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blankseplocked GATE SHENANIGANS & MY MOHAWK GRENADES
 
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Cic3ro
Caldari
Caldari Provisions
Posted - 2009.12.10 11:14:00 - [1]
 

-all caps cuz im an attention *****-

whats an acceptable amount of cans u can jet on gate to uncloak ships, without it being an exploit? And what if Im just a hardcore salvager?


Eternal Hatred
Amarr
Pantsu Garu Limited Technologies
Posted - 2009.12.10 11:15:00 - [2]
 

I haven't found any mowahawk grennies :(

James Tritanius
Posted - 2009.12.10 17:42:00 - [3]
 

I do believe a GM said it is 6 cans. I cannot find the actual post at this moment.

Belkadan
Posted - 2009.12.10 17:47:00 - [4]
 

Edited by: Belkadan on 10/12/2009 17:48:29
I dunno how many cans decloaking a ship is considered an exploit.

And FYI, regardless of gate size, you'd need a hell of a lot of cans. region gates are a write off, way too big to be even remotly pheasable (unless you jumped a 200 man fleet thru and everyone dropped a can).

Using cans to uncloak people at a gate is generally only useful in drag bubbles. Otherwise there's just too much area to cover. Basically someone coming thru a gate can't be decloaked with cans very effectively (unless you're extremely lucky, or use an inty and a bubble). So you'll have to catch them on the way to the gate instead.

This makes catching cloakers (cov ops cloaks) in low/hi-sec virtually impossible (with the exception of lag or pilot inexperience/stupidity). I've heard of a bunch of BS's spread around gates firing off smartbombs, but never seen it personally; i suppose that could work.

edit: seplling =\

BiII O'Reilly
Posted - 2009.12.10 19:23:00 - [5]
 

Real men use probes

Altair Alhammajid
Minmatar
Association of Commonwealth Enterprises
R.A.G.E
Posted - 2009.12.10 20:33:00 - [6]
 

Originally by: BiII O'Reilly
Real men use probes




How do you probe out a cloaked ship?

Gerrick Palivorn
Posted - 2009.12.10 22:43:00 - [7]
 

Originally by: Altair Alhammajid
Originally by: BiII O'Reilly
Real men use probes




How do you probe out a cloaked ship?


Really...you just said that...

NEMESIS SIN
Posted - 2009.12.11 15:03:00 - [8]
 

Originally by: BiII O'Reilly
Real men use probes



Quoting fail

Maulkin Grey
Gallente
Order of Celestial Knights
Galactic System Lords Alliance
Posted - 2009.12.11 15:53:00 - [9]
 

I think what he is saying is that you simply deploy the probes around the gate. They are good for an hour before they need to be pulled back in.

Altair Alhammajid
Minmatar
Association of Commonwealth Enterprises
R.A.G.E
Posted - 2009.12.11 17:51:00 - [10]
 

Originally by: Gerrick Palivorn
Originally by: Altair Alhammajid
Originally by: BiII O'Reilly
Real men use probes




How do you probe out a cloaked ship?


Really...you just said that...


It was a question out of sarcasm. Really...you didn't know that.....

GavinGoodrich
Posted - 2009.12.11 19:34:00 - [11]
 

Still waiting on those mohawk grenades.....

Chajitsoyo
Gallente
Sanford Space Salvage
Posted - 2009.12.12 03:41:00 - [12]
 

Originally by: GavinGoodrich
Still waiting on those mohawk grenades.....


I think Mr. T plays a Night Elf Mohawk

Eternal Hatred
Amarr
Pantsu Garu Limited Technologies
Posted - 2009.12.22 10:47:00 - [13]
 

Originally by: Chajitsoyo
Originally by: GavinGoodrich
Still waiting on those mohawk grenades.....


I think Mr. T plays a Night Elf Mohawk


I found it! Outside UD starting area!! ughughugh

Rolk Anderson
Posted - 2009.12.23 12:07:00 - [14]
 

in before someone photoshops a mohawk onto a Dominix.

Suitonia
Gallente
Genos Occidere
HYDRA RELOADED
Posted - 2009.12.24 20:06:00 - [15]
 

Corpses work better for this, they stay in space until they are picked up / destroyed, not on the default overview, and decloak players landing on them, cans only prevent cloaking.

Tachyon Rhaul
Posted - 2009.12.25 03:18:00 - [16]
 

You can only have 6 cans anchored on a grid, any more and it is considered harrasement.

I have no idea how many jet cans you can have on a grid at a time before it is considered harrasement.

