open All Channels
seplocked EVE General Discussion
blankseplocked What does pvp mean CCP?
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 3 [4] 5 6 7 8

Author Topic

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.12.07 06:34:00 - [91]
 

Originally by: Tuscun Nebular
The fact is, your not the majority voice in this game, because other players do feel the same as I.
How is that a fact? Because you think it is? Because you wish it were so?
Quote:
What are you "psychopathic" players afraid of?
I think you're missing the point: the "psychopaths" are the people who can't read, understand and adapt to the conventions of the social context they find themselves in. In the context of a PvP game, that would be the players who can't understand that making things explode is the right thing to do. It's kind of like if someone blew a fuse in CS just because people kept shooting him in the face when all he tried to do was sell vegetables on CS_Italy: just because he thought it was a produce market sim and just because shooting farmers is bad irl doesn't change the fact that in the context of an FPS, faces and bullets are meant for each other… (And not being able to distinguish between game and real life is another warning sign, btw).
Quote:
Right now CCP may corner the market with space adventure, but they should take a peek around, because there is and will be competitors that see the potential in this area. When one comes out, look out!
Except that there has been plenty of "competition" in that market space; that all of it has failed; and that it's not really the market EVE is in. But if that's what you expect it to be, then I can understand your confusion – you judge the game based on a thoroughly false and flawed premise and is then unhappy that the game doesn't live up to something it's not. That's not a problem with the game but with your expectations not matching reality.
Quote:
ccp gives a 14 day trial period to make a decision of subscribing to Eve Online, while you don't know what the hell to do, what to buy, where to go, and how to get there! It's confusing! Don't give me that line, "oh, use the tutorials" How much can a person read, and research in 14 days?
More than enough to understand the game. Everyone else here has managed. It's not that hard.
Quote:
And that's exactly why there's a high dropout rate with eve online. I thought that a business would want to attract new players so the company can expand and make more money!
And in spite of that, EVE has had consistent growth year after year after year, when (supposed) competition has come, failed, and gone. You know why EVE has such a high retention rate? Because it does something no other game does – something that pandering to the lowest common denominator wouldn't allow it to do.

Cyprus Black
Caldari
Perkone
Posted - 2009.12.07 06:38:00 - [92]
 

Originally by: Gun Gal
* inappropriate text removed - CCP Ildoge
EVE is not for you.

* inappropriate text removed - CCP Ildoge




Yep, pretty much this.

And thanks to Gun Gal, I learned a new word today Very Happy

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.12.07 08:30:00 - [93]
 

Originally by: crashmatusow
the same people who tell carebears to htfu and such and that we should accept that its unfair complain that titans can instapop them.

2+2


No, actually we're laughing our asses off at the idiots who **** up lo-sec with their stupid capital docking games and hot-dropping solo BS suddenly getting their epeenmobiles one-shotted.
The new Titan is awesomely hilarious.

Also it's great being able to actually have a fight in 0.0 without being triple-doomsdayed.

Shawna Gray
Gallente
Posted - 2009.12.07 09:39:00 - [94]
 

Originally by: Tippia

Quote:
And that's exactly why there's a high dropout rate with eve online. I thought that a business would want to attract new players so the company can expand and make more money!
And in spite of that, EVE has had consistent growth year after year after year, when (supposed) competition has come, failed, and gone. You know why EVE has such a high retention rate? Because it does something no other game does – something that pandering to the lowest common denominator wouldn't allow it to do.


Yes if there is one thing wrong with the gaming industry its the obsession to copy one another. Why make everything the same in a desperate attempt to please everyone at the same time?

If you love wow so much you have to try and make every other game like wow, why not just play wow instead and leave the other games alone?

Sulhen
Posted - 2009.12.07 09:53:00 - [95]
 

Edited by: Sulhen on 07/12/2009 09:54:03
To lazy to read all the replys but... this exact thing that u say scares ppl off is what made me start to play the game. Hard hard and fun fun. Have gotten pwned so many times that it is almost scary but thats what I and so many others want.

