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Captian Conrad
Minmatar
Empyrean Warriors
Posted - 2009.11.20 14:52:00 - [841]
 

Originally by: Mashie Saldana
Edited by: Mashie Saldana on 20/11/2009 01:03:43
Target Painters
***Do NOT Work***
on Supercaps, Structures, or Sieged Caps




SMELLS LIKE A WIN TO ME

Jack Gilligan
Caldari Provisions
Posted - 2009.11.20 14:53:00 - [842]
 

You know, SOE did something similar to this back in 2005, and it should have been a warning to everyone that the later boot up the ass in the form of the infamous NGE was coming.

SOE had promised something called "CURB" or "Combat Update Rebalance" which was to be a polishing and fixing of the game's original, highly unique combat system. A design was proposed, debated, tested by a select group on a test server. Everyone who saw it, liked it. Sound familliar?

Then, without any notice at all, that idea was completely dumped and replaced by a half assed, rushed out the door to make a deadline, dumbed down, bug ridden, LEVEL BASED system called the "Combat Upgrade". The player base was furious and started leaving in droves. 6 months later the NGE came out, and it turns out the "Combat Upgrade" was really nothing more than a bridge system designed to allow the game to be dumbed down into the NGE.

Everything CCP is doing right now reeks of this. You, CCP, are making the same mistakes SOE did. You are lusting after the players you don't have (casual konsole kiddz) and are forsaking the players you have. You are clearly making changes to EVE designed to accommodate it to your "target audience". Such as dumbing down the sov system. And you clearly don't like the fact that we have capital ships, so you want to make them so bad no one will want them or fly them.

CCP, time to step back, and clear the drawing board. Missing an expansion completely is not as bad as losing your whole game.

Tappits
North Eastern Swat
Pandemic Legion
Posted - 2009.11.20 14:53:00 - [843]
 

Edited by: Tappits on 20/11/2009 14:53:41
Originally by: Kalain ap'Sulen
Edited by: Kalain ap''Sulen on 20/11/2009 14:47:38
Originally by: Severion Atarkos
This is of courseif CCP actually listen to the feedback we are giving them instead of saying "ok we've taken all your feedback and months of testing", we will now step on it, light it on fire and then **** on your efforts".


And that is the crux of the situation. If its your thing to go into SiSi and monkey around with stuff, then I'm all for it. If you log into SiSi because you are under the misbegotten belief that you’ll log in and because you have been given V’s across the board and blowing up that third titan (hahaha did you see him go boom!) will make a difference on the way the game is developed then I think you need to take a step back and lay down that pipe of over-bloated ego and understand that the information they want from your 'testing' isn't from anything that you'll ever see. It’s all information that would be gathered behind the scene.

You (and by saying You I mean the collective You) must understand by now that any posting on the topic prior to its release isn’t going to make one iota of difference in it being released or not released. When a company ask for ‘feedback’ it is in the majority of the time a way to release the pressure valve off of a situation and allow those involved in the ‘testing’ of X-widjit to publicly state their pros and cons of said item or change. It will in the majority of the time have zero relevance into any final decision making process used by a CCP or any company.


٩๏̯͡๏)۶
If anything you just said was true we would not be on our 4th set of changes in 3 weeks now would we.

fuze
Gallente
Quam Singulari
Posted - 2009.11.20 14:57:00 - [844]
 

Wonder how many devs did read all the posts in this tread. (I did, like I have anything useful to do at work anyway.)

Isn't it heartwarming that you have so many caring players?

Jack Gilligan
Caldari Provisions
Posted - 2009.11.20 14:58:00 - [845]
 

Originally by: Kai Lae
I have apparently discovered CCP's master plan for the nagilfail! Secret spies have revealed:

Nagilfail final form!

Credit: Mioelnir

Also, betting no response to anything in this thread since this is a trend they've started recently. However horrible the idea, just ignore them and move on because we know better then the foolish volk.


Looks good, needs more target painting bonus though. Why not 500%?

Sajeera
Posted - 2009.11.20 15:00:00 - [846]
 

Originally by: Ash Bringer
Ok I'll tell the truth about motherships

Take out RR capabilities of Super carriers.

So;
1- Carriers still will be usefull
2- There wont be any EW resistant Super Spider Tanks that doesnt die.
3- Scarrier + Titan combo will not be the ultimate combo. Actually there wont be such a combo but just coincidence.
4- Dreads will be happy as they can still pawn carriers (triaged or not)
5- Scarriers will be happy. Still moving and pawning capitals and still have huge buffer to remote rep from carriers
6- Carriers will be happy, still usefull
7- Support will be happy. still can jam or kill carriers.

