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blankseplocked Gridloading bug
 
This thread is older than 90 days and has been locked due to inactivity.


 
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Author Topic

6onta
Posted - 2009.12.20 05:42:00 - [121]
 

Edited by: 6onta on 29/12/2009 22:45:13
signed

Aura Omega
Ministry of War

Posted - 2009.12.20 08:58:00 - [122]
 

Exclamation

Depili
Blood Works Inc.
Circle-Of-Two
Posted - 2009.12.20 10:59:00 - [123]
 

Yes, this needs fixing as soon as possible.

Even with RF nodes current 0.0 battles are just about who gets his fleet into the target system first wins, pure and simple. Non-RF node can handle maybe 100 people, RF node can't handle 250 fleet jumping into 250 fleet...

Been in battles with 1000 in local pre-dominion and the lag wasn't as bad as it's now and at least everyone lagged the same then, now if you are in system when hostiles jump in you get to "enjoy" shooting what are basically pilotless ships and the only question is how many you can kill before they e-warp to random safes (and won't still be loading grid).

Maybe the current 0.0 population should simply move to mission hubs and camp the gates with drones out and occasionally shoot themselves so that empire mission runners get to experience the joy of waiting a hour to load the grid...

Mr Garo
Posted - 2009.12.20 11:16:00 - [124]
 

I, for one, support this issue

underwoodr
I Heart Chaos

Posted - 2009.12.20 11:48:00 - [125]
 

Edited by: underwoodr on 29/12/2009 15:02:07
/sign

Chajitsoyo
Gallente
Sanford Space Salvage
Posted - 2009.12.20 13:55:00 - [126]
 

fix spaseships game plz

Kim Wilde
Gallente
Covenant
Posted - 2009.12.20 14:31:00 - [127]
 

thumbs up from me

X treme
Minmatar
hirr
Morsus Mihi
Posted - 2009.12.20 15:31:00 - [128]
 

/signed ...

Mark Galean
Mercurialis Inc.
RAZOR Alliance
Posted - 2009.12.20 16:57:00 - [129]
 

/support

Garulf Hirgon
Gallente
Agony Unleashed
Agony Empire
Posted - 2009.12.20 17:27:00 - [130]
 

Edited by: Garulf Hirgon on 29/12/2009 17:30:13
/support

xanavi
Caldari
Perkone

Posted - 2009.12.20 22:56:00 - [131]
 

/signed

Exus
Die Trying
Circle-Of-Two
Posted - 2009.12.21 09:08:00 - [132]
 

more than a bug, it's actually used as a tactic to fight on a non reinforced node to get grid load superiority...
yesterday we had a large scale fight in X70 and we went for the fight there jumping in the system where hostiles were allready sat off gate.
we left P-2TTL which was prolly reinforced node because of recent events, and we made a few jumps for fight on hamsterless-node... damn... why ??
We should have fought in P-2TTL but we were allready 400 blues in local, the 400 reds went to gate about to jump bu they didnt, they falled back to somewhere not reinforced and waited us to jump to them...
We held the field in last but hell the lag was insane. EVE is unplayable like this.

We need a dynamic CPU balance over systems...
CPU power should follow large fleets dynamically. Is it impossible to do so ?

I fully support this.
CCP is proud to announce PCU Records but one big cluster without micro CPU management is **** !

Magnus Orin
Minmatar
Wildly Inappropriate
Goonswarm Federation
Posted - 2009.12.21 20:18:00 - [133]
 

Supported.

Bernadictus
Caldari
S.A.S
Pandemic Legion
Posted - 2009.12.22 09:51:00 - [134]
 

Support. Hate dying without ever seeing who's shooting me.

Sauer Hase
Posted - 2009.12.22 10:25:00 - [135]
 

Apparently Yesterday saw the worst lag yet in K25 with a GM reporting that the node was "triple reinforced". There are reports of 3 hours to load grid and people getting insurance and leaving with their ships intact and other weirdness.

Lasha
Posted - 2009.12.22 10:58:00 - [136]
 

/support

Harry Karri
Posted - 2009.12.22 11:26:00 - [137]
 

Supported

Miss Tittsie
Posted - 2009.12.22 12:00:00 - [138]
 

Supported

Hornet69
Posted - 2009.12.22 13:01:00 - [139]
 

Supported

Sir Artus
Minmatar
Phoenix Industries

Posted - 2009.12.22 13:51:00 - [140]
 

/supported

Tealmatar
Sebiestor Tribe

Posted - 2009.12.22 13:54:00 - [141]
 

I full support this, - CCP please listen to your playersCrying or Very sad

Mei tais
Posted - 2009.12.22 13:56:00 - [142]
 

signed

Elocineax
Gallente
Posted - 2009.12.22 13:57:00 - [143]
 

/In full agreement

Ema Fox
Posted - 2009.12.22 13:58:00 - [144]
 

/supported

Sinister Sibling
Posted - 2009.12.22 14:27:00 - [145]
 

/signed

Droog 1
Posted - 2009.12.22 14:30:00 - [146]
 

It's like 2006, 2007 and 2008 all over again.

Patmandu
Posted - 2009.12.22 15:01:00 - [147]
 

Let's get this fixed

Brandoe Chung
Gallente
Phoenix Industries
Saints Amongst Sinners
Posted - 2009.12.22 15:22:00 - [148]
 

/signed

KynthiaMitaxi
Minmatar
Phoenix Industries
Saints Amongst Sinners
Posted - 2009.12.22 15:27:00 - [149]
 

Edited by: KynthiaMitaxi on 22/12/2009 15:27:59
Signed

Arrador
Posted - 2009.12.22 16:23:00 - [150]
 

signed


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