ingameboard.asp?a=topic&threadID=493711&page=1

[EDIT II] BTW, this could be easily accomplished using the existing manufacturing system.

Pan Dora
Caldari
Organization for Nuclear Research
Posted - 2011.01.15 15:12:00 - [190]
 


There is people that have janitor around just for keeping his ships/hangars clean, others have slaved tourists or exotic dancers for similar purproses. They mantain good stocks of consumer goods like holoreels, quafe and tobacco. They call themselves, pirate/trader/missioner and they engage in pirating/trading/missioning.

A diferent group talk nonsense and whinne about not enough support for RPers. They call thenselves freedom figther/templar/commander but they dont figth/defend/lead anything. They hangar its just a loot deposit.

The first group may not call themselves roleplayers but they are, the second group call themselves roleplayer but they arent.

Roleplaying its using imagination to fit in a current history, like when someone pretend that the [trash it] option free the slaves. Asking for a game-mechanics that allow you to sell slaver for minmatar LP and standing its just lame atempt at powergaming.


Voltlokk
Center for Advanced Studies
Posted - 2011.01.15 15:30:00 - [191]
 

This thread reminds me of that time where I was looting all these wrecks and such (one was a transport I think) in my Noctis.

Had a buddy with me, and my alt in his Megathron. Turns out the last container had some Slaves in it ... thought I'd pick 'em up, then realised I don't think it was possible to free them. (and I'd get caught by the coppers)

So what do I do?

I tell my buddy, "I know how I can free these slaves", I lock my Megathron's 425mm railguns onto the cargo container, and euthanized them in one volley.

Was the sanest thing to do, instead of leaving them in that cold jettison can, or for me to get fined in Gallente space, and then have them removed from me by the coppers.

Toric Gaul
Posted - 2011.01.15 17:43:00 - [192]
 

While I agree with the op's thoughts, I've come to the conclusion that it's simplest to dock and hit "trash it". Then the slaves are free to go thier own way. They aren't slaves anymore. Perhaps change the "trash it" option on slaves to "Freedom".

Or maybe you should be able to turn them into say, Urban Management for processing into Minmatar society.

Toric Gaul
Posted - 2011.01.15 17:45:00 - [193]
 

Edited by: Toric Gaul on 15/01/2011 17:46:02

And yeah, trying to move slaves from space to anywhere else sucks. I don't do it anymore. Got hit by Customs before. I just leave them in space and (pretend to) let the authorities know about them.

Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.01.16 19:37:00 - [194]
 

If we implement a slave/people/crew training program (manufacturing system) it would also be an effective ISK-sink. Something this game needs (according to CCP). And LP/standing/crew-bonuses (whatever we go by) would motivate the non-roleplayers to participate too.

el alasar
Posted - 2011.01.18 19:09:00 - [195]
 

Edited by: el alasar on 18/01/2011 19:09:05
/signed

anything giving more depth and options in the game besides just shooting each other in a sandbox makes the game more appealing. currently role playing aspects, races and diplomacy are currently sadly pretty irrelevant.

Joshawu Minden
Amarr
Posted - 2011.01.23 19:11:00 - [196]
 

Edited by: Joshawu Minden on 23/01/2011 19:11:56
BMUP! & /signed

Athroseilon Yeva
Amarr
The Ascendant Order
Posted - 2011.02.02 03:30:00 - [197]
 

Anything that adds roleplay is something I'll support.

/signed

Assassin126
Minmatar
Posted - 2011.02.02 23:18:00 - [198]
 

Edited by: Assassin126 on 02/02/2011 23:21:05
nice idea, not sure how worthwhile it is to the game tho... hey u could even make it possible to get isk from it, minmatar markets buy free slaves for isk, amarr sell slaves for less isk than matari buy freed slaves, trip makes you isk since minmatar reward you for freeing slaves :)

i guess it depends how much workload it is to change some market prices, and adding an option to 'free stack of slaves'

also, eve does need many more roleplaying features that serve some purpose to the game, not just random things in your cargo :P like corpses, maybe on walking in stations we can walk into our containers? i know i want to walk into my corpse can (aka bedroom)

Da Trader
Posted - 2011.02.03 13:31:00 - [199]
 

/signed

Woodman2
Posted - 2011.02.03 13:54:00 - [200]
 

If you were going to allow the freeing of slave, you should have it like real life slavery worked. If you help a run-away slave get to freedom, you lose standing with the faction that owned them. If you return a run-away slave to it's owner, you can collect a bounty. If you want to free a slave 'legally' you must buy that slave and then let him go.

Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.02.03 18:56:00 - [201]
 

What is legal in Amarr space, is illegal in Gallente space, and downright wrong in Minmatar space.

Sorry, us Minmatar will gladly offend any Amarr slavers by freeing our cousins without 'asking for permission' first! Any Amarr on the other hand will have to buy them to set them free or else incur a substantial loss in standing. Up until the point he is more welcome in the freedom-loving parts of space. (basically changing sides)

Naradak
Minmatar
Ghost Festival
Naraka.
Posted - 2011.02.03 20:45:00 - [202]
 

/Signed!!!

Hydraulic Jack
Caldari
Posted - 2011.02.06 00:05:00 - [203]
 

bump


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