Magic rule take out the Remote reps from motherships.


Agree here, everybody is happy and it solves lots of the current problems

While on this, equalize their dps by changing their bonuses, so we dont have DPS supercarrier that actually can DPS 25% better than the rest thus making them obsolete.

Imagine what it will be if all the dreadnoughts has the same range but one of them has 25% better DPS while the rest has some questionable bonuses on shield or armor resistances.

If the new supercarrires main role will be anti-capital dps so be it, just don't let one of them to surpass the rest by such a huge margin in doing its main job.

DeTox MinRohim
Madhatters Inc.
The Initiative.
Posted - 2009.11.20 15:02:00 - [847]
 

Edited by: DeTox MinRohim on 20/11/2009 15:09:38
٩๏̯͡๏)۶ *yawns* and waits for CCP to cave in not because of the emoraging capital pilot community but simply because it's obviously one of the dumbest move ever made in this game history.

Reminder

Mom were bad (since their birth)
Mom were finally good (until 2 weeks before the expansion)
Mom went to the trash (2 weeks before the expansion)
Mom went back to being bad. (10 days before the expansion).

There is absolutly NO point in trying to find alternative and constructive solutions guys... It was great until 2 weeks ago and everybody was ok with it. They screwed it.

nuff said.

kittypaws
Posted - 2009.11.20 15:07:00 - [848]
 

Originally by: Captian Conrad
Originally by: Mashie Saldana
Edited by: Mashie Saldana on 20/11/2009 01:03:43
Target Painters
***Do NOT Work***
on Supercaps, Structures, or Sieged Caps




SMELLS LIKE A WIN TO ME



FAIL CCP

Overlord Anubis
Caldari
GoonFleet
GoonSwarm
Posted - 2009.11.20 15:07:00 - [849]
 

Ridiculously cheap capital ships, moon nerf, I can see reducing the extremely high prices but they are artificially inflated. If r32 and r16 are worth more than an r64 after the patch, I guess that does open the market to newer players, but it is a direct manipulation of the market.

Zun Da
Posted - 2009.11.20 15:15:00 - [850]
 

So, CCP. It is now 17 hours since the devblog appeared and the first angry feedback tickled in.


Since you believe that your changes are resonable and in the best of the game, please can you care to explain them again? Because the blog doesn't explain a single thing - it just makes completely idiotic assumptions which are all untrue (targetpainting sieged capitals, capital battles at long range etc.).


I observed also in the other threads that you refuse to answer any questions unless there is a really huge outcry and you cannot do other than damage controlling. Why don't you just come forward and explain in detail for example why Abathurs changes were scrapped? Why don't you give us numbers (dps, dd cooldown, max hp etc.)? Why don't you try to EXPLAIN things? Why don't you send in the communication experts and instead just delete posts? Why do you waste time deleting posts instead of making yourself useful with alarming the senior devs? Why are the last couple of devblogs about the biggest changes Eve ever saw such a clusterf*ck? Why can't you just TALK and take the FEEDBACK serious? Just don't make some cosmetic changes, take the feedback SERIOUS!


Your players know tons more about this game than your devs (apprently your dev(s) do not even know how capital battles are fought or that you cannot target paint sieged dreads!), WHY DONT YOU LISTEN to all that amazing knowledge available and utilize it like for example Abathur did??


If you continue like this, you will end up very badly very quickly.

Battle Tested
Shiva
Posted - 2009.11.20 15:16:00 - [851]
 

Edited by: Battle Tested on 20/11/2009 15:20:56
Edited by: Battle Tested on 20/11/2009 15:18:01
EVE Online Fanfest 2009 - Dominion.....youtube linkage http://www.youtube.com/watch?v=M6E4dDDUF90&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=1

Quoted from Torfi Frans Olafsson - Senior Producer of Eve Online

"Right now there is 120 developers working on the Dominion expansion"
-how can 120 developers screw up every aspect of this patch?

"Fighterbombers are pretty awesome ships, and it's very pleasing watching them on the devs monitors now blowing up titans, So the idea is kinda now to balance capital ships, the dreadnaught became something they weren't supposed to do, they were meant to destroy stationary objects or slow moving objects but they became more like anti-capital ships and fighterbombers are for killing other capital ships and the have citadel torpedoes which is pretty awesome so you better be moving when one of these is on your tail"
-nice promise to something you are deleting completely, what happened to balancing capital ships?