Truly it sucks when u loose something expansive and you dont really feel like fighting but then... dont play the game. Many of us play this game just for this reason... the sensation of never beeing safe.

Ben Derindar
Dirty Deeds Corp.
Posted - 2009.12.07 10:10:00 - [96]
 

Originally by: Tuscun Nebular
The fact is, your not the majority voice in this game, because other players do feel the same as I.

The majority, huh? Proof please.

Originally by: Tuscun Nebular
Why doesn't CCP do a survey? Why not get the pulse of the players? Hell, take a vote, I can guarantee they'll be surprised at the out come.

Here's the pulse of the players as of quite recently, actually. Did you vote?

Originally by: Tuscun Nebular
This game has a "Learning Curve" as I'm hearing, but yet ccp gives a 14 day trial period to make a decision of subscribing to Eve Online, while you don't know what the hell to do, what to buy, where to go, and how to get there! It's confusing! Don't give me that line, "oh, use the tutorials" How much can a person read, and research in 14 days?

I wasn't going to argue this at first, until I realised that if I had learned everything there was to learn about this game in 14 days, I wouldn't still be here after five and a half years.

Sure the learning curve is steep, but to many that's part of the appeal. You can climb it too with a little application.

Originally by: Tuscun Nebular
If I do advance to that level,

You are already at my level, you just don't realise it yet.

Originally by: Tuscun Nebular
I wouldn't shame myself like a punk in blowing up a noob ship "Because I can" or "Because the game permits it"

I'm sorry for you that you allow your real life emotions to cripple your playing options in a computer game.

You're here to have fun, right? So suspend your disbelief and go have it. Why should you feel sorry for your target when they agreed to all the conditions of the game just as you have?

Originally by: Tuscun Nebular
Like I said, be a real gamer, pick on someone your "OWN SIZE" Why not go after bigger fish? Why, because you can't handle the truth!

Am I seriously supposed to limit my playing options just because you are blindly imposing limits on yours? And you think *we're* arrogant?

Originally by: Tuscun Nebular
Does ccp honestly believe that if I'm involved and paying for a game, and I'm unable to advance within that game, that I'm going to throw money away?

Do you honestly believe that the only ones who can help you with your game are CCP?

Look to yourself, unlearn what you have learned from other games. Eve is not like those other games, and that's pretty much why most of the rest of us are here.

Originally by: Tuscun Nebular
that's exactly why there's a high dropout rate with eve online. I thought that a business would want to attract new players so the company can expand and make more money!

Eve's subscriber numbers are higher now than they've ever been. And the company is expanding and making more money. Or is it just not enough for your own subjective assessment?

Originally by: Tuscun Nebular
Oh, I know, I know, you sociopath's don't want the game to change.

Change is what keeps the game fresh and interesting, and has no doubt helped to keep me around as long as I have. The trick is to adapt to these changes as they come; but that requires a little flexibility on the player's part. *cough*

Originally by: Tuscun Nebular
Maybe ccp should make some changes in it's personnel. Get some new people who are experianced in the field of market and research.

CCP is growing its personnel all the time. Many of those changes are former players, some of whom I've had the privilege of personally flying alongside and/or against (o/ Enslaver, Ifni, jamesw, Ramius, Seleene etc), and to the best of my knowledge have all done great things for the game.

If you know someone who you think would be suited for a position at CCP, get them to apply.

Originally by: Tuscun Nebular
Until something else comes along, and believe me, sooner or later something better will come along, i'll grin and bare it.

You're in for a longer wait than you realise.

Welcome to Eve.

/Ben

Elukka
Posted - 2009.12.07 11:07:00 - [97]
 

I think what the OP doesn't get is that most of the battle is resolved before the actual battle. So if you go cruising around in pirate-infested space with a Badger and get whacked, you don't blame the game for being imbalanced. You consider what you did and what you should do differently next time.

The actual battle is not supposed to be fair. A large portion of it is determined by the initial conditions, which I feel you've done wrong.

