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Virtue Maulerant
Posted - 2011.04.27 15:32:00 - [481]
 

Edited by: Virtue Maulerant on 27/04/2011 15:31:50
Originally by: krickettt
+1 POSs currently SUCK 'BIG TIME'.


Fixed it for you.Please,this is so awesome,it will make POSs interesting and fun again,I might even find it fun to fuel such a work of art as posted in the original thread!

Reachok
Amarr
Wrecking Shots
BricK sQuAD.
Posted - 2011.04.28 11:38:00 - [482]
 

Supported

Hermosa Diosas
Ministry Of Mining And Industry
Posted - 2011.04.28 11:41:00 - [483]
 

its called flogging a dead horse...because what are you doing years later?...

Yes flogging a dead horse...its dead..cant you see..

Sorry its my time of the month...CCP just dont listen to THEIR community, never have and never will..So i just give up caring....tbh i dont even see why we both communicating with CCP at all..

freakonaleash69
Posted - 2011.05.07 21:39:00 - [484]
 

As someone who lives out of a pos most of the time, I support this 100%

rootimus maximus
Caldari
Posted - 2011.05.07 22:13:00 - [485]
 

McFlog.

PointlessWitch
Posted - 2011.05.07 23:19:00 - [486]
 

/signed

Agent Kenshin
Bath and Body Works
S I L E N T.
Posted - 2011.05.16 23:51:00 - [487]
 

I can't believe its been 6 years now and this still hasn't been done.

Taladool
Minmatar
JIta-Hosting
Posted - 2011.05.21 18:32:00 - [488]
 

Yep

Andy Landen
Caldari
Posted - 2011.05.23 16:51:00 - [489]
 

POS = Player Owned Station .. not Corporation Owned Station .. that would be a COS.
Make poses personal assets with fine control over who needs a password, which actions require a different password, etc. Add password security for offlining pos, removing fuel, unanchoring stuff, different for the password to anchor stuff or add fuel. Allow the owner to have and control different hangars within his ship maintenance array to protect against players taking the wrong ships.

While I am making this wish list for pos security, I might as well add the ability to place a pos next to a gate or station. Null sec gates and stations are notoriously vulnerable. You wouldn't think that you were behind enemy lines with how vulnerable they are.

Require the player to belong to the alliance with sovereignty over the system in order to place a pos, unless the sov is in dispute/unclaimed. That way a big gang can't just march in to enemy sov and plant a pos on a station or gate in their enemy's own backyard as if they owned the place. Home turf advantage.

Jack Paladin
StarFleet Enterprises
BricK sQuAD.
Posted - 2011.05.24 14:00:00 - [490]
 

Worth logging in to support

+1 o7

Erus Fatum
Posted - 2011.05.25 20:26:00 - [491]
 

/signed

Syberbolt8
Gallente
The Scope
Posted - 2011.06.11 02:20:00 - [492]
 

o/ reminding AH of this wonderful thread.

Icantspellwell
Posted - 2011.06.12 00:04:00 - [493]
 

Sounds like a great idea

Ethan Bellator
Taggart Transdimensional
Posted - 2011.06.14 03:24:00 - [494]
 

Edited by: Ethan Bellator on 14/06/2011 03:28:51
I fully support this topic. The POS mechanics need to be fixed, as they are clunky and frustrating to bother with on good days.

EDIT: I live out of a POS in WH space, and as it stands I have no way to find explore the Incarna content. If POS mechanics were fixed to let me do so, honestly I'd be tickled to death or what-have you.

OR AT LEAST LET US BUILD GORRAMN STATIONS IN W-SPACE, KTHX?

Susitna
Caldari
The Tuskers
Posted - 2011.06.14 05:13:00 - [495]
 

Yes

Eperor
Posted - 2011.06.14 11:31:00 - [496]
 

YES

Zaotome
Posted - 2011.06.16 08:35:00 - [497]
 

/signed

shadowace00007
Amarr
Beyond The Gates
Posted - 2011.06.17 15:30:00 - [498]
 

+1 (again)

Laxyr
Deep Core Mining Inc.
Posted - 2011.06.18 01:32:00 - [499]
 

Been supporting it for the last decade (it felt like one) and I'm not going to stop now.

Regards, Lax

Syberbolt8
Gallente
The Scope
Posted - 2011.07.05 03:35:00 - [500]
 

Originally by: Laxyr
Been supporting it for the last decade (it felt like one) and I'm not going to stop now.

Regards, Lax


POST 500 :D

Haulin Aussie
Posted - 2011.07.05 07:48:00 - [501]
 

+1, but just for numbers purposes, i dont think ccp will ever fix it

Manique
Caldari
Ominous Corp

Posted - 2011.07.19 20:45:00 - [502]
 

i wasn't reading much before on the eve-o forums. this sounds great. +1

raker
Posted - 2011.07.20 11:41:00 - [503]
 

Edited by: raker on 20/07/2011 11:41:16
Supported

Having Pos like stations is a good idea, any Corp that has a Pos that is used by a large number will know of the problem of storage for each char

The hanger access system is limited and does leave the door open for rogue corp members to be able to steal ships

Having an actual station allows each char to securely store thier ships and items and make it easier for a corp to regulate access to the valuable corp items



Alexia page
Posted - 2011.07.20 15:14:00 - [504]
 

Absolutely support this, and from what I have read a total POS overhaul is planned for the near future.


Syberbolt8
Gallente
The Scope
Posted - 2011.07.25 00:58:00 - [505]
 

This needs to be on the first page to remind people of it with the current crowd sourcing going on. :D

Maz3r Rakum
Gallente
The Imperial Fedaykin
Posted - 2011.07.25 01:19:00 - [506]
 


Solhild
Posted - 2011.07.25 21:30:00 - [507]
 

Post 489 has some great ideas in it. POS 100km from a gate could get interesting Smile

Athelas Loraiel
Amarr
StarFleet Enterprises
BricK sQuAD.
Posted - 2011.07.31 18:49:00 - [508]
 

I supports everything here

Jekyl Eraser
Posted - 2011.07.31 21:13:00 - [509]
 

This modular system should be applied to all structures. POS, station, customs office, outpost....

Smoking Blunts
Posted - 2011.07.31 23:08:00 - [510]
 

aparently we cant have this due to art.

**** teh art i dont care what it looks like, as long as it works.


keep the same models, it dosnt matter, no one will care as long as pos's finally work.

ive run pos's many many pos's and they are horrid. roles, access, mails, managment, so many things everyone has already stated,


**** the art fix pos's


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