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Lachender Henker
The Illuminati.
Posted - 2009.11.14 19:54:00 - [1231]
 

The changes of the attributes of the Supercarriers created a lot of tears and argues. But not so many proposals to fix/balance things. So i made up my mind a little bit...

Heres my idea:
I think that its time to implement SUBSYSTEMS on Supercarriers. Each subsystem has advantages and penatlties, for example:

A Drone Subsystem:

+25% Fighter, Fighter-Bomber Bay Capacity
-25% Armor-, Shield HP, Hull HP
per Module

So you force the player to choose if they want to live longer or deal a lot of damage. And use this system as a way of balancing.
In numbers: A supercarrier can still launch +3 Drone/Fighters/Fighterbombers per Level from the start, but without a Drone Subsystem the supercarrier will only have room in their Fighterbay for 10 Fighters/F-Bombers. (Normal Drones get their seperate Bay)
As soon as you add a single "Drone Subsystem" you will be able to fit 15 Fighters/F-Bombers and you will loose 25% of your armor hp,hull and shield hp, because you need room for more drones. High DPS Supercarriers will have a lot less HP => Balancing

So a System with 2 Subsystem slots would give us for example (Drone wise):

2x Drone Subsystem:
20x Drones, 20x Fighter,20x Fighter-Bombers ( that you can launch )
-50% Hp

1x Drone Subsystem, 1x XYZ-Subsystem:
20x Drones, 15 Fighter,15x Fighter-Bombers ( that you can launch )
-25% HP

2x XYZ-Subsystem

20x Drones, 10 Fighters, 10x Fighterbombers ( that you can launch )


Advantages of this system: Even if you fit other Subsystems you will still be abe to launch 20 normal drones, but just 10 fighters/f-bombers.So your abiliy of defending against tacklers and sub-cap ships are still decent by using standart drones. But what you do NOT have is: Massive DPS and Masssive Hp. You have to choose...

Theres some more Subsystems i thought of to make it more interesting:
-Increased jumprange
-Remote ECM Burst Bonus
-Armor Bonus
-Shield Bonus
...
the list you could implement is pretty long. Oh and forgive me i am not good in finding good names for those subsystems :(

To wrap it up: Taking an idea from the T3 ships, which are pretty popular because you can customize your ship,and combine it with a shipclass that has been discussed and argued about for ages now. The players set their penalties and advantages themselves and it opens up huge potentials for fleets.

So i hope my idea was kinda understandable. I do not read a lot in the forums so forgive me if this system was suggested for supercarriers somewhere else, but afaik i never heard of it before.

Supercarriers and Docking:
I fly a Nyx for nearly 2 years now and i do not really need to dock to be honest. But since some ppl like to see it happening, i have an idea aswell:

It should be a docking "AT" stations not "IN" stations. Meaning you can establish a connection to the station but you still be outside and can be shot. The only things you will get are bonses to certain things like : cap-recharge rate, shield-recharge rate and repair bonuses. You also will be able to use the fitting tool, access your hangar, and access the market. Lowsec factions can take docking fees or certain fees for repping structure or whatever. In 0.0 space alliances can choose what they want to charge for it.

I mentioned that you can be shot... This is to avoid docking games which are pretty boring. You also will not be able to use offensive modules while you are linked with the station. You have to close the connection before you can, so you will not see any station boosted supertanks+drones. The station can provide some cover, but will not be able to save you everytime=> no hiding in station. In additionits it is possible to set some intervals for connecting and disconnecting with the station. Lets say 1 minute to eshablish a connection and 30 seconds to disconnect. This also will asure that you take a huge risk to "dock" at a station. Since you can not run away instantly if a hostile jumps in.

apolloedv
Caldari
Congregatio
Majesta Empire
Posted - 2009.11.14 19:58:00 - [1232]
 

I wish also the follow things

Zitat:

-Keep the HP buff.
-Keep the 20 drones and fighters.
-If fighter bombers are doing too much damage, reduce it down to 15 or 10 and make adjustments as needed so they're useful.
-Keep the current build costs.
-Work on the drone control units and ECM burst so that they are more useful.
-Keep the EW immunity.
-Don't let it dock. Docking games with supercaps isn't fun or needed.
-Keep the mothership name.Very Happy
-And work on a new ship class that specialize in fighter bombers, cost around 5 bil, and is a step between carriers and motherships. This ship doesn't have EW immunity, can dock, and have a decent amount of HP to do its job.