I would like to note that so far I've more often been the 'ratter who just wants to make some ISK' who has gotten ganked, instead of the ganker... But it's okay. It was me who decided to fly in that area of space, and it was me who was flying around alone in a ship not fit for PvP.

Ak'athra J'ador
Amarr
Imperial Shipment
Posted - 2009.12.07 11:08:00 - [98]
 

I see people responded to mostly everything you said so let me try and reiterate in a nicer way
I am sorry but your perceptions are wrong. You have played a game in the past and have modeled your view on games based on that single game.

well lets say there was a group of people who wanted to create a different game. a game which would be far more immersive, far more complicated. a true sandbox. a game so complex that if you were a developer, every day you would get up, and see in what way did the players manage to screw you today.
i mean seriously, who was the first to get the nano domi idea?

anyhow, lets say you wanted a "thinking" game instead of a twitch based game. there is no way around it, the game would have to be complicated. and in order to please those playing it, it would have to become even more complicated every day. and when engaging in player versus player action, smarter players should win. think of it like chess...on a larger scale...with cool spaceship graphics.

now as i said, you obviously come from another game and have this perception of levels that you were pushed into. long story short, there aren't any in eve. now i used to play some of the more traditional MMOs, and every now and then i try to get my friends to try eve. and the first reaction they have to the skill system is that its stupid and that they will never be able to reach older players. or as you said, get to their lvl, which is of course stupid and not true.
the skill system in eve isn't long its wide. you can train many different things, but only to lvl 5. so lets say you specialize in frigates and join fac war. there will be players there who can fly, carriers, and battleships and battle-cruisers and so on, and all you can do is fly the lonely frigate. well turns out that when they are in frigates, that's all they can do as well. cause while they can fly different ships, they can only fly one at a time. and when both of you are in frigates, and you are both specialized in frigates, you are completely equal, and the fact that he can fly a carrier as well only means that if you pod him it will cost him far more then if he pods you Wink

if you come from wow then let me put it this way. its like if you could lvl a warrior and a mage on the same character, but you could only play one at a time. now even if the older players would have all classes leveld on their character and could pick the one they wanted they could still play only one. and when they were in pvp with you who only have one class to pick from the fight would still be fair.

now if you are complaining that new players need to learn the game and the learning is to hard? well im sorry but there is no way around it. if we want a truly complex game where we can have a lot of fun, it needs to be complicated. and new players will have to take their time and learn how stuff works. i admit when i first joined a didn't subscribe. but then i tried eve the second time and got pulled in, and i hear a lot of people had a similar experience.
not to mention there are some really helpful corps out there (eve-uni ftw!) which will take in new players for the sole purpose to teach them how to play the game. and they will teach you everything from making isk, to pvp!

but you ask why do players who leave eve have a tendency to hate it? well its cause they had the above misconceptions and were never explained that to pvp you don't need a lot of skill points. YOU REALLY DONT! buy you need to pvp. it is what makes this game. it is what defines it. it is its sole purpose. be it market, industry, or the good old shooty type. you need to pvp. and you need to feel the adrenaline rush. until you don't you have not really tried eve.

then you speak of an un-leveled playing field? the fights in eve are as fair as they can be. i have seen year old vets in battleships be brought down and ransomed by a pack of noobs in frigates.

its a multyplayer game. get some freinds, learn the mechanics and have fun.

Plim
Gallente
Everything Financial
Posted - 2009.12.07 11:32:00 - [99]
 

Im EVE when you die, look to your own actions and not those of your enemies.

You will see that pvp is always consensual.

Mandos2k
Gallente
The Scope
Posted - 2009.12.07 11:51:00 - [100]
 

The OP is selfish and arrogant. There are dozens of games that do exactly what you want and yet you come hear to complain and whine about the only game of its kind? EVE is unique in its genre and that is BECAUSE it has a brutal, unfair and unforgiving world. It's pathetic that you come hear and insult the people who like this game when you have so many alternative games to play while we only have EVE and nothing else.

