open All Channels
seplocked EVE Information Portal
blankseplocked EVE Online Dominion Deployment Tuesday, December 1, 2009
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2 3 4 5 6 7 8 9 ... : last (21)

Author Topic

CCP Zymurgist


Gallente
C C P
Posted - 2009.11.28 22:38:00 - [1]
 

EVE Online: Dominion will be deployed on Tuesday, December 1, 2009.

Downtime is scheduled to start at 02:00 GMT/UTC and is expected to be completed by 21:00 GMT/UTC. Tranquility will be offline for the duration of the deployment. The EVE Online website will be down during this time but is expected to be restored later in the day. We will be providing updates during these times. Pilots are advised to set a long-training skill for the duration of the deployment.

Dominion will be introducing a new sovereignty system, new player experience and tutorials, new epic arcs, new EVE-mail features, the fleet finder, graphics overhaul with new planets, and changes to capital ships.

Patch notes are available; updates to the notes may be added should any further items be cleared through the Quality Assurance process. These updates will be highlighted with green text.

Kanatta Jing
Posted - 2009.11.28 22:59:00 - [2]
 

Sweet delicious patch notes.

Deathvoucher
Easy Co.
Important Internet Spaceship League
Posted - 2009.11.28 23:02:00 - [3]
 

thank you eve on facebook, w00t 2nd

Kaladr
Amarr
Posted - 2009.11.28 23:03:00 - [4]
 

Yay!

Childs Play
Posted - 2009.11.28 23:03:00 - [5]
 

Sweet

pix0r
The pix0rs
Posted - 2009.11.28 23:05:00 - [6]
 

lovely !

PWOCrye
Posted - 2009.11.28 23:07:00 - [7]
 

Edited by: PWOCrye on 28/11/2009 23:07:27
Awesome! Can't wait.

Liang Nuren
Posted - 2009.11.28 23:08:00 - [8]
 

Edited by: Liang Nuren on 28/11/2009 23:09:17
OHSHI-

Quote:

# It is now impossible for players to never have access to agents. Level 1 agents, up to Quality 0, will be available to all players regardless of their faction, corporation, or personal standing with the agent. This does not affect Research Agents or access to the character location service offered by some agents, they maintain their high standards.



My Amarr standings thank you so ****ing much you just don't know.

Quote:

# MP3 based Jukebox now supports custom play-lists in .m3u / .pls / .ram / .pink format.



Yaaaay, we've been asking for this for years! YARRRR!!

-Liang

Usagi Tsukino
Stimulus
Rote Kapelle
Posted - 2009.11.28 23:31:00 - [9]
 

No wonder it's going to take so @#[email protected]*@ing long. :)

Well, I look forward to it, whenever it becomes playable. (Not being a hater, just realistic. :P I've been a loyal customer for 5 years, dammit!)

BTW CCP;

Originally by: Liang Nuren
Quote:

# MP3 based Jukebox now supports custom play-lists in .m3u / .pls / .ram / .pink format.



Yaaaay, we've been asking for this for years! YARRRR!!
-Liang


THIS! Internet smoochies.

If only you didn't add a freaking alarm to tell me my shields are low to drown it out. Evil or Very Mad

Kanatta Jing
Posted - 2009.11.28 23:43:00 - [10]
 

Originally by: Liang Nuren
Edited by: Liang Nuren on 28/11/2009 23:09:17
OHSHI-

Quote:

# It is now impossible for players to never have access to agents. Level 1 agents, up to Quality 0, will be available to all players regardless of their faction, corporation, or personal standing with the agent. This does not affect Research Agents or access to the character location service offered by some agents, they maintain their high standards.



My Amarr standings thank you so ****ing much you just don't know.



I missed that one. Holy crap I can start working on my Sansha standing again.

Destination SkillQueue
Are We There Yet
Posted - 2009.11.28 23:45:00 - [11]
 

Nice patch notes. Should be stickied btw.

Also, voice fonts wtf?

xttz
GoonWaffe
Goonswarm Federation
Posted - 2009.11.28 23:48:00 - [12]
 

There's no mention of the 5 minute cycle time for Triage modules, was this removed?

Mithrandar
Posted - 2009.11.28 23:53:00 - [13]
 

The volume of carbides (advanced materials) has been reduced to 0.01m3 from 0.05m3.

that's not reduction, is it?

Loongcat
Posted - 2009.11.28 23:54:00 - [14]
 

Quote:
Hail T2 ammo description now mentions the tracking speed penalty and the rage and capacitor penalties. This applies for all charge sizes of this ammo.


PROJECTILE RAGE BEST RAGE

patch looks excellent, fixing lots of the "little things"

Hatsumi Kobayashi
Sniggerdly
Pandemic Legion
Posted - 2009.11.29 00:06:00 - [15]
 

Quote:
Ships that are stored in a Ship Maintenance Bay aboard a carrier will have their modules removed to the carrier's cargo hold.



Wait, what? Confused

Patri Andari
Caldari
Thukker Tribe Antiquities Importer
Posted - 2009.11.29 00:30:00 - [16]
 

Quote:
It is no longer possible to attempt to target stargates from within stations.


What the fruit is that about?







Evelgrivion
Gunpoint Diplomacy
Posted - 2009.11.29 00:46:00 - [17]
 

Edited by: Evelgrivion on 29/11/2009 00:47:10
Originally by: Hatsumi Kobayashi
Quote:
Ships that are stored in a Ship Maintenance Bay aboard a carrier will have their modules removed to the carrier's cargo hold.



