Edited by: Thenoran on 05/11/2009 10:36:16
Originally by: CCP Incognito
Not a bad idea at all.
The shut down weapons apposed to make everything useless.
not sure about the drones though.
Drones should be left alone, they have their own individual targetting systems that are separate from the ship.
I do like the idea, but a huge reason for many to bring ECM or ECM drones is to kill their Scram/Web they may have.
Especially solo, being able to GTFO when the blob hits the fan is a major reason to bring ECM drones.
The disruption on the weapons this new ECM would have to bring would have be quite good to compare against Tracking Disruptor.
Two TDs on my Pilgrim can make any Turret BS a floating hunk of metal that couldn't hit the broad side of a Titan.
Why not modify the ECM slightly more towards missiles, ECM is Caldari based so it may make some sense they would be good against technology the Caldari know very well (missiles).
You could state the ECM would jam/disrupt/scramble the tiny targetting systems the missiles have.
It wouldn't disrupt all of them or maybe just partially (causing them to miss and having to circle around again if they have the fuel time for it) but it could take a missile boat out of the fight.
It would still work against other weapons, but disrupting turrets should remain the domain of Tracking Disruptors.
FoF missiles could be changed to be far more resistant to ECM jamming but remaining targetted, fixing that weapon system altogether.
Another potential use for such a new ECM system is to fight neuts, to which currently (being a Pilgrim pilot) there are very few defenses. Again, one could state the ECM disrupts the Neutralizers systems, causing it drain a lot less cap then it normally would.
Personally, I feel the chance based system of the ECM should go.
It forces the ECM to be extremely powerful for when it does get a hit, and since sensor strength is only high on BCs and BSs with ECCM, it's kind of a skewed balance.