Have you ever considered that there are people who actually like and enjoy such an environment? Of course we hate it too when our mining ship gets ganked or when we get busted in a gate camp, but that is the appeal. That the danger is always there. It makes you think about ways to avoid such things and challenges you. It gives the game world a living, breathing, interesting and challenging feel and touch.

If you want to play a game where no bad things can happen to you try STO and Jumpgate or the billionth WoW clone, but don't try to change and destroy the only game that we have. You have an endless pool of games to choose from, we have only EVE.


It's selfish from you to want to take that from us. Especially as you can avoid danger almost always and even get warned beforehand.


EVE is not for everyone, but no one forces you to play it either.

Sidus Isaacs
Gallente
Posted - 2009.12.07 12:32:00 - [101]
 

Edited by: Sidus Isaacs on 07/12/2009 12:34:52
Originally by: Tuscun Nebular
OP post



I for one have used 200k SP char in a rifter, and killed AFs. So the supersition that high SP chars got all the advantage is stupid.

Expereince is the key in EVE. And yes, more expereinced players got an advantage over less expereinced players. This is not new, this is not un-balanced. It is the way it should be.

And yes, EVE takes a while to learn and get to know properly, thats the beauty of it. EVE is for us who likes a challenge, that likes to actually think and use our brains, for us who don't like carbear hack and slash WOW games where you are treated as a kid. We like to thrive in a game thats not easy to thrive in. We live for the challenge. IMO, a game that holds your hand and gives you up front gratification will bored most of us.

EVE simply is different, EVE as all other gaems is not for everyone. And if CCP makes EVE for everyone, iot will become dull and bland like other MMOs and loos its loyal customer base that actually like a challenge.

And, to be better at a game, you must play against thoose that are better then you.

Quote:
What if a player doesn't want to become involved in pvp action?


Don't play EVE. Its simple. EVE is a PVP game, but EVE is not the only game in the world. EVE simply can not cater to all and expect to be good for all. If anyone don't understand this they seriously need a reality check. If you don't like PVP, playing a PVP game is not a good thing to do.

Originally by: Den Ortur
Edited by: Den Ortur on 07/12/2009 12:08:19
Originally by: Tuscun Nebular
I have 3 payee accounts and also subscribe to Eon's yearly subscription, shows how much I like this game

No, this just shows that you either have too much money or are a self-important wang. I'm guessing from the rest of your post that it's the second option.


Having more accounts does not equal too much money ...

Its like 15$ a month or so?

I can understand some students and some kids thinking its a lot tho. But really, its not.

I got 2 accounts, just because I like the game and I use teh two account to do two different things. Does not mean I got too much money, nor to I spend too much time on EVE, I simply take the alt I fleel like taking out that day and have fun. (I don't dual box, just like having more options).

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2009.12.07 12:34:00 - [102]
 

Originally by: Tuscun Nebular
While conversing with some other player's of mmo games, I was told that they have in fact tried to play Eve, but discontinued the game because of and they used words like "frustrating" Because of the game is "hard to learn" and for the most part they have felt that eve online was a "waste of time" " with no up front or immediate gratifications


All reasons why I like EVE. In other words: It's not some idiot-proof, noddy game than anyone can just pick up like it's a yoyo and play with. The depth and complexity keeps bringing me back - as I'm sure it does a lot of players.

In fact, I have quit other MMOs because they were too simple or tried to force players of equal standing to compete. No thanks, I'd rather take my chances in the cold, hard universe.

Das Ende
Posted - 2009.12.07 12:40:00 - [103]
 

Originally by: Tuscun Nebular
Hey all. I just wanted to thank you guys for the positive feed back to the concerns of some of your fellew eve players, and players out in the Average gaming world as well as your I.Q. and gaming etiquette. I really love how dedicated you players are to WAR! It must be a real thrill for a fully armed navy raven to blow up a badger who's mining. Wow! how exciting! I get shivers from all of that action! If you really believe that that is fare gamming, then I say, you're nothing more than a bunch of purse snatchers of elderly women, and not fit for FARE gamming! Oh, and if you use that intellect that's required to play this computer game, you would have read and comprehended that I stated, I like Eve even with it's short commings. Don't bother with a war of words, slam dunk!


thanks for your opinion. now go back to wow.