Mr Prong
Posted - 2009.11.14 20:05:00 - [1233]
 

Originally by: Minmatar citizen4561451
if even HALF the people here complaining about the change, and subsequently threatening to cancel their accounts, actually followed through on their threats...CCP would have something to be worried about.

the problem is, this happens before EVERYmajor patch. Some huge change hits and people cry. Remember the ship HP buff? how about Nano-nerf? Now Moms are being changed in a way adverse to what you all might want, and here we are, a thread full of whiney babies.

You dont like it, dont play....but as far as I can see, 9k DPS out of a mothership is pretty beefy. Quit your raging and either take it like a man/woman...or quit like you say you will.



I like this response, who gives a **** anyways. You buy it, you have fun with it, it's cheaper to get, there is a new way to play the ship....all pluses to me, lets all be positive about the changes. It's not like you will lose it after the patch.

seliana tanis
Rionnag Alba
Northern Coalition.
Posted - 2009.11.14 20:13:00 - [1234]
 

Originally by: Lachender Henker
....



Quite liking this idea tbh.

Jediwifebeater
Posted - 2009.11.14 20:35:00 - [1235]
 

For those of us that have built there MS from scratch all the time and effort plus cost seems like a big foot has gone right up my turtles house. The cost alone is massive but the logistics has anyone in CCP tried building a MS of Titan.

Build another class of carier around the 7-10billion keep the MS/Super Carriers as they are, the new MS should cost around 30-40billion almost the same as building a station if this is what the new MS will be like.

If you do go ahead with the changes you need to compensate everyone who is flying one with ISK it almost better to blow the MS up now and get insurance before the patch.

Im not to bothered about the other changes just the cost differance and a waste of many hours it seems to have been a complete waste of my time and dont forget about the wife screeming at you to come to bed - be there soon justing abuilding a ship i could have been busy doing other stuff ;)

Taarna Galin
Posted - 2009.11.14 20:47:00 - [1236]
 

Edited by: Taarna Galin on 14/11/2009 20:54:15
Originally by: Kalissa
I've got a Wyvern and I can live with the proposed changes


Besides uber hp, station griefing and lulspider tanking with lots of other SCs and carriers, I just don't see where nozh's SCs fit in. Their DPS against subcaps is 25% worse than it is now and their DPS against dreads (thanks to huge explosion radius) is significantly worse than what a dread does (sans nyx, which is close) and is destroyable to boot. He wants them to specialize in shooting "moving" caps aka carriers/SCs/titans, but these tend to make up a very small portion of a cap fleet and carry smartbombs.


Kochi Pikla
Posted - 2009.11.14 20:53:00 - [1237]
 

i want my 20 fighters( i dont give a **** about your fb)
i dont want to be able to dock with my ms
i want you to call them ms not supercarrier
i want a pics of ur mom
then feel free to create a tech2 carrier call it supercarrier ...

Ka'lorn Font'a
Amarr
Reikoku
IT Alliance
Posted - 2009.11.14 20:56:00 - [1238]
 

Edited by: Ka''lorn Font''a on 14/11/2009 20:58:44
Why change what isn't broken?

Abathur's proposed, and tested changes were fine. If there are concerns with Fighter damage being too excessive, then reduce the damage that those 20 fighters would do to the level of what 15 fighters do.

There's no need to screw over the fact that Motherships can deploy 20 fighters/drones (fighters are fine, drones are fine, neither were ever considered overpowered).

By allowing Motherships to dock, you are opening a huge can of worms which, to be frank - should have been thrown out the design meeting the second it was raised.

Nor should the price be changed, there's 400+ Motherships around EVE as it is currently (probably closer to 1000, including alts/in production), you don't want 5000+ of them running around (which is what will happen, if the proposed cost reductions are implemented). If you can't see much of a bad idea injecting trillions of ISK into the economy is (10b x current number of mothership pilots), then I wonder what exactly you've been smoking in the office as of late.

I actually feel sorry for Sel/Abathur, as he has expertise in this area that - I'm willing to bet, would blow the combined experience of the rest of the development team out of the water.


kapten sortebil
NibbleTek
Pandemic Legion
Posted - 2009.11.14 21:29:00 - [1239]
 

http://ccp.vo.llnwd.net/o2/pdf/QEN_Q3-2009.pdf

426 Characters in Moterships.
Page 6/25

And yes i canceld 4 accounts after this stupid nerf.