Wait, what? Confused


Umm, CCP, WHAT THE ****? WHY!?

zacuis
Great Big Research
Posted - 2009.11.29 00:55:00 - [18]
 

You can now pull PLEX items out of the game and into the redeeming system so that these items can be used on the Eve-Online website.


used to do what exactly ?!

Altaree
The Graduates
Morsus Mihi
Posted - 2009.11.29 01:08:00 - [19]
 

Edited by: Altaree on 29/11/2009 01:15:00
A lot of the referenced devblogs have out of date numbers or info. Could you please correct the blogs that you are using as documentation or add the changes to the patch notes. Anywhere but in the thread attached to the blogs.

EDIT:
OMG OMG OMFG! You FIXED the faction standings trap! YAY!!!!
  • It is now impossible for players to never have access to agents. Level 1 agents, up to Quality 0, will be available to all players regardless of their faction, corporation, or personal standing with the agent. This does not affect Research Agents or access to the character location service offered by some agents, they maintain their high standards.

Xenon Barinade
Caldari
Helix Protocol
Posted - 2009.11.29 01:18:00 - [20]
 

Nice XD Loved it all :)

Bel Amar
Amarr
Sudden Buggery
Situation: Normal
Posted - 2009.11.29 01:25:00 - [21]
 

What does this line mean?

After you have probed down a cosmic signature to 100% strength, it is now possible to warp to it with less than 3 probes without throwing an exception.

To probe it down, you need 4 probes. If you've only got 3, you can't get a warpable hit, so how does this exception ever arise in the first place?

Denise Bloch
Posted - 2009.11.29 01:56:00 - [22]
 

Quote:
.Ships that are in space, in a station (either active or in the hanger), or stored in a Ship Maintenance Array structure will have their modules moved to their cargo hold. Ships that are stored in a Ship Maintenance Bay aboard a carrier will have their modules removed to the carrier's cargo hold.


I don't really understand this (ships that are in space will have their modules moved to their cargo hold?), but for some reason I don't like the sound of it. Can someone explain?

maya ibuki2
THORN Syndicate
BricK sQuAD.
Posted - 2009.11.29 01:57:00 - [23]
 

id prefer to know why they went back on years of petitioning and the outrcy of a large proportion of the playerbase and have made the naglfar even more useless than it was originally, unless the vaguery of the missile bonus means i can start fittign TP'ing rocket nano-naglfar's

Arkady Sadik
Minmatar
Electus Matari
Posted - 2009.11.29 02:21:00 - [24]
 

Dominion best minion tbh.

Only thing I missed - the ability to add scanner probes to the overview did not make it in? :-/

Ania Selnor
Posted - 2009.11.29 02:25:00 - [25]
 

Originally by: Denise Bloch
I don't really understand this (ships that are in space will have their modules moved to their cargo hold?), but for some reason I don't like the sound of it. Can someone explain?


Works a lot better if you read the full patch notes for that out-of-context quote:

Faction and Navy ships have been revamped. For details see CCP Ytterbium’s blog Adding flavour to your faction meal .Ships that are in space, in a station (either active or in the hanger), or stored in a Ship Maintenance Array structure will have their modules moved to their cargo hold. Ships that are stored in a Ship Maintenance Bay aboard a carrier will have their modules removed to the carrier's cargo hold.

db T
SniggWaffe
FREE KARTTOON NOW
Posted - 2009.11.29 02:26:00 - [26]
 

Edited by: db T on 29/11/2009 02:28:18
first page \o/


Several interesting and good fixes.

Denise Bloch
Posted - 2009.11.29 02:33:00 - [27]
 

Edited by: Denise Bloch on 29/11/2009 02:37:33
Edited by: Denise Bloch on 29/11/2009 02:34:20
Originally by: Ania Selnor

Works a lot better if you read the full patch notes for that out-of-context quote:

Faction and Navy ships have been revamped. For details see CCP Ytterbium’s blog Adding flavour to your faction meal .Ships that are in space, in a station (either active or in the hanger), or stored in a Ship Maintenance Array structure will have their modules moved to their cargo hold. Ships that are stored in a Ship Maintenance Bay aboard a carrier will have their modules removed to the carrier's cargo hold.


I did read full patch notes, notice that my quote has more included in it than the "out of context quote". I didn't think the first part "faction and navy ships..." were important for understanding the meaning.

Edit: ok, I think I finally found the reference, this is just talking about moving items to your cargo hold during deployment of the patch, and not during regular gameplay? The devblog doesn't explicitly state anything, just that it's recommended you dock incase stuff is moved to your cargohold. I now see this, but it isn't like it's an obvious point that was made.

Is it so hard to say that its going going to occur once during deployment instead of just quoting stuff back to people?

Caiman Graystock
Caldari
Cornelius Starship and Computer Design
Posted - 2009.11.29 02:41:00 - [28]
 

the ships have been changed, slot layout, powergrid, cpu, etc... therefore current fits will most likely be broken, so everything fitted to them will be removed and you will have to refit your stuff after the patch.

Denise Bloch
Posted - 2009.11.29 02:43:00 - [29]
 

Originally by: Caiman Graystock
the ships have been changed, slot layout, powergrid, cpu, etc... therefore current fits will most likely be broken, so everything fitted to them will be removed and you will have to refit your stuff after the patch.


Thank you.

Apolyton
Minmatar
ASCENTIS CORPORATION
Free Worlds Alliance
Posted - 2009.11.29 02:44:00 - [30]
 

Best patchnote ever: "Fatal error message texts are now less panic inducing and have more helpful information." Laughing


Pages: [1] 2 3 4 5 6 7 8 9 ... : last (21)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only