Savatar Mei
Posted - 2009.12.07 12:42:00 - [104]
 

Edited by: Savatar Mei on 07/12/2009 12:42:56
Originally by: Crimsona Endarius
Edited by: Crimsona Endarius on 06/12/2009 22:56:30



Also, an apple grows on an apple tree, while a banana grows in a different kind of tree. While a different fruit, they both grow on a tree. That does not, however, mean that I want some goddamn liberal thinkers trying to grow some goddamn bananas on my goddamn apple tree.





bananas dont grow on trees, they grow on banana plants.

which coincidentally, are almost extinct due to their inability to reproduce naturally.

if i were u, i would invest in some banana stocks cos due to the supply (its getting smaller before extinction) and demand remaining the same, they sure to be going up up UP.


Savatar Mei
Posted - 2009.12.07 13:04:00 - [105]
 

Edited by: Savatar Mei on 07/12/2009 13:10:12
Originally by: Tuscun Nebular

The fact is, your not the majority voice in this game, because other players do feel the same as I. Why doesn't CCP do a survey? Why not get the pulse of the players? Hell, take a vote, I can guarantee they'll be surprised at the out come.


i suspect this is true. 20% of the player base moaning about what 80% are suggesting or asking about. moaning loudest doesn't put you in the majority, just makes u a mob.

the OP had a point, people with the maturity of 14 - 18 year olds that play Eve had a rant back at him.

so i can only assume that its trolling on both sides cos its fun.

so

F&*K YOU DOLPHIN & F^&K YOU WHALE!
now

/FLAME ON!!!!!!!!!!!

Sidus Isaacs
Gallente
Posted - 2009.12.07 13:23:00 - [106]
 

Originally by: Savatar Mei
Edited by: Savatar Mei on 07/12/2009 13:10:12
Originally by: Tuscun Nebular

The fact is, your not the majority voice in this game, because other players do feel the same as I. Why doesn't CCP do a survey? Why not get the pulse of the players? Hell, take a vote, I can guarantee they'll be surprised at the out come.


i suspect this is true. 20% of the player base moaning about what 80% are suggesting or asking about. moaning loudest doesn't put you in the majority, just makes u a mob.

the OP had a point, people with the maturity of 14 - 18 year olds that play Eve had a rant back at him.

so i can only assume that its trolling on both sides cos its fun.

so

F&*K YOU DOLPHIN & F^&K YOU WHALE!
now

/FLAME ON!!!!!!!!!!!


The real reason people are angry at OP is that the "WOW generation" is bored of WOW, but its what they know. So they want EVE to be simple la la land like WOW. Older players who like a complex, rich game environment is not happy about this moaning and whining from the carebears.

I inclued like EVE as a complex harsh world. The fact that you are never relly safe is great. It promotes interesting gameplay and teamwork. Simply whining when a few noobs gank you just shows how thoughtless people is.

And really, if you want to be held in your hand and only doing pre-arranged "duals" as PVP, EVE simply is not for you.

I saw this new game comming out, a "twitch-based" space game (can't rememebr its name). I took one look at its PVP ability, and I was sadend that its basically a run of the mill cookie vutter system (i.e. toatal carebear). "instanced PVP" or what they called it. That game might be better for these whiners from EVE.

Ryoji Tanakama
Caldari
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2009.12.07 13:35:00 - [107]
 

EVE is your superior PvP experience for one fundamental reason, which is also part of the 'issue' you describe.

PvP in EVE is determined by the players on a fundamental level, I mean that the sides on any conflict are player driven. There's none of this nonesense of Alliance vs Horde or Albion v Midgard v Hibernia or White Angels and Black Angels (not to highlight the potentially racist nature of Aion at all). One side doesn't get to win simply by having the cutest elves with the jigglyest boobs and therefore the larger prepubescent fanbase. Neither can one side ever have an inherent mechanical bonus over another, as both sides have all the same options at their disposal. EVE politics is defined by player politics, as as in the real world, might often makes right and the side with the greater weight of resources can most often obliterate the competition.

