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Fireblade Stu
Minmatar
Equilibrium Corporation LTD
Posted - 2009.12.24 12:44:00 - [1]
 

Edited by: Fireblade Stu on 24/12/2009 12:44:31
Can someone shed some light on this, been looking at my rifter setup and trying to adjust it. Right now its just the guns im looking at, was looking at fliping it from a close combat vessel to something a bit long range with some siege cannons.

Something like this.
The Optimal Range is 11.50 km but the fall off is 8.75 km. How can the fall off be smaller than the optimal range? Wont that mean that I cant hit a cows arse with a banjo with this thing?

Avo Daith
Public Venture Enterprises
Posted - 2009.12.24 13:00:00 - [2]
 

People are always misunderstanding the meanings of falloff and optimal.

Optimal = The range at and below which you will hit a large, stationary object for full damage every time.

Falloff = The distance beyond optimal in which you will hit for increasingly less, on a sliding scale. At the beginning of falloff (which is the same as optimal) you will hit for 100%, in the middle 50%, and at the end 0%.

Total gun range is optimal + falloff.

Fireblade Stu
Minmatar
Equilibrium Corporation LTD
Posted - 2009.12.24 13:03:00 - [3]
 

Right that makes sense, so basically if the target gets insisde of 3KM or outside of 20KM I wont hit him, best just to hold him out to 11km for highest % chance of nailing a powerful hit.

Elena Laskova
Posted - 2009.12.24 13:09:00 - [4]
 

Falloff is for extra range only. Accuracy at short range is constrained by your guns' tracking rate and the signature radius of your target.

Louis deGuerre
Gallente
Malevolence.
Posted - 2009.12.24 13:33:00 - [5]
 

Originally by: Avo Daith
People are always misunderstanding the meanings of falloff and optimal.

Optimal = The range at and below which you will hit a large, stationary object for full damage every time.

Falloff = The distance beyond optimal in which you will hit for increasingly less, on a sliding scale. At the beginning of falloff (which is the same as optimal) you will hit for 100%, in the middle 50%, and at the end 0%.

Total gun range is optimal + falloff.



Total gun range is optimal + 2 * falloff. Beyond that your chance to hit is zero.
within optimal = chance to hit = 100%
optimal + falloff = chance to hit = 50%
optimal + 2 * falloff = chance to hit = 0%

Of course, this is just range to hit modifiers. After this there are tracking (to hit penalties) and signature penalties (damage penalties) to take into account. So being within optimal range does not guarantee a hit.

Estel Arador
Posted - 2009.12.24 13:44:00 - [6]
 

Check out the old tracking guide here or here. Some of the numbers are no longer entirely correct, but the principles are still the same.

Avo Daith
Public Venture Enterprises
Posted - 2009.12.24 14:56:00 - [7]
 

Originally by: Louis deGuerre
Originally by: Avo Daith
People are always misunderstanding the meanings of falloff and optimal.

Optimal = The range at and below which you will hit a large, stationary object for full damage every time.

Falloff = The distance beyond optimal in which you will hit for increasingly less, on a sliding scale. At the beginning of falloff (which is the same as optimal) you will hit for 100%, in the middle 50%, and at the end 0%.

Total gun range is optimal + falloff.



Total gun range is optimal + 2 * falloff. Beyond that your chance to hit is zero.
within optimal = chance to hit = 100%
optimal + falloff = chance to hit = 50%
optimal + 2 * falloff = chance to hit = 0%

Of course, this is just range to hit modifiers. After this there are tracking (to hit penalties) and signature penalties (damage penalties) to take into account. So being within optimal range does not guarantee a hit.


I stand corrected. Forgot the 2x bit.

F'nog
Amarr
Viziam
Posted - 2009.12.25 00:47:00 - [8]
 

Actually, at optimal + 2*falloff your chance to hit APPROACHES zero. It's an asymptotic curve. There's always that lucky chance you hit them, probably for negligible damage. It's never actually 0, but for all intents and purposes it may as well be after a certain distance, unless you REALLY love to hear the sounds of your guns firing and don't mind wasting ammo.


 

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