Ivanna Nuke
Gallente
Holders Of The Cowbell
Posted - 2009.11.14 21:34:00 - [1240]
 

Originally by: Ka'lorn Font'a
Edited by: Ka''lorn Font''a on 14/11/2009 20:58:44
Why change what isn't broken?

Abathur's proposed, and tested changes were fine. If there are concerns with Fighter damage being too excessive, then reduce the damage that those 20 fighters would do to the level of what 15 fighters do.

There's no need to screw over the fact that Motherships can deploy 20 fighters/drones (fighters are fine, drones are fine, neither were ever considered overpowered).

By allowing Motherships to dock, you are opening a huge can of worms which, to be frank - should have been thrown out the design meeting the second it was raised.

Nor should the price be changed, there's 400+ Motherships around EVE as it is currently (probably closer to 1000, including alts/in production), you don't want 5000+ of them running around (which is what will happen, if the proposed cost reductions are implemented). If you can't see much of a bad idea injecting trillions of ISK into the economy is (10b x current number of mothership pilots), then I wonder what exactly you've been smoking in the office as of late.

I actually feel sorry for Sel/Abathur, as he has expertise in this area that - I'm willing to bet, would blow the combined experience of the rest of the development team out of the water.




Sod the thread, this is the best reply here.

Quoting for the whole truth.

Seishi Maru
doMAL S.A.
Posted - 2009.11.14 22:01:00 - [1241]
 

OI bet this idea came form the same person that had the idea to NERF the naglfar to a status worse than it was last year. 5% damage per level and 5% missiles rof per level.

WTF? What is goign on at CCP gama belance department?

Ivanna Nuke
Gallente
Holders Of The Cowbell
Posted - 2009.11.14 22:02:00 - [1242]
 

Originally by: Seishi Maru
OI bet this idea came form the same person that had the idea to NERF the naglfar to a status worse than it was last year. 5% damage per level and 5% missiles rof per level.

WTF? What is goign on at CCP gama belance department?


A giant party in worship of arrival of CCP Beer, he has brought two dancing emu's and a triangular hippo from his travels to the Jovian embassy on Uranus**




** May not be true, but it's a factual account based on the changes proposed in terms of sense/sanity.

Sofia Swift
Posted - 2009.11.14 22:10:00 - [1243]
 

Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly


Can't wait to see Lord Maldador's Pantheon Mothership Video.


LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.

AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME

you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.

Hurricane Carter
0ccam's Razor
Corcoran State
Posted - 2009.11.14 22:11:00 - [1244]
 

for all the "but won't someone think of the docking games !!!!" people:

how about CCP just implement a "rule" for super carriers that, since they are too **** up big anyways you can not dock them while you are being agressed (not WHILE you are agressed but as long as ppl are shooting you).

What that'd do is let them dock when everything is all calm and quiet

- No more need to pay upkeep for a garage character or imprison a character
- no docking game shenanigans, just keep shooting the dam super carrier and it can't dock anyways
- WIN/WIN
no ?

Mkiaki
Gallente
Progressive Business Solutions
Posted - 2009.11.14 22:12:00 - [1245]
 

Originally by: Sofia Swift
Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly


Can't wait to see Lord Maldador's Pantheon Mothership Video.


LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.

AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME

you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.


LOL owned. So you got burned by the games development.

It's only internet money and internet spaceships Rolling Eyes

Cold Burn
Gallente
Posted - 2009.11.14 22:36:00 - [1246]
 

Originally by: Sofia Swift
Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly


Can't wait to see Lord Maldador's Pantheon Mothership Video.


LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.

AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME

you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.


Is the price of the BPO changing? I haven't looked on Sisi. If it's not changing, all the BPO holders aren't affected, their BPO's still cost the same as they did. Officer mods are irrelevant. The only people irreversibly affected by the change in price are those who are currently sitting in supercarriers.

Meoneta
Posted - 2009.11.14 22:39:00 - [1247]
 

Originally by: Mkiaki
Originally by: Sofia Swift
Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly


Can't wait to see Lord Maldador's Pantheon Mothership Video.


LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.

AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME

you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.


LOL owned. So you got burned by the games development.

It's only internet money and internet spaceships Rolling Eyes




Ever heard of a thing called Karma? Rolling Eyes

Mkiaki
Gallente
Progressive Business Solutions
Posted - 2009.11.14 22:44:00 - [1248]
 

Edited by: Mkiaki on 14/11/2009 22:44:22
Originally by: Meoneta
Originally by: Mkiaki
Originally by: Sofia Swift
Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly


Can't wait to see Lord Maldador's Pantheon Mothership Video.


LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.

AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME

you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.


LOL owned. So you got burned by the games development.

It's only internet money and internet spaceships Rolling Eyes




Ever heard of a thing called Karma? Rolling Eyes


What you do to one, returns times three Smile

I am not the one making changes.

This is not even final, there is plenty of time. I really don't see why people are getting so heated about it. Now if this tosh rolls out as it is, then heh, all about the failboat.

Nothing personal ;)

edit: damn typo.

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2009.11.14 23:19:00 - [1249]
 

Originally by: Aequitas Veritas

How about:
- Keep the EHP buff
- Let it launch 20 drones (needs that for self protection against smaller ships)
- Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?)
- Keep the price and buildtime as it is so they dont proliferate like mad
- If you must let them dock that can only happen with a 1 hour redock timer or something

and

- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.

Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.



I agree this would be the way to do it.

//fake edit, i posted before but can't find it. =(

Tyler
Caldari
Deep Core Mining Inc.
Posted - 2009.11.14 23:41:00 - [1250]
 

Originally by: Nessa Aldeen
Edited by: Nessa Aldeen on 14/11/2009 19:39:25
Edited by: Nessa Aldeen on 14/11/2009 19:37:35
the emorage is strong in this one..

Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.

And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.

Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.

And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?

I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.

Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!

I hope what Nozh proposes goes through esp the dock and halving the build cost.






Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.













Cain Negestor
Lyonesse.
RAZOR Alliance
Posted - 2009.11.14 23:51:00 - [1251]
 

Edited by: Cain Negestor on 14/11/2009 23:51:40
Well for a Hel all thats needed is 4 Titan pilots pressing a button at the same time. Like i already said, remove the slaves from the armor tanked supercaps and theyll come down in EHP too, closer to the shield tanked ones.

Then increase the dock timer for SCs, and youll have a reasonable chance to kill a SC that is actually enjoying docking games. Rolling Eyes

Because i know i dont enjoy them.

Ariel Dawn
Posted - 2009.11.15 00:00:00 - [1252]
 

Is this the thread to complain about Scorch ammo for lasers?

Because I agree with everyone else posting here that bygone, this range imbalance has gone on for long enough!

Tarron Sarek
Gallente
Biotronics Inc.
Initiative Mercenaries
Posted - 2009.11.15 00:20:00 - [1253]
 

Edited by: Tarron Sarek on 15/11/2009 00:20:38
Originally by: Manfred Sideous
My corp is pretty poor we dont have any T2 bpo collection we dont hold endless moon gold. We dont have a industry division to crank out isk but yet we have invested over 200 billion isk in supers because they are supposed to be end-game.

Could you please elaborate on that and how it makes sense?
I know, living next to r64 moon owners might lead to a slight loss of reality, but still.. mate 200bil is not poor.
You make it sound like owning T2 BPO collections or trillions of ISK was the norm.

Greg DaimYo
Caldari
Biotronics Inc.
Posted - 2009.11.15 00:55:00 - [1254]
 

I'd like to get a sequel now.

It's weekend and all, but I am still waiting for the next change of the stats.

It's great fun to watch braindead people do stuff.

And I am pretty sure that you'll catch me offguard and do something I didn't see coming. And I am one hundred percent sure that it'll be awfully stupid.

GG CCP.

/rant off.

P.S.: Just laughing about it now. It's awesome to watch people without a clue doing something that others had sorted for them.

Random "Free Abathur"-Quote in here.

CaldeteisX
Caldari
Aurora Polaris
The Babylon Consortium
Posted - 2009.11.15 01:18:00 - [1255]
 

Originally by: Aequitas Veritas
Edited by: Aequitas Veritas on 14/11/2009 11:58:19
How about:
- Keep the EHP buff
- Let it launch 20 drones (needs that for self protection against smaller ships)
- Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?)
- Keep the price and buildtime as it is so they dont proliferate like mad
- If you must let them dock that can only happen with a 1 hour redock timer or something

and

- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.

Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.



Originally by: Phoenix vajaa
Edited by: Phoenix vajaa on 14/11/2009 16:37:49

41 pages.
35 of them agaisnt any change besides abathur stats.
5 against Docking/6bill cost. And still not happy with 15 drones really.

1 page of people happy they can afford a ship they have not earned and dnt care if the stats are broken and will cause massive game imbalances./ People happy to **** off vetterans.