This is PvP.

Joe Skellington
Minmatar
Matari Legion Holding
Matari Legion
Posted - 2009.12.07 13:45:00 - [108]
 

Edited by: Joe Skellington on 07/12/2009 13:49:39
Speaking as someone who played wow for 3 years and left because of the idiots like this, I found EVE a year ago and never left. I love this game, it's what a true MMO should be. I find the OP a complete idiot.

Dust is coming out soon, he and the wow darts should fit right in there.

Bugone
Posted - 2009.12.07 13:52:00 - [109]
 

Originally by: Sidus Isaacs

they want EVE to be simple la la land like WOW. Older players who like a complex, rich game environment is not happy about this moaning and whining from the carebears.



Competitive or Consensual PvP doesnt mean it has to be simpler, and what makes you think older players arent industrialists (or carebears as you call them) ?

Getting rid of insurance would fix many problems, then the griefers wouldnt be getting a free ride at the expense if industrialists.

Or make insurance premiums increase in price for every payout, something very roughly resembling reality, not this fantasy land insurance system that rewards ganking.

Sidus Isaacs
Gallente
Posted - 2009.12.07 14:00:00 - [110]
 

Originally by: Bugone
Originally by: Sidus Isaacs

they want EVE to be simple la la land like WOW. Older players who like a complex, rich game environment is not happy about this moaning and whining from the carebears.



Competitive or Consensual PvP doesnt mean it has to be simpler, and what makes you think older players arent industrialists (or carebears as you call them) ?

Getting rid of insurance would fix many problems, then the griefers wouldnt be getting a free ride at the expense if industrialists.

Or make insurance premiums increase in price for every payout, something very roughly resembling reality, not this fantasy land insurance system that rewards ganking.



There is a difference in the terms 'industrilaist' and 'carebear'. I said carebear and not industrialist for a reason.

Quote:

Getting rid of insurance would fix many problems


What problems? Getting ganked while putting billions of isk in your T1 hauler? Thats not a problem, that just poor planning. Fly with a cout, plan ahead or simply ship things smart.

Nico Terces
Gallente
Posted - 2009.12.07 14:07:00 - [111]
 

Edited by: Nico Terces on 07/12/2009 14:10:08
Edited by: Nico Terces on 07/12/2009 14:09:09
I'm of the opinion that eve online just needs some more facilities. By facilities I do not mean cloning stations or repairshops, I mean there should be some more different features.

For example:

- Racing Tracks
- High sec Combat Arena's (or : A duel system!)
- Hireable NPC mercs in 1.0 security systems for beginning players (you pay isk, NPC merc acts like a fighterdrone, but only in the system you hired him)
- Space Whales
- Asteroids
- Interbus

PVP isnt limited to blowing up each others ships, the racing track is a fine example of PVP as well. On the level of frustration for new players, I think ccp is doing a very good job at improving new player content. I remember, when I first played this game for about 2 weeks in 2004 or 2005 (cant remember), that some agent mailed me that I had to buy Blue Pills for him cuz he had a "habit". Took me about 10 hours to find those blue pills. Back then there was no warp to 0 mind you. When I warpd to the gate I got scanned, gallente customs fined me and took my contraband. I biomassed that trial character in frustration, and I started eve pretty much more than a year later because of that.

Basically it's not PVP which makes eve frustrating for new players. It's the learning skills and getting thrown in the deep right away. CCP is doing a hell of a job to make the deep look a little less deep.

Gen Kumon
Caldari
Naqam
Shaktipat Revelators
Posted - 2009.12.07 14:32:00 - [112]
 

Originally by: Nico Terces
Edited by: Nico Terces on 07/12/2009 14:10:08
Edited by: Nico Terces on 07/12/2009 14:09:09
I'm of the opinion that eve online just needs some more facilities. By facilities I do not mean cloning stations or repairshops, I mean there should be some more different features.

