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blankseplocked ECM Alternative
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Posted - 2009.11.03 11:55:00 - [1]

Edited by: JSC on 03/11/2009 11:55:48
I was thinking earlier about ECM. ECM is jolly powerful stuff, for sure. It removes the ability to use any offensive module whatsoever, and a few non offensive one too like remote reps...

Well, I've had a pretty brainy idea. How about we have another type of e-war added in? This would be a race specific, perhaps to Amarr. It would be called an 'Anti-tank Rocket' and it would disable all LOCAL modules. This means you would not be able to turn on anything that affects your own ship directly, including any passive modules.

I think if Caldaris can shut down anything offensive, there should be a method to shut down anything defensive too.

Ivana Twinkle
Goonswarm Federation
Posted - 2009.11.03 11:59:00 - [2]

This is called a energy neutraliser - they are available ingame.

CCP Navigator

C C P Alliance
Posted - 2009.11.03 12:00:00 - [3]

Moved from General Discussion.

Larinioides cornutus
Posted - 2009.11.03 12:07:00 - [4]

It doesnt shut down modules. it just diable locking. You can fit something like Smartbomb / Defender / FOF on high and they work normally.

And yes, all local active modules run on capacitor.

Denuo Secus
Posted - 2009.11.03 13:26:00 - [5]

Interesting idea. But it would nerf active tanks even more. More blobs, more buffer. For my part, I'd like to see active tanks boosted tbh.

Combine it with an (one) resistance weakening effect maybe. That way buffers were affected as well.


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