EVE Online Fanfest 2009 - CCP Panel.....youtube linkage http://www.youtube.com/watch?v=BFEi2aIvsFA&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=2

Question from a Goon: "Here at fanfest the dev team always really gushes about how much our input is really valuable to you guys, can you give us some idea of things you've heard here or things you really like?"
Answer from Hilmar Veigar Petursson...CEO of CCP: "It's really the communication with the people that directly do the work which is important, like we have a designer or programmer that is working on something specific, talking to people that actually use it on a day to day basis that is really the valuable feedback."
-Uh... we are talking to you through the forums and apparently you don't see it as valuable because you are ignoring us.

Venetian Tar
Wildly Inappropriate
Goonswarm Federation
Posted - 2009.11.20 15:24:00 - [852]
 

Edited by: Venetian Tar on 20/11/2009 15:25:33
Wow, I believe all of my previous posts were deleted.

Well done CCP. Rolling Eyes

Censorship is awesome c/d?

//Edit: Ok, apparently my posts are still there, so ignore that

razzo
Gallente
Shiva
Morsus Mihi
Posted - 2009.11.20 15:24:00 - [853]
 

Edited by: razzo on 20/11/2009 15:32:30
Nozh, CCP.....

Im still waiting for a answer about what we should do who have invested 20bn isk in a ship
we thought would be something we could use due to the information you gave us a month ago.

I could have invested the 20bn isk in 20 carriers.

So i think we should make a deal, Nozh.
Talk to your boss to spawn 20 carriers in my hangar and you can remove the MS from the hangar array.
Or just transfer the isk to my account and i can buy them my self.

The interesting thing about this is that you and CCP havent sayed anything after you post the blog.
Why is that?
Dont you have anything to say about this?
Wouldnt it be a good thing to make some kind of post about WHY you wont make something about the MS and why in the name of god did they put you on the job and what made you change EVERYTHING from the first blog and everything you talked about in fanfest??????

Hello Sailor
Posted - 2009.11.20 15:25:00 - [854]
 

AAA, Atlas, IT, GS, Morsus Mihi, Razor, PL, basically everyone in nullsec is united and horrified by the fact that CCP has taken a competent dev (Seleene) and put someone who has absolutely no clue about anything in charge of capital ships, perhaps the single most balance-critical class of ship in the game. All of us are banding together, despite our differences, to flame the muck out of this thread and call for CCP Nozh's removal from anything to do with caps. Hell, a mucking AAA guy called repeatedly for a threadnaught.

This is a sign of the 'old CCP' of T20 and Tuxford rearing its ugly head. It must be crushed.

The mods are doing their level best to delete anything in this thread because the fact that Nozh is blindingly incompetent - while obvious to all - apparently cannot be allowed to stand in the open.

At Fanfest, CCP kept going on about 'Excellence' as their corporate motto. Let's fling that at them. How exactly does this count as excellence, or god forbid 'hardening the muck up'? Is 'Excellence' ruining capitals with an incompetent after the playerbase had participated in a transparent, two-way feedback process that was widely hailed?

kittypaws
Posted - 2009.11.20 15:25:00 - [855]
 

Luckily we have eve-serch it keeps all post's even tho ccp delets them from here ;)

http://www.eve-search.com/thread/1217073/page/30

Iloni Atoriandra
Sniggerdly
Pandemic Legion
Posted - 2009.11.20 15:27:00 - [856]
 

Hey remember when CCP were talking about "Excellence > Expedience"?

Lindsay Logan
Posted - 2009.11.20 15:28:00 - [857]
 

I do find this sudden changes to be strange.

First a big MOM cahnge after weeks of testing? Then suddenly a revert to old pre testing MOMs, even when they where given a role, a role in anti cap work by use of Fighter Bombers. People was actually acceptiong and liking the idea. The very same people who fly thease super caps.

Imo, let the supercarrier go in the game as you have tested it in many weeks.

And just make a new mothership later.

Even tho I fly BS at most, and use time and resources for this, the ammount of time and resources the super cap pilots put into getting and flying such ships is huge! If MOMs go live in Dominion as is, they will be expencive pod losses.

I also think you need to be more consistent, and you need to be more open towards your player base. Why the sudden change of dev on super caps? Why the super drastic proposed change? Why the revert? Why?