For example:

- Racing Tracks
- High sec Combat Arena's (or : A duel system!)
- Hireable NPC mercs in 1.0 security systems for beginning players (you pay isk, NPC merc acts like a fighterdrone, but only in the system you hired him)
- Space Whales
- Asteroids
- Interbus

PVP isnt limited to blowing up each others ships, the racing track is a fine example of PVP as well. On the level of frustration for new players, I think ccp is doing a very good job at improving new player content. I remember, when I first played this game for about 2 weeks in 2004 or 2005 (cant remember), that some agent mailed me that I had to buy Blue Pills for him cuz he had a "habit". Took me about 10 hours to find those blue pills. Back then there was no warp to 0 mind you. When I warpd to the gate I got scanned, gallente customs fined me and took my contraband. I biomassed that trial character in frustration, and I started eve pretty much more than a year later because of that.

Basically it's not PVP which makes eve frustrating for new players. It's the learning skills and getting thrown in the deep right away. CCP is doing a hell of a job to make the deep look a little less deep.


You don't need CCP to do anything for the first two. Both have been done, with multiple leagues for both racing and single and team combat. You just need to look.

Arec Bardwin
Posted - 2009.12.07 14:40:00 - [113]
 

Originally by: Nico Terces

- High sec Combat Arena's (or : A duel system!)


CCP has already tried to implement this for Apocrypha, but it got cancelled because Tranquility realized how crappy this was and rejected it. Anyways, here is a dev response on the matter. Don't get your hopes high for it to be implemented anytime soon...

Originally by: CCP t0rfifrans
Just to make clear things up:

Arenas were a proposed feature in Apocrypha
Some time was spent on developing it

The architecture of EVE does not support virtual fights or virtual items

Given the amount of work needed to make Arenas work compared to benefit of having the feature in the game, in comparison with other features, it was dropped

The code used on Arenas will not be re-used.

If we were ever to re-attempt to do Arenas, it would be re-written from scratch.


And yes, the player reaction to the idea did play a part in us giving it a low priority when deciding if we should put more resources into fixing it and releasing it post-Apocrypha or move on to other more popular features.



Savatar Mei
Posted - 2009.12.07 14:42:00 - [114]
 

no comments about the banana plants? phhfffff


LOL for the space whales, best suggestion yet.

Nico Terces
Gallente
Posted - 2009.12.07 14:45:00 - [115]
 

Originally by: Gen Kumon
Originally by: Nico Terces


~~blablabla edited away~~
For example:

- Racing Tracks
- High sec Combat Arena's (or : A duel system!)
~~blablabla edited away~~




You don't need CCP to do anything for the first two. Both have been done, with multiple leagues for both racing and single and team combat. You just need to look.


The last time I heard about a racing track was in a post where someone complained that he got a GM warning for space-littering while the track was being built with anchored cans. I was just of the opinion that CCP should build a few. Players will run it.

On the arena idea, too bad that CCP isnt aiming for one anytime soon. Player-run is fine, however a server-based system would be be more fool-proof. The risk of getting your ship blown up makes 1v1 more fun however, so I'm a bit split on this idea.

Rashmika Clavain
Gallente
Posted - 2009.12.07 15:14:00 - [116]
 

Originally by: Tuscun Nebular
Because of the game is "hard to learn" and for the most part they have felt that eve online was a "waste of time" " with no up front or immediate gratifications"


Ahhhh the "GIMME NOW" generation.

Tough. if you don't like EVE, play something else. I ma sure Blizzard will be more than welcome for you to pay them to grind another 10 levels (or whatever).

Why people feel the need to insist that the game should be changed to suit a playerbase that doesn't want to play EVE at the expense of the current playerbase is... moronic? Obnoxious?

