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blankseplocked Freedom for Slaves
 
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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
Posted - 2010.01.03 04:00:00 - [1]
 

Dear CCP and Eve Community,

While I am sure this has already been addressed - I didn't note this in the common requests section and so want to bring it to attention.

So far to date I have found no way to logically "Free" slaves within Eve.

You can purchase "Freed Slaves" (which purchasing them is an Oxymoron in it's own right) but there is no way to convert "Slaves" into "Freed Slaves" or "Crewmen".

Right now if you "free" slaves in role play you have to either have the item sit in your hanger, sell them in the market to get rid of them (which does not free them... just sells them to someone else..) or jettison them near a planet and "say" you landed on the planet and sent them home.

The other odd quirk being that because "slaves" are illegal in Minimatar space (and rightfully so) to free them using one of the above current "ways" you have to smuggle them in - which also seems backwards - you'd think customs would *help* you free people.

While I am not personally sure of ideas you could implement in the code to make it possible to "free" slaves - I'm sure other folks do or someone in CCP knows what "switch" in the code it would take for some idea to make it work.

Hopefully people can bump this for me if they like the idea of role players being able to actually "free" slaves and perhaps put some ideas for how CCP could "flip" this switch.

Orgust Brem
Posted - 2010.01.03 04:19:00 - [2]
 

/signed

haha, this is funny cause thinking about the same. Just feeling ugly somehow leaving "slaves" back in deepth place Laughing

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2010.01.03 04:30:00 - [3]
 

Edited by: Kahega Amielden on 03/01/2010 04:30:43


Buy freed slaves. Jettison normal slaves into the sun. Pretend that you freed said slaves.


This adds virtually nothing to the game, CCP's time is better spent fixing bugs and adding useful features.


Orgust Brem
Posted - 2010.01.03 04:41:00 - [4]
 

Originally by: Kahega Amielden
Buy freed slaves. Jettison normal slaves into the sun. Pretend that you freed said slaves.

This adds virtually nothing to the game, CCP's time is better spent fixing bugs and adding useful features.

This is not the same ...you're Minmatar, thought you must at least understand this topic Laughing

Adding a an entry to submenu called "Free Slaves" and manipulate the item with updating the ID to the "Freed Slaves" item. After that refresh. Test-Phase, Patch-Notes, ready (max. 2 hours if you mention last two points, dunno know the workflow of CCP).

Define "useful feature". I would say a "useful feature" is a feature that the players of this game want to have while it's increasing game fun. There are at least two people in this thread who allready want that, so Wink

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2010.01.03 05:06:00 - [5]
 

Quote:
Adding a an entry to submenu called "Free Slaves" and manipulate the item with updating the ID to the "Freed Slaves" item. After that refresh. Test-Phase, Patch-Notes, ready (max. 2 hours if you mention last two points, dunno know the workflow of CCP).


Laughing So you've seen the EVE source code then?

Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
Posted - 2010.01.03 06:34:00 - [6]
 

I consider as a role player the "glitch" that I can't free slaves to be a rather large glitch?

This is considered a PVP-RP game after all - there are those that play it for the RP.

Koronakesh
Amarr
Seekers of a Silent Paradise
Posted - 2010.01.03 06:47:00 - [7]
 

I support the request to allow slaves to be converted to freed slaves.

Zaeyla
The Greater Goon
Clockwork Pineapple
Posted - 2010.01.03 06:49:00 - [8]
 

Originally by: Zuzanna Alondra
I consider as a role player the "glitch" that I can't free slaves to be a rather large glitch?

This is considered a PVP-RP game after all - there are those that play it for the RP.


PVP-RP is a realm class type in World of Warcraft. The only thing CCP has described EVE as is a sandbox. But yes, I think it would be nice to have the ability to free slaves.

Tolon Baneblade
Posted - 2010.01.03 06:49:00 - [9]
 

/signed

Brut Vilek
Du'uma Fiisi Integrated Astrometrics
Posted - 2010.01.03 06:53:00 - [10]
 

Seems odd to me, if we're trying to free slaves then why can't we? If not in too distant future we can walk in stations and fps on planets, we should be able to free the minmatar slaves.

Aria Jenneth
Caldari
Kumiho's Smile
Posted - 2010.01.03 06:59:00 - [11]
 

Edited by: Aria Jenneth on 03/01/2010 08:29:30
Liberally interpreted, the "Trash It" button serves this function-- giving up control of an item for no value in return. However, it would really be neat to see a "free slaves" function linked to some very minor boost in standings with one or more anti-slavery factions.