Voight Kampf
OEG
Posted - 2009.11.20 15:29:00 - [858]
 

Originally by: kittypaws
Luckily we have eve-serch it keeps all post's even tho ccp delets them from here ;)

http://www.eve-search.com/thread/1217073/page/30


Countdown till CCP censor eve-search.com just like they censor k***.com

razzo
Gallente
Shiva
Morsus Mihi
Posted - 2009.11.20 15:31:00 - [859]
 

Originally by: Battle Tested
Edited by: Battle Tested on 20/11/2009 15:20:56
Edited by: Battle Tested on 20/11/2009 15:18:01
EVE Online Fanfest 2009 - Dominion.....youtube linkage http://www.youtube.com/watch?v=M6E4dDDUF90&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=1

Quoted from Torfi Frans Olafsson - Senior Producer of Eve Online

"Right now there is 120 developers working on the Dominion expansion"
-how can 120 developers screw up every aspect of this patch?

"Fighterbombers are pretty awesome ships, and it's very pleasing watching them on the devs monitors now blowing up titans, So the idea is kinda now to balance capital ships, the dreadnaught became something they weren't supposed to do, they were meant to destroy stationary objects or slow moving objects but they became more like anti-capital ships and fighterbombers are for killing other capital ships and the have citadel torpedoes which is pretty awesome so you better be moving when one of these is on your tail"
-nice promise to something you are deleting completely, what happened to balancing capital ships?

EVE Online Fanfest 2009 - CCP Panel.....youtube linkage http://www.youtube.com/watch?v=BFEi2aIvsFA&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=2

Question from a Goon: "Here at fanfest the dev team always really gushes about how much our input is really valuable to you guys, can you give us some idea of things you've heard here or things you really like?"
Answer from Hilmar Veigar Petursson...CEO of CCP: "It's really the communication with the people that directly do the work which is important, like we have a designer or programmer that is working on something specific, talking to people that actually use it on a day to day basis that is really the valuable feedback."
-Uh... we are talking to you through the forums and apparently you don't see it as valuable because you are ignoring us.


/signed

Kaeser
Caldari
Invictus Australis
BricK sQuAD.
Posted - 2009.11.20 15:33:00 - [860]
 

Irony = CCP Corporate Statement on their website here : http://www.ccpgames.com/

"We Care More. We Work Harder"

Perhaps everyone should email or phone through their (civil) note of disappointment using the contacts link on the page so that we know that CCP management is aware of peoples feelings in regard to the game and the current situation ?


Serpents smile
Posted - 2009.11.20 15:33:00 - [861]
 

Originally by: Kalain ap'Sulen
Edited by: Kalain ap''Sulen on 20/11/2009 14:47:38
Originally by: Severion Atarkos
This is of courseif CCP actually listen to the feedback we are giving them instead of saying "ok we've taken all your feedback and months of testing", we will now step on it, light it on fire and then **** on your efforts".


And that is the crux of the situation. If its your thing to go into SiSi and monkey around with stuff, then I'm all for it. If you log into SiSi because you are under the misbegotten belief that you’ll log in and because you have been given V’s across the board and blowing up that third titan (hahaha did you see him go boom!) will make a difference on the way the game is developed then I think you need to take a step back and lay down that pipe of over-bloated ego and understand that the information they want from your 'testing' isn't from anything that you'll ever see. It’s all information that would be gathered behind the scene.

You (and by saying You I mean the collective You) must understand by now that any posting on the topic prior to its release isn’t going to make one iota of difference in it being released or not released. When a company ask for ‘feedback’ it is in the majority of the time a way to release the pressure valve off of a situation and allow those involved in the ‘testing’ of X-widjit to publicly state their pros and cons of said item or change. It will in the majority of the time have zero relevance into any final decision making process used by a CCP or any company.



You are probably right, except that the stuff that went on SiSi was accompanied by an dev blog that was totally counternuked from orbit by this blog.

We just want to know *why*.
Is that so unreasonable to ask?Crying or Very sad

Why where the first changes which where met with great response by this community completely turned inside out (without any input from the community or explanation) and had the complete opposite effect towards the community? Neutral And then to make things worse everything got put on hold.

It does not make sense except then giving the idea that those behind the changes have no idea what they are doing.

And what makes thing even more worse is having a dev blog that shows those that agreed upon its release have no clue that Target Painters Do NOT Work on Supercaps, Structures, or Sieged Caps. Rolling Eyes

I mean that is a slap in the face of every mildly serious player.Neutral

But, whatever, we don't get a response anyway. Neutral
Adapt or move on.