NO PAGES OF EXPLINATION FROM CCP.
NO POST WITH EXPLINATION FROM CCP.

2 POSTS FROM CCP THAT HAVE CAUSED A PROBLEM THAT WAS NOT NEEDED.




Gotta keep two of the better posts well visible for CCPugh

Free Abathur!!

Blackhorizon
Habitual Euthanasia
Pandemic Legion
Posted - 2009.11.15 02:17:00 - [1256]
 

The entire supercarrier docking idea seems to be a poorly thought out placation to the playerbase. Reverting to Abathur's original proposals would be much better, but for titans and supercarriers.


Misanth
RABBLE RABBLE RABBLE
Posted - 2009.11.15 02:17:00 - [1257]
 

Originally by: Suitonia
Well, if they wanted to make lowsec anymore **** they've achived it. I'm not looking forward to 3mil EHP supercapitals playing station games.


I'm gonna take the compensation (if they give one) for the value-loss of Misanths Aeon and get a 2nd. I'll just dualbox stationcamp Aeons, and show CCP what morons they are. It's not what I want to, but I guess it'll give me some satisfaction in a disturbing way.

I dunno.. I worked the skills and isk because I wanted a mothership, not a carrier. But then again, we (the pilots) all have different reasons and interest to buy them. I knew full well they'd get a boost, given their previous state, so it was certainly a gamble.

At least I'm kinda chill with the value drop. It'll ruin the xMoms more than any of the other changes, but hell every ship I fly is worth zero. Eventually this game, like all other, will die. It's alot better to field ****, and possibly lose it, then to park it at POS/station and just waste it all to EVEolution.

Docking is stupid. Cheap xMoms is even more stupid. There was some decent summaries some pages ago;

Originally by: Aequitas Veritas
How about:
- Keep the EHP buff
- Let it launch 20 drones (needs that for self protection against smaller ships)
- Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?)
- Keep the price and buildtime as it is so they dont proliferate like mad
- If you must let them dock that can only happen with a 1 hour redock timer or something

and

- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.

Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.



..and:

Originally by: fairimear
the only real soloution is the original one. expensive ship. can't dock. can kill dreads but wnt survive without fleet backup.

THE reason i think he has done this is because they assume there is a chance that 2030 of these could show up and start raping fields of ships.
IF it was lag from drones it was a simple matter of lowering the number and making up the dps with less.

Hay Blinken
Posted - 2009.11.15 02:40:00 - [1258]
 

Originally by: Thaeus
I agree with you. However, the nerfing went too far as it stands. Bad enough titans got ransacked (which I can live with tbh) but Moms? They were always crappy (specially the Wyvern) and rarely got fielded when there was any amount of risk involved... now we won't see them at all.


Wait, what? Now that their 1/6th cost, do 6x the dps and can dock we'll never see them at all? That's fuzzy logic if I have ever seen it.

Hay Blinken
Posted - 2009.11.15 02:54:00 - [1259]
 

Originally by: Tyler
Originally by: Nessa Aldeen
Edited by: Nessa Aldeen on 14/11/2009 19:39:25
Edited by: Nessa Aldeen on 14/11/2009 19:37:35
the emorage is strong in this one..

Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.

And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.

Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.

And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?

I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.

Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!

I hope what Nozh proposes goes through esp the dock and halving the build cost.






Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.















Is that really true? I think some sc pilots will stupidly get themselves stuck outside of stations, far enough the undock to find themselves wtfbbq'd.

That said I agree partially. I'm in favor of letting them dock, but if ccp is going to do this, I'd like to see ships of this class have a 1 hour re-dock timer.

Tyler
Caldari
Deep Core Mining Inc.
Posted - 2009.11.15 03:07:00 - [1260]
 

Originally by: Hay Blinken
Originally by: Tyler
Originally by: Nessa Aldeen
Edited by: Nessa Aldeen on 14/11/2009 19:39:25
Edited by: Nessa Aldeen on 14/11/2009 19:37:35
the emorage is strong in this one..

Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.

And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.

Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.

And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?

I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.

Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!

I hope what Nozh proposes goes through esp the dock and halving the build cost.






Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.















Is that really true? I think some sc pilots will stupidly get themselves stuck outside of stations, far enough the undock to find themselves wtfbbq'd.

That said I agree partially. I'm in favor of letting them dock, but if ccp is going to do this, I'd like to see ships of this class have a 1 hour re-dock timer.


Some, maybe; but the majority will sit outside the statio, repping it to near invulnarability.



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