V0latar
Posted - 2009.12.25 05:10:00 - [17]
 

Originally by: Cic3ro
-all caps cuz im an attention *****-

whats an acceptable amount of cans u can jet on gate to uncloak ships, without it being an exploit? And what if Im just a hardcore salvager?




i once read about a technique where a guy orbits the gate at high speed followed by drones and his buddies set there drones to follow him. Preferrably medium drones. They should form a long tail which will decloak ships if you choose the right orbit range. Adding cans u would have a pretty decent setup i think? I never tried it myself, but the theory sounded interesting, can anyone confirm or deconfirm?

Ikathis sihtaki
Posted - 2009.12.25 23:53:00 - [18]
 

one time running through 0.0 i warp straight to a gate in my cov ops friggy, to land in a bubble, 3k from a can and a fast appproaching inty.

Ivana Twinkle
GoonWaffe
Goonswarm Federation
Posted - 2009.12.26 10:37:00 - [19]
 

Originally by: Ikathis sihtaki
one time running through 0.0 i warp straight to a gate in my cov ops friggy, to land in a bubble, 3k from a can and a fast appproaching inty.



this one time.. at gate camp...

Nefer Sati
Posted - 2009.12.27 21:50:00 - [20]
 

To decloak at a gate, you sit in the middle of gate in an interceptor, get your friends to assign drones to you, And ctrl + spam click your overview till the ship briefly appears you will go hurtling towards him and when he cloaks double click the space he cloaked up at n you should be very close to him and decloak him. Only works with a bubble up but i've decloaked countless cov ops and SB's using this method.

Dragonmede
Posted - 2009.12.27 23:46:00 - [21]
 

It's like Horseshoes and Hand Grenades, all you need is to get close and they can't cloak.

Please visit your user settings to re-enable images.

Dejana Morgana
Posted - 2009.12.28 14:39:00 - [22]
 

mmm... night elf Nighthawk.....

Zeredek
Gallente
The Scope
Posted - 2009.12.30 12:52:00 - [23]
 

Originally by: Dragonmede
Please visit your user settings to re-enable images.


Why isn't that in your sig?

Marcus Henik
Posted - 2009.12.31 18:51:00 - [24]
 

Speaking from my experiance in w-hole warfare:
yeah the inty with drones set to assist orbiting the bubble works pretty well, try and mix up the types of drones the differing speeds will help extend the tail and give you more random objects orbiting the bubble to decloak.
Jet cans are good for decloaking especially if you anchore them in the middle of the bubble. you can increase your mine field of decloaking objects with sentry drones, corpses and probes. use the bubble generator as a decloaker anchore it in the path of objects that your foe is likely to attempt to warp to around 5 or 6 km from the w-hole use spare warp feild generators to fill in gaps.
Yes the smart bomb trick will work on cloaked ships, but I think it is more akin to depth charges in submarine warfare, you dont know if you hit anything unless the wreck appears but it is good for discouraging people from hanging around
all ships should be orbiting at different distances from the entry point. the more random moving targets that are on the grid the less likely it is that somthing is going to get through.

Captain Mastiff
Posted - 2010.01.06 17:20:00 - [25]
 

In high sec, suicide ganking results in a large concord fleet making an appearance.... I have seen some people use mass amounts of alts to bring in concord on a gate resulting in a MASSIVE concord fleet bubble circling the gate. Anyone who jumped in was instantly decloaked due to the sheer volume of concord.

After seeing this one of our CEO/FC decided to use this to our advantage and pulled our enemies towards us and when they jumped into system they were being decloaked instantly and their fleet got shredded and with no losses for us.

GavinCapacitor
Posted - 2010.01.07 20:03:00 - [26]
 

Originally by: Ikathis sihtaki
one time running through 0.0 i warp straight to a gate in my cov ops friggy, to land in a bubble, 3k from a can and a fast appproaching inty.


Friggy Pudding!

Jugger Takashi
Privateers
Privateer Alliance
Posted - 2010.01.08 00:07:00 - [27]
 

Originally by: Captain Mastiff
In high sec, suicide ganking results in a large concord fleet making an appearance.... I have seen some people use mass amounts of alts to bring in concord on a gate resulting in a MASSIVE concord fleet bubble circling the gate. Anyone who jumped in was instantly decloaked due to the sheer volume of concord.

After seeing this one of our CEO/FC decided to use this to our advantage and pulled our enemies towards us and when they jumped into system they were being decloaked instantly and their fleet got shredded and with no losses for us.



Prettu sure GM's would have your ass for that if it got petitioned.

Tyrone Bighams
Gallente
Tactical Command Sector
Posted - 2010.01.10 08:01:00 - [28]
 

BUMP

CAPS LOCK IS CRUISE CONTROL FOR COOL


 

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