Nyphur
Pillowsoft
Posted - 2009.11.20 15:35:00 - [862]
 

If they're using SCRUM metholody properly, they will be having regular meetings and discussions on game design changes before they're agreed upon and therefore before they get into devblogs. Frankly, I don't believe that's the case because someone would have twigged on that some of these changes were garbage or at least picked up on the obvious target painter mistake. CCP has hundreds of employees, a lot of whom play EVE. Surely at least one person working on the Dominion expansion actually plays EVE and takes part in the activities they're redesigning and balancing. They would certainly have spotted those mistakes had it been discussed with them.

What it sounds like to me is that Nohz has been given free reign on game design decisions on this expansion and he isn't consulting other people on it. He's already overriden other people's hard work on the issue such as the past month of work on capital balancing on Sisi. A lot of this stuff is subjective but some has obviously not been run by the other people working on the expansion or even current EVE players before being finalised. Siege torp changes relying on target painters? Docking motherships? Any player could see he's just grasping at straws with very little idea as to what the problem is. He needs to discuss these changes with people who actually play EVE and start taking on board the work already done by other developers.

Didn't you guys hire Seleene? Good god, go and ask him for input. You've run out of development time.

Gimora
Minmatar
Posted - 2009.11.20 15:42:00 - [863]
 

Originally by: DeTox MinRohim
Edited by: DeTox MinRohim on 20/11/2009 15:09:38
٩๏̯͡๏)۶ *yawns* and waits for CCP to cave in not because of the emoraging capital pilot community but simply because it's obviously one of the dumbest move ever made in this game history.

Reminder

Mom were bad (since their birth)
Mom were finally good (until 2 weeks before the expansion)
Mom went to the trash (2 weeks before the expansion)
Mom went back to being bad. (10 days before the expansion).

There is absolutly NO point in trying to find alternative and constructive solutions guys... It was great until 2 weeks ago and everybody was ok with it. They screwed it.

nuff said.



/Signed, no one complained two weeks ago! Everyone was happy!

Battle Tested
Shiva
Posted - 2009.11.20 15:43:00 - [864]
 

Edited by: Battle Tested on 20/11/2009 15:43:33
EVE Online Fanfest 2009 - Dominion.....youtube linkage http://www.youtube.com/watch?v=M6E4dDDUF90&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=1

Quoted from Torfi Frans Olafsson - Senior Producer of Eve Online

"Right now there is 120 developers working on the Dominion expansion"
-how can 120 developers screw up every aspect of this patch?

"Fighterbombers are pretty awesome ships, and it's very pleasing watching them on the devs monitors now blowing up titans, So the idea is kinda now to balance capital ships, the dreadnaught became something they weren't supposed to do, they were meant to destroy stationary objects or slow moving objects but they became more like anti-capital ships and fighterbombers are for killing other capital ships and the have citadel torpedoes which is pretty awesome so you better be moving when one of these is on your tail"
-nice promise to something you are deleting completely, what happened to balancing capital ships?

EVE Online Fanfest 2009 - CCP Panel.....youtube linkage http://www.youtube.com/watch?v=BFEi2aIvsFA&feature=PlayList&p=E7A45268BF4505BC&playnext=1&playnext_from=PL&index=2

Question from a Goon: "Here at fanfest the dev team always really gushes about how much our input is really valuable to you guys, can you give us some idea of things you've heard here or things you really like?"
Answer from Hilmar Veigar Petursson...CEO of CCP: "It's really the communication with the people that directly do the work which is important, like we have a designer or programmer that is working on something specific, talking to people that actually use it on a day to day basis that is really the valuable feedback."
-Uh... we are talking to you through the forums and apparently you don't see it as valuable because you are ignoring us.

WE DEMAND A DIRECT RESPONSE FROM HILMAR VEIGAR PETURSSON ON THE FAILURE TO REPLY TO US, THE PLAYERBASE, WHO YOU HAVE SAID CAN GIVE VALUABLE FEEDBACK; YET WE ARE IGNORED!!!

RogueMind
Caldari
Posted - 2009.11.20 15:43:00 - [865]
 

I'm really having a hard time understanding this latest approach by CCP to correct past issues with unbalance by apparently making everything suck.

You've had a dedicated team of developers trying to adjust what delegates from every major nullsec alliance have agreed at one point or another too - flaws in the combat system.

We're getting a new Sov/Claim Marker crap system thats going to throw the entire game into utter chaos for the first few months - WE GET IT.