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.12.07 15:23:00 - [117]
 

Originally by: Nico Terces
- Racing Tracks
Not needed. Races are already being arranged.
Quote:
- High sec Combat Arena's (or : A duel system!)
Not needed. Duels are already being arranged.
Quote:
- Hireable NPC mercs in 1.0 security systems for beginning players (you pay isk, NPC merc acts like a fighterdrone, but only in the system you hired him)
Not needed. Mercs can already be hired.
Quote:
- Space Whales
Not needed. We have the Orca and Rorqual already.
Quote:
- Asteroids
Tons of those.
Quote:
- Interbus
Not needed. Couriers already exist.

See, that's the problem here: what you're suggesting would actually remove from the game, and that's always been their argument. There's no reason to dictate from above things that we can already do ourselves (and do better, at that, since it won't be limited by what the mechanics can handle).

Like I said, the thing about EVE is that it is we, the players, who choose and determine the way we want to compete. It's what makes it uniquely attractive. That's the quintessential lesson – and in many ways the only lesson – new players need to learn: CCP will not hold your hand, but will not hinder you either. You can do what you want, but that means you must do what you want, because they won't do it for you.

The PvP nature of the game just comes as a logical extension of this: you can do what you want, but so can everyone else, and if your wishes collide with theirs, something has to give and there are oh so many ways of making sure it's your way that wins out (which is what makes it the most level playing field you're likely to ever see). But again, you are the one who has to make that happen.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2009.12.07 16:39:00 - [118]
 

Originally by: Junko Togawa
I can't believe anyone still takes this kinda crap seriously. These forums are 90% troll, and TBH, I think calling pretty much everything I see in this vein a troll is actually a compliment. It implies you're smart enough to parody the position correctly so you create an epic threadnaught of Forum Elitist hurfblurf for many much lulz and not an abject moe giving the same Elitists their daily fap-material. ugh
Couldn't agree more.

Jacob Holland
Gallente
Weyland-Vulcan Industries
Posted - 2009.12.07 17:04:00 - [119]
 

Presuming that I'm thinking of the same video as the OP is using as the basis for his arguements I'd like to clarify a few things.

The pilot in question was mining alone in an Exequeror in 0.1 space... This in itself is the equivalent to venturing into a mid level PvP zone on other games, with a low level character...

He'd been killed there before and therefore he knew the risks of venturing into that space.

The player who took him out was flashy red and therefore obviously someone who indulged in regular player kills.

The Exequeror, loaded entirely with mining lasers and running mining drones, could have been taken out easily by a player far younger than its pilot in a frigate like the Incursus or Rifter. (The whole arguement about older players having too many advantages with regard to this video collapses in a heap of straw at this point).

The Exequeror pilot took no responsibility for his own safety, he made no attempt to defend himself, but expected the fact that he didn't want to fight to protect him.

As stated, he'd been killed in that area before, IIRC he talks about several occassions in the TS conversation, so why did he go there? It's important to remember of course that this was early in EVE and lowsec roids represented a significant income increase over highsec for the lone cruiser miner and suicide ganking, particularly of miners in belts, was virtually (if not completely) unheard of. So in effect he went into a PvP zone because he could make more money there and took no precautions against the PvPers in the area...
Greed drew him there and his only precaution was not wanting to PvP.

Had he spoken with the pirates prior to visiting their belts he may have been able to reach an accomodation but what incentive did he offer them not to destroy his ship? By destroying his ship they got some of his ore and modules, by not destroying his ship they would have gained nothing.

Yes, being ganked by someone who totally outclasses you (which, incidentally, can happen when a 2 month old character attacks a three year old character just as easily as when a three year old attacks a two onth old) can be demoralising, disheartenning, even depressing to some.
But it can also give birth to a resolve, be it not to be caught again, or to extract vengeance with extreme predjudice next time.
Which is the healthier response?
To meet adversity and crumple under or to strive to succeed in spite of it?

And regarding your suggestion that people have the opportunity to learn without too much risk...
Where was it you said you'd found that video?

Joe Skellington
Minmatar
Matari Legion Holding
Matari Legion
Posted - 2009.12.07 17:08:00 - [120]
 

I think this troll has been fed enough, he's starting to get fat.


Pages: 1 2 3 [4] 5 6 7 8

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only