To discourage abuse, I do mean VERY minor, and maybe with a cap. "Cannot raise standings above 3.0," or something.

Cadirro
DAEDALUS X
The Final Stand.
Posted - 2010.01.03 07:00:00 - [12]
 

Supported.

And I'm pretty confident it's not extraordinarily hard to achieve this in some way. And I dare to say that even without knowing the source code Smile

Dame Death
Minmatar
Core Impulse
Posted - 2010.01.03 07:02:00 - [13]
 

/ signed also give me a way to enslave that dam damsel.

Ricardo Malfi
Ice Fire Warriors
Posted - 2010.01.03 07:32:00 - [14]
 

Quite the roster of crazy revolutionaries signing this one. It gets a signature for me as well, just so I don't get busted by Minmatar customs when emptying my Amarr hangar.

Esna Pitoojee
Amarr
Knighthood of the Merciful Crown
Posted - 2010.01.03 07:34:00 - [15]
 

Edited by: Esna Pitoojee on 03/01/2010 08:08:16
This, please.

It's nice little touches like this that make EVE beyond good and make it just awesome. Therefor, I support this idea.

Adding the ability to enslave other passengers would be nice, too. Twisted Evil


Math'ra Hiede
Amarr
Trinity's Vanguard
Posted - 2010.01.03 08:13:00 - [16]
 

I support this idea if it could work both ways, ie other people like Tourists and Janitors could become slaves.

would be a neat feature

dibblebill
Danneskjold Heavy Industries
Posted - 2010.01.03 08:15:00 - [17]
 

Supported

Aria Jenneth
Caldari
Kumiho's Smile
Posted - 2010.01.03 08:30:00 - [18]
 

Ooo. The ability to take slaves?

This, I do want. Very badly.

Eric Lancier
Gallente
Disciples of Night
Dominion of Darkness
Posted - 2010.01.03 10:46:00 - [19]
 

Edited by: Eric Lancier on 03/01/2010 10:52:40
I agree with the idea, i just worry that it will create an exploit in marketting, such as buying lots of slaves in amarr space hauling, freeing them and making profit, it seems a bit hard to monitor.

Mazca Lopez
Jericho Fraction
The Star Fraction
Posted - 2010.01.03 11:22:00 - [20]
 

Yes please: Don't make us go through the CSMLaughing

Metalcali
Posted - 2010.01.03 11:44:00 - [21]
 

I'd like to free them, enslave the freed ones, and make the damsel an exotic dancer.

Havohej
Du'uma Fiisi Integrated Astrometrics
Posted - 2010.01.03 11:47:00 - [22]
 

Originally by: Esna Pitoojee
Adding the ability to enslave other passengers would be nice, too. Twisted Evil

This is why you'll never be on Zu's good side ICly.

I support the OP, it can't be that hard to code; shouldn't be much different from right-click->repackage.

Jebizael Hunter
Gallente
Lyrus Associates
The Star Fraction
Posted - 2010.01.03 12:45:00 - [23]
 

I support this as well. It's a nice little feature which helps anyone with a slave in their station hold looking confused.

Hamano Walker
Posted - 2010.01.03 12:55:00 - [24]
 

Edited by: Hamano Walker on 03/01/2010 12:55:53
If you jettison slaves from your cargo hold they get their own comfy, pressurized can. Once you leave they all get together and run on it like a giant hamster wheel. The spin interacts with nearby gravity fields to carry them to the nearest station where they can become productive members of society. . . or at least that's what I was told.

Shocked

Alowas Vaduii
Posted - 2010.01.03 17:32:00 - [25]
 

Supporting this. What are we fighting for in the militia if not the ability to free slaves?

Or the ability to make slaves, in the case of the amarr.

Arakon Ba'thar
Posted - 2010.01.03 17:49:00 - [26]
 

I think that it is a good idea, although not really necessary to RP things nicely. If it can be done without too much trouble, it would be worth adding though.

Lo'Kii
Native Freshfood
Posted - 2010.01.03 17:52:00 - [27]
 

/signature.

Derena Del'thul
Posted - 2010.01.03 18:16:00 - [28]
 

Sure, I'll sign this. However, I would also like then to implement the option of turning the Tourists and other 'livestock' you can get into slaves. Perhaps on a timer, so you can only do it every so often, and only in lowsec/outlaw areas.

Atormeleon
Gallente Independent Progressive Alternative
Posted - 2010.01.03 18:19:00 - [29]
 

/signed

Terranid Meester
Tactical Assault and Recon Unit
Posted - 2010.01.03 18:40:00 - [30]
 

Sounds like a decent enough idea to me.


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