We're going to have the Titan redesigned to be more of an Anti-CapShip DeathStar Gun instead of the AoE of Doom - WE GET IT.

But this wavering on MoM's, fighter bombers and this full blanket shift from sorta-cool to absolute fail courtesy of Nozh is a spit in the face to the combined efforts of every Dominion developer and every *paying customer* who gave a damn about the game enough to try and give feedback for better overall improved play.

I realize that my post will probably deleted and the sheer idea of censoring people who pay your salaries (in an economic world when you need all the money you can get) is apparently a good thing.

Someone from CCP please, step in and stop Nozh before he kills Cap Warfare and in turn does extreme damage to the game design, morale, and overall style of play.

Zy'or Tealon
Celtic Infusion Army
Posted - 2009.11.20 15:46:00 - [866]
 

Edited by: Zy''or Tealon on 20/11/2009 16:16:51
Dear CCP Nozh,

From the ****storm in this thread I'm guessing I know who will be on 'aquarium cleaning duty' for the following couple of months. So in order to help you prepare I've looked up some useful links:


The First Tank Guide
How Do I Clean a Dirty Fish Tank?
Fish In the .net

I hope these links are put to good use.

Jana Tanaka
Caldari
Tanaka Industries Inc.
Posted - 2009.11.20 15:46:00 - [867]
 

Originally by: ccp
The explosion velocity is slightly higher than that of the Citadel Cruise Missiles (or 2250) which means target painters will have to be utilized in many situations to achieve full damage potential.


Well he is right after all, they will do much more damage on non-capitals if they are target painted...

Just imagine a poor targetpainting crusader hit by a Citadel Torpedo, thats like a VW golf being introduced to a train.

Oh wait...

Priceless

P.S.: What exactly was wrong with the 1st set of changes ? Well better no changes than the second set bringing economic upheaval and docking games...

Kernok
Posted - 2009.11.20 15:48:00 - [868]
 

trying to be as constructive as possible, it appears ccp is spending too much time flying jovian ships around highsec and not enough time experiencing the gameplay that they are changing DRASTICALLY!

your pushing thru the horrible sov bits (im assuming this has to do with sov day?) rolling back the parts people liked, and im sorry but you say your trying to take feedback but there is ALOT of feedback in these threads and it doesnt appear to be getting taken.

example: "oh but ccp 15 moms can dock and undock and repair a station waaah waaah" well why dont u fix the station humping mechanics in the first place ccp instead of rolling back moms around that one complaint? make all 0.0 stations spitters (you probably dont know this term it doesnt occur much in caldari highsec so i will elaborate, you make it so when you undock you are out of dock range and headed away from the station) if 15 moms wanna try to hump a station and rep it u dock them up and then pop them 1 by 1 when they come out its that simple. i dont understand why one of the most glorious ship classes in the day has been a pos ornament for the last couple years and will continue to be over such a stupid complaint.

if youd fly thru 0.0 now ccp youd realize its getting more deserted by the day, and nobody is looking forward to dominions sov or capital changes, only the faction ships fleet finder and other features, if you really want to push something through in dominion push those things, not the broken and incomplete parts.

Thrud Valkyries
Minmatar
Shiva
Morsus Mihi
Posted - 2009.11.20 15:48:00 - [869]
 

Originally by: RogueMind
I'm really having a hard time understanding this latest approach by CCP to correct past issues with unbalance by apparently making everything suck.

You've had a dedicated team of developers trying to adjust what delegates from every major nullsec alliance have agreed at one point or another too - flaws in the combat system.

We're getting a new Sov/Claim Marker crap system thats going to throw the entire game into utter chaos for the first few months - WE GET IT.

We're going to have the Titan redesigned to be more of an Anti-CapShip DeathStar Gun instead of the AoE of Doom - WE GET IT.

But this wavering on MoM's, fighter bombers and this full blanket shift from sorta-cool to absolute fail courtesy of Nozh is a spit in the face to the combined efforts of every Dominion developer and every *paying customer* who gave a damn about the game enough to try and give feedback for better overall improved play.

I realize that my post will probably deleted and the sheer idea of censoring people who pay your salaries (in an economic world when you need all the money you can get) is apparently a good thing.

Someone from CCP please, step in and stop Nozh before he kills Cap Warfare and in turn does extreme damage to the game design, morale, and overall style of play.


Signed!

Akay Quinn
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2009.11.20 15:50:00 - [870]
 

Man, what do I spend all this ISK I've saved up on now? Sure as hell isn't going